Wisp

Wisp, also known as Lumina, is one of the Mana Spirits in the Mana games, and they first appeared in Secret of Mana. Wisp is associated with the element of light, and their name and appearance is derived from the. Wisp is generally depicted as a light blue flame with a bright yellow face inside of it.

Though commonly portrayed as female throughout most of the series, the incarnation of Wisp in Trials of Mana is distinctly identified as male.

Secret of Mana
In Secret of Mana, Wisp is acquired by the party after they clear the Light Palace during Jehk's errand, meaning she can be obtained any time after the events of the Imperial Palace. It is revealed that King Mammon had her imprisoned within the palace so as to force her to transmute the stone of the island into gold, thus creating his opulent Gold City.

When freed, Wisp grants her power to Primm alone, then warns that without her, the island and city will revert to their former state. Primm gains the ability to call Lucent Beam, Light Saber, and Lucid Barrier.

Trials of Mana
In all versions of Trials of Mana, Wisp is the first elemental obtained by the party. He was captured by Fullmetal Hugger in Cascade Cavern, whose defeat frees him to join the heroes. The heroes gain access to Healing Light, Twinkle Rain, Holy Bolt, Lucent Beam and Light Saber among the list of light-based moves.

In remake versions, Wisp's voice has a mildly effeminate edge.

Children of Mana
In Children of Mana, Wisp is one of the spirits who accompanies the hero on their journey. Wisp's attack magic ability is Holy Orb, in which she turns into a ball and circles around the screen clockwise, damaging enemies in her path. Her support magic ability is Healing Light, which restores 30 HP to a character at the cost of some MP. If the hero has Wisp's Favor, they can put it in the Gem Frame to increase Wisp's attack power.