Echoes of Mana

Echoes of Mana was a mobile game in the Mana series.

Announced during the series' 30th Anniversary streaming event in June 2021, the title was a gacha-centered MMO battle RPG featuring characters and settings from all current worlds in the Mana universe. It was released on both Android and iOS as of April 27, 2022 (UTC).

Though Echoes was well-received among fans of Mana and earned praise for its storytelling and artwork, developers eventually struggled to maintain acceptable quality of service, and on February 13, 2023, notice was given that the game would be discontinued as of May 15, 2023 (UTC).

Story
The player character awakens in the Sanctuary of Mana upon being summoned by the Mana Goddess. The once-hallowed ground is now virtually devoid of all life and memory; and yet again, the Mana Sword is nowhere to be seen. The lack of mana power means that the Goddess can only maintain her avatar in short bursts, and so she must send our hero to restore the world and retrieve the fabled blade from Echoes—memories of this and other worlds borne of the fruits of the Mana Tree. To complete this monumental task, the Goddess also sends the winged ram familiar Baashear as the hero's guide and companion.

The pair picks the ripening Beginniberry from the tree and is teleported to the hamlet of Pinzton, where they are met by a throng of strange creatures before help arrives in the form of a perky lance knight and a down-to-earth mage, both in training. Together, these four will team up with other heroes of worlds past and present in their search for the Mana Sword.

Chapter 1: Beginniberry: Problems in Pinzton
As our hero begins their search for the legendary Mana Sword, they are teleported to an echo of their home, Pinzton, and are immediately ambushed by gangs of odd-looking goblins called Knitwits. Help soon arrives when Duffle and Honeycomb join in on the battle. The trio works diligently to liberate the village and is successful, though they are soon waylaid by a mysterious black figure whose sole mission is to stymie the hero and prevent them from obtaining the holy blade.

Chapter 2: Verdigourd: The Mana Sword Song
Still debating the mystery of the man in the black armor, our hero is pulled back to the Sanctuary to pick another fruit and continue the search for the Sword. This time, they land near Potos Falls, where they meet up with a trio of adventurers on the cusp of destiny. Here, too, unusual monster activity has thrown a wrench in history, leaving the sprite Popoi to search for their companions. Though the highborn elf Primm is quickly found and joins them to beat back the fiends, the reluctant swordsman Randi proves far more elusive. Still, they find him on the verge of taking up his Mana Sword. It is not the Sword our heroes seek, and so they move on.

Chapter 3: Epicorn: Legend on the Lake
Returning to the Sanctuary again at a loss, our heroes soon find a new nut blossoming on the Mana Tree. They find themselves back in their home world, where the two young warriors from Pinzton greet them standing on the edge of a lake. They agree to investigate the odd ruins at the center of the lake, for there are countless rumors of a sword entombed within. To reach the ruins, they need a boat--and one shady green sales-kitty thinks he has just the thing. As if on cue, a lupine bowyer has sniffed out his scam and scares him off. The boat is weathered, yet remains serviceable enough for our heroes to go adventuring. Within the ruins, a young arachnoid outlaw defends her territory against all invaders, though her poison sting is no match for our heroes' increasing might. Humbled, she joins their band. Out of concern for their safety, the bowyer, Blainchet, also joins. The troupe soon encounters a fiery phantasm clad in armor, which they vanquish after a hard fight. Finding no sword, our heroes must once more part ways.

Chapter 3: Soulpepper: Wandering Bonds
With Honeycomb now in their ranks, our heroes must resume their search for the Mana Spirits and put the kibosh on Dema's diabolical scheme. Their next mission takes them into the bowels of Mavolia, where the wolfkin warrior Blainchet was thrown during Dema's emergence. Desperate to find kinship with his own kind, Blainchet is thrust into a deadly spat between Larc and Sierra. As he reflects on his past, can Blainchet find solace in his former allies before death claims him?

Chapter 4: Pricklemelon: Darkness Before Dawn
After the misadventure in the netherworld, our heroes report back to Goddess Nona having picked up Salamando and Undine while sparring with Gossamare. Still with more questions than answers regarding the element-eating abomination amidst Dema's hideous master plan, they are sent off to an oddly dark Ice Country, where the Scorpion Army has found a new chief. Our heroes must locate the origins of the region's bizarre atmosphere as they once again must halt Dema's advance. But will a certain sharp-tongued outlaw go her own way, or can she be convinced to once more join the side of good?

Chapter 5: Paircherry: Locked Memories
Having recovered Raxa and Shade, our band of heroes returns from the Ice Country all the stronger, but grows frustrated by the lack of information regarding the dueling sister goddesses and their motives as they continue to search out a way to thwart Dema and her minions. A reluctant Nona offers another glimpse into the pair's troubled past, where the hero finally learns of their true origins and purpose. Can they defy destiny and recover the final Mana Spirits, or will Gossamare finally get his revenge?

Overview
Echoes of Mana follows with gameplay of a typical mobile MMO. Players assume the role of protagonist Quilto/Quilta as they awaken in a lifeless world and must restore it from memories based on the worlds of the greater Mana series. The Mana Goddess sends our hero forth with a spirit named Baashear as their guide and companion, and together the pair will recruit other allies to aid them on their quest.

How to battle
Battles in the main story are fought in real time as groups of missions divided into fixed waves, wherein players will be graded on their performance in order to collect in-game rewards such as currency and raw materials. Each mission is to be completed as efficiently as possible. Players are given exactly five minutes to complete any mission. Both foes and allies can move and attack in any direction on a given field, and can deploy various Special Techniques (ST) and summon Mega Spirit Magic when the required conditions are met.

Events, etc.
Other play modes are also available. In addition to main story quests, players can also participate in eight permanent resource quests and a limited daily series of quests for hero EXP, Memory Gem materials, and Lucre. From time to time, designated player-vs-enemy co-op quests as well as side stories (Events) may become available, and are played in the same manner as regular story battles.

Acquiring party resources
As a gacha game, players may summon (Harvest) various heroes and Memory Gems of the series either one-by-one or as a bundle using both free and paid currency dubbed Spirit Crystals, with paid currency applied first. Ticket draws are also available, though no method yet exists for obtaining draw tickets regularly.

Allies
There were 49 playable characters in Echoes of Mana with 102 individual units to choose from.

Minor characters
These are the characters that only appear in a chapter or event and have little to no interaction outside of their respective appearance.
 * Bogard (AoM)
 * Butler (AoM)
 * Chocobo (AoM)
 * Serin (SeoM)
 * Elliot (SeoM)
 * Timothy (SeoM)
 * Scorpion Boss (SeoM)
 * Scorpion Minion (SeoM)
 * Flammie (SeoM)
 * Faerie (ToM)
 * Nevarlan (ToM)
 * Olbohn (LoM)
 * Pearl (LoM)
 * Faeries (LoM)
 * Cap'n Tusk (LoM)
 * Pirate Penguins (LoM)
 * Pokiehl (LoM)
 * Flameshe (LoM)
 * Crystalle (LoM)
 * Gilbert (LoM)
 * A Shadole (LoM)
 * Thesenis (LoM)
 * Thona (LoM)
 * The Deathbringer (LoM)
 * Dema (EoM)
 * Diospyros (EoM)
 * Nona (EoM)

Memory Gems
There were 123 memory gems in Echoes of Mana.