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{{Character infobox
{{Character infobox
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{{tab|Adventures of Mana}}[[File:Sumo AOM artwork.png|250px]]<br>''Adventures of Mana'' artwork
{{tab|HACCAN}}[[File:Sumo AOM artwork.png|250px]]<br>''Adventures of Mana'' artwork
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{{tab|Seiken Densetsu Mobile}}[[File:Sumo white FFA mobile artwork.jpg|250px]]<br>''Seiken Densetsu Mobile'' artwork
{{tab|Kameoka}}[[File:Hero Sword of Mana artwork.jpg|250px]]<br>''Sword of Mana'' artwork
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{{tab|Sword of Mana}}[[File:Hero Sword of Mana artwork.jpg|250px]]<br>''Sword of Mana'' artwork
{{tab|Ishii}}[[File:Sumo FFA artwork.jpg|250px]]<br>''Final Fantasy Adventure'' artwork
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{{tab|Final Fantasy Adventure}}[[File:Sumo FFA artwork.jpg|250px]]<br>''Final Fantasy Adventure'' artwork
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{{tab|Echoes of Mana}}[[File:Sumo full EOM artwork.png|250px]]<br>''Echoes of Mana'' artwork
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{{tab|Rise of Mana}}[[File:Sumo ROM sprite.webp|250px]]<br>''Rise of Mana'' render
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==History==
==History==
===''Final Fantasy Adventure'' & ''Adventures of Mana''===
===''Final Fantasy Adventure'' & ''Adventures of Mana''===
[[File:Sumo Jackal AOM screenshot.png|Sumo fighting a Jackal|thumb|250px|Sumo fighting a Jackal]]
Sumo starts out as a gladiator being enslaved in the Dutchy of [[Glaive Castle|Glaive]] and forced to fight exotic beasts for the entertainment of the [[Dark Lord]]. On day, fed up of seeing countless prisoners and friends felling in battle, Sumo succeeds in escaping the arena after listening to his dying friend [[Will]] entrusting him to seek [[Bogard|Sir Bogard]] near the Great Waterfall. He overhears a conversation outside between Dark Lord and his assistant [[Julius]] and is almost immediately spotted by the lord himself. The young knight tries to defend himself, but is ultimately sent down the waterfall by the evil ruler's sheer strength.
Sumo starts out as a gladiator being enslaved in the Dutchy of [[Glaive Castle|Glaive]] and forced to fight exotic beasts for the entertainment of the [[Dark Lord]]. On day, fed up of seeing countless prisoners and friends felling in battle, Sumo succeeds in escaping the arena after listening to his dying friend [[Will]] entrusting him to seek [[Bogard|Sir Bogard]] near the Great Waterfall. He overhears a conversation outside between Dark Lord and his assistant [[Julius]] and is almost immediately spotted by the lord himself. The young knight tries to defend himself, but is ultimately sent down the waterfall by the evil ruler's sheer strength.
[[File:Sumo Fuji meeting AOM screenshot.png|thumb|left|250px|Sumo meeting Fuji]]
 
Sumo encounters a helpless damsel in the [[Steppe|Topple plains]] surrounded by [[Mushboom|Mushbooms]]. The brave swordsman defeat the threat, effectively rescuing the young lady. His [[Hasim|bodyguard]], however, is mortally wounded and pleads the traveler to escort the girl to [[Wendel (Adventures of Mana)|Wendel]] into the care of Bogard, the lone [[Gemma Knight]] living in seclusion near a waterfall. The knight accompanies the maiden Fuji to the old man's [[Bogard's Cabin|cabin]], where they meet with a gruff-looking woodcutter. The man opens up after seeing the maiden's [[Pendant of Mana|pendant]]. Turns out the pendant was used in the last war by a similar maiden of the [[Mana Clan]] and led the Gemma Knights to victory against the [[Vandole Empire]]. Bogard then advises the duo to venture east to a cave connecting [[Topple (Adventures of Mana)|Topple]] to the path to Wendel, where they should meet [[Cibba]]. He gives his [[Mattock]] to the young knight before bidding farewell to the heroes.
Sumo encounters a helpless damsel in the [[Steppe|Topple plains]] surrounded by [[Mushboom|Mushbooms]]. The brave swordsman defeat the threat, effectively rescuing the young lady. His [[Hasim|bodyguard]], however, is mortally wounded and pleads the traveler to escort the girl to [[Wendel (Adventures of Mana)|Wendel]] into the care of Bogard, the lone [[Gemma Knight]] living in seclusion near a waterfall. The knight accompanies the maiden Fuji to the old man's [[Bogard's Cabin|cabin]], where they meet with a gruff-looking woodcutter. The man opens up after seeing the maiden's [[Pendant of Mana|pendant]]. Turns out the pendant was used in the last war by a similar maiden of the [[Mana Clan]] and led the Gemma Knights to victory against the [[Vandole Empire]]. Bogard then advises the duo to venture east to a cave connecting [[Topple (Adventures of Mana)|Topple]] to the path to Wendel, where they should meet [[Cibba]]. He gives his [[Mattock]] to the young knight before bidding farewell to the heroes.


After exploring the eastern part of the continent, the party decides to take a break to a nearby [[Kett Manor|manor]]. There the heroine instructs Sumo on how to use [[Cure (Adventures of Mana)|(curative magic]] before going to sleep. The morning after, Fuji is nowhere to be found, hinting at the manor occupant's suspicious motives. Hearing that there might be something in the [[Marsh Cellar]] to help him in his quest, the hero decides to venture inside, where he comes face to face with a [[Julius|Mysterious Traveler]]. The man tells of a rumor about [[Count Lee|Mr. Lee]], the lord of Kett Manor confining young maiden in coffins. THe newly formed duo proceed into the damp cavern, only to find a fearsome [[Hydra (Adventures of Mana)|Hydra]] guarding a [[Moon Mirror|treasure]] at the end. The traveler parts ways with Sumo, telling him to use the artifact on the [[Butler]] guarding the door in the manor.
After exploring the eastern part of the continent, the party decides to take a break to a nearby [[Kett Manor|manor]]. There the heroine instructs Sumo on how to use [[Cure (Adventures of Mana)|(curative magic]] before going to sleep. The morning after, Fuji is nowhere to be found, hinting at the manor occupant's suspicous motives. Hearing that there might be something in the [[Marsh Cellar]] to help him in his quest, the hero decides to venture inside, where he comes face to face with a [[Julius|Mysterious Traveler]]. The man tells of a rumor about [[Count Lee|Mr. Lee]], the lord of Kett Manor confining young maiden in coffins. THe newly formed duo proceed into the damp cavern, only to find a fearsome [[Hydra (Adventures of Mana)|Hydra]] guarding a [[Moon Mirror|treasure]] at the end. The traveler parts ways with Sumo, telling him to use the artifact on the [[Butler]] guarding the door in the manor.


