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{{italic title|Game Log (''Secret of Mana'')}} | {{italic title|Game Log (''Secret of Mana'')}} | ||
The '''Game Log''' is a menu feature exclusive to ''[[Secret of Mana (remake)|Secret of Mana HD]]''. It automatically tracks and updates the player's current story segment, making it impossible to view previous entries. | The '''Game Log''' is a menu feature exclusive to ''[[Secret of Mana (remake)|Secret of Mana HD]]''. It automatically tracks and updates the player's current story segment, making it impossible to view previous entries. | ||
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| Speak to [[Luka]] after defeating [[Fire Gigas]] ''(missable)'' ||style="text-align:left"|Gemma has not returned from his trip to the Kingdom of Pandora. Sage Luka has heard some disturbing rumors surrounding the ruins in Pandora and urges the party to look into it. | | Speak to [[Luka]] after defeating [[Fire Gigas]] ''(missable)'' ||style="text-align:left"|Gemma has not returned from his trip to the Kingdom of Pandora. Sage Luka has heard some disturbing rumors surrounding the ruins in Pandora and urges the party to look into it. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Speak to [[Pamaela]] in [[Pandora]] after defeating [[Fire Gigas]] | | | Speak to [[Pamaela]] in [[Pandora]] after defeating [[Fire Gigas]] || The party meets Primm's chilhood friend, Pamaela; However, she mysteriously disappears as soon as they try to talk to her. Realizing that something is happening to the area, Randi and his friends head to the south to search the ruins. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Speak to [[Gemma]] inside [[Pandora Ruins]] after defeating [[Wall Face (Secret of Mana)|Wall Face]] | | | Speak to [[Gemma]] inside [[Pandora Ruins]] after defeating [[Wall Face (Secret of Mana)|Wall Face]] || The person behind the witch's tricks ans the problems in Pandora is none other than the imperial general, Thanatos. Gemma says that the empire is trying to break the seals on all the Mana Seeds hidden in palaces throughout the world. Randi returns to the Water Palace to protect its Mana Seed. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Speak to [[Luka]] after defeating [[Wall Face (Secret of Mana)|Wall Face]] | | | Speak to [[Luka]] after defeating [[Wall Face (Secret of Mana)|Wall Face]] || The party is too late to save the Water Seed. Though this doesn't appear to be the Empire's doing. Luka tells Randi to search for the stolen Mana Seed in the Underground Palace near Gaia's Navel. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Defeat [[Kilroy (Secret of Mana)|Kilroy]] | | | Defeat [[Kilroy (Secret of Mana)|Kilroy]] || A small-time crime syndicate known as the Scorpion Army is behind the Water Seed's disapearance. Once they recover it, the party returns to the Water Palace as quickly as possible. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Defeat [[Jabberwocky (Secret of Mana)|Jabberwocky]] and speak with [[Luka]] and [[Gemma]] | | | Defeat [[Jabberwocky (Secret of Mana)|Jabberwocky]] and speak with [[Luka]] and [[Gemma]] || Geshtar, another of the imperial generals, breaks the seal on the Water Seed. It all eight seals are broken, the destructive Mana Fortress will be revived, endangering the planet. Luka and Gemma tell Randi to visit Cannon Travel for help. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Defeat [[Pebbler (Secret of Mana)|Pebblers]] in [[Moogle Village]] | | | Defeat [[Pebbler (Secret of Mana)|Pebblers]] in [[Moogle Village]] || After helping the Moogle Village, Popoi's missing memories suddenly return. The memories say that if the party goes through the Forest of Seasons from spring to winter, once they reach spring again, Popoi's village will appear... | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Defeat [[Spring Beak (Secret of Mana)|Spring Beak]] in [[Sprite Village]] | | | Defeat [[Spring Beak (Secret of Mana)|Spring Beak]] in [[Sprite Village]] || When Randi arrives, the Sprite Village has been attacked and not a single sprite can be found. After searching the whole town, they decide to check in the nearby palace. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Speak with [[Popoi]]'s [[Grandpa]] inside the [[Wind Palace]] | | | Speak with [[Popoi]]'s [[Grandpa]] inside the [[Wind Palace]] || The party obtains the wind elemental, Sylphid, from Popoi's grandfather. In order to better protect Mana power, they decide to go to the country of Matango to find the legendary white dragon. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Speak with [[King Truffle]] in [[Matango]] | | | Speak with [[King Truffle]] in [[Matango]] || King Truffle, the young leader of Matango, tells Randi what he knows about the Mana legend and informs the party of a white dragon that lives in the nearby cave. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Speak with [[King Truffle]] in [[Matango]] || King Truffle, the young leader of Matango, tells Randi what he knows about the Mana legend and informs the party of a white dragon that lives in the nearby cave. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Defeat [[Great Viper (Secret of Mana)|Great Viper]] and rescue [[Flammie (Secret of Mana)|Flammie]] || The party leaves Flammie the dragon to King Truffle's keeping while they look for the next Mana Palace. Their journey takes them through Kakkara Desert to look for the Fire Palace. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Visit the [[Sandship]] in [[Kakkara Desert]] || In Kakkara Desert, the party is picked up by a sandship of the republic; however, the guards fear they are spies. Randi and his friends need to find a way to get away from their captors. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Visit the [[Sandship]] in [[Kakkara Desert]] || In Kakkara Desert, the party is picked up by a sandship of the republic; however, the guards fear they are spies. Randi and his friends need to find a way to get away from their captors. