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{|width=85% class="wikitable"
{|width=85% class="wikitable"
|-style="text-align:center;"
|-style="text-align:center;"
!width=20%| Name !! Effect !!width=20%| Healing Method
!width=25%| Name !! Effect !!width=25%| Healing Method
|-style="text-align:center;"
|-style="text-align:center;"
|'''Good''' || The [[Sumo|Hero]]'s default condition || N/A
|'''Good''' || The [[Sumo|Hero]]'s default condition || N/A
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{|width=85% class="wikitable"
{|width=85% class="wikitable"
|-style="text-align:center;"
|-style="text-align:center;"
!width=20%| Name !! Effect !!width=20%| Healing Method
!width=25%| Name !! Effect !!width=25%| Healing Method
|-style="text-align:center;"
|-style="text-align:center;"
|'''[[Ghost (status)|Ghost]]''' || When an ally's HP falls to 0, turn it into a ghost & is unable to act. || [[Revivify]] spell<br>[[Cup of Wishes]]<br>Stay at Inn
|'''[[Ghost (status)|Ghost]]''' || When an ally's HP falls to 0, turn it into a ghost & is unable to act. || [[Revivify]] spell<br>[[Cup of Wishes]]<br>Stay at Inn
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{|width=85% class="wikitable"
{|width=85% class="wikitable"
|-style="text-align:center;"
|-style="text-align:center;"
!width=20%| Name !! Effect !!width=20%| Healing Method
!width=25%| Name !! Effect !!width=25%| Healing Method
|-style="text-align:center;"
|-style="text-align:center;"
|[[File:Poison icon ToM remake sprite.png|30px]]<br>[[Poison (status)|Poison]] || If a character gets poisoned, they'll receive poison damage periodically until healed. || [[Twinkle Rain]] move<br>[[Medical Herb]]
|[[File:Poison icon ToM remake sprite.png|30px]]<br>[[Poison (status)|Poison]] || If a character gets poisoned, they'll receive poison damage periodically until healed. || [[Twinkle Rain]] move<br>[[Medical Herb]]
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===''[[Legend of Mana]]''===
===''[[Legend of Mana]]''===
[[File:Chobin Hood paralysis LoM remaster screenshot.png|130px|thumb|Paralyzed Chobin Hood]]
Most '''Status abnormalities''' are paired with a [[Mana Spirit]], maning summoning one can inflict the status on enemies and equipping tempered equipement of a specific element may prevent from being hit with the corresponding status. Afflicted target will display the corresponding status on their sprite.
Most '''Status abnormalities''' are paired with a [[Mana Spirit]], maning summoning one can inflict the status on enemies as a bonus effect and equipping tempered equipement of a specific element may prevent from being hit with the corresponding status. Afflicted target will display the corresponding status on their sprite.