Back to Kett's Sumo uses the Moor Mirror showing the true face of the Butler, making him transform into a [[Werewolf]]. After slaying the beast, the hero continues his search for the maiden deeper into the mansion. He finds her inside a room full of coffins. By the time the duo tries to escape the mansion, they are attacked by Mr. Lee himself who turns into a [[Vampire (Adventures of Mana)|Vampire]]. The party must team together if they wish to defeat the undead lord.
Back to Kett's Sumo uses the Moor Mirror showing the true face of the Butler, making him transform into a [[Werewolf]]. After slaying the beast, the hero continues his search for the maiden deeper into the mansion. He finds her inside a room full of coffins. By the time the duo tries to escape the mansion, they are attacked by Mr. Lee himself who turns into a [[Vampire (Adventures of Mana)|Vampire]]. The party must team together if they wish to defeat the undead lord.
[[File:Motherly Figure Wendel AOM screenshot.png|thumb|250px|Motherly Figure meeting Fuji in Wendel]]
 
After this episode, the party finally reaches Wendel where they meet with Cibba of the Gemma Knights. He invites Fuji to stand inside the sacred circle to let her pendant reveal her fated path. Once inside, a sprit of [[Motherly Figure|Fuji's Mother]] appears, telling the young maiden that she and her are part of the line of Mana, seeds fallen from the Tree of Life, tasked with Her protection against the evils of the world. Vandole used the pendant to seal the [[Mana Tree]] atop [[Mt. Illusia]], ensure that nobody would ever draw near. The figure pleads for her daughter to join forces with the Gemma Knight to thwart the Dark Lord's plan to take over the world. She then vanishes into thin air, with Fuji lamenting her loss. Her grief is rudely disrupted by an earthquake. The mysterious man barge into the temple informing the party that the Glaive empire is raiding the city. The long-haired lad takes the maiden to a safe place, but Cibba is suspicious of his intentions and ask Sumo to look for him. Our hero finds the town infested with monsters with defenseless guards lying on the ground. Hurrying through the main gate, Sumo finds the mysterious man right outside with Fuji. The man is quickly revealed to be Julius in disguise all along which puzzle the young knight since he helped him back in the marsh cave. Julius replies that he wasn't sure the girl was the right one until he saw what happened inside Wendel temple. He was waiting for this chance to capture her and now Glaive can use her to gain access to the Mana tree. Sumo lunges toward the evildoer but the latter scoffs that his pitiful attempt by knocking our hero against the wall with magic. Unable to stop the Dark Lord's adviser, the young knight is then taken back to Wendel temple by Cibba who heals his wounds with the magic circle. Regaining consciousness, the priest informs Sumo that Fuji is taken hostage in Julius' Airship to the west. Cibba gives the hero the Magic Book of Heal before departure.
After this episode, the party finally reaches Wendel where they meet with Cibba of the Gemma Knights. He invites Fuji to stand inside the sacred circle to let her pendant reveal her fated path. Once inside, a sprit of [[Motherly Figure|Fuji's Mother]] appears, telling the young maiden that she and her are part of the line of Mana, seeds fallen from the Tree of Life, tasked with Her protection against the evils of the world. Vandole used the pendant to seal the [[Mana Tree]] atop [[Mt. Illusia]], ensure that nobody would ever draw near. The figure pleads for her daughter to join forces with the Gemma Knight to thwart the Dark Lord's plan to take over the world. She then vanishes into thin air, with Fuji lamenting her loss. Her grief is rudely disrupted by an earthquake. The mysterious man barge into the temple informing the party that the Glaive empire is raiding the city. The long-haired lad takes the maiden to a safe place, but Cibba is suspicious of his intentions and ask Sumo to look for him. Our hero finds the town infested with monsters with defenseless guards lying on the ground. Hurrying through the main gate, Sumo finds the mysterious man right outside with Fuji. The man is quickly revealed to be Julius in disguise all along which puzzle the young knight since he helped him back in the marsh cave. Julius replies that he wasn't sure the girl was the right one until he saw what happened inside Wendel temple. He was waiting for this chance to capture her and now Glaive can use her to gain access to the Mana tree. Sumo lunges toward the evildoer but the latter scoffs that his pitiful attempt by knocking our hero against the wall with magic. Unable to stop the Dark Lord's adviser, the young knight is then taken back to Wendel temple by Cibba who heals his wounds with the magic circle. Regaining consciousness, the priest informs Sumo that Fuji is taken hostage in Julius' Airship to the west. Cibba gives the hero the Magic Book of Heal before departure.


While searching for a way to get through [[Gaia Pass]], Sumo stumbles onto the [[Dwarf Cave]] when he learns that [[Watts]] has gone to the [[Forbidden Mines]] to search for [[|Chunk of Mythril|Mythril]] ore. Knowing that he needs the fabled metal to enter Gaia, the young knight decides to explore the mines for the dwarf. After being sent into a treacherous ride by going into a minecart, Sumo in found lying on the ground by none other than Watts who gladly accompanys him. Deep within the mines, they face off with [[Megapede]] who guards a mythril deposit. Overjoyed by their discovery, Watts and Sumo quickly defeat the monster and head back to the Dwarf Cave, where the young knight can now buy proper mythril equipment.
While searching for a way to get through [[Gaia Pass]], Sumo stumbles onto the [[Dwarf Cave]] when he learns that [[Watts]] has gone to the [[Forbidden Mines]] to search for [[|Chunk of Mythril|Mythril]] ore. Knowing that he needs the fabled metal to enter Gaia, the young knight decides to explore the mines for the dwarf. After being sent into a treacherous ride by going into a minecart, Sumo in found lying on the ground by none other than Watts who gladly accompanys him. Deep within the mines, they face off with [[Megapede]] who guards a mythril deposit. Overjoyed by their discovery, Watts and Sumo quickly defeat the monster and head back to the Dwarf Cave, where the young knight can now buy proper mythril equipment.
[[File:Julius Airship AOM screenshot.png|thumb|left|250px|Julius attacking Sumo on Glaive Airship]]
 
After going through the mines, Sumo reunites with Bogard, who accompany the hero inside the nearby [[Airship]] to rescue Fuji. As they hop into the vessel, they are lifted to the sky as the Airship has completely refueled. Sumo and Bogard finally reach Fuji's cell, where Bogard decides to guard the room while the young knight circle around the ship to reach the window since the door is locked. Unfortunately, as Sumo is about to reach the opposite side, he is cornered by Julius. The hero has just enough time to take the maiden's pendant before being blasted by the evil sorcerer's magic, sending him several feet into the ground.
After going through the mines, Sumo reunites with Bogard, who accompany the hero inside the nearby [[Airship]] to rescue Fuji. As they hop into the vessel, they are lifted to the sky as the Airship has completely refueled. Sumo and Bogard finally reach Fuji's cell, where Bogard decides to guard the room while the young knight circle around the ship to reach the window since the door is locked. Unfortunately, as Sumo is about to reach the opposite side, he is cornered by Julius. The hero has just enough time to take the maiden's pendant before being blasted by the evil sorcerer's magic, sending him several feet into the ground.


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Back to Jadd, Sumo sprinkles [[Amanda's Tear]] on the parrot, making it change back into Lester. The young bard thanks him, inquiring about his sister's whereabouts. The young knight has no choice but to tell him the truth about Amanda's sacrifice. The bard decides to join Sumo to stop Davias once and for all. The party tries to ambush Davias on the rooftop, but the sorcerer transforms himself into [[Mindflayer]] and attack the two men. As they deal the final blow, Lester demands Davias to give the pendant back to Sumo, but the magician snickers back, telling the party that his pet [[Garuda (boss)|Garuda]] has fled to Glaive Castle with the precious artifact in its talon. As Davias utters his last breath, Sumo is now tasked to go to [[Crooked Boulder]] to find a passage leading to Glaive. As thanks for helping him defeat his oppressor, Lester takes care of the poison mist surrounding the path leading to the mountains.
Back to Jadd, Sumo sprinkles [[Amanda's Tear]] on the parrot, making it change back into Lester. The young bard thanks him, inquiring about his sister's whereabouts. The young knight has no choice but to tell him the truth about Amanda's sacrifice. The bard decides to join Sumo to stop Davias once and for all. The party tries to ambush Davias on the rooftop, but the sorcerer transforms himself into [[Mindflayer]] and attack the two men. As they deal the final blow, Lester demands Davias to give the pendant back to Sumo, but the magician snickers back, telling the party that his pet [[Garuda (boss)|Garuda]] has fled to Glaive Castle with the precious artifact in its talon. As Davias utters his last breath, Sumo is now tasked to go to [[Crooked Boulder]] to find a passage leading to Glaive. As thanks for helping him defeat his oppressor, Lester takes care of the poison mist surrounding the path leading to the mountains.
[[File:Dark Lord face AOM screenshot.png|thumb|250px|Dark Lord's true face]]
 
