Latest revision |
Your text |
Line 8: |
Line 8: |
| {|width=85% class="wikitable" | | {|width=85% class="wikitable" |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| !width=20%| Name !! Effect !!width=20%| Healing Method | | !width=25%| Name !! Effect !!width=25%| Healing Method |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| |'''Good''' || The [[Sumo|Hero]]'s default condition || N/A | | |'''Good''' || The [[Sumo|Hero]]'s default condition || N/A |
Line 31: |
Line 31: |
| {|width=85% class="wikitable" | | {|width=85% class="wikitable" |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| !width=20%| Name !! Effect !!width=20%| Healing Method | | !width=25%| Name !! Effect !!width=25%| Healing Method |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| |'''[[Ghost (status)|Ghost]]''' || When an ally's HP falls to 0, turn it into a ghost & is unable to act. || [[Revivify]] spell<br>[[Cup of Wishes]]<br>Stay at Inn | | |'''[[Ghost (status)|Ghost]]''' || When an ally's HP falls to 0, turn it into a ghost & is unable to act. || [[Revivify]] spell<br>[[Cup of Wishes]]<br>Stay at Inn |
Line 63: |
Line 63: |
| {|width=85% class="wikitable" | | {|width=85% class="wikitable" |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| !width=20%| Name !! Effect !!width=20%| Healing Method | | !width=25%| Name !! Effect !!width=25%| Healing Method |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| |[[File:Poison icon ToM remake sprite.png|30px]]<br>[[Poison (status)|Poison]] || If a character gets poisoned, they'll receive poison damage periodically until healed. || [[Twinkle Rain]] move<br>[[Medical Herb]] | | |[[File:Poison icon ToM remake sprite.png|30px]]<br>[[Poison (status)|Poison]] || If a character gets poisoned, they'll receive poison damage periodically until healed. || [[Twinkle Rain]] move<br>[[Medical Herb]] |
Line 87: |
Line 87: |
| {|width=85% class="wikitable" | | {|width=85% class="wikitable" |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| !width=20%| Name !! Effect !!width=20%| Mana Spirit | | !width=25%| Name !! Effect !!width=25%| Mana Spirit |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| |[[File:Poison menu icon LOM sprite.png|30px]]<br>[[Poison (status)|Poison]] || Prevents gradual HP recovery. Purple bubbles appear above the target's head. || [[Aura]] | | |[[File:Poison menu icon LOM sprite.png|30px]]<br>[[Poison (status)|Poison]] || Prevents gradual HP recovery. Purple bubbles appear above the target's head. || [[Aura]] |
Line 116: |
Line 116: |
| {|width=85% class="wikitable" | | {|width=85% class="wikitable" |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| !width=20%| Name !! Effect | | !width=25%| Name !! Effect |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| |[[Bedraggled]] || ''"A Bedraggled state decreases a fighter's defense against physical attacks. Take a Prestoveggie to recover."'' | | |[[Bedraggled]] || ''"A Bedraggled state decreases a fighter's defense against physical attacks. Take a Prestoveggie to recover."'' |
Line 155: |
Line 155: |
| |-style="text-align:center;" | | |-style="text-align:center;" |
| |} | | |} |
| ===''[[Children of Mana]]''===
| |
| '''Status ailments''' can be inflicted to the player character by enemies or traps. However, foes can also be hit by ailments. All statuses except ghost have a limited duration, but for an immediate cure, players can use a [[Pep Root]], a [[Stardust Herb]] for poison, and an [[Angel Grail]] for ghost. Dryad's support magic [[Nature's Aura]] can remove any status aliments.
| |
| {|width=85% class="wikitable"
| |
| |-style="text-align:center;"
| |
| !width=20%| Name !! Effect
| |
| |-style="text-align:center;"
| |
| |[[Burning (status)|Combustion]] || ''"Caught on fire, you won't be able to stop yourself from running around."''
| |
| |-style="text-align:center;"
| |
| |[[Snowman (status)|Snowman]] || ''"Trapped inside snow, you become unable to move."''
| |
| |-style="text-align:center;"
| |
| |[[Disarmed (status)|Disarmed]] || ''"Your arms turn to stone, making you unable to use your weapons."''
| |
| |-style="text-align:center;"
| |
| |[[Poison (status)|Poison]] || ''"You gradually lose your HP as the poison circulates through your body."''
| |
| |-style="text-align:center;"
| |
| |[[Paralysis (status)|Paralysis]] || ''"Your body movements become choppy and unpredictable."''
| |
| |-style="text-align:center;"
| |
| |[[Darkness (status)|Blindness]] || ''"You field of vision is severly limited as darkness envelops you."''
| |
| |-style="text-align:center;"
| |
| |[[Stun (status)|Stun]] || ''"You are unable to move as you see stars. Button mashing may help you snap out of it quicker."''
| |
| |-style="text-align:center;"
| |
| |[[Sleep (status)|Sleep]] || ''"You are unable to move while asleep. You will wake up when you receive damage."''
