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Editing Kett Manor
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As he descends into the [[Marsh Cellar]], Sumo meets a mysterious traveler who is keenly aware of his predicament, and offers to go with him to retrieve the mirror. They find a [[sickle]] to cut through heavy weeds as they venture further down the cellar. At the bottom is a bog, where a vicious [[Hydra]] guards the precious mirror. Sumo and the traveler handily defeat the beast. The traveler, having completed his task, abruptly departs. | As he descends into the [[Marsh Cellar]], Sumo meets a mysterious traveler who is keenly aware of his predicament, and offers to go with him to retrieve the mirror. They find a [[sickle]] to cut through heavy weeds as they venture further down the cellar. At the bottom is a bog, where a vicious [[Hydra]] guards the precious mirror. Sumo and the traveler handily defeat the beast. The traveler, having completed his task, abruptly departs. | ||
Back at Kett Manor, Sumo presents the [[Moon Mirror]] to the butler, unmasking a [[werewolf]] that he quickly dispatches. As he makes his way through the maze of hidden rooms and into the basement, Sumo finds a chain flail, then heads upstairs to the roof and vaults across a gap in the battlements. He enters a room full of strange coffins. One such coffin is still loose; Fuji is found inside, scared but unharmed, and rejoins Sumo. | Back at Kett Manor, Sumo presents the [[Moon's Mirror]] to the butler, unmasking a [[werewolf]] that he quickly dispatches. As he makes his way through the maze of hidden rooms and into the basement, Sumo finds a chain flail, then heads upstairs to the roof and vaults across a gap in the battlements. He enters a room full of strange coffins. One such coffin is still loose; Fuji is found inside, scared but unharmed, and rejoins Sumo. | ||
As the pair prepares to leave the Manor, the master reveals himself to be a [[Vampire (Adventures of Mana)|Vampire]] who lashes out and attacks them. | As the pair prepares to leave the Manor, the master reveals himself to be a [[Vampire (Adventures of Mana)|Vampire]] who lashes out and attacks them. | ||
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==Hazards== | ==Hazards== | ||
* Spikes | * Spikes | ||
==Behind the scenes== | ==Behind the scenes== | ||
The original name of this dungeon was Vinquette Hall, but it was truncated due to the Game Boy's text space limitations. This would be restored in ''Sword of Mana'', but at the same time, the storyline was heavily edited and expanded for the remake. ''Adventures of Mana'' compromised by using Kett Manor despite having no perceptible limit on text space. | The original name of this dungeon was Vinquette Hall, but it was truncated due to the Game Boy's text space limitations. This would be restored in ''Sword of Mana'', but at the same time, the storyline was heavily edited and expanded for the remake. ''Adventures of Mana'' compromised by using Kett Manor despite having no perceptible limit on text space. | ||
Nintendo of America's notoriously strict content guidelines of the 1980s and early 1990s forbade overt references to blood and gore, sex, and religion; Mr. Lee was therefore heavily censored; in '' | Nintendo of America's notoriously strict content guidelines of the 1980s and early 1990s forbade overt references to blood and gore, sex, and religion; Mr. Lee was therefore heavily censored; in ''Swiken Densetsu'', Lee pursues the blood of a virgin, while Global settled for simply wanting a victim. These same guidelines are also why most crosses in ''Final Fantasy Adventure'' were switched with V shapes. | ||
==Gallery== | ==Gallery== |