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| {|width=85% class="wikitable" | | {|width=85% class="wikitable" |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| !width=20%| Name !! Effect !!width=20%| Healing Method | | !width=25%| Name !! Effect !!width=25%| Healing Method |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| |'''Good''' || The [[Sumo|Hero]]'s default condition || N/A | | |'''Good''' || The [[Sumo|Hero]]'s default condition || N/A |
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| {|width=85% class="wikitable" | | {|width=85% class="wikitable" |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| !width=20%| Name !! Effect !!width=20%| Healing Method | | !width=25%| Name !! Effect !!width=25%| Healing Method |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| |'''[[Ghost (status)|Ghost]]''' || When an ally's HP falls to 0, turn it into a ghost & is unable to act. || [[Revivify]] spell<br>[[Cup of Wishes]]<br>Stay at Inn | | |'''[[Ghost (status)|Ghost]]''' || When an ally's HP falls to 0, turn it into a ghost & is unable to act. || [[Revivify]] spell<br>[[Cup of Wishes]]<br>Stay at Inn |
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| ===''[[Trials of Mana]]''=== | | ===''[[Trials of Mana]]''=== |
| [[File:Charlotte petrify TOM screenshot.png|thumb|130px|Petrified Charlotte]] | | [[File:Charlotte petrify TOM screenshot.png|thumb|130px|Petrified Charlotte]] |
| '''Status effects''' temporarily add a negative effect to a party member. In the 2D version, when a party member or an enemy is inflicted with a status effect, a text window will briefly display the aforementioned status (example: ''Poisoned!''). The 3D remake instead adds an icon corresponding to the status next to the character portrait. The [[Burning (status)|Burn]] is unique to the [[Trials of Mana (remake)|HD remake]]. | | '''Status effects''' temporarily add a negative effect to a party member. When a party member or an enemy is inflicted with a status effect, a text window will briefly display the aforementioned status (example: ''Poisoned!''). The [[Burning (status)|Burn]] is unique to the [[Trials of Mana (remake)|HD remake]]. |
| {|width=85% class="wikitable" | | {|width=85% class="wikitable" |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| !width=20%| Name !! Effect !!width=20%| Healing Method | | !width=25%| Name !! Effect !!width=25%| Healing Method |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| |[[File:Poison icon ToM remake sprite.png|30px]]<br>[[Poison (status)|Poison]] || If a character gets poisoned, they'll receive poison damage periodically until healed. || [[Twinkle Rain]] move<br>[[Medical Herb]] | | |[[File:Poison icon ToM remake sprite.png|30px]]<br>[[Poison (status)|Poison]] || If a character gets poisoned, they'll receive poison damage periodically until healed. || [[Twinkle Rain]] move<br>[[Medical Herb]] |
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| ===''[[Legend of Mana]]''=== | | ===''[[Legend of Mana]]''=== |
| [[File:Chobin Hood paralysis LoM remaster screenshot.png|130px|thumb|Paralyzed Chobin Hood]]
| | Most '''Status abnormalities''' are paired with a [[Mana Spirit]], maning summoning one can inflict the status on enemies and equipping tempered equipement of a specific element may prevent from being hit with the corresponding status. |
| Most '''Status abnormalities''' are paired with a [[Mana Spirit]], maning summoning one can inflict the status on enemies as a bonus effect and equipping tempered equipement of a specific element may prevent from being hit with the corresponding status. Afflicted target will display the corresponding status on their sprite. | |
| {|width=85% class="wikitable" | | {|width=85% class="wikitable" |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| !width=20%| Name !! Effect !!width=20%| Mana Spirit | | !width=25%| Name !! Effect !!width=25%| Mana Spirit |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| |[[File:Poison menu icon LOM sprite.png|30px]]<br>[[Poison (status)|Poison]] || Prevents gradual HP recovery. Purple bubbles appear above the target's head. || [[Aura]] | | |[[File:Poison menu icon LOM sprite.png|30px]]<br>[[Poison (status)|Poison]] || Prevents gradual HP recovery. Purple bubbles appear above the target's head. || [[Aura]] |