{|width=85% class="wikitable"
{|width=85% class="wikitable"
|-style="text-align:center;"
|-style="text-align:center;"
!width=20%| Name !! Effect !!width=20%| Mana Spirit
!width=25%| Name !! Effect !!width=25%| Mana Spirit
|-style="text-align:center;"
|-style="text-align:center;"
|[[File:Poison menu icon LOM sprite.png|30px]]<br>[[Poison (status)|Poison]] || Prevents gradual HP recovery. Purple bubbles appear above the target's head. || [[Aura]]
|[[File:Poison menu icon LOM sprite.png|30px]]<br>[[Poison (status)|Poison]] || Prevents gradual HP recovery. Purple bubbles appear above the target's head. || [[Aura]]
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|[[File:Darkness menu icon LOM sprite.png|30px]]<br>[[Darkness (status)|Darkness]] || Character's defense drops to 0. A black mist clouds the target's vision. || [[Shade]]
|[[File:Darkness menu icon LOM sprite.png|30px]]<br>[[Darkness (status)|Darkness]] || Character's defense drops to 0. A black mist clouds the target's vision. || [[Shade]]
|-style="text-align:center;"
|-style="text-align:center;"
|[[File:Paralysis menu icon LOM sprite.png|30px]]<br>[[Paralysis (status)|Paralysis]] || Character cannot move nor act. Green rings appear above the target's head. [[Jinn]] magic can inflict this status to enemies. || [[Jinn]]
|[[File:Paralysis menu icon LOM sprite.png|30px]]<br>[[Paralysis (status)|Paralysis]] || Character cannot move nor act. A green ring appears above the target's head. [[Jinn]] magic can inflict this status to enemies. || [[Jinn]]
|-style="text-align:center;"
|-style="text-align:center;"
|[[File:Confusion menu icon LOM sprite.png|30px]]<br>[[Confusion (status)|Confusion]] || Up and down commands & right and left commands will be reversed. || [[Wisp]]
|[[File:Confusion menu icon LOM sprite.png|30px]]<br>[[Confusion (status)|Confusion]] || Up and down commands & right and left commands will be reversed. || [[Wisp]]
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|[[File:Freeze menu icon LOM sprite.png|30px]]<br>[[Snowman (status)|Freeze]] || Character's body will become a snowman, and cannot be controlled for some time. Vulnerable to slip damage. || [[Undine]]
|[[File:Freeze menu icon LOM sprite.png|30px]]<br>[[Snowman (status)|Freeze]] || Character's body will become a snowman, and cannot be controlled for some time. Vulnerable to slip damage. || [[Undine]]
|-style="text-align:center;"
|-style="text-align:center;"
|[[Stun (status)|Stun]] || Character become unable to act. Stars appears above the target's head. || N/A
|[[Stun (status)|Stun]] || Character become unable to act. Stars appears above the target's head. ||  
|-style="text-align:center;"
|-style="text-align:center;"
|Gauge Reset || Character's attack gauge resets to 0. || N/A
|Gauge Reset || Character's attack gauge resets to 0. ||  
|-style="text-align:center;"
|-style="text-align:center;"
|[[Ghost (status)|KO]] || When a character's Hit Points are depleted, he or she will be rendered unconscious. || N/A
|[[Ghost (status)|KO]] || When a character's Hit Points are depleted, he or she will be rendered unconscious. ||  
|}
|}
===''[[Sword of Mana]]''===
[[File:Poison status SwoM sprite.png|150px|thumb|Poisoned Hero]]
'''Physical Effects''' can be inflicted to allies and enemies alike. Most effects can be removed by consuming a [[Stardust Herb]] or a [[Prestoveggie]].
{|width=85% class="wikitable"
|-style="text-align:center;"
!width=20%| Name !! Effect
|-style="text-align:center;"
|[[Bedraggled]] || ''"A Bedraggled state decreases a fighter's defense against physical attacks. Take a Prestoveggie to recover."''
|-style="text-align:center;"
|[[Bewitched]] || ''"When a character is Bewitched, his or her defense against magical attacks is reduced. A Prestoveggie provides the cure."''
|-style="text-align:center;"
|[[Charm (status)|Charm]] || ''"A Charmed character will attack his or her partners. The cure for the condition is a Stardust Herb."''
|-style="text-align:center;"
|[[File:Confusion SwoM sprite.png]]<br>[[Confusion (status)|Confusion]] || ''"When Confusion sets in, the character's movement directions will be reversed. A Stardust Herb can correct the problem."''
|-style="text-align:center;"
|[[Darkness (status)|Darkness]] || ''"Darkness reduces the fighter's accuracy. Use a Stardust Herb to clear away the cloud."''
|-style="text-align:center;"
|[[File:Hero ghost SwoM sprite.png]]<br>[[Ghost (status)|Death]] || ''"When your partner's hit points are depleted, he or she will float across the screen like a ghost. Use an Angel Grail to revive the warrior."''
|-style="text-align:center;"
|[[Burning (status)|FireMan]] || ''"The FireMan effect makes the inflicted character unable to fight and causes damage over time. Cure the aliment with a Stardust Herb."''
