Adventures of Mana

Adventures of Mana is a 3D remake of Final Fantasy Adventure that was developed by both Square Enix and MCF and published by Square Enix. It was released in 2016 for iOS and Android and later for the PlayStation Vita the same year. It is considered to be a more faithful remake than Sword of Mana, as it retains the Final Fantasy elements but does not retain the changes that were added into Sword of Mana aside from the Ring Command system.

Story
''Enshrined atop Mt. Illusia, high atop the clouds, stands the Tree of Mana. Drawing its energy from the boundless aether, the sentinel grows in silence. Legend says that he who lays his hands upon its trunk will be granted power eternal–A power the Dark Lord of Glaive now seeks to further fuel his bloody quest for domination.''
 * Title screen

The story follows a young hero named Sumo and a young heroine named Fuji as they go on a journey to thwart the Dark Lord of Glaive and his sorcerer assistant, Julius, from destroying the Tree of Mana and dooming their world.

Items
In Adventures of Mana, items can be accessed by the main menu by selecting the Item Ring. The item sub-menu has a maximum of 16 available slots. Items can also be assigned to up to three hotkeys (shared with spells) for quicker access.

There are six types of items: Recovery, Power-up, Navigation, Cash-in, Magic/Attack, & Key items.


 * Recovery items are used to restore Sumo's HP and/or MP or remove a status aliment. Most of them can be either bougth in stores for a relatively small fee or be found in treasure chests left by regular monsters.
 * Power-up items can temporarily increase one of Sumo's stats, such as STR or DEF. They can only be found in specific monster drops and should as such be only used during tough battles.
 * Navigation items can help Sumo traverse a dungeon by opening locked doors or breaking rocks or cracked walls. They are inexpensive and can be found in most stores, so the player should always stock up on them.
 * Cash-in items are only used to sell to merchant for a fixed price. They are only dropped by a few enemies and thus can be hard to come by.
 * Magic or Attack items are replicas of spells learned in books with a finite use, just like other items. They are relatively rare since only few enemies can drop them upon death and only specialized magic shops sell them.
 * Key items are story-related and cannot be sold to a merchant. Most disappear after their use during the story, but a few stays in the inventory.

Weapons


In Adventures of Mana, weapons can be accessed by the main menu by selecting the Weapon Ring. The weapons sub-menu has a maximum of 16 available slots.

There are six types of weapons: Swords, Axes, Sickles, Chain-Flails, Spears, & Maces. Each of them have a different overworld use & MAX attack.


 * The Sword can be used to slash enemies and has no overworld use. Sumo starts with this weapon at the beginning of the game.
 * The Axe slays enemies and can be used to chop down trees and thorns. This weapon can be bought for 150 GP at the Swamp Shack.
 * The Sickle has a circular range unlike most weapons and can cut off ferns. It can be found in a chest in the Marsh Cellar.
 * The Chain has a very long reach and can attach to poles, allowing Sumo to be pulled over. This weapon can be found in a chest in Kett's.
 * The Spear has a long straight reach but has no overworld use. This weapon can be bought for 1,150 GP in Menos.
 * The Morningstar has a circular range and a straight throw combo, and can crush rocks and pots. This weapon can be found in chest after defeating the Cyclops.
 * The Mattock is the only weapon that has a limited number of uses after which it breaks. It behaves the same way as a sword slash, but can be used to break rocks and pots, just like the Morningstar. Its usefulness drops once the layer obtains the Mornigstar.

Armor


In Adventures of Mana, armor can be accessed by the main menu by selecting the Armor Ring. The armor sub-menu has a maximum of 16 available slots.

There are three types of armor Sumo can wear: Helms, Armor, & Shields.
 * Helms boost Sumo's defense albeit at a lower rate than their matching suit of armor. The also don't have any side effects compared to other gear types.
 * Armor raise Sumo's defense typically more than helms. Some even have additional effects such as reducing elemental attacks.
 * Shields function differently than other gear types, as they do not raise Sumo's defense, rather blocking incoming attacks, such as throwing knives, spears, etc.

Enemies
Like most Mana entries, regular enemies roam the overworld and dungeons. Some can inflict status aliments upon contact, such as poison, or by casting spells. Slain enemies will generally respawn once a screen is exited.

A sizeable amount of enemies can drop treasure chests upon death containing an item.

For the 72 kinds of enemies in Adventures of Mana:
 * 28 drop recovery items
 * 23 do NOT drop items
 * 9 drop attack items
 * 7 drop power-up items
 * 6 has a chance of dropping either of two items (one commone and rare drop)
 * 5 drop cash-in items
 * 4 drop navigation items
 * 2 drop end-game equipment, the Samurai Helm & the Samurai Armor respectively
 * 1 drops a key item, the Saurus Fangs