Paladin (Trials of Mana)

The Paladin is a Character class in Trials of Mana.

Trials of Mana
The Paladin is Duran's light-light class and one of his 4 ultimate classes in the 2D version. In the HD remake, it provides its properties and skills to the Class 4 Divine Hero should he hold the Valor Sphere.

2D Version
''When mortals wish to frighten each other, they tell stories of demons and ghouls. When demons want to scare each other, they tell stories of Paladins. Unrelenting, unshakable, and unstoppable, a Paladin leads his allies with a sword burning with holy light, dealing devastating blows to all who share allegiance with the underworld and healing his allies before death can take them. His skill with a blade is such that he has learned the "Flashing Sword" technique, a skill that strikes foes far and near with incredible force, meaning there is no safe distance to engage the Paladin.''

3D Version
''A stamina-based, defensive class. Paladins can learn saber magic to imbue their allies' attacks with the light element. They're good for support.''

Locked Abilities
Note : locked abilities are only available in the 3D remake.

Inherited Locked Ability :
 * Bear it from Knight

Class Strike
Inherited Class strike(s):
 * Triple Slash from Knight
 * Cross Cut from Fight

New Combo
Note: combos are only available in the 3D remake.

Abilities
Duran as a Paladin can equip a maximum of 6 abilities at the same time. For previously inherited abilities, see Knight (Trials of Mana) and Fighter (Trials of Mana). Note : abilities are only available in the 3D remake.

Moves
For previously inherited moves, see Knight (Trials of Mana) and Fighter (Trials of Mana).

Statistics
Note : this section is for the 2D version only.