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| About HP ||style="text-align:left"|HP indicates your endurance. If this reaches zero, your mission is over, so keep a constant eye on it!
| About HP ||style="text-align:left"|
|-style="text-align:center"
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| About MP ||style="text-align:left"|MP is the power for summoning spirits. If this is insufficient, spirits cannot come to your aid, no matter how loud your call!
| About MP ||style="text-align:left"|
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| About ATK ||style="text-align:left"|ATK indicates the force of your physical attacks. Leveling up alone will not increase this, so you should go to the shop and buy better weapons.
| About ATK ||style="text-align:left"|
|-style="text-align:center"
|-style="text-align:center"
| About INT ||style="text-align:left"|INT indicates the strength of yout magic. Leveling up alone will not increase this, so you should go to the shop and buy better accessories.
| About INT ||style="text-align:left"|
|-style="text-align:center"
|-style="text-align:center"
| About DEF ||style="text-align:left"|DEF indicates your defense against physical attacks. Just gaining levels will not increase this, so you should go to the shop and buy better armor or robes.
| About DEF ||style="text-align:left"|
|-style="text-align:center"
|-style="text-align:center"
| About MND ||style="text-align:left"|MND indicates your defense against magic. DEF along won't protect you because some monsters use a lot of magic.
| About MND ||style="text-align:left"|
|-style="text-align:center"
|-style="text-align:center"
| About DEX ||style="text-align:left"|DEX is related to how often you can deliver critical hits. A critical hit inflicts twice as much damage as a normal one.
| About DEX ||style="text-align:left"|
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!colspan=2|'''Aliments'''
!colspan=2|'''Aliments'''
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| Combustion ||style="text-align:left"|Combustion is when you are set ablaze. You won't be able to stop yourself from running around! You also lose the ability to attack your enemies while you are on fire. This can be cured by using a pep root.
| Combustion ||style="text-align:left"|
|-style="text-align:center"
|-style="text-align:center"
| Snowman ||style="text-align:left"|When you become a snowman, you won't be able to to move! You can't run from monsters leaving you vulnerable to their attacks. This can be cured by using a pep root.
| Snowman ||style="text-align:left"|
|-style="text-align:center"
|-style="text-align:center"
| Disarmed ||style="text-align:left"|When you are disarmed, you won't be able to to attack at all. But you will be able to move freely. This can be cured by using a pep root.
| Disarmed ||style="text-align:left"|
|-style="text-align:center"
|-style="text-align:center"
| Paralysis ||style="text-align:left"|When you are paralyzed, you won't be able to move as freely as you normally could. There will be moments when your body won't move when you try to attack or escape, so be careful! This can be cured by using a pep root.
| Paralysis ||style="text-align:left"|
|-style="text-align:center"
|-style="text-align:center"
| Sleep ||style="text-align:left"|When you fall asleep, you won't be able to move. You can't run from monsters, leaving you vulnerable to their attacks. But the pain will wake you up , so you probably won't suffer much damage. This can be immediately cured by using a pep root.
| Sleep ||style="text-align:left"|
|-style="text-align:center"
|-style="text-align:center"
| Confusion ||style="text-align:left"|When you become confused, your body will move only in the opposite direction you intend. his can be cured immediately by using a pep root.
| Confusion ||style="text-align:left"|
|-style="text-align:center"
|-style="text-align:center"
| Stun ||style="text-align:left"|When you are stunned, you will see stars and be rendered immobile. While it lasts, you won't be able to escapde from monsters, leaving you vulnerable to attacks! Pressing the +Control Pad repeatedly can help you snap out of it faster. This can be immediately cured by using a pep root.
| Stun ||style="text-align:left"|
|-style="text-align:center"
|-style="text-align:center"
| Blindness ||style="text-align:left"|Blindless limit your field of vision. Neither of your foes nor your allies will appear on your radar. You won't be able to identify anyone until they're right next to you. This can be immediately cured by using a pep root.
| Blindness ||style="text-align:left"|
|-style="text-align:center"
|-style="text-align:center"
| Poison ||style="text-align:left"|When you are poisoned, you gradually lose your HP. You lose 5% of your maximum HP at a time, so the more HP you have, the more you lose. This can be used by using a stardust herb. but don't ever take it for granted. Monsters can sense strong powers,
| Poison ||style="text-align:left"|
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!colspan=2|'''Gleamdrops'''
!colspan=2|'''Gleamdrops'''
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| Gleamdrops ||style="text-align:left"|So you found gleamdrops and gleamwells in the dungeons! I think it's a sign that the goddess is leading you. But don't ever take it for granted. Monsters can sense strong powers, so they might take or hide the gleamdrops and gleamwells. Fortunately, you have the spirits on your side. They can sense where the items are and show you them to you on the radar.
| Gleamdrops ||style="text-align:left"|
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