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Editing Element (term)
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**[[Efflyte]], [[Fire Cyclops]], [[Subsea Volcano]], from ''[[Sword of Mana]]''. | **[[Efflyte]], [[Fire Cyclops]], [[Subsea Volcano]], from ''[[Sword of Mana]]''. | ||
**[[Xangar]], [[Fiery Sands]] from ''[[Children of Mana]]''. | **[[Xangar]], [[Fiery Sands]] from ''[[Children of Mana]]''. | ||
==Water== | ==Water== | ||
[[File:Undine menu icon LOM sprite.png|right|50px|''Legend of Mana'' Undine icon]] | [[File:Undine menu icon LOM sprite.png|right|50px|''Legend of Mana'' Undine icon]] | ||
Associated with coldness, frost, ice, bubbles, water, and snow. | Associated with coldness, frost, ice, bubbles, water, and snow. | ||
* [[Undine]] is its corresponding [[Mana Spirit]]. | * [[Undine]] is its corresponding [[Mana Spirit]]. | ||
* Water typically opposes Fire element, as water magic will be effective against fire enemies and water/ice foes will be weak against fire. | * Water typically opposes Fire element, as water magic will be effective against fire enemies and water/ice foes will be weak against fire. | ||
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* In some games where days of the weeks are paired with an elemental, '''Undine day''' usually strengthens water magic and decreases fire damage. | * In some games where days of the weeks are paired with an elemental, '''Undine day''' usually strengthens water magic and decreases fire damage. | ||
* In some games, water magic can temporarily upgrade magic attack and/or magic defense and decrease physical attack. | * In some games, water magic can temporarily upgrade magic attack and/or magic defense and decrease physical attack. | ||
==Wind== | ==Wind== | ||
[[File:Jinn menu icon LOM sprite.png|right|50px|''Legend of Mana'' Jinn icon]] | [[File:Jinn menu icon LOM sprite.png|right|50px|''Legend of Mana'' Jinn icon]] | ||
Associated with wind, storms, lightning, tornadoes, and clouds. | Associated with wind, storms, lightning, tornadoes, and clouds. | ||
* [[Jinn]] is its corresponding [[Mana Spirit]]. | * [[Jinn]] is its corresponding [[Mana Spirit]]. | ||
* Wind typically opposes Earth element, as wind magic will be effective against earth enemies and aerial foes will be weak against earth. | * Wind typically opposes Earth element, as wind magic will be effective against earth enemies and aerial foes will be weak against earth. | ||
* Some monster types, such as aerial and birds are known for casting wind elemental magic and are resistant against it. | * Some monster types, such as aerial and birds are known for casting wind elemental magic and are resistant against it. | ||
* The [[Balloon (status)|Balloon]] and [[Mute (status)|Mute]] status effects is frequently associated with wind magic. | * The [[Balloon (status)|Balloon]] and [[Mute (status)|Mute]] status effects is frequently associated with wind magic. | ||
* | * <span style="color:#2eff1f;">'''Light Green'''</span> and <span style="text-shadow: black 1px 1px 1px;"><span style="color:#f4fc03;">'''Yellow'''</span></span> are usually paired with wind. | ||
* In some games where days of the weeks are paired with an elemental, '''Jinn day''' usually strengthens wind magic and decreases earth damage. | * In some games where days of the weeks are paired with an elemental, '''Jinn day''' usually strengthens wind magic and decreases earth damage. | ||
* In some games, wind magic can temporarily upgrade agility and/or decrease physical defense. | * In some games, wind magic can temporarily upgrade agility and/or decrease physical defense. | ||
==Earth== | ==Earth== | ||
[[File:Gnome menu icon LOM sprite.png|right|50px|''Legend of Mana'' Gnome icon]] | [[File:Gnome menu icon LOM sprite.png|right|50px|''Legend of Mana'' Gnome icon]] | ||
Associated with soil, earthquakes, mud, sand, and rocks. | Associated with soil, earthquakes, mud, sand, and rocks. | ||
* [[Gnome]] is its corresponding [[Mana Spirit]]. | * [[Gnome]] is its corresponding [[Mana Spirit]]. | ||
* Earth typically opposes Wind element, as earth magic will be effective against aerial enemies and earth foes will be weak against wind. | * Earth typically opposes Wind element, as earth magic will be effective against aerial enemies and earth foes will be weak against wind. | ||
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* In some games where days of the weeks are paired with an elemental, '''Gnome day''' usually strengthens earth magic and decreases wind damage. | * In some games where days of the weeks are paired with an elemental, '''Gnome day''' usually strengthens earth magic and decreases wind damage. | ||
* In some games, earth magic can temporarily upgrade physical defense and/or decrease agility. | * In some games, earth magic can temporarily upgrade physical defense and/or decrease agility. | ||
==Light== | ==Light== | ||
[[File:Wisp menu icon LOM sprite.png|right|50px|''Legend of Mana'' Wisp icon]] | [[File:Wisp menu icon LOM sprite.png|right|50px|''Legend of Mana'' Wisp icon]] | ||
Associated with light, restorative magic, lasers, and holy or sacred powers. | Associated with light, restorative magic, lasers, and holy or sacred powers. | ||
* [[Wisp]] is its corresponding [[Mana Spirit]]. | * [[Wisp]] is its corresponding [[Mana Spirit]]. | ||
* Light typically opposes Darkness element, as light magic will be effective against dark elemental enemies and light elemental foes will be weak against darkness. | * Light typically opposes Darkness element, as light magic will be effective against dark elemental enemies and light elemental foes will be weak against darkness. | ||
* Some monster types, such as oddities and morphs are known for casting light elemental magic and are resistant against it. | * Some monster types, such as oddities and morphs are known for casting light elemental magic and are resistant against it. | ||
