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Editing Adventure Log (Trials of Mana)

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!width=15%|Name !!width=90%| Description
!width=15%|Name !!width=90%| Description
|-style="text-align:center"
!colspan=2|'''Battle'''
|-style="text-align:center"
|-style="text-align:center"
| How to escape battles ||style="text-align:left"| If retreating seems like the best option in battle, continue to run toward the yellow boundary. Once the displayed gauge is maxed out, you can escape.
| How to escape battles ||style="text-align:left"| If retreating seems like the best option in battle, continue to run toward the yellow boundary. Once the displayed gauge is maxed out, you can escape.
If the boundary is red, you cannot escape the battle.
    If the boundary is red, you cannot escape the battle.
|-style="text-align:center"
|-style="text-align:center"
|  Collect CS particles ||style="text-align:left"| If you hit an enemy with a power (<btn_h_attack>) or charge (press and hold <btn_h_attack>) attack, the enemy will drop particles that fill up your CS gauge.
|  Collect CS particles ||style="text-align:left"| If you hit an enemy with a power (<btn_h_attack>) or charge (press and hold <btn_h_attack>) attack, the enemy will drop particles that fill up your CS gauge.
|-style="text-align:center"
|-style="text-align:center"
| Use combo attacks ||style="text-align:left"| <btn_l_attack>’!<btn_h_attack>: Repel Attack
| Use combo attacks ||style="text-align:left"| <btn_l_attack>’!<btn_h_attack>: Repel Attack
<btn_l_attack>’!<btn_l_attack>’!<btn_h_attack>: Area Attack
    <btn_l_attack>’!<btn_l_attack>’!<btn_h_attack>: Area Attack
<btn_jump>’!<btn_l_attack> or <btn_h_attack>: Aerial Attack
    <btn_jump>’!<btn_l_attack> or <btn_h_attack>: Aerial Attack
Use a combination of attacks to defeat your enemy depending on where they are!
    Use a combination of attacks to defeat your enemy depending on where they are!
|-style="text-align:center"
|-style="text-align:center"
| Armored enemies ||style="text-align:left"| Be careful of armored (<icon_armor>) enemies because they can't be pushed back and attacks don't hit as hard. Use a power or charge attack to break the enemy's armor or else your attacks won't be as effective. Class strikes work, too!
| Armored enemies ||style="text-align:left"| Be careful of armored (<icon_armor>) enemies because they can't be pushed back and attacks don't hit as hard. Use a power or charge attack to break the enemy's armor or else your attacks won't be as effective. Class strikes work, too!
|-style="text-align:center"
| Battle Bonus ||style="text-align:left"| After a battle, you receive bonuses based on your technique. For instance, if you take no damage or defeat the enemy within a certain time frame, you can get more EXP than usual!
|-style="text-align:center"
| Partial/Full recovery ||style="text-align:left"| If you get hit hard during a battle, you can select recovery items or moves that will partially recover (<btn_rect>) or fully recover (<btn_tri>) your party's HP/MP. Remember that you can use these out of battle, too!
|-style="text-align:center"
| Beastform ||style="text-align:left"| Kevin is half-beastman. As such, during the day he appears human, but at night he can change into Beastform to fight. In Beastform, Kevin can deal even more damage than usual!
|-style="text-align:center"
| Back attacks ||style="text-align:left"| Try attacking enemies from behind when you find them in the field. If your aim is true, you might get a critical hit with extra power!
|-style="text-align:center"
!colspan=2|'''System'''
|-style="text-align:center"
| Dash ||style="text-align:left"| Equip weapons and armor to increase your attack and defense stats. It'll make battling enemies easier. Be sure to check out the weapons and armor shops when you get to a new town.
|-style="text-align:center"
|-style="text-align:center"
| Main menu ||style="text-align:left"| Open the main menu with <btn_menu>. There are many things you can do in this menu, including setting items to the ring menu, equipping armor and weapons, and allocating training points to characters. The main menu cannot be opened during battle.
| Main menu ||style="text-align:left"| Open the main menu with <btn_menu>. There are many things you can do in this menu, including setting items to the ring menu, equipping armor and weapons, and allocating training points to characters. The main menu cannot be opened during battle.