After bidding farewell to Lester, Sumo ventures into the [[Hidden Waterfall]], then to Crooked Boulder, and finally to Glaive Castle, where he yearns to take his revenge on Dark Lord. There he rejoins with Fuji who was held captive and find the way to Dark Lord's private quarters. The two men engage into a grueling duel, ending with the evildoer falling before Sumo. As the young knight retrieves the Mana Pendant, he realizes that the artifact was a fake, not to mention Fuji's sudden disappearance. The hero backtracks to Glaive Castle's entrance, only to find a dazed maiden wandering toward the sacred waterfall. Julius appears in front on him, declaring he's too late to stop him. The evil sorcerer then orders the mind-controlled Fuji to raise her pendant to reverse the waterfall's flow. Julius reveals he's a descendant of Vandole and that is why he is able to manipulate a Mana maiden so easily. The girl chants a mysterious spell, effectively inverting the water's flow and opening the portal of the [[Mana Shrine]].
After bidding farewell to Lester, Sumo ventures into the [[Hidden Waterfall]], then to Crooked Boulder, and finally to Glaive Castle, where he yearns to take his revenge on Dark Lord. There he rejoins with Fuji who was held captive and find the way to Dark Lord's private quarters. The two men engage into a grueling duel, ending with the evildoer falling before Sumo. As the young knight retrieves the Mana Pendant, he realizes that the artifact was a fake, not to mention Fuji's sudden disappearance. The hero backtracks to Glaive Castle's entrance, only to find a dazed maiden wandering toward the sacred waterfall. Julius appears in front on him, declaring he's too late to stop him. The evil sorcerer then orders the mind-controlled Fuji to raise her pendant to reverse the waterfall's flow. Julius reveals he's a descendant of Vandole and that is why he is able to manipulate a Mana maiden so easily. The girl chants a mysterious spell, effectively inverting the water's flow and opening the portal of the [[Mana Shrine]].


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Upon reaching Wendel, he learns that Cibba went south to [[Lorimar]] upon hearing it was attacked by monsters. Upon arriving there, the king tells him that a Marilith has taken up residence in a nearby mountain cave. Cibba arrived to deal with the creature, but was frozen in ice before he had the chance. Sumo decides to do it in Cibba's stead, which frees Cibba and the people of Lorimar. Knowing that Sumo seeks Excalibur, Cibba directs him to the Floatrocks, where Ifrit awaits beneath a mountain. Only by defeating Ifrit can Sumo obtain Excalibur. And yet, all Sumo finds is a rusty sword, surely not the Holy Sword. Cibba explains that Excalibur must first judge one worthy before it can be wielded, and directs Sumo to find some ruins in the Crystal Desert and there hold Excalibur aloft, in order to raise the [[Dime Tower]]. Cibba intimates that the Professor might know where to look for the ruins. Indeed, the good doctor tells Sumo to locate the Flare spell in a sealed cave to the north, where a Lich lies waiting. Now armed with Flare, Sumo seeks out a giant diamond. Destroying this diamond with Flare reveals the ruins Sumo is looking for. Deep in these ruins, beyond a [[Mantis Ant]], is the spot where Sumo must lift up Excalibur to raise the Dime Tower. Inside the tower, he meets [[Marcie]], and together they scale the tower, learning of the Emperor's corruption and how his followers placed hope at the base of the Great Waterfall in the form of the Imperial Prince, whom Sumo realizes must be Julius.
Upon reaching Wendel, he learns that Cibba went south to [[Lorimar]] upon hearing it was attacked by monsters. Upon arriving there, the king tells him that a Marilith has taken up residence in a nearby mountain cave. Cibba arrived to deal with the creature, but was frozen in ice before he had the chance. Sumo decides to do it in Cibba's stead, which frees Cibba and the people of Lorimar. Knowing that Sumo seeks Excalibur, Cibba directs him to the Floatrocks, where Ifrit awaits beneath a mountain. Only by defeating Ifrit can Sumo obtain Excalibur. And yet, all Sumo finds is a rusty sword, surely not the Holy Sword. Cibba explains that Excalibur must first judge one worthy before it can be wielded, and directs Sumo to find some ruins in the Crystal Desert and there hold Excalibur aloft, in order to raise the [[Dime Tower]]. Cibba intimates that the Professor might know where to look for the ruins. Indeed, the good doctor tells Sumo to locate the Flare spell in a sealed cave to the north, where a Lich lies waiting. Now armed with Flare, Sumo seeks out a giant diamond. Destroying this diamond with Flare reveals the ruins Sumo is looking for. Deep in these ruins, beyond a [[Mantis Ant]], is the spot where Sumo must lift up Excalibur to raise the Dime Tower. Inside the tower, he meets [[Marcie]], and together they scale the tower, learning of the Emperor's corruption and how his followers placed hope at the base of the Great Waterfall in the form of the Imperial Prince, whom Sumo realizes must be Julius.
[[File:Julius final battle AOM screenshot.png|thumb|left|250px|Julius taunting Sumo]]
 
On the roof of the tower, Sumo confronts and defeats Garuda. However, the bird beast damages the tower, causing it to begin crumbling back underground. Marcie tosses Sumo across a broken bridge to Glaive Castle, saying it will cross with its propulsion thrusters, but after Sumo lands, it reveals said thrusters were damaged long ago. Besides, Marcie cannot leave the tower until the Professor recalls it. Sumo must continue without Marcie, as he passes by Glaive Castle to the Great Waterfall. Ascending to the Temple of Mana, Sumo battles his way to the Mana Tree, before which are Julius and a still brainwashed Fuji. Julius mocks Sumo's efforts as too little too late, and engages Sumo in battle, only to be felled by the new Gemma Knight. Fuji is at last freed from Julius' spell, but Julius is not finished yet.
On the roof of the tower, Sumo confronts and defeats Garuda. However, the bird beast damages the tower, causing it to begin crumbling back underground. Marcie tosses Sumo across a broken bridge to Glaive Castle, saying it will cross with its propulsion thrusters, but after Sumo lands, it reveals said thrusters were damaged long ago. Besides, Marcie cannot leave the tower until the Professor recalls it. Sumo must continue without Marcie, as he passes by Glaive Castle to the Great Waterfall. Ascending to the Temple of Mana, Sumo battles his way to the Mana Tree, before which are Julius and a still brainwashed Fuji. Julius mocks Sumo's efforts as too little too late, and engages Sumo in battle, only to be felled by the new Gemma Knight. Fuji is at last freed from Julius' spell, but Julius is not finished yet.


Assuming a third, final form, Julius attempts to finish Sumo off, but is finally destroyed, with the consequence of the Mana Tree being lost as well. However, Fuji's mother appears, and reminds her that they are seeds. Should the Mana Tree ever be lost, a maiden of the Mana Clan can become a new Mana Tree to keep Mana alive in the world. Of course, Fuji must choose this for herself, and has the choice to return with Sumo and await the devastation that would come with the loss of Mana. Fuji makes the choice to become the new Tree, and Sumo agrees to protect her from evil. Before departing, Sumo agrees to carry a message from Fuji's mother to her beloved, Sir Bogard. After which, he leaves his Chocobo with another Chocobo and goes on his way.
Assuming a third, final form, Julius attempts to finish Sumo off, but is finally destroyed, with the consequence of the Mana Tree being lost as well. However, Fuji's mother appears, and reminds her that they are seeds. Should the Mana Tree ever be lost, a maiden of the Mana Clan can become a new Mana Tree to keep Mana alive in the world. Of course, Fuji must choose this for herself, and has the choice to return with Sumo and await the devastation that would come with the loss of Mana. Fuji makes the choice to become the new Tree, and Sumo agrees to protect her from evil. Before departing, Sumo agrees to carry a message from Fuji's mother to her beloved, Sir Bogard. After which, he leaves his Chocobo with another Chocobo and goes on his way.
{{-}}