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Defeat [[ | | Defeat [[Mech Rider (Secret of Mana)|Mech Rider]] || Struck down by Geshtar's imperial forces, the sandship sinks into the desert. Still searching for the Fire Palace, the party heads to Kakkara, the oasis town. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Speak to [[King Amar III]] in [[Kakkara]] || In order to find the Fire Seed missing from the palace, the party uses Cannon Travel to head for Ice Country. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Speak to [[King Amar III]] in [[Kakkara]] || In order to find the Fire Seed missing from the palace, the party uses Cannon Travel to head for Ice Country. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Defeat [[Boreal Face (Secret of Mana)|Boreal Face]] || The tropics are far warmer than anything else in Ice Country. Randi looks into the reason fro this strangely pleasant climate. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Get [[Salamander|Salamando]] || The party obtains the elemental power of fire from Salamando. After hearing from the Scorpion Army that an old man might may have taken the Fire Seed from the palace, Randi and his companions continue to search in the Crystal Forest. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Defeat [[ | | Defeat [[Frost Gigas (Secret of Mana)|Frost Gigas]] inside the [[Ice Palace]] || Randi recovers the Fire Seed from Frost Gigas, who is actually the missing Santa Claus. The party heads for the Fire Palace to the west of Kakkara. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Speak to [[ | | Speak to [[Mara]] in [[Southtown]] || Mara, widow of a Tasnican spy, tells Randi the secret code—634. The party then proceeds to the resistance's base in Northtown. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Speak to [[Mara]] in [[Southtown]] || Mara, widow of a Tasnican spy, tells Randi the secret code—634. The party then proceeds to the resistance's base in Northtown. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Reach [[Northtown]] || Randi learns more about what's happened to Dyluck and Pamaela from Krissie, the leader of the resistance against the empire. The party decides to look for clues to their whereabouts in the Northtown Ruins. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Defeat [[Vampire (Secret of Mana)|Vampire]] inside [[Northtown Ruins]] || Primm is attacked in the ruins by none other than a brainwashed Dyluck. Thanatos takes him away again, and the party heads back the resistance's base in Northtown to regroup. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Speak to [[ | | Speak to [[Krissie]] after defeating [[Vampire (Secret of Mana)|Vampire]] || The emperor sends the resistance an offer of peace. Doubting its validity, Randi and his friends head to the Imperial Palace. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Defeat [[Metal Mantis (Secret of Mana)|Metal Mantis]] inside [[Imperial Palace]] || The peace offering was bait to lure the resistance into a trap. Captured along with them, the party escapes imprisonment and sets off to find the emperor himself. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Defeat [[Mech Rider 2 (Secret of Mana)|Mech Rider2]] || Geshtar tries to eliminate the party, but King Truffle manages to help them escape with the help of Flammie just in the nick of time. Randi and the others head to the southwest of the empire to regroup in Matango. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Fly back to [[Matango]] after fleeing the [[Imperial Palace]] || Reunited with Flammie, King Truffle tells the party about the Lofty Mountains, home of Sage Joch. Luka suggests they meet with Joch, so the party heads toward the mountains to the southwest of Matango. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Speak to [[ | | Speak to [[Jehk]] before heading to the [[Palace of Darkness]] || Jehk, Sage Joch's disciple, tells the party that Joch went to the Palace of Darkness in the Lofty Mountains. Randi and his friends head off to find him. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Get [[ | | Get [[Shade]] || Randi is unable to find Joch in the Palace of Darkness, but instead finds the darkness elemental, Shade. The party returns to the Lofty Mountains to ask about Joch again. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Speak to [[Jehk]] after acquiring [[ | | Speak to [[Jehk]] after acquiring [[Shade]] || Jehk tells the party that Joch has left for Gold Isle, a circular island to the northeast of the Lofty Mountains. Randi follows after him. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Speak to the old man at the end of [[Gold City]]'s walls || Joch is not on Gold Isle, but the island does have the Golden Tower, also known as the Light Palace. However, the key was stolen by a republic spy who was caught and punished. Randi and his friends head to Southtown to look for leads. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Speak to [[ | | Speak to [[Mara]] in [[Southtown]] || Randi gets the key to Golden Tower from Mara, the widow. The party then returns to Gold Isle to enter the Light Palace. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Get [[Wisp|Lumina]] || The party obtains the power of light from the elemental Lumina. However, they still cannot locate Sage Joch. Once again, the party heads for the Lofty Mountains. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| | | Get [[Wisp|Lumina]] || The party obtains the power of light from the elemental Lumina. However, they still cannot locate Sage Joch. Once again, the party heads for the Lofty Mountains. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
| Speak to [[ | | Speak to [[Jehk]] after acquiring [[Wisp|Lumina]] || Jehk tells the party that Joch has gone to the Moon Palace, beyond Kakkara desert in the cosmos. The party again follows after him. | ||
|-style="text-align:center" | |-style="text-align:center" | ||
|} | |} | ||
{{ | {{Secret of Mana}} | ||
[[Category:Encyclopedias]] | [[Category:Encyclopedias]] |