|-style="text-align:center;"
|[[Numb (status)|Numb]] || ''"The Numb effect keeps the fighter from attacking. A Stardust Herb will take the numbness away."''
|-style="text-align:center;"
|[[File:Petrify SwoM sprite.png]]<br>[[Petrify (status)|Petrify]] || ''"A warrior hit with a Petrify effect loses his hit points and turn to stone. The only cure is a Stardust Herb."''
|-style="text-align:center;"
|[[File:Poison effect SwoM sprite.png]]<br>[[Poison (status)|Poison]] || ''"Poison hits the afflicted warrior with damaging blows. You can stop the hurting with a Prestoveggie."''
|-style="text-align:center;"
|[[Stop (status)|Pose]] || ''"The Pose effect freezes the fighter. Use a Stardust Herb to revive the character's mobility."''
|-style="text-align:center;"
|[[PowerDown]] || ''"PowerDown decreases the fighter's physical attack strength. A Prestoveggie cures the aliment."''
|-style="text-align:center;"
|[[Silence (status)|Silence]] || ''"Silence makes the character unable to communicate with the spirits for magic casting. A Stardust Herb is the cure."''
|-style="text-align:center;"
|[[Sleep (status)|Sleep]] || ''"The sleep effect knocks out the afflicted fighter. Use a Stardust Herb to revive the snoozer."''
|-style="text-align:center;"
|[[Snowman (status)|SnowMan]] || ''"Covered in protective ice, the SnowMan-frozen fighter can't move or take damage. Use a Stardust Herb to initiate a thaw."''
|-style="text-align:center;"
|[[SpeedDown]] || ''"SpeedDown slows the fighter's walking and fighting speeds. A Prestoveggie will lift the spell."''
|-style="text-align:center;"
|[[Toxin]] || ''"Toxin has the same damaging effect as Poison. A Prestoveggie removes the venom."''
|-style="text-align:center;"
|[[File:Heroine wimp SwoM sprite.png]]<br>[[Shrink (status)|Wimp]] || ''"The Wimp effect reduces the size, fighting strength and defenses of the battler. Use the Stardust Herb to reverse the curse."''
|-style="text-align:center;"
|}
===''[[Children of Mana]]''===
'''Status ailments''' can be inflicted to the player character by enemies or traps. However, foes can also be hit by ailments. All statuses except ghost have a limited duration, but for an immediate cure, players can use a [[Pep Root]], a [[Stardust Herb]] for poison, and an [[Angel Grail]] for ghost. Dryad's support magic [[Nature's Aura]] can remove any status aliments.
{|width=85% class="wikitable"
|-style="text-align:center;"
!width=20%| Name !! Effect
|-style="text-align:center;"
|[[Burning (status)|Combustion]] || ''"Caught on fire, you won't be able to stop yourself from running around."''
|-style="text-align:center;"
|[[Snowman (status)|Snowman]] || ''"Trapped inside snow, you become unable to move."''
|-style="text-align:center;"
|[[Disarmed (status)|Disarmed]] || ''"Your arms turn to stone, making you unable to use your weapons."''
|-style="text-align:center;"
|[[Poison (status)|Poison]] || ''"You gradually lose your HP as the poison circulates through your body."''
|-style="text-align:center;"
|[[Paralysis (status)|Paralysis]] || ''"Your body movements become choppy and unpredictable."''
|-style="text-align:center;"
|[[Darkness (status)|Blindness]] || ''"You field of vision is severly limited as darkness envelops you."''
|-style="text-align:center;"
|[[Stun (status)|Stun]] || ''"You are unable to move as you see stars. Button mashing may help you snap out of it quicker."''
|-style="text-align:center;"
|[[Sleep (status)|Sleep]] || ''"You are unable to move while asleep. You will wake up when you receive damage."''
|-style="text-align:center;"
|[[Confusion (status)|Confusion]] || ''"You are unable to move in the direction you press on the +Control Pad."''
|-style="text-align:center;"
|[[Ghost (status)|Ghost]] || ''"You are unable to move weapons and items, or to lift gleamdrops."''
|-style="text-align:center;"
|[[Charm (status)|Charmed]] || ''"Enemies are helplessly drawn to the music, and stunned when they touch the musical note."''
|-style="text-align:center;"
|}
===''[[Dawn of Mana]]''===
'''Status ailments''' are what [[Keldric]] of his foes can be inflicted with temporarily. Most ailments can be removed by casting [[Purify]].