===''Sword of Mana''===
===''Sword of Mana''===
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Back at the manor, Lester gives Sumo a vial of his late sister's blood to be spilled on the remained minstrels afflicted by the curse. The hero then proceed to ascend the structure, with Genoa opening the door leading to the rooftop. Sumo discovers Bogard inside a giant birdcage a while later, but is unable to break the jail open, as Devius's powerful magic prevents anyone from opening it. He considers his fate to be payback from not protecting Lady Medusa back in the Atlar of Time. He argues that should he had used Mana Power to cure her, she might have been okay. He continues by telling Sumo that from the Dark Lord and Devius' perspective, the Mana Clan and him are enemies who hoarded the power of Mana and that he's made up his mind about not using this sacred power selfishly anymore.
Back at the manor, Lester gives Sumo a vial of his late sister's blood to be spilled on the remained minstrels afflicted by the curse. The hero then proceed to ascend the structure, with Genoa opening the door leading to the rooftop. Sumo discovers Bogard inside a giant birdcage a while later, but is unable to break the jail open, as Devius's powerful magic prevents anyone from opening it. He considers his fate to be payback from not protecting Lady Medusa back in the Atlar of Time. He argues that should he had used Mana Power to cure her, she might have been okay. He continues by telling Sumo that from the Dark Lord and Devius' perspective, the Mana Clan and him are enemies who hoarded the power of Mana and that he's made up his mind about not using this sacred power selfishly anymore.
[[File:Sumo Mindflare SwoM screenshot.png|thumb|left|Sumo fighting Mindflare]]
[[File:Sumo Mindflare SwoM screenshot.png|thumb|left|Sumo fighting Mindflare]]
The hero proceeds further into the maze, eventually reaching Devius himself on a rotating platform. The half-mavole declares that now that his mother has passed away he has no reason to stay in this world, but he'll certainly stay for payback. The then transforms in to [[Mindflare]] and attack the young knight. After bring gravely injured, Devius orders Sumo to finish him, but the latter refuses, stating that they are even. A mysterious voice starts echoing through the battle area, stating it will end his life for him. Sumo recognizes the voice as Julius's, but the echoes continues by saying Devius must forgive the foolish humans, as this is their idea of justice. Julius then offers Sumo to either finish him for good or to give him some elixir of life, healing his wounds. Devius refuses to give up, as he is the proud son of the Medusa, but recognizes the potential of the boy to soon wield the Sword of Mana. The conversation is interrupted by a weird [[Goremand|creature]] coming out of nowhere who proceeds to steal Devius's life out of his body. The hideous apparition quickly fades away, leaving no trace of Devius. Sumo, Bogard, Lester, and Fuji are then seen mourning the souls of Amanda, Devius, and Lady Medusa, with Sumo lamenting the fact that they couldn't save anybody. He turns to the group, commenting on Cibba's speech back in Wendel that he couldn't possibly be the one who could wield the legendary blade, as he still let his emotional side take the lead. Lester tries to sooth the atmosphere by playing his lute, with Sumo lending him Lord Granz's favorite one. The melody echoes throughout the vicinity, making the hearts of men quell and the [[Grudgies]] of [[Miasma Glen]] disappear. After his performance, Genoa approaches Sumo, entrusting him a [[Luna|moon spirit]] as thanks. The minstrel and the young knight decide to head to [[Granz Castle]] by taking the route via Miasma Glen while Fuji stays with Bogard.
The hero proceeds further into the maze, eventually reaching Devius himself on a rotating platform. The half-mavole declares that now that his mother has passed away he has no reason to stay in this world, but he'll certainly stay for payback. The then transforms in to [[Mindflare]] and attack the young knight. After bring gravely injured, Devius orders Sumo to finish him, but the latter refuses, stating that they are even. A mysterious voice starts echoing through the battle area, stating it will end his life for him. Sumo recognizes the voice as Julius's, but the echoes continues by saying Devius must forgive the foolish humans, as this is their idea of justice. Julius then offers Sumo to either finish him for good or to give him some elixir of life, healing his wounds. Devius refuses to give up, as he is the proud son of the Medusa, but recognizes the potential of the boy to soon wield the Sowrd of Mana. The conversation is interrupted by a weird [[Goremand|creature]] coming out of nowhere who proceeds to steal Devius's life out of his body. The hideous apparition quickly fades away, leaving no trace of Devius. Sumo, Bogard, Lester, and Fuji are then seen mourning the souls of Amanda, Devius, and Lady Medusa, with Sumo lamenting the fact that they couldn't save anybody. He turns to the group, commenting on Cibba's speech back in Wendel that he couldn't possibly be the one who could weild the legendary blade, as he still let his emotional side take the lead. Lester tries to sooth the atmosphere by playing his lute, with Sumo lending him Lord Granz's favorite one. The melody echoes throughout the vicinity, making the hearts of men quell and the [[Grudgies]] of [[Miasma Glen]] disappear. After his performance, Genoa approaches Sumo, entrusting him a [[Luna|moon spirit]] as thanks. The minstrel and the young knight decide to head to [[Granz Castle]] by taking the route via Miasma Glen while Fuji stays with Bogard.


Inside [[Cascade Cave]], the party meets with Julius once again, this time appearing under his shadow self. He taunts Sumo for killing Devius, telling he's almost qualified to join him rebuild the Vandole Empire. The young knight tries to swing his sword to the phantom, but the blade only meets thin air. Julius summons his servant [[Fullmetal Haggar]] to confront the two men, but the creature is eventually defeated. A [[Dryad|wood spirit]] comes out of the monster, joining Sumo for the rest of the adventure. With its help, Sumo and Lester can move closer to their destination and cross the [[Path to Mt. Illusia]].
Inside [[Cascade Cave]], the party meets with Julius once again, this time appearing under his shadow self. He taunts Sumo for killing Devius, telling he's almost qualified to join him rebuild the Vandole Empire. The young knight tries to swing his sword to the phantom, but the blade only meets thin air. Julius summons his servant [[Fullmetal Haggar]] to confront the two men, but the creature is eventually defeated. A [[Dryad|wood spirit]] comes out of the monster, joining Sumo for the rest of the adventure. With its help, Sumo and Lester can move closer to their destination and cross the [[Path to Mt. Illusia]].
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The party ultimately come across the gate to Granz Castle, which fills Sumo with bad memories. They encounter Isabella on the drawbridge sipping some wine, as is she was aiting for them. unsheathing her knives, the mavole lady tells the tow boys that her mission is to guard the castle for her beloved Dark Knight. As she is about to stab Sumo, Goremand appears behind her, asking her to stop as the lord's request. He then tells the two adventurers that his darkship awaits them if they can make it alive. The main door from whence they came in immediately shuts as the creepy voice of Goremand echoes, saying he's looking forward devouring their souls. The two boys make their way into the dungeon, eventually reaching the prison cells where Willy is, but the gate is shut tight. They unfortunately have to leave Sumo's friend behind to find the key. A while later, they reach Lord Granz's room where they reunite with Bogard, Fuji, and Willy, who has been freed thanks to her. The party exchanges news about Amanda's death, and eventually settle on finding clues about Lord Granz's situation. Fuji joins Sumo for the remainder of the dungeon and helps him find clues about Granz. After reaching the castle top, they engage into battle with [[Garuda (boss)|Garuda]] before reaching Stroud. The Dark Lord, accompanied by Isabella and Goremand, congratulate the party for making it this far. Sumo asks Stroud why he's been killing so many people, but his darkship replies that he's not the only one with bloody hands. The world cannot be united without sacrifices. He then asks his underlings to leave as the draws his sword toward the young knight. After a grueling fight, the Dark Lord is mortally wounded, alerting Isabella who runs by his side. He asks her to remove his mask revealing his striking resemblance to his late brother Devius. He then entrusts Isabella to stop Julius, but before he says anything else, Goremand butts in to steal his soul. This enrages Isabella to the point of turning into her bestial form, producing a massive earthquake.
The party ultimately come across the gate to Granz Castle, which fills Sumo with bad memories. They encounter Isabella on the drawbridge sipping some wine, as is she was aiting for them. unsheathing her knives, the mavole lady tells the tow boys that her mission is to guard the castle for her beloved Dark Knight. As she is about to stab Sumo, Goremand appears behind her, asking her to stop as the lord's request. He then tells the two adventurers that his darkship awaits them if they can make it alive. The main door from whence they came in immediately shuts as the creepy voice of Goremand echoes, saying he's looking forward devouring their souls. The two boys make their way into the dungeon, eventually reaching the prison cells where Willy is, but the gate is shut tight. They unfortunately have to leave Sumo's friend behind to find the key. A while later, they reach Lord Granz's room where they reunite with Bogard, Fuji, and Willy, who has been freed thanks to her. The party exchanges news about Amanda's death, and eventually settle on finding clues about Lord Granz's situation. Fuji joins Sumo for the remainder of the dungeon and helps him find clues about Granz. After reaching the castle top, they engage into battle with [[Garuda (boss)|Garuda]] before reaching Stroud. The Dark Lord, accompanied by Isabella and Goremand, congratulate the party for making it this far. Sumo asks Stroud why he's been killing so many people, but his darkship replies that he's not the only one with bloody hands. The world cannot be united without sacrifices. He then asks his underlings to leave as the draws his sword toward the young knight. After a grueling fight, the Dark Lord is mortally wounded, alerting Isabella who runs by his side. He asks her to remove his mask revealing his striking resemblance to his late brother Devius. He then entrusts Isabella to stop Julius, but before he says anything else, Goremand butts in to steal his soul. This enrages Isabella to the point of turning into her bestial form, producing a massive earthquake.


