Ranger (Trials of Mana)

The Ranger is a Character class in Trials of Mana.

Trials of Mana
The Ranger is Hawkeye's class-2 on his light path. He can either be promoted at level 38 to the Nomad with a Lucky Dice or the Rogue with a Wicked Dice. Regardless of the player's Class 3 evolution, becoming a Ranger will select the Wardenkeep as Hawkeye's Class 4 evolution.

2D Version
''Drawn to the natural world and the wild, those of such affinity are those known as Rangers, being those that seek to understand nature and journey throughout the lands beyond civilization. As every adventure into a world beyond men has them learn of nature's workings and order, so do Rangers come to gather great knowledge and wisdom of the outdoors, with understanding of the science of the environment and terrain, and a growing lexicon of each clime and realm's flora and fauna to identify and look out for. As the best of Rangers know that survival is the basest instinct to nature's more ferocious side, so are they wise to arm themselves as well with their study of nature, with traps and magic to help utilize the world around them and further draw upon the power of nature in the heart of the fight.''

3D Version
''A cunningly versatile class. Rangers can use magic that causes status effects, as well as attack enemies with traps. They befuddle their foes with tricky moves.''

Locked Abilities
Note : locked abilities are only available in the 3D remake.

Class Strike
Inherited Class strike(s):
 * Poison Dagger from Thief

New Combo
Note: combos are only available in the 3D remake.

Abilities
Hawkeye as a Ranger can equip a maximum of 4 abilities at the same time. For previously inherited abilities, see Thief (Trials of Mana). Note : abilities are only available in the 3D remake.

Moves
For previously inherited abilities, see Magician (Trials of Mana).

Statistics
Note : this section is for the 2D version only.