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|-style="text-align:center"
|-style="text-align:center"
| Learn abilities and moves ||style="text-align:left"| When you level up, you'll receive Training Points. Access the Training category from the main menu (<btn_menu>) to allocate the points toward learning new abilities and moves. For more details, check out the Training menu.
| Learn abilities and moves ||style="text-align:left"| When you level up, you'll receive Training Points. Access the Training category from the main menu (<btn_menu>) to allocate the points toward learning new abilities and moves. For more details, check out the Training menu.
|-style="text-align:center"
| Training menu ||style="text-align:left"| Use the Training Points you obtain after leveling up to learn moves and abilities and increase your stats.
|-style="text-align:center"
| Training Characters ||style="text-align:left"| Level up to increase your HP and stats like your strength. With increased stats, you can use Training Points to power up your characters by learning moves and abilities. Put points toward abilities from the Training section of <btn_menu>.
|-style="text-align:center"
| cuts ||style="text-align:left"| cut commands for items or moves you use a lot to save time. Open the ring menu, then hold <btn_short> and press either <btn_short_1>, <btn_short_2>, <btn_short_3>, or <btn_short_4> to set a shortcut.
|-style="text-align:center"
| Stats can affect moves ||style="text-align:left"| Different stats affect different types of moves. For instance, the intellect stat affects magic attack and spirit affects healing magic. If you have a high luck stat, you'll have an easier time with projectiles and traps. Try increasing the relevant stat for improved results.
|-style="text-align:center"
| Learn abilities and moves ||style="text-align:left"| When you level up, you'll receive Training Points. Access the Training category from the main menu to allocate the points toward learning new abilities and moves. For more details, check out the Training menu.
|-style="text-align:center"
| Equip Abilities ||style="text-align:left"| You must equip learned abilities in order to use them. There are many types of abilities. Some will raise your stats, some help during battle, etc. Go to the Gear/Stats menu to try equipping an ability.
|-style="text-align:center"
| Light Elemental Magic ||style="text-align:left"| Now that you can access Lumina's powers, you can use light elemental magic by putting Training Points toward abilities from the Training section of <btn_menu>.
Here are some examples of light magic:
Holy Saber
Imbues ally's weapon with light elemental damage
Healing Light
Recovers ally's HP
Holy Bolt
Deals light magic damage
|-style="text-align:center"
| Dark Elemental Magic ||style="text-align:left"| Now that you can access Shade's powers, you can use dark elemental magic by putting Training Points toward abilities from the Training section of <btn_menu>.
Here are some examples of dark magic:
Dark Saber
Imbues ally's weapon with dark elemental damage
Dispel Magic
Dispels all enemy magic effects
Evil Gate
Deals dark magic damage
|-style="text-align:center"
| Earth Elemental Magic ||style="text-align:left"| Now that you can access Gnome's powers, you can use earth elemental magic by putting Training Points toward abilities from the Training section of <btn_menu>.
Here are some examples of earth magic:
Stone Saber
Imbues ally's weapon with earth elemental damage
Protection
Boosts ally's defense
Diamond Shards
Deals earth magic damage
|-style="text-align:center"
| Wind Elemental Magic ||style="text-align:left"| Now that you can access Sylphid's powers, you can use wind elemental magic by putting Training Points toward abilities from the Training section of <btn_menu>.
Here are some examples of wind magic:
Lightning Saber
Imbues ally's weapon with wind elemental damage
Defenseless
Decreases enemy's defense
Cyclone
Deals wind magic damage
|-style="text-align:center"
| Water Elemental Magic ||style="text-align:left"| Now that you can access Undine's powers, you can use water elemental magic by putting Training Points toward abilities from the Training section of <btn_menu>.
Here are some examples of water magic:
Ice Saber
Imbues ally's weapon with water elemental damage
Mental Boost
Boosts ally's magic attack and defense
Ice Smash
Deals water magic damage
|-style="text-align:center"
| Fire Elemental Magic ||style="text-align:left"| Now that you can access Salamando's powers, you can use fire elemental magic by putting Training Points toward abilities from the Training section of <btn_menu>.
Here are some examples of fire magic:
Flame Saber
Imbues ally's weapon with fire elemental damage
Strengthen
Boosts ally's attack
Fireball
Deals fire magic damage
|-style="text-align:center"
| Moon Elemental Magic ||style="text-align:left"| Now that you can access Luna's powers, you can use moon elemental magic by putting Training Points toward abilities from the Training section of <btn_menu>.
Here are some examples of moon magic:
Moon Saber
Makes ally's weapon absorb HP
Moon Energy
Boosts ally's chance of critical hit
Half Eclipse
Halves enemy's HP
|-style="text-align:center"
| Wood Elemental Magic ||style="text-align:left"| Now that you can access Dryad's powers, you can use wood elemental magic by putting Training Points toward abilities from the Training section of <btn_menu>.
Here are some examples of wood magic:
Leaf Saber
Makes ally's weapon absorb MP
Wall
Reflects magic damage away from ally temporarily
Poison Bubble
Deals wood magic damage, absorbs MP
|-style="text-align:center"
|-style="text-align:center"
| Set shortcuts ||style="text-align:left"| Set shortcut commands for items or moves you use a lot to save time. Open the ring menu, then hold <btn_short> and press either <btn_short_1>, <btn_short_2>, <btn_short_3>, or <btn_short_4> to set a shortcut.
| Set shortcuts ||style="text-align:left"| Set shortcut commands for items or moves you use a lot to save time. Open the ring menu, then hold <btn_short> and press either <btn_short_1>, <btn_short_2>, <btn_short_3>, or <btn_short_4> to set a shortcut.