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| |[[File:Darkness menu icon LOM sprite.png|30px]]<br>[[Darkness (status)|Darkness]] || Character's defense drops to 0. A black mist clouds the target's vision. || [[Shade]] | | |[[File:Darkness menu icon LOM sprite.png|30px]]<br>[[Darkness (status)|Darkness]] || Character's defense drops to 0. A black mist clouds the target's vision. || [[Shade]] |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| |[[File:Paralysis menu icon LOM sprite.png|30px]]<br>[[Paralysis (status)|Paralysis]] || Character cannot move nor act. Green rings appear above the target's head. [[Jinn]] magic can inflict this status to enemies. || [[Jinn]] | | |[[File:Paralysis menu icon LOM sprite.png|30px]]<br>[[Paralysis (status)|Paralysis]] || Character cannot move nor act. A green ring appears above the target's head. [[Jinn]] magic can inflict this status to enemies. || [[Jinn]] |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| |[[File:Confusion menu icon LOM sprite.png|30px]]<br>[[Confusion (status)|Confusion]] || Up and down commands & right and left commands will be reversed. || [[Wisp]] | | |[[File:Confusion menu icon LOM sprite.png|30px]]<br>[[Confusion (status)|Confusion]] || Up and down commands & right and left commands will be reversed. || [[Wisp]] |
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| |[[File:Freeze menu icon LOM sprite.png|30px]]<br>[[Snowman (status)|Freeze]] || Character's body will become a snowman, and cannot be controlled for some time. Vulnerable to slip damage. || [[Undine]] | | |[[File:Freeze menu icon LOM sprite.png|30px]]<br>[[Snowman (status)|Freeze]] || Character's body will become a snowman, and cannot be controlled for some time. Vulnerable to slip damage. || [[Undine]] |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| |[[Stun (status)|Stun]] || Character become unable to act. Stars appears above the target's head. || N/A | | |[[Stun (status)|Stun]] || Character become unable to act. Stars appears above the target's head. || |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| |Gauge Reset || Character's attack gauge resets to 0. || N/A | | |Gauge Reset || Character's attack gauge resets to 0. || |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| |[[Ghost (status)|KO]] || When a character's Hit Points are depleted, he or she will be rendered unconscious. || N/A | | |[[Ghost (status)|KO]] || When a character's Hit Points are depleted, he or she will be rendered unconscious. || |
| |} | | |} |
| ===''[[Sword of Mana]]''===
| |
| [[File:Poison status SwoM sprite.png|150px|thumb|Poisoned Hero]]
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| '''Physical Effects''' can be inflicted to allies and enemies alike. Most effects can be removed by consuming a [[Stardust Herb]] or a [[Prestoveggie]].
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| !width=20%| Name !! Effect
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| |-style="text-align:center;"
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| |[[Bedraggled]] || ''"A Bedraggled state decreases a fighter's defense against physical attacks. Take a Prestoveggie to recover."''
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| |-style="text-align:center;"
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| |[[Bewitched]] || ''"When a character is Bewitched, his or her defense against magical attacks is reduced. A Prestoveggie provides the cure."''
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| |-style="text-align:center;"
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| |[[Charm (status)|Charm]] || ''"A Charmed character will attack his or her partners. The cure for the condition is a Stardust Herb."''
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| |-style="text-align:center;"
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| |[[File:Confusion SwoM sprite.png]]<br>[[Confusion (status)|Confusion]] || ''"When Confusion sets in, the character's movement directions will be reversed. A Stardust Herb can correct the problem."''
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| |-style="text-align:center;"
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| |[[Darkness (status)|Darkness]] || ''"Darkness reduces the fighter's accuracy. Use a Stardust Herb to clear away the cloud."''
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| |-style="text-align:center;"
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| |[[File:Hero ghost SwoM sprite.png]]<br>[[Ghost (status)|Death]] || ''"When your partner's hit points are depleted, he or she will float across the screen like a ghost. Use an Angel Grail to revive the warrior."''
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| |-style="text-align:center;"
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| |[[Burning (status)|FireMan]] || ''"The FireMan effect makes the inflicted character unable to fight and causes damage over time. Cure the aliment with a Stardust Herb."''
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| |-style="text-align:center;"
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| |[[Numb (status)|Numb]] || ''"The Numb effect keeps the fighter from attacking. A Stardust Herb will take the numbness away."''