{|width=85% class="wikitable"
|-style="text-align:center;"
!width=20%| Name !! Effect
|-style="text-align:center;"
|[[Poison (status)|Poisoned]] || ''"The afflicted fighter gradually loses HP until the poison wears off or is removed by Faye's "Purify" spell."''
|-style="text-align:center;"
|[[Petrify (status)|Petrified]] || ''"The afflited body turns to stone and is unable to move. Although damage taken is reduced, in rare cases HP may drop to 1."''
|-style="text-align:center;"
|[[Paralysis (status)|Paralyzed]] || ''"The body "falls asleep", stunned and thoroughly immobilized."''
|-style="text-align:center;"
|[[Stun (status)|Dizzy]] || ''"Mind and body are unsteady and unresponsive until a foe's attack jar the senses, restoring equilibrium."''
|-style="text-align:center;"
|[[Snowman (status)|Frozen]] || ''"Chilled to the bone and turned into a snowman, the affected party becomes stiff and may even slide downhill."''
|-style="text-align:center;"
|[[Burning (status)|Burning]] || ''"Engulfed in flames, the target cannot attack as he frantically tries to put out the fire, gradually losing HP in the process."''
|-style="text-align:center;"
|[[Darkness (status)|Blind]] || ''"Envelopped in darkness, the victim is still able to fight, but only with limited visibility."''
|-style="text-align:center;"
|[[Confusion (status)|Confused]] || ''"The mind gets goofy, and intentions of direction are reversed."''
|-style="text-align:center;"
|[[Panic (status)|Panicked]] || ''"Foes become completely defenseless and vulnerable to attack. Note: Only enemies panic."''
|-style="text-align:center;"
|}
===''[[Heroes of Mana]]''===
{|width=85% class="wikitable"
|-style="text-align:center;"
!width=20%| Name !! Effect
|-style="text-align:center;"
|[[File:Blindness HOM sprite.png]]<br>[[Darkness (status)|Blindness]] || TBA
|-style="text-align:center;"
|[[File:Burning HOM sprite.png]]<br>[[Burning (status)|Burning]] || TBA
|-style="text-align:center;"
|[[File:Charm HOM sprite.png]]<br>[[Charm (status)|Charm]] || TBA
|-style="text-align:center;"
|[[File:Confusion HOM sprite.png]]<br>[[Confusion (status)|Confusion]] || TBA
|-style="text-align:center;"
|[[File:Freezing HOM sprite.png]]<br>[[Snowman (status)|Freezing]] || TBA
|-style="text-align:center;"
|[[File:Paralysis HOM sprite.png]]<br>[[Paralysis (status)|Paralysis]] || TBA
|-style="text-align:center;"
|[[File:Petrify HOM sprite.png]]<br>[[Petrify (status)|Petrify]] || TBA
|-style="text-align:center;"
|[[File:Poison HOM sprite.png]]<br>[[Poison (status)|Poison]] || TBA
|-style="text-align:center;"
|[[File:Shadow Zero status HOM sprite.png]]<br>[[Shadow Zed (status)|Shadow Zed]] || TBA
|-style="text-align:center;"
|[[File:Sleep HOM sprite.png]]<br>[[Sleep (status)|Sleep]] || TBA
|-style="text-align:center;"
|}
===''[[Rise of Mana]]''===
===''[[Echoes of Mana]]''===
===''[[Visions of Mana]]''===
[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Status ailments]]
[[Category:Status ailments]]
{{Ailments}}
{{Aliments}}

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