* The [[Charm (status)|Charm]] status effect is frequently associated with light magic. | * The [[Charm (status)|Charm]] status effect is frequently associated with light magic. | ||
* <span style=" | * <span style="text-shadow: black 1px 1px 1px;"><span style="color:#fafafa;">'''White'''</span></span> and <span style="text-shadow: black 1px 1px 1px;"><span style="color:#feffab;">'''Light Yellow'''</span></span>, sometimes tinted with <span style="text-shadow: black 1px 1px 1px;"><span style="color:#00FFFF;">Cyan</span></span>, are usually paired with light. | ||
* In some games where days of the weeks are paired with an elemental, '''Wisp/Lumina Hour''' corresponds to daytime and usually strengthens light magic and decreases darkness damage. | * In some games where days of the weeks are paired with an elemental, '''Wisp/Lumina Hour''' corresponds to daytime and usually strengthens light magic and decreases darkness damage. | ||
==Darkness== | ==Darkness== | ||
[[File:Shade menu icon LOM sprite.png|right|50px|''Legend of Mana'' Shade icon]] | [[File:Shade menu icon LOM sprite.png|right|50px|''Legend of Mana'' Shade icon]] | ||
Associated with darkness, emptiness, shadow, negative energy, and evil or demonic powers. | Associated with darkness, emptiness, shadow, negative energy,and evil or demonic powers. | ||
* [[Shade]] is its corresponding [[Mana Spirit]]. | * [[Shade]] is its corresponding [[Mana Spirit]]. | ||
* Dark typically opposes Light element, as light magic will be effective against light elemental enemies and dark elemental foes will be weak against light. | * Dark typically opposes Light element, as light magic will be effective against light elemental enemies and dark elemental foes will be weak against light. | ||
* Some monster types, such as undead and demonic are known for casting dark elemental magic and are resistant against it. | * Some monster types, such as undead and demonic are known for casting dark elemental magic and are resistant against it. | ||
* The [[Darkness (status)|Darkness]] status effect is frequently associated with dark magic. | * The [[Darkness (status)|Darkness]] status effect is frequently associated with dark magic. | ||
* <span style="color:#000000;">'''Black'''</span> and <span style="color:#9900ff;">'''Violet'''</span> are usually paired with darkness. | * <span style="color:#000000;">'''Black'''</span> and <span style="color:#9900ff;">'''Violet'''</span> are usually paired with darkness. | ||
* In some games where days of the weeks are paired with an elemental, '''Shade Hour''' corresponds to nighttime and usually strengthens dark magic and decreases light damage. | * In some games where days of the weeks are paired with an elemental, '''Shade Hour''' corresponds to nighttime and usually strengthens dark magic and decreases light damage. | ||
==Moon/Metal== | ==Moon/Metal== | ||
[[File:Aura menu icon LOM sprite.png|right|50px|''Legend of Mana'' Aura icon]] | [[File:Aura menu icon LOM sprite.png|right|50px|''Legend of Mana'' Aura icon]] | ||
Associated with | Associated with moon, strange/unusual events, and, in ''Legend of Mana'', metal. | ||
* [[Luna]] is its corresponding [[Mana Spirit]] in most ''Mana'' games, except in ''Legend of Mana'' where [[Aura]] takes its place. | * [[Luna]] is its corresponding [[Mana Spirit]] in most ''Mana'' games, except in ''Legend of Mana'' where [[Aura]] takes its place. | ||
* Moon and Metal typically opposes Wood element, as moon/metal magic will be effective against wood elemental enemies and moon elemental foes will be weak against wood. | * Moon and Metal typically opposes Wood element, as moon/metal magic will be effective against wood elemental enemies and moon elemental foes will be weak against wood. | ||
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* In some games where days of the weeks are paired with an elemental, '''Moon Day''' usually strengthens moon magic and decreases wood damage. | * In some games where days of the weeks are paired with an elemental, '''Moon Day''' usually strengthens moon magic and decreases wood damage. | ||
* In some games, moon magic can temporarily upgrade HP and/or absorb enemy's HP. | * In some games, moon magic can temporarily upgrade HP and/or absorb enemy's HP. | ||
==Wood== | ==Wood== | ||
[[File:Dryad menu icon LOM sprite.png|right|50px|''Legend of Mana'' Dryad icon]] | [[File:Dryad menu icon LOM sprite.png|right|50px|''Legend of Mana'' Dryad icon]] | ||
Associated with plants, wood, poison, flowers, and the closest element to the ''[[Mana Tree]]''. | Associated with plants, wood, poison, flowers, and the closest element to the ''[[Mana Tree]]''. | ||
* [[Dryad]] is its corresponding [[Mana Spirit]]. | * [[Dryad]] is its corresponding [[Mana Spirit]]. | ||
* Wood typically opposes Moon and Metal elements, as wood magic will be effective against moon elemental enemies and moon elemental foes will be weak against wood. | * Wood typically opposes Moon and Metal elements, as wood magic will be effective against moon elemental enemies and moon elemental foes will be weak against wood. | ||
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* In some games where days of the weeks are paired with an elemental, '''Dryad Day''' usually strengthens wood magic and decreases moon damage. | * In some games where days of the weeks are paired with an elemental, '''Dryad Day''' usually strengthens wood magic and decreases moon damage. | ||
* In some games, wood magic can temporarily upgrade MP and/or absorb enemy's MP. | * In some games, wood magic can temporarily upgrade MP and/or absorb enemy's MP. | ||
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[[Category:Concepts]] | [[Category:Concepts]] |