After getting hit by giants tremors at Granz Castle, Sumo recovers from his injuries inside a private residence in [[Ishe]] after collapsing in [[Glass Desert]], surrounded by his friends Fuji, Bogard, Cibba, Lester and Willy, as well as [[Selah]] the one who found the group and nursed them back one by one. Bogard explains to Sumo that Selah is an old friend of him and Cibba, back when they were called Gemma Knights. Selah was able to find their bodies with the aid of the birds. Just as they form a group meeting, a bird comes flying by as the sandstorm outside recedes. Cibba interprets the bird's song as a message that Julius got his hands on the Mana Pendant and that it is only a matter of time before he gets Mana Power. Sumo/Fuji then plead Cibba for letting him know about the Mana Sword's resting place, to which the old sage replies that the fabled weapon sleeps underneath the [[Subsea Volcano]]. Cibba warns Sumo that the sword chooses its wielder and that the way to the volcano is a treacherous place. Sumo then decides to journey to the Subsea Volcano with Lester.
After getting hit by giants tremors at Granz Castle, Sumorecovers from hisinjuries inside a private residence in [[Ishe]] after collapsing in [[Glass Desert]], surrounded by his friends Fuji, Bogard, Cibba, Lester and Willy, as well as [[Selah]] the one who found the group and nursed them back one by one. Bogard explains to Sumo that Selah is an old friends of him and Cibba, back when they were called Gemma Knights. Selah was able to find their bodies with the aid of the birds. Just as they form a group meeting, a bird comes flying by as the sandstorm outside recedes. Cibba interprets the bird's song as a message that Julius got his hands on the Mana Pendant and that it is only a matter of time before he gets Mana Power. Sumo/Fuji then plead Cibba for letting him/her know about the Mana Sword's resting place, to which the old sage replies that the fabled weapon sleeps underneath the [[Subsea Volcano]]. Cibba warns Sumo that the sword chooses its weilder and that the way to the volcano is a treacherous place. Sumo then decides to journey to the Subsea Volcano with Lester.
[[File:King Lorimar SwoM screenshot.png|thumb|left|Sumo & Lester meeting with King Lorimar]]
[[File:King Lorimar SwoM screenshot.png|thumb|left|Sumo & Lester meeting with King Lorimar]]
The two of them use [[Prof. Bomb]]'s cannons to fast travel to a new locations, the [[Snowfield]], where they eventually reach the secluded realm of [[Lorimar Castle]]. Inside, everyone is frozen solid due to [[Malyris]]'s curse in [[Kahla Peaks]]. [[King Lorimar]] is the only one unaffected by the spell. A middle-aged [[Marley|maid]] interrupts the conversation, claiming the king sold his own people to the Vandole Empire so he could get Mana power. Vandole gave him an old, evil sprit which Lorimar sacrificied his people for. The King replies that he had no other choice, lamenting the fate of his people and his poor son [[Durac]]. Marley tries to leave, but Sumo nudges her into telling him how to get to the Subsea Volcano. She replies that they have to pass through [[Rocky Wilds]], however, the person operating the local armory has also been frozen. The adventurers need to venture into Kahla Peaks and destroy the evil sprit plaguing this kingdom. She gives Sumo the key to Lorimar Castle, allowing the duo to go to the castle back gate. The party eventually reach Malyris's lair and defeat her, undoing the curse. They are officialy thanked by the new king of Lorimar, Durac, and can now head to the Subsea Volcano.
The two of them use [[Prof. Bomb]]'s cannons to fast travel to a new locations, the [[Snowfield]], where they eventually reach the secluded realm of [[Lorimar Castle]]. Inside, everyone is frozen solid due to [[Malyris]]'s curse in [[Kahla Peaks]]. [[King Lorimar]] is the only one unaffected by the spell. A middle-aged [[Marley|maid]] interrupts the conversation, claiming the king sold his own people to the Vandole Empire so he could get Mana power. Vandole gave him an old, evil sprit which Lorimar sacrificied his people for. The King replies that he had no other choice, lamenting the fate of his people and his poor son [[Durac]]. Marley tries to leave, but Sumo nudges her into telling him how to get to the Subsea Volcano. She replies that they have to pass through [[Rocky Wilds]], however, the person operating the local armory has also been frozen. The adventurers need to venture into Kahla Peaks and destroy the evil sprit plaguing this kingdom. She gives Sumo the key to Lorimar Castle, allowing the duo to go to the castle back gate. The party eventually reach Malyris's lair and defeat her, undoing the curse. They are officialy thanked by the new king of Lorimar, Durac, and can now head to the Subsea Volcano.
[[File:Sword of Mana Subsea Volcano SwoM screenshot.png|thumb|Sumo & Lester finding the Mana Sword]]
 
After a long an arduous journey, Sumo and Lester finally retrieve the rusted Mana Sword back to Cibba in Ishe to have it inspected. Cibba is glad to see them and adds that the sword should gleam like the sun in the hands of a Gemma Knight. Bogard scoffs at that remark by revealing that the Gemmas fought to end with that sword and that it only shines in Granz's fairy tales. While momentarily taken aback by this realization, Sumo/Fuji theorizes that the sword is to be held within the heart, since even a tree branch can become a holy sword when held with deep conviction. Both Cibba and Bogard congratulate Sumo/Fuji for finding out the truth by himself. Cibba adds that if someone uses the Mana power to control the whole world, it's all fleeting, from which Bogard butt in to say that it is certain to say that thousands of lives will be sacrified for this sudden vision. Bogard also remarks that by the pace of things, Julus is already way ahead of them with the Mana pendant in his possession, to the point that it is impossible to stop him in due time. Cibba then suggests to use the raising [[Dime Tower]] to get to the [[Mana Sanctuary]] since its technology was used to create a bridge that led there. While it is rumored to have sank in the Glass Desert, Bogard reveals to the group that the tower was sealed by none other than Cibba himself. It is then agreed on that Willy should help Cibba break the seal on Dime Tower while Sumo and Fuji head to the [[Ruined Path]]. Bogard warns the duo to be careful since the seal protecting the Ruined Path is far stronger than the one [[Count Lee]] did on the [[Cave to Wendel]].
After a long an arduous journey, Sumo and Lester finally retrieve the rusted Mana Sword back to Cibba in Ishe to have it inspected. Cibba is glad to see them and adds that the sword should gleam like the sun in the hands of a Gemma Knight. Bogard scoffs at that remark by revealing that the Gemmas fought to end with that sword and that it only shines in Granz's fairy tales. While momentarily taken aback by this realization, Sumo/Fuji theorizes that the sword is to be held within the heart, since even a tree branch can become a holy sword when held with deep conviction. Both Cibba and Bogard congratulate Sumo/Fuji for finding out the truth by himself. Cibba adds that if someone uses the Mana power to control the whole world, it's all fleeting, from which Bogard butt in to say that it is certain to say that thousands of lives will be sacrified for this sudden vision. Bogard also remarks that by the pace of things, Julus is already way ahead of them with the Mana pendant in his possession, to the point that it is impossible to stop him in due time. Cibba then suggests to use the raising [[Dime Tower]] to get to the [[Mana Sanctuary]] since its technology was used to create a bridge that led there. While it is rumored to have sank in the Glass Desert, Bogard reveals to the group that the tower was sealed by none other than Cibba himself. It is then agreed on that Willy should help Cibba break the seal on Dime Tower while Sumo and Fuji head to the [[Ruined Path]]. Bogard warns the duo to be careful since the seal protecting the Ruined Path is far stronger than the one [[Count Lee]] did on the [[Cave to Wendel]].
[[File:Sumo Fuji Glass Desert SwoM screenshot.png|thumb|left|Sumo & Fuji in the Glass Desert]]
 
