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Editing Faerie (character)
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Faerie remains with the party through the trip to the Sanctuary of Mana, often injecting witty commentary or otherwise providing timely hints toward the party's objectives. It is she, rather than the heroes, who makes the case for their mission to key figures around the world. This role is given greater importance in the HD remake, where she is voiced and virtually all of her interaction is scripted into cutscenes. | Faerie remains with the party through the trip to the Sanctuary of Mana, often injecting witty commentary or otherwise providing timely hints toward the party's objectives. It is she, rather than the heroes, who makes the case for their mission to key figures around the world. This role is given greater importance in the HD remake, where she is voiced and virtually all of her interaction is scripted into cutscenes. | ||
Once the heroes manage to open a gate to the Mana Sanctuary, the three main villains immediately take the opportunity to go after the Mana Sword. Their forces eliminate each other, however, seemingly leaving the heroes free to obtain the sword for themselves. Once the main protagonist obtains the sword, however, they discover that the Faerie has been abducted by one of the villains; which villain abducts the Faerie depends on who the main protagonist is. Regardless of identity, the villain retreats to their stronghold and demands the Mana Sword in exchange for the Faerie. Having no choice but to comply, the heroes hand over the sword and watch helplessly as the villain releases the eight [[Benevodons]] | Once the heroes manage to open a gate to the Mana Sanctuary, the three main villains immediately take the opportunity to go after the Mana Sword. Their forces eliminate each other, however, seemingly leaving the heroes free to obtain the sword for themselves. Once the main protagonist obtains the sword, however, they discover that the Faerie has been abducted by one of the villains; which villain abducts the Faerie depends on who the main protagonist is. Regardless of identity, the villain retreats to their stronghold and demands the Mana Sword in exchange for the Faerie. Having no choice but to comply, the heroes hand over the sword and watch helplessly as the villain releases the eight [[Benevodons]]. | ||
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