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| |-style="text-align:center;"
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| |[[File:Petrify SwoM sprite.png]]<br>[[Petrify (status)|Petrify]] || ''"A warrior hit with a Petrify effect loses his hit points and turn to stone. The only cure is a Stardust Herb."''
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| |-style="text-align:center;"
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| |[[File:Poison effect SwoM sprite.png]]<br>[[Poison (status)|Poison]] || ''"Poison hits the afflicted warrior with damaging blows. You can stop the hurting with a Prestoveggie."''
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| |-style="text-align:center;"
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| |[[Stop (status)|Pose]] || ''"The Pose effect freezes the fighter. Use a Stardust Herb to revive the character's mobility."''
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| |-style="text-align:center;"
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| |[[PowerDown]] || ''"PowerDown decreases the fighter's physical attack strength. A Prestoveggie cures the aliment."''
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| |-style="text-align:center;"
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| |[[Silence (status)|Silence]] || ''"Silence makes the character unable to communicate with the spirits for magic casting. A Stardust Herb is the cure."''
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| |-style="text-align:center;"
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| |[[Sleep (status)|Sleep]] || ''"The sleep effect knocks out the afflicted fighter. Use a Stardust Herb to revive the snoozer."''
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| |-style="text-align:center;"
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| |[[Snowman (status)|SnowMan]] || ''"Covered in protective ice, the SnowMan-frozen fighter can't move or take damage. Use a Stardust Herb to initiate a thaw."''
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| |-style="text-align:center;"
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| |[[SpeedDown]] || ''"SpeedDown slows the fighter's walking and fighting speeds. A Prestoveggie will lift the spell."''
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| |-style="text-align:center;"
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| |[[Toxin]] || ''"Toxin has the same damaging effect as Poison. A Prestoveggie removes the venom."''
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| |-style="text-align:center;"
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| |[[File:Heroine wimp SwoM sprite.png]]<br>[[Shrink (status)|Wimp]] || ''"The Wimp effect reduces the size, fighting strength and defenses of the battler. Use the Stardust Herb to reverse the curse."''
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| |-style="text-align:center;"
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| |}
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| ===''[[Children of Mana]]''===
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| '''Status ailments''' can be inflicted to the player character by enemies or traps. However, foes can also be hit by ailments. All statuses except ghost have a limited duration, but for an immediate cure, players can use a [[Pep Root]], a [[Stardust Herb]] for poison, and an [[Angel Grail]] for ghost. Dryad's support magic [[Nature's Aura]] can remove any status aliments.
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| {|width=85% class="wikitable"
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| !width=20%| Name !! Effect
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| |-style="text-align:center;"
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| |[[Burning (status)|Combustion]] || ''"Caught on fire, you won't be able to stop yourself from running around."''
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| |-style="text-align:center;"
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| |[[Snowman (status)|Snowman]] || ''"Trapped inside snow, you become unable to move."''
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| |-style="text-align:center;"
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| |[[Disarmed (status)|Disarmed]] || ''"Your arms turn to stone, making you unable to use your weapons."''
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| |-style="text-align:center;"
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| |[[Poison (status)|Poison]] || ''"You gradually lose your HP as the poison circulates through your body."''
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| |-style="text-align:center;"
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| |[[Paralysis (status)|Paralysis]] || ''"Your body movements become choppy and unpredictable."''
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| |-style="text-align:center;"
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| |[[Darkness (status)|Blindness]] || ''"You field of vision is severly limited as darkness envelops you."''
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| |-style="text-align:center;"
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| |[[Stun (status)|Stun]] || ''"You are unable to move as you see stars. Button mashing may help you snap out of it quicker."''
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| |-style="text-align:center;"
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| |[[Sleep (status)|Sleep]] || ''"You are unable to move while asleep. You will wake up when you receive damage."''
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| |-style="text-align:center;"
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| |[[Confusion (status)|Confusion]] || ''"You are unable to move in the direction you press on the +Control Pad."''
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| |-style="text-align:center;"
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| |[[Ghost (status)|Ghost]] || ''"You are unable to move weapons and items, or to lift gleamdrops."''
