Trap chest

Trap chests and trap roulette are recurring gameplay mechanics in the Mana series, first appearing in Secret of Mana. Trap roulette was first seen in the original Trials of Mana, but did not appear in any localized title until Sword of Mana. When a defeated enemy drops a treasure chest, there is a small chance that the chest will contain nothing at all and instead release some kind of trap that harms the opener: or, a roulette wheel will appear that the player may spin in an attempt to dodge a trap, but the player may still pick up an item. In many titles, traps are part of the experience and cannot be avoided.

Secret of Mana
While almost unnoticeable at the start of the adventure, as enemies increase in power, so does the chance of dropping a trap chest. Traps are random, and can contain one of the following:
 * Punch gloves (small HP damage)
 * Riot gas (inflicts Minor)
 * Poison needles (inflicts Poison)
 * Stone gas (inflicts Petrify)
 * Death traps (causes Ghost if it works; drops victim to 1 HP if it fails)
 * Morph into Mimic Box
 * Bombs (HP damage)

However, traps can be neutralized with Primm's Analyzer spell. The chest will turn red, but the trap will be disarmed and an item given in its place.

Trials of Mana
Only available in the 2D version, the odds of a trap appearing depend greatly upon the party's combined Luck value. There is always a chance of any single chest spawning a roulette wheel that the player must spin. The player then slows the wheel by pressing the default Attack button. When it stops, it can land on an "OK" tile or one of several traps. Even if it lands on a trap, the player may still pick up an item once the trap is fully sprung and resolved. The higher the party's Luck, the greater the number of OK tiles displayed.

Possible traps include:
 * OK_Icon_SD3.png OK : Nothing happens
 * Arrows_Icon_SD3.png Arrows : Arrows rain down on the opener damaging for 1/8 of max HP.
 * Spikes_Icon_SD3.png Spikes : Spikes impale opener damaging for 1/6 of max HP.
 * Gas_Cloud_Icon_SD3.png Poison Gas : Poison gas cloud engulfs party damaging for 1/5 of max HP to all.
 * Ogre Box Icon SD3.png Ogre Box : Chest becomes tough enemy. Its level is equal to that of the person who opened it.

Four more traps are added if the character opening the chest is at level 26 or higher:


 * Rockfall_Icon_SD3.png Rock Fall : Falling rocks damage opener for 1/4 of max HP.
 * Explosion_Icon_SD3.png Bomb : An explosion knocks out half of each party member's max HP.
 * Grim_Reaper_Icon_SD3.png Grim Reaper : Instant death to opener.
 * Kaiser_Mimic_Icon_SD3.png Kaiser Mimic : Chest becomes tough enemy. Its level is equal to that of the person who opened it.