Watts

Watts is a recurring character in the Mana series.

As a member of the industrious dwarf race, Watts can be found working as a blacksmith or shopkeeper, though his role and story vary slightly between the worlds in which he appears. He is easily identified by his fiery-red beard and mustache while wearing blue armor, including a horned helmet. As for his personality, Watts is almost always gruff and rough around the edges, but never mean-spirited and always ready to help a customer in need of his services. Though he seldom works for free, Watts has been known to repay heroes in kind when they do him a favor.

Final Fantasy Adventure / Adventures of Mana
Initially reported as missing by his dwarfin kinsmen, Watts is found trapped in the Forbidden Mines after a mine cart runs wild and knocks him to the lower level. Sumo faces a similar fate and lands near Watts, who then offers to help the former wrangle a chunk of mythril from deep within. He supports Sumo by tossing his axe in a straight line toward the nearest foe. Using the Ask/Chat command will see Watts selling sundries. Watts leaves after the battle with the Megapede to return to Dwarf Cave, where he will forge equipment of the mythic silver.

Secret of Mana
Watts is initially met in his smithy behind Dwarf Village when Randi and his party visit. Upon seeing the Rusty Sword, Watts is aghast that the weapon has degraded to such a dreadful state and immediately takes the Sword's Orb collected from the Mantis Ant to whack the rust off and create the Rapier. He becomes so impressed by his own feat that he offers to create Watts's Axe using the excess energy transferred into his hammer. From this point forward, he travels the world to assist the party by reforging any of the eight weapons available.

Trials of Mana
Watts is first alluded to in Dwarf Village by a stand-in at one of the shops, but is not met until he is found in the Dwarf Tunnels. He carries a batch of the explosive nitromyte, used by his kin in mining through tough rock. He will gladly sell the blasting agent for 5000 and then 3000 lucre; but if the party refuses, Watts will reveal that Gnome has gone missing and then run off. The party then chases him down, only to find that a Jewel Eater has been rumbling through the mines. When the beast is slain, Gnome is freed and Watts hands over the nitromyte.