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| |-style="text-align:center;"
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| |[[Charm (status)|Charmed]] || ''"Enemies are helplessly drawn to the music, and stunned when they touch the musical note."''
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| |-style="text-align:center;"
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| |}
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| ===''[[Dawn of Mana]]''===
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| '''Status ailments''' are what [[Keldric]] of his foes can be inflicted with temporarily. Most ailments can be removed by casting [[Purify]].
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| |-style="text-align:center;"
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| !width=20%| Name !! Effect
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| |-style="text-align:center;"
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| |[[Poison (status)|Poisoned]] || ''"The afflicted fighter gradually loses HP until the poison wears off or is removed by Faye's "Purify" spell."''
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| |-style="text-align:center;"
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| |[[Petrify (status)|Petrified]] || ''"The afflited body turns to stone and is unable to move. Although damage taken is reduced, in rare cases HP may drop to 1."''
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| |-style="text-align:center;"
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| |[[Paralysis (status)|Paralyzed]] || ''"The body "falls asleep", stunned and thoroughly immobilized."''
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| |-style="text-align:center;"
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| |[[Stun (status)|Dizzy]] || ''"Mind and body are unsteady and unresponsive until a foe's attack jar the senses, restoring equilibrium."''
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| |-style="text-align:center;"
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| |[[Snowman (status)|Frozen]] || ''"Chilled to the bone and turned into a snowman, the affected party becomes stiff and may even slide downhill."''
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| |-style="text-align:center;"
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| |[[Burning (status)|Burning]] || ''"Engulfed in flames, the target cannot attack as he frantically tries to put out the fire, gradually losing HP in the process."''
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| |-style="text-align:center;"
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| |[[Darkness (status)|Blind]] || ''"Envelopped in darkness, the victim is still able to fight, but only with limited visibility."''
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| |-style="text-align:center;"
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| |[[Confusion (status)|Confused]] || ''"The mind gets goofy, and intentions of direction are reversed."''
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| |-style="text-align:center;"
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| |[[Panic (status)|Panicked]] || ''"Foes become completely defenseless and vulnerable to attack. Note: Only enemies panic."''
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| |-style="text-align:center;"
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| |}
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|
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| ===''[[Heroes of Mana]]''===
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| {|width=85% class="wikitable"
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| |-style="text-align:center;"
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| !width=20%| Name !! Effect
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| |-style="text-align:center;"
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| |[[File:Blindness HOM sprite.png]]<br>[[Darkness (status)|Blindness]] || TBA
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| |-style="text-align:center;"
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| |[[File:Burning HOM sprite.png]]<br>[[Burning (status)|Burning]] || TBA
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| |-style="text-align:center;"
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| |[[File:Charm HOM sprite.png]]<br>[[Charm (status)|Charm]] || TBA
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| |-style="text-align:center;"
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| |[[File:Confusion HOM sprite.png]]<br>[[Confusion (status)|Confusion]] || TBA
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| |-style="text-align:center;"
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| |[[File:Freezing HOM sprite.png]]<br>[[Snowman (status)|Freezing]] || TBA
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| |-style="text-align:center;"
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| |[[File:Paralysis HOM sprite.png]]<br>[[Paralysis (status)|Paralysis]] || TBA
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| |-style="text-align:center;"
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| |[[File:Petrify HOM sprite.png]]<br>[[Petrify (status)|Petrify]] || TBA
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| |-style="text-align:center;"
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| |[[File:Poison HOM sprite.png]]<br>[[Poison (status)|Poison]] || TBA
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| |-style="text-align:center;"
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| |[[File:Shadow Zero status HOM sprite.png]]<br>[[Shadow Zed (status)|Shadow Zed]] || TBA
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| |-style="text-align:center;"
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| |[[File:Sleep HOM sprite.png]]<br>[[Sleep (status)|Sleep]] || TBA
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| |-style="text-align:center;"
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| |}
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| ===''[[Rise of Mana]]''===
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| ===''[[Echoes of Mana]]''===
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| ===''[[Visions of Mana]]''===
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| [[Category:Game mechanics]] | | [[Category:Game mechanics]] |
| [[Category:Status ailments]] | | [[Category:Status ailments]] |
| {{Ailments}} | | {{Aliments}} |