Archmage (Trials of Mana)

The Archmage is a Character class in Trials of Mana.

Trials of Mana
The Archmage is Angela's light-dark class and one of her 4 ultimate classes in the 2D version. In the HD remake, it provides its properties and skills to the Class 4 Mystic Queen should she hold the Sage Sphere.

2D Version
''The path taken by those whose practice of magic is for the sake of the practice of magic. Redundant as it may sound, this pragmatic, life-long study of what magic is and is not allows the Archmage to have an understanding of the elementals that is free from both holier-than-thou or megalomaniac mentalities. Her skills with magic go beyond mere recitation of moves, having developed an almost first-name basis relationship with the four prime elementals Salamander, Gnome, Undine, and Jinn. This bond is such that she can call on them directly to wreak havoc on those who would interrupt her study with banditry and other such unsavory diversions, meaning that most Archmages are left well enough alone.''

3D Version
''Archmages can use the elemental powers at their disposal for a variety of powerful attacks. They also know a powerful non-elemental spell called "Glitter Dust."''

Locked Abilities
Note : locked abilities are only available in the 3D remake.

Inherited Locked Ability :
 * Magic Burst from Sorceress

Class Strike
Inherited Class strike(s):
 * Love Typhoon from Sorceress
 * Double Slash from Magician

New Combo
Note: combos are only available in the 3D remake.

Abilities
Angela as a Grand Diviner can equip a maximum of 6 abilities at the same time. For previously inherited abilities, see Sorceress (Trials of Mana) and Magician (Trials of Mana). Note : abilities are only available in the 3D remake.

Moves
For previously inherited abilities, see Sorceress (Trials of Mana) and Magician (Trials of Mana).

Statistics
Note : this section is for the 2D version only.