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|-style="text-align:center"
|-style="text-align:center"
| Switching classes ||style="text-align:left"| Use the Mana Stones around the world to switch to a different class. Each time you change to another class, your character will become stronger!
| Switching classes ||style="text-align:left"| Use the Mana Stones around the world to switch to a different class. Each time you change to another class, your character will become stronger!
[Requirements]
    [Requirements]
Class 2: Level 18 or higher
    Class 2: Level 18 or higher
Class 3: Level 38 or higher + the necessary class item
    Class 3: Level 38 or higher + the necessary class item
|-style="text-align:center"
|-style="text-align:center"
| Switching classes ||style="text-align:left"| Use the mana statue in the Sanctuary of Mana to switch to a different class. Each time you change to another class, your character will become stronger!
| Switching classes ||style="text-align:left"| Use the mana statue in the Sanctuary of Mana to switch to a different class. Each time you change to another class, your character will become stronger!
[Requirements]
    [Requirements]
Class 2: Level 18 or higher
    Class 2: Level 18 or higher
Class 3: Level 38 or higher + the necessary class item
    Class 3: Level 38 or higher + the necessary class item
|-style="text-align:center"
|-style="text-align:center"
| Resetting classes ||style="text-align:left"| Use Goddess Scales to reset your class at one of the Mana Stones around the world.
| Resetting classes ||style="text-align:left"| Use Goddess Scales to reset your class at one of the Mana Stones around the world.
Please note that a reset will return the character to Class 1, including their moves and available abilities.
    Please note that a reset will return the character to Class 1, including their moves and available abilities.
|-style="text-align:center"
|-style="text-align:center"
| Resetting classes ||style="text-align:left"| Use Goddess Scales to reset your class at the mana statue in the Sanctuary of Mana.
| Resetting classes ||style="text-align:left"| Use Goddess Scales to reset your class at the mana statue in the Sanctuary of Mana.
Please note that a reset will return the character to Class 1, including their moves and available abilities.
    Please note that a reset will return the character to Class 1, including their moves and available abilities.
|-style="text-align:center"
!colspan=2|'''Field'''
|-style="text-align:center"
|-style="text-align:center"
| Hunt for treasure ||style="text-align:left"| Be sure to check out all treasure boxes, breakable urns, and sparkles you find! You may be rewarded...
| Hunt for treasure ||style="text-align:left"| Be sure to check out all treasure boxes, breakable urns, and sparkles you find! You may be rewarded...
|-style="text-align:center"
|-style="text-align:center"
| Silver and gold mana statues ||style="text-align:left"| Interact with silver mana statues to save your game. Gold mana statues will restore your HP and MP as well as save your game.
| Silver and gold mana statues ||style="text-align:left"| Interact with silver mana statues to save your game. Gold mana statues will restore your HP and MP as well as save your game.
Supposedly there is an extra special mana statue somewhere in the world...
    Supposedly there is an extra special mana statue somewhere in the world...
|-style="text-align:center"
|-style="text-align:center"
| Springsteppers ||style="text-align:left"| Hop on the springsteppers you find to jump to new heights!
| Springsteppers ||style="text-align:left"| Hop on the springsteppers you find to jump to new heights!
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|-style="text-align:center"
|-style="text-align:center"
| Search for Li'l Cactus ||style="text-align:left"| Search for Li'l Cactus on your journey! The more you find him, the better the prizes you'll receive. Confirm what prizes you can get by pressing <btn_rect> on the map (<btn_map>).
| Search for Li'l Cactus ||style="text-align:left"| Search for Li'l Cactus on your journey! The more you find him, the better the prizes you'll receive. Confirm what prizes you can get by pressing <btn_rect> on the map (<btn_map>).
|-style="text-align:center"
| Move freely ||style="text-align:left"| Once you enter a town, the party will disband and you can freely investigate the area. Try chatting with your party if you see them around town.
|-style="text-align:center"
!colspan=2|'''Other'''
|-style="text-align:center"
|-style="text-align:center"
| Vuscav ||style="text-align:left"| The party first met this mysterious ruler of the seas on Beuca Island. Though he's usually wary of people, he's happy to help Faerie's host, {Player0}.
| Vuscav ||style="text-align:left"| The party first met this mysterious ruler of the seas on Beuca Island. Though he's usually wary of people, he's happy to help Faerie's host, {Player0}.
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[[Category:Encyclopedias]]

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