After crossing the [[Glass Desert (Sword of Mana)|Glass Desert]], Sumo and Fuji reaches the door to the Ruined Passage, but are greeted with Goremand before they can enter. He comments about not killing Isabella after messing up during the fight in Granz Castle, and as the duo why do they think he's here for. He reveals that there is a small island housing the [[Sealed Cave]] due west of here; should they want to enter the temple, this is the only way. The adventurers are incredulous at first, but decide to go there, as they find the door to the Sealed Temple shut. There, after solving lever puzzles, they encounter with the [[Lich (Sword of Mana)|Lich]] guarding the sprit of darkness [[Shade]].
After crossing the [[Glass Desert (Sword of Mana)|Glass Desert]], Sumo and Fuji reaches the door to the Ruined Passage, but are greeted with Goremand before they can enter. He comments about not killing Isabella after messing up during the fight in Granz Castle, and as the duo why do they think he's here for. He reveals that there is a small island housing the [[Sealed Cave]] due west of here; should they want to enter the temple, this is the only way. The adventurers are incredulous at first, but decide to go there, as they find the door to the Sealed Temple shut. There, after solving lever puzzles, they encounter with the [[Lich (Sword of Mana)|Lich]] guarding the sprit of darkness [[Shade]].


Together with Wisp, Shade break the seal to the door of the Ruined Passage, revealing a long treacherous maze. Deep within the structure, they find a magical portal, which Fuji comments on being a point of no return. The two agree to continue, and are transported to [[Dime Tower]]. The party decides to split up, Fuji going upstairs while Sumo searches underground. Downstairs, Sumo meets with a strange machine similar to those encountered in the [[Subland River]] and the Subsea Volcano, called [[Marshall]]. The warbot felt lonely after seeing all of its friends die and is eager to join the young knight. Thanks to the robot, Sumo is able to translate the inscription next to the entrance. He learns that the Dime Tower was built by the Vandole Empire to supply it in Mana power and that power as primarily used as a weapon. This angers Sumo, who destroys the stone tablet in a fit of rage. The boy tells Marshall that Mana shouldn't be used as a weapon, but the warbot doesn't understand his emotional outburst. The duo continues to ascend the tower, solving puzzles by reading the many scriptures. As they climb to the second to last floor, they are spotted by the tower's [[Golem (Sword of Mana)|guardian]] who confronts the party. After its defeat, Sumo is reunited with Fuji and introduces Marshall to her. On the last floor, Julius' shadow greets them by making the whole structure tremble, saying that by defeating the Golem, they unlocked the tower's ultimate defense system of crashing down into the earth. The shadow disappear as the whole room splits in two, stranding Fuji and Marshall away from the exit. Sumo tells the maiden to jump, but she is unable to do so by herself. Fortunately, the warbot propels her toward Sumo, telling the duo that it will remains in Dime Tower along with his fellow robots. He bids farewell to Sumo and Fuji before sinking with the tower. The adventurers don't have time to weep and take a teleporter to the gates leading to the Mana Sanctuary.
Together with Wisp, Shade break the seal to the door of the Ruined Passage, revealing a long treacherous maze. Deep within the structre, they find a magical portal, which Fuji comments on being a point of no return. The two agree to continue, and are transported to [[Dime Tower]]. The party decides to split up, Fuji going upstairs while Sumo searches underground. Downstairs, Sumo meets with a strange machine similar to those encountered in the [[Subland River]] and the Subsea Volcano, called [[Marshall]]. The warbot felt lonely after seeing all of its friends die and is eager to join the young knight. Thanks to the robot, Sumo is able to translate the inscription next to the entrance. He learns that the Dime Tower was built by the Vandole Empire to supply it in Mana power and that power as primarily used as a weapon. This angers Sumo, who destroys the stone tablet in a fit of rage. The boy tells Marshall that Mana shouldn't be used as a weapon, but the warbot doesn't understand his emotional outburst. The duo continues to ascend the tower, solving puzzles by reading the many scriptures. As they climb to the second to last floor, they are spotted by the tower's [[Golem (Sword of Mana)|guardian]] who confronts the party. After its defeat, Sumo is reunited with Fuji and introduces Marshall to her. On the last floor, Julius' shadow greets them by making the whole structure tremble, saying that by defeating the Golem, they unlocked the tower's ultimate defense system of crashing down into the earth. The shadow disappear as the whole room splits in two, stranding Fuji and Marshall away from the exit. Sumo tells the maiden to jump, but she is unable to do so by herself. Fortunately, the warbot propels her toward Sumo, telling the duo that it will remains in Dime Tower along with his fellow robots. He bids farewell to Sumo and Fuji before sinking with the tower. The adventurers don't have time to weep and take a teleporter to the gates leading to the Mana Sanctuary.
[[File:Mana Sword restored SwoM screenshot.png|thumb|Sumo awakening the Mana Sword]]
Inside, the party realizes that Julius's power is consuming Mana at an alarming rate, affecting even the surrounding plants. They must hurry before the sorcerer reaches the Mana Tree. Further in, Julius's shadow makes another entrance, calling forth [[Demagon]] the dragon guardian of the sanctuary. The duo eventually vanquish the fearsome beast, allowing them to proceed deeper into the [[Mana Temple]]. Reaching the end of the temple where Julius's shadow awaits them, the party is informed that no one passes ahead as it is sacred territory for Julius the Divine. He proceeds to show dark doppelgangers of Bogard, Lester, Willy, even Fuji to confess their deepest sins to Sumo. The four illusions are then manipulated to attack the young knight. Sumo tries to reason with Fuji, recalling the first time they met at Cascade Cottage, and how proud of her he is from his adventures together. He plants his sword to the ground, symbolizing he's thrown away his doubts. He realized that even if Julius were to take control, he couldn't fight Fuji. At the same time, the maiden calls upon multiple friends to help her regain consciousness. Count Lee, Isabella, and Marley all synchronize their prayers to her, breaking her free from Julius's control. Moments after, Bogard, Lester, and Willy are all freed from their curse, with Cibba teleporting next to Sumo to join the fight. Bogard regrets of not telling Fuji earlier that her wife, the current Mana Tree, was her mother. She replies that she somehow new all along, as he was always at his side. Cibba confronts Julius, telling him he's the one who has yet to evolve, just like when he was called Vandole. In that moment, Julius's shadow asks his master for more magic, to which Julius agrees, releasing Lord Granz in front of everyone. It turns out Granz life force was what kept shadows and monster alive to get stronger. As the party decides to attack the shadow the latter pummels them with dark magic, sending them on the floor. Lord Granz suddenly stands up and sends a bolt of light energy to Julius's Shadow. Then Granz sends everyone to fight the multiple shadows of Julius to eradicate the evil once and for all. Sumo and Fuji are invigorated by the collective light of hope, and proceed to confront the real Julius.