| |
| |-style="text-align:center;"
| |
| |[[Confusion (status)|Confusion]] || ''"You are unable to move in the direction you press on the +Control Pad."''
| |
| |-style="text-align:center;"
| |
| |[[Ghost (status)|Ghost]] || ''"You are unable to move weapons and items, or to lift gleamdrops."''
| |
| |-style="text-align:center;"
| |
| |[[Charm (status)|Charmed]] || ''"Enemies are helplessly drawn to the music, and stunned when they touch the musical note."''
| |
| |-style="text-align:center;"
| |
| |}
| |
|
| |
| ===''[[Dawn of Mana]]''===
| |
| '''Status ailments''' are what [[Keldric]] of his foes can be inflicted with temporarily. Most ailments can be removed by casting [[Purify]].
| |
| {|width=85% class="wikitable"
| |
| |-style="text-align:center;"
| |
| !width=20%| Name !! Effect
| |
| |-style="text-align:center;"
| |
| |[[Poison (status)|Poisoned]] || ''"The afflicted fighter gradually loses HP until the poison wears off or is removed by Faye's "Purify" spell."''
| |
| |-style="text-align:center;"
| |
| |[[Petrify (status)|Petrified]] || ''"The afflited body turns to stone and is unable to move. Although damage taken is reduced, in rare cases HP may drop to 1."''
| |
| |-style="text-align:center;"
| |
| |[[Paralysis (status)|Paralyzed]] || ''"The body "falls asleep", stunned and thoroughly immobilized."''
| |
| |-style="text-align:center;"
| |
| |[[Stun (status)|Dizzy]] || ''"Mind and body are unsteady and unresponsive until a foe's attack jar the senses, restoring equilibrium."''
| |
| |-style="text-align:center;"
| |
| |[[Snowman (status)|Frozen]] || ''"Chilled to the bone and turned into a snowman, the affected party becomes stiff and may even slide downhill."''
| |
| |-style="text-align:center;"
| |
| |[[Burning (status)|Burning]] || ''"Engulfed in flames, the target cannot attack as he frantically tries to put out the fire, gradually losing HP in the process."''
| |
| |-style="text-align:center;"
| |
| |[[Darkness (status)|Blind]] || ''"Envelopped in darkness, the victim is still able to fight, but only with limited visibility."''
| |
| |-style="text-align:center;"
| |
| |[[Confusion (status)|Confused]] || ''"The mind gets goofy, and intentions of direction are reversed."''
| |
| |-style="text-align:center;"
| |
| |[[Panic (status)|Panicked]] || ''"Foes become completely defenseless and vulnerable to attack. Note: Only enemies panic."''
| |
| |-style="text-align:center;"
| |
| |}
| |
|
| |
| ===''[[Heroes of Mana]]''===
| |
| {|width=85% class="wikitable"
| |
| |-style="text-align:center;"
| |
| !width=20%| Name !! Effect
| |
| |-style="text-align:center;"
| |
| |[[File:Blindness HOM sprite.png]]<br>[[Darkness (status)|Blindness]] || TBA
| |
| |-style="text-align:center;"
| |
| |[[File:Burning HOM sprite.png]]<br>[[Burning (status)|Burning]] || TBA
| |
| |-style="text-align:center;"
| |
| |[[File:Charm HOM sprite.png]]<br>[[Charm (status)|Charm]] || TBA
| |
| |-style="text-align:center;"
| |
| |[[File:Confusion HOM sprite.png]]<br>[[Confusion (status)|Confusion]] || TBA
| |
| |-style="text-align:center;"
| |
| |[[File:Freezing HOM sprite.png]]<br>[[Snowman (status)|Freezing]] || TBA
| |
| |-style="text-align:center;"
| |
| |[[File:Paralysis HOM sprite.png]]<br>[[Paralysis (status)|Paralysis]] || TBA
| |
| |-style="text-align:center;"
| |
| |[[File:Petrify HOM sprite.png]]<br>[[Petrify (status)|Petrify]] || TBA
| |
| |-style="text-align:center;"
| |
| |[[File:Poison HOM sprite.png]]<br>[[Poison (status)|Poison]] || TBA
| |
| |-style="text-align:center;"
| |
| |[[File:Shadow Zero status HOM sprite.png]]<br>[[Shadow Zed (status)|Shadow Zed]] || TBA
| |
| |-style="text-align:center;"
| |
| |[[File:Sleep HOM sprite.png]]<br>[[Sleep (status)|Sleep]] || TBA
| |
| |-style="text-align:center;"
| |
| |}
| |
| ===''[[Rise of Mana]]''===
| |
| ===''[[Echoes of Mana]]''===
| |
| ===''[[Visions of Mana]]''===
| |
| [[Category:Game mechanics]] | | [[Category:Game mechanics]] |
| [[Category:Status ailments]] | | [[Category:Status ailments]] |
| {{Ailments}} | | {{Ailments}} |