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==History==
==History==
===''[[Trials of Mana]]''===
===''[[Trials of Mana]]''===
[[File:Shade Icon TOM remake sprite.png|thumb|left|100px|HD sprite]]
The '''Shade Icon''' is an elemental coin dealing [[Shade|dark]]-elemental damage to one enemy<sup>2D</sup> or to an area<sup>3D</sup>. Its corresponding move is [[Dark Force]].
The '''Shade Icon''' is an elemental coin dealing [[Shade|dark]]-elemental damage to one enemy<sup>2D</sup> or to an area<sup>3D</sup>. Its corresponding move is [[Dark Force]].


{|width=55% class="wikitable"
*'''Buy''': 40 Lucre<sup>2D</sup>/500<sup>3D</sup>
|-
*'''Sell''': 20 Lucre<sup>2D</sup>/125<sup>3D</sup>
|width=10%|'''Buy''' || 40 lucre<sup>2D</sup>/500 lucre<sup>3D</sup>
*'''Effect''': deal dark-elemental damage to one enemy<sup>2D</sup> or to an area<sup>3D</sup>.
|-
*'''Power''': ?<sup>2D</sup>/250<sup>3D</sup>
|'''Sell''' || 20 lucre<sup>2D</sup>/125 lucre<sup>3D</sup>
*'''Places to buy''': [[Beiser's Night Market]]
|-
*'''Item Drop''' from [[Wormwood (Trials of Mana)|Wormwood]]
|'''Effect''' || Deal [[Shade|dark]]-elemental damage to one enemy<sup>2D</sup> or to an area<sup>3D</sup>.
|-
|'''Power''' || ?<sup>2D</sup>/250<sup>3D</sup>
|-
|'''Places to buy''' || [[Beiser's Night Market]]
|-
|'''Item Drop''' || [[Wormwood (Trials of Mana)|Wormwood]]
|-
|{{hover|'''Magic Pot'''|Can this item be grown from the magic pot?}} || <span style="color:Green;">'''Yes'''</span> ([[Magic Seed]]<sup>2D</sup>/Item, [[Silver Item Seed|Silver]], [[Gold Item Seed|Gold]], or [[Rainbow Item Seed|Rainbow Item Seeds]]<sup>3D</sup>)
|-
|'''{{hover|Sparkles/<br>Chests/Urns|The number in parentheses indicate the amount of this item found in sparkles, chests, or red urns}}''' || N/A
|}


===''[[Sword of Mana]]''===
===''[[Sword of Mana]]''===
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===''[[Echoes of Mana]]''===
===''[[Echoes of Mana]]''===
The Shade Icon was to be a wildcard unit used to increase the level cap of Dark elemental units via Ascension. As no available quest awarded this item, it went unused despite being marked as available.
Elemental icons would had taken the place of a unit card for breaking level caps, but they ultimately never came to be.


==Gallery==
==Gallery==

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