Julius claims the last living breath of the Mana Tree, prompting Sumo to ask what he wants after gaining that much power. The almighty sorcerer replies that he wants to meet the [[Mana Goddess|goddess]], as she single-handedly created the world. A being this powerful should bow before him, making him the ruler of the world. He then offers Fuji to opportunity to free her from her fate, as she is destined to become the next Mana Tree. Sumo refuses to let her fall his his hands, his resolve making the Sword of Mana regain full power. The party engage into their last fight between good and evil. Sensing defeat, Julius absorbs all of the world's Mana to transform into a demonic form. Upon dying, Julius claims he won't disappear, as long as Mana power is in the world.
Inside, the party realizes that Julius's power is consuming Mana at an alarming rate, afftecting even the surrounding plants. They must hurry before the sorcerer reaches the Mana Tree. Further in, Julius's shadow makes another entrance, calling forth [[Demagon]] the dragon guardian of the sanctuary. The duo eventually vanquish the fearsome beast, allowing them to proceed deeper into the [[Mana Temple]]. Reaching the end of the temple where Julius's shadow awaits them, the party is informed that no one passes ahead as it is sacred territory for Julius the Divine. He proceeds to show dark doppelgangers of Bogard, Lester, Willy, even Fuji to confess their deepest sins to Sumo. The four illusions are then manipulated to attack the young knight. Sumo tries to reason with Fuji, recalling the first time they met at Cascade Cottage, and how proud of her he is from his adventures together. He plants his sword to the ground, symbolizing he's thrown away his doubts. He realized that even if Julius were to take control, he couldn't fight Fuji. At the same time, the maiden calls upon multiple friends to help her regain consciousness. Count Lee, Isabella, and Marley all synchronize their prayers to her, breaking her free from Julius's control. Moments after, Bogard, Lester, and Willy are all freed from their curse, with Cibba teleporting next to Sumo to join the fight. Bogard regrets of not telling FUji earlier that her wife, the current Mana Tree, was her mother. She replies that she somehow new all along, as he was always at his side. Cibba confronts Julius, telling him he's the one who has yet to evolve, just like when he was called Vandole. In that moment, Julius's shadow asks his master for more magic, to which Julius agrees, releasing Lord Granz in front of everyone. It turns out Granz life force was what kept shadows and monster alive to get stronger. As the party decides to attack the shadow the latter pummels them with dark magic, sending them on the floor. Lord Granz suddenly stands up and sends a bolt of light energy to Julius's Shadow. Then Granz sends everyone to fight the multiple shadows of Julius to eradicate the evil once and for all. Sumo and Fuji are invigorated by the collective light of hope, and proceed to confront the real Julius.
 
Julius claims the last living breath of the Mana Tree, prompting Sumo to ask what he wants after gaining that much power. The almighthy sorcerer replies that he wants to meet the [[Mana Goddess|goddess]], as she single-handedly created the world. A being this powerful should bow before him, making him the ruler of the world. He then offers Fuji to opportunity to free her from her fate, as she is destined to become the next Mana Tree. Sumo refuses to let her fall his his hands, his resolve making the Sword of Mana regain full power. The party engage into their last fight between good and evil. Sensing defeat, Julius absorbs all of the world's Mana to transform into a demonic form. Upon dying, Julius claims he won't disappear, as long as Mana power is in the world.


The group of friends is finally reunited, as Fuji bids them farewell to replace her mother as the Mana Tree. Sumo swears to protect her as long as he can, and the main replies by saying he will always be in her heart. The new Gemma Knight is lastly seen alone honoring the new Mana Tree.
The group of friends is finally reunited, as Fuji bids them farewell to replace her mother as the Mana Tree. Sumo swears to protect her as long as he can, and the main replies by saying he will always be in her heart. The new Gemma Knight is lastly seen alone honoring the new Mana Tree.


===''Circle of Mana''===
Sumo makes a cameo appearance alongside many other characters from the ''[[Mana (series)|Mana]]'' series.<br>
[[File:LGR 0413 デューク.jpg|150px]] [[File:LGR 0414 デューク.jpg|150px]] [[File:LGR 0415 デューク.jpg|150px]] [[File:LGR 0416 デューク.jpg|150px]]
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===''Circle of Mana''===
Sumo makes a cameo appearance in the online game, along with several other characters from the ''[[Mana (series)|Mana]]'' series. He appears in 2 sets of cards.<br>
{|width=95% class="wikitable"
|-style="text-align:center;"
! Rank !! Attribute !!width=10%| Name !!colspan=4 width=60%| Classes !! Quote
|-style="text-align:center;"
| LGR || {{hover|力|Jap:Power}} || {{hover|デューク エレナ|Jap:Duke & Elena}} || [[File:LGR 0373 デューク エレナ.jpg|100px]]<br>{{hover|運命の出会い|Jap:Fateful Encounter}} || [[File:LGR 0374 デューク エレナ.jpg|100px]]<br>{{hover|憎しみと慈しみ|Jap:Hatred & Compassion}} || [[File:LGR 0375 デューク エレナ.jpg|100px]]<br>{{hover|[光]心をひとつに|Jap:[Light] One Heart}} || [[File:LGR 0376 デューク エレナ.jpg|100px]]<br>{{hover|[闇]信じる心|Jap:[Dark] Believing Heart}} ||幼くして波乱に飲まれた男女がいま、真実を求め旅立つ。<br>A man and a woman who were swept up in turmoil at a young age now set out on a journey in search of the truth.
|-style="text-align:center;"
| LGR || {{hover|力|Jap:Power}} || {{hover|デューク|Jap:Duke}} || [[File:LGR 0413 デューク.jpg|100px]]<br>{{hover|奴隷剣士|Jap:Slave Swordsman}} || [[File:LGR 0414 デューク.jpg|100px]]<br>{{hover|復讐者|Jap:Avenger}} || [[File:LGR 0415 デューク.jpg|100px]]<br>{{hover|[光]聖剣の英雄|Jap:[Light] Hero of the Holy Sword}} || [[File:LGR 0416 デューク.jpg|100px]]<br>{{hover|[闇]過酷な運命を背負う者|Jap:[Dark] One Who Bears a Harsh Fate}} ||「また、この夢だ。ああ、俺にこの夢を見せないでくれ!」<br>I ran away of my own free will. Marie has nothing to do with it.
|-style="text-align:center;"
|}


===''Rise of Mana''===
===''Rise of Mana''===
[[File:Sumo ROM sprite.webp|thumb|200px]]
[[File:Sumo ROM sprite.webp|thumb|200px]]
Sumo appears in ''Rise of Mana''.<br>
Popoi appears in ''Rise of Mana''.<br>
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===''Echoes of Mana''===
===''Echoes of Mana''===
[[File:Sumo full EOM artwork.png|thumb|250px|Sumo (Overcoming Myriad Farewells)]]
[[File:Sumo full EOM artwork.png|thumb|150px]]
{{quote2|Captured and enslaved after a failed attempt to infiltrate Glaive Castle and slay the Dark Lord, this hero is forced to fight for his life on the blood sands. However, at the death of fellow gladiator Will, Sumo swears revenge and begins plotting a daring escape.|Square Enix Official Website}}
{{quote2|Captured and enslaved after a failed attempt to infiltrate Glaive Castle and slay the Dark Lord, this hero is forced to fight for his life on the blood sands. However, at the death of fellow gladiator Will, Sumo swears revenge and begins plotting a daring escape.|Square Enix Official Website}}
Sumo was a character and obtainable [[Units (Echoes of Mana)|unit]], his story being a focal point of [[Sanctuberry: Day of Legend|Chapter 7]] in the main campaign. He had four known variants.
Sumo is a character and drawable unit, his story being a focal point of [[Sanctuberry: Day of Legend|Chapter 7]] in the main campaign. He currently has three known variants.
 
