Faye

Faye is the tritagonist of Dawn of Mana and a recurring character in the Mana series.

Background
Faye is a spirit born of from the eight elementals inside the Great Tree. She is able to communicate with them and transmit their powers onto Keldric.

Dawn of Mana
The little spirit is awaken from her slumber in a small room beneath the Great Tree while Keldric and Ritzia were searching for the sacred beast. She quickly joins the party and can communicate with the elemental spirits to grant Keldy their powers. She warns Ritzia not to touch the roots of the sacred Tree after the fight with Grim Mortifer, but to no avail.

She notices in horror the death of both Treant and Gaia, the wood and earth guardians respectively.

During the lorimarian attack on Mortmont, Faye is hit by a bomb and sent flying down the mountain. She is rescued by Flammie who awoke near Gaia and reunited with Keldy in Tree Folk Village.

Later, the spirit child protects a drowning Keldy from the missiles sent from the Imperial Flagship after an unsuccessfull attempt at rescuing Ritzia from Stroud. She is unfortunately hit by one projectile, and is washed up on a beach near Keldric. The chosen one thanks her for saving him, but Faye cannot remember how she did it. Their reunion is interrupted by the Golem army raiding Tree Folk Village and Keldric decides to confront Stroud moments after he's been imbued with Thanatos by Ritzia, who opened the door to Mavolia. Faye tries to protect Keldy from Stroud's sword strike, but is hit instead, rendering her uncounscious again. The two of them are saved by Watts's war machine and are brougth back to safety. The little spirit transforms in her mature form on their way to Jadd Castle.

While eliminating Thanatos in Jadd, Faye asks Keldric is going back to Illusia is really going to solve anything. The hero answers that he must ask Ritzia why she opened the door in the first place. After their conversation, Faye has a vision of Treant and Gaia, telling her that soon the world will be plunged in darkness, and its inhabitants transformed into Grimslies. This fate was brought upon by the humans, as she no longer need to fight by his side since she is a spirit. Faye declares that she still wants to be with Keldy, even if it means being overwhelmed by evil herself. The earth and tree sprit promise to be by her side whatever she believes is best.

She also witnesses of Keldric depicting a possessed Ritzia asking for all three of them ruling the world by becoming the Dark Lord himself. The devious Tree maiden asks the spirit child to bring Keldric here again as he flees his nightmare.

In the ultimate battle againt Medusa Faye convinces Keldy to plant his sword in Anise so to restore the world back the way it was. She then fuses with Ritzia and Keldy's seed to become the Mana Goddess, and eradicate the evil out of Fa'Diel.

Circle of Mana
Faye makes a cameo appearance alongside many other characters from the Mana series.

Echoes of Mana
The Spirit Child appears in Echoes of Mana in one memory gem called Little Spirit Faye.

Physical appearance
As a juvenile, Faye is a small blue and white female faerie with pale skin, blue eyes, and pointy ears. Her white hair is styled in swirls akin to clouds, and she sports a fluffy collar with purplish ends, while a long wispy tail sprouts from her left shoulder. He blue body is very lightly covered by sheer fabric that only drapes her sides.

In her mature form, Faye is depicted as a young woman with grayish-blue hair tied in a single loose braid. She still wears a collar on her neck, but it is much less voluminous. Her right wrist is covered by a wooden armband while her left sports a leafy one. Finally, the fabric around her body is made longer and darker blue, with her right leg sprouting a vine coiled around it.

Personality
Before her growth, Faye is depicted as somewhat childish and quiet. Being very young, she inqures about numerous aspects of its environment, mainly about people Keldy meets during their adventure. She tries to protect him many times during the game, but is often overwhelmed by the opponent as her lack of strength is apparent.

After her transformation, however, she becomes more mature and conscious of her role as a spirit. She starts talking more and displays more power.

Profile and statistics
In battle, she casts spells on Keldy, making him momentarily stronger, or adding elements (fire and ice) to his sword. She also keeps all the Spirit Orbs (Undine, Salamander, Gnome, Wisp, Luna, Jinn, Shade, Dryad) Keldy finds and lets him use them in battle.