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==List of changes from the original game==
==List of changes from the original game==
{{See Also|Secret of Mana version differences}}
===Gameplay changes===
*The Mode 7 scene when characters are shot from [[cannon travel]] is replaced with a black loading screen.
*The game loads every few seconds every time a character enters a new room.
*Buzz Bee no longer gets attacked upon the characters landing in Gaia's Navel on impact.
*The user interface at the bottom of the screen now also displays MP and the current weapon equipped on the played character.
*A mini map whose art style is reminiscent of the mobile phone version of the game is displayed on the top right corner of the screen. It can be turned off from the options.
*Negative status effects are no longer shown in the status menu.
*Additional cutscenes at inns are added before the characters go to bed.
*Armor values (Defense, Evade and Magic Defense) and status effect protections for each gear in the inventory are now shown in the equipment menu.
*Players can now have a full 360º range of movement when walking and attacking instead of four in the original release.
*Game Log menu is a new addition to the main menu, making it easier to follow the story.
*Players can now place items, weapons and/or spells on two hotkeys for easier access.
*Players can now increase the consumable item carry limit to eight or twelve in the options instead of being limited to four in the original release.
*Characters recover fully their MP upon leveling up.
*Players cannot chain cast spells like in the SNES version.
*Players are now not limited to the rubber band AI of the other party members and can go anywhere they want and make them come to you instantly if need be.
*When the players sleep at the Inns. The players lie on the bed rather than get in the covers. Also when they're shrunk or Moogled, they automaticity get cured even before they lay down on the bed.
*Players can now run in any direction with the energy meter depleting much slower than in the original version when you could only run in one direction and it would empty the meter completely.
*Stairs are now treated as flat ground and thus can be traversed faster and without interruption.
*Attacks doing zero damage are now displayed as MISS instead of 0 for the SNES version.
*Javelin attacks can now pierce through enemies instead of being stuck to them like in the SNES version.
*In order to find the [[Sprite Village|Sprite's hidden village]], players now need to traverse the [[Forest of Seasons]] from spring, to summer, to falls, to winter and then spring again, effectively going back to the spring map from the [[Moogle Village|Moogle village]]. On the SNES, one would only have to go through summer, falls, winter and spring to unlock the path to the hidden village.
*The Enemies [[Mystic Book]] and [[National Scar]] who originally flashed the Devil Magazine picture of a naked woman has been removed in the Playstation 4, Playstation Vita and PC remake.
*The Playstation 4, Vita and PC now has a Trophies List Achievements.
*It is no longer possible to get the Sword Orb cheat without casting Dryad's Mana Magic spell.
 
===Story changes===
*Additional scenes were added when players visit an Inn. Characters will discuss previous or current game events .
*After completing the [[Underground Palace]], [[Luka]] will now telepathically reach the player to inform him about an incident in the [[Water Palace]].
*After completing the [[Underground Palace]], [[Pamaela]] is now blocking the path to [[Pandora Ruins]] and must be interacted in order to pass. This is in contrast to the SNES version when she would be wandering near the path and the player could opt not to talk to her.
*The clue for revealing the path to [[Sprite Village]] is no longer in verse. Popoi now recites it as follows:
:''"Walk the seasons from spring to winter. When you reach spring again, the village will appear."''
*Players now are prevented to leave the [[Wind Palace]] until they've interacted with the [[Mana Seed]]. In the SNES version, they could leave as soon as receiving [[Jinn|Sylphid]].
 
===Cosmetic changes===
*Cutscenes are now added for important plot events.
*This game now features voice acting cutscenes. Also, every character the players talk to has voice acting. Also Randi, Primm, Popoi now talk during battle. Players can choose to hear them in Japanese or English.
*The sound effects from the original has been replaced.
*The player can choose between the original soundtrack and the remake soundtrack.
*Many of the enemy sprite models have been altered.
*When performing any activity in battle, certain numbers will use different colors vs. the original version: damage points are now yellow, critical damage is orange, HP recovery is green, and MP recovery is blue.
*When a character lands a critical hit, the victim no longer "gets whacked!" and instead simply "takes a critical hit!".
*Neko will now leave the [[Witch's Castle]] as soon as the player defeat [[Spiky Tiger Boss Line|Spiky Tige]]<nowiki/>r whereas he would remain in its cell until the player go outside the dungeon.
*Jema's name in the original SNES version has been respelled [[Gemma (Secret of Mana)|Gemma]].
*Phanna's name in the original SNES version has been renamed [[Pamaela]].
*Players can now walk behind the altar when [[Thanatos (Secret of Mana)|Thanatos]] initially stands in [[Pandora Ruins]]. In the SNES, the altar texture extended all the way to the back wall.
*Stone totems, which can be found in various places, no longer stick out their tongue upon being hit with a weapon.
*[[Geshtar]] can now only be interacted to the front since its character model has been moved to the stairs of its pedestal on the [[Sandship]]. On the SNES, it was possible to speak with it at an angle, making its sprite facing to the side.
*As with the mobile ports, players can now walk on the edge of the narrow path in the [[Ice Palace]], making dodging enemies and reaching switches easier.
*The top right interactable sphere's text in [[Mandala Temple]] has been slightly modified and is no longer referencing Abe Lincoln and [https://en.wikipedia.org/wiki/Jeopardy! Jeopardy!], making its reference [https://en.wikipedia.org/wiki/Who_Wants_to_Be_a_Millionaire_(American_game_show) Who Wants to Be a Millionaire].
*The [[Matango]] catchphrase "Gontma" no longer means "Goodbye" as it was replaced by "Ognatam".
*The [[Tree Palace]] was renamed Mana Palace.


==Relations to other games==
==Relations to other games==

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