* [[Sumo (Overcoming Myriad Farewells)]]
* [[Sumo (Resolve Renewed)]]
* [[Sumo (Swordsman Starting Out)]]
* [[Sumo (Tomorrow Dawns Anew)]]
 
He was also depicted in numerous [[Memory Gem|memory gems]]:
 
* [[Book of Curing]]
* [[Captivating Craft]]
* [[Fearsome Foursome]]
* [[Freak Show and Tell]]
* [[I won't hear it!]]
* [[Passage of Rites]]
* [[Revived Hope and a Fateful Rematch]]
* [[Seamless Synergy]]
* [[Seekers of Mana]]
* [[The Tale Begins]]
* [[Until We Meet Again]]
 
====Character Bond Dialogues====
'Don't think I've ever had, uh, time off? A vacation? No-fight time? Er, anyway, I'm at loss as to what to do with myself. Must be what peace feels like.'
 
'I'd love to go out on another adventure, see all kinds of worlds. Without my sword, this time though. Just me and someone I care about, seeing the sights.'
 
'Dwarves are sure a lively bunch, eh? Used to know a Watts. Funny thing though, not the same Watts that's in this town. Seems like a popular name?'
 
'I can use magic all right, but if I had to pick which I'm better at, I'd say it's the sword. You can thank Bogard for that.'


'Amanda and me have spent most of our life fighting to survive, you know. It's been though, but we survived by the help of all our friends.'
{{See Also|Sumo (Overcoming Myriad Farewells)}}
 
{{See Also|Sumo (Resolve Renewed)}}
'You know what this town needs? I mean, don't get me wrong, I love the atmosphere here, but if Lester was here playing his harp? It'd be perfect.'
{{See Also|Sumo (Swordsman Starting Out)}}
 
'You know what a Chocobo is? They're these big yellow birds you can ride? Anyway, don't think I coulda finish my quest without 'em.'
 
'Been on the road so long, feels kind of weird to finally settle down. I think I could get used to this.'
 
'Going out on another adventure? Well, if you ever need and extra sword, I'm always ready.'
 
'How's it going? Let me know if you need anything.'
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==Development==
According to the ''[[Art of Mana]]'' illustrated book, Sumo wasn't given a name in the original japanese game as the development team wanted a character that lacks a personality so that players could identify with him however they wanted. According to [[Kazuko Shibuya]], this kind of character archetype was common in the late 80s and early 90s.


==General information==
==General information==
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In ''Final Fantasy Adventure'' and its direct remake ''Adventures of Mana'', Sumo is a young man with gray eyes and spiky orange hair. He wears a full suit of red armor with a chain mail and a black tight suit underneath.
In ''Final Fantasy Adventure'' and its direct remake ''Adventures of Mana'', Sumo is a young man with gray eyes and spiky orange hair. He wears a full suit of red armor with a chain mail and a black tight suit underneath.


In ''Sword of Mana'' Sumo is a young man with blue eyes and straight blond hair with curvy ends meeting his shoulders. He wears a red tunic with pauldrons of the same color. His hands and feet are covered with red gloves and boots respectively trimmed with white fur. His legs are partly covered with blue tight shorts.
In ''Sword of Mana'' Sumo is a young man with blue eyes and straight blond hair with curvy ends metting his shoulders. He wears a red tunic with pauldrons of the same color. His hands and feet are covered with red gloves and boots respectively trimmed with white fur. His legs are partly coverted with blue tight shorts.


===Personality===
===Personality===
In ''Final Fantasy Adventure'' and its direct remake ''Adventures of Mana'', Sumo is portrayed as a typical stoic hero whose primary trait is his duty toward protecting Fuji and his friends. He is seen at times being defeatist, especially during his third encounter with Bogard in Ish, where he laments being incapable of saving the world after Julius's successful attempt to open the path to Mt. Illusia.
In ''Final Fantasy Adventure'' and its direct remake ''Adventures of Mana'', Sumo is portrayed as a typical stoic hero whose primary trait is his duty toward protecting Fuji and his friends. He is seen at times being defeatist, especially during his third encounter with Bogard in Ish, where he laments being incapable of saving the world after Julius's successful attempt to open the path to Mt. Illusia.


In ''Sword of Mana'' Sumo is depicted as more emotional and impulsive than his previous incarnation. He still cares very much about Fuji, now having deeper connections early on and more character development. He feels really resentful of the Dark Lord, having presumably murdered his family and wants nothing but to get his revenge on him. According to what Marley told Fuji aboard Granz Airship, Sumo was a rambunctious boy who as frequently scolded by his father for entering his home by the back window.
In ''Sword of Mana'' Sumo is depicted as more emotional and impulsive than his previous incarnation. He still cares very much about Fuji, now having deeper connections early on and more character development. He feels really resentful of the Dark Lord, having presumably murdered his family and wants nothing but to get his revenge on him.


In ''Echoes of Mana'', Sumo is given more of a voice, being one of many allies the hero twins meet in their journey. In the main story, he retains his singular mission to find and protect Fuji; but he is also shown to be level-headed, courageous, forthright, and chivalrous. Sumo speaks with features of Early Modern English throughout his dialogue, as is custom for knights of older orders.
In ''Echoes of Mana'', Sumo is given more of a voice, being one of many allies the hero twins meet in their journey. In the main story, he retains his singular mission to find and protect Fuji; but he is also shown to be level-headed, courageous, forthright, and chivalrous. Sumo speaks with features of Early Modern English throughout his dialogue, as is custom for knights of older orders.
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===''Heavenstrike Rivals''===
===''Heavenstrike Rivals''===
Bogard and Gemma Knight Bogard were units in this British tactical game, defunct as of May 2018. Their ability was ''Will Gauge''. Hero could be promoted to Gemma Knight Hero.
Bogard and Gemma Knight Bogard were units in this British tactical game, defunct as of May 2018 . Their ability was ''Will Gauge''. Hero could be promoted to Gemma Knight Hero.
<br>[[File:HSR Hero.webp|Hero|100px]] [[File:HSR Gemma Knight Hero.webp|Gemma Knight Hero|100px]]
<br>[[File:HSR Hero.webp|Hero|100px]] [[File:HSR Gemma Knight Hero.webp|Gemma Knight Hero|100px]]


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==Behind the scenes==
==Behind the scenes==
*The name Sumo was used as a placeholder in various manuals and strategy guides for the original game, and has stuck with the character since. A ''sumo'' is a type of Japanese gladiator in the sport of sumo wrestling, in which two combatants, usually of significant mass, battle to push one another outside of a defined ring. The practice dates back to ancient times, when larger men were sometimes used as a show of force. However, the Japanese version simply uses the placeholder term for "hero" and does not name the boy.
*The name Sumo was used as a placeholder in various manuals and strategy guides for the original game, and have stuck with the character since. A ''sumo'' is a type of Japanese gladiator in the sport of sumo wrestling, in which two combatants, usually of significant mass, battle to push one another outside of a defined ring. The practice dates back to ancient times, when larger men were sometimes used as a show of force. However, the Japanese version simply uses the placeholder term for "hero" and does not name the boy.
* Sumo's ''Adventures of Mana'' design is reminiscent of the [https://finalfantasy.fandom.com/wiki/Warrior_(Final_Fantasy)?file=Warrior-ff1-nes.png Warrior] class from the original ''Final Fantasy'' on NES.
* The Sword of Mana version of the hero is remarkably similar in design to [[Escad]] from ''[[Legend of Mana]]''.
* The ''Sword of Mana'' version of the hero is remarkably similar in design to [[Escad]] from ''[[Legend of Mana]]''.
{{Stub}}
 
{{Adventures of Mana}}
==References==
{{Sword of Mana}}
{{quote2|Sumo has grown stronger. It must've been quite a shock for the bright-eyed boy I first met to learn that he wouldn't make the Sword of Mana shine. But you [Fuji] didn't let that keep you down. Unhindered by legends, you carved out a path of your own making. That's how new eras are born.|Cibba}}
 
{{AoM characters}}
{{SwoM characters}}
[[Category:Male characters]]
[[Category:Male characters]]
[[Category:Playable characters]]
[[Category:Playable characters]]

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