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{{about|the original Super Famicom release and its ''Collection of Mana'' adaptation|the game's 3D remake|[[Trials of Mana (remake)]]}}
{{about|the original Super Famicom release and its Collection of Mana release|the game's 3D remake|[[Trials of Mana (remake)]]}}
{{Game infobox
{{Game infobox
|image=[[File:Seiken Densetsu 3 box art.jpg|200px]]
|image=[[File:Seiken Densetsu 3 box art.jpg|200px]]
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Because of its outward similarity to ''Secret of Mana'', ''Seiken Densetsu 3'' was often called ''Secret of Mana 2'' within early fan communities, such as those established in Usenet newsgroups and on small fansites that comprised much of the Internet around the time of its release. This, however, proved to be less enduring than using the original Japanese name. Square Enix's choice of "Trials of Mana" has its roots in consultations between present Square Enix teams and Kōichi Ishii himself. Ishii is said to have suggested "Trials of Mana" with a twofold purpose: first, to represent the individual sagas of the six heroes; and second, to use the Latin prefix ''tri-'' to refer to the game's ordinal position as the third in the series.
Because of its outward similarity to ''Secret of Mana'', ''Seiken Densetsu 3'' was often called ''Secret of Mana 2'' within early fan communities, such as those established in Usenet newsgroups and on small fansites that comprised much of the Internet around the time of its release. This, however, proved to be less enduring than using the original Japanese name. Square Enix's choice of "Trials of Mana" has its roots in consultations between present Square Enix teams and Kōichi Ishii himself. Ishii is said to have suggested "Trials of Mana" with a twofold purpose: first, to represent the individual sagas of the six heroes; and second, to use the Latin prefix ''tri-'' to refer to the game's ordinal position as the third in the series.


==Story==
==Synopsis==
<blockquote>
In a time before the world was created, a great war was being fought between the [[Mana Goddess]] and eight fearsome beasts born of the elements, the [[Benevodons]]. In a dramatic final stand, the Goddess drew her sword and subdued all of the creatures, sealing each one in one of eight [[Mana Stone]]s she had fashioned. She then set about her task of rebuilding what was destroyed in the war with the Benevodons. Weary from her labors, the Goddess set her sword—the [[Sword of Mana (weapon)|Mana Sword]]—at her feet and transformed into the Tree of Mana. Her resting place would henceforth be known as the [[Sanctuary of Mana (Trials of Mana)|Sanctuary of Mana]], where she remained undisturbed for countless years. The Mana Stones were divided among the great kingdoms of the world; at one time, these kingdoms understood the Stones as objects of great power, and that to use that power would come at the cost of the life of a person who sought as much. However, the peace is broken when mana power begins to weaken years later,  prompting the kingdoms to war for control of the Mana Stones and, by extension, the Sword of Mana believed to grant the wishes of its bearer. As this takes place, the sudden shift in mana power rouses a group of faeries to seek out the [[Priest of Light]] in the Holy City of [[Wendel (Trials of Mana)|Wendel]] for his aid. Many faeries are too exhausted to pierce the veil between the Sanctuary and the mortal plane, except for one, who survives the crossing but collapses near the town of [[Astoria]]. She must find herself a host to bond with, or she will perish. Six heroes, each connected to the conflicts now taking place, will join the [[Faerie (character)|Faerie]] on her mission to protect the Tree of Mana.  
;Title screen
''When the world was shrouded in darkness, the Goddess of Mana drew forth the Sword of Mana to smite the eight Benevodons, monsters of destruction. She sealed the horrors inside the eight Mana Stones, bringing the realm back from the brink. Weak from rebuilding the world, the Goddess changed into a tree and fell fast asleep for years. However the forces of evil sought to free the Benevodons to gain control of the world. They started a terrible war to further their plot and destabilize the kingdoms. Peace was at an end. Mana itself began to disappear from the world and the Mana Tree to wither…''
</blockquote>
In a time before the world was created, a great war was being fought between the [[Mana Goddess]] and eight fearsome beasts born of the elements, the [[Benevodons]]. In a dramatic final stand, the Goddess drew her sword and subdued all of the creatures, sealing each one in one of eight [[Mana Stone]]s she had fashioned. She then set about her task of rebuilding what was destroyed in the war with the Benevodons. Weary from her labors, the Goddess set her sword—the [[Sword of Mana (weapon)|Mana Sword]]—at her feet and transformed into the Tree of Mana. Her resting place would henceforth be known as the [[Sanctuary of Mana]], where she remained undisturbed for countless years. The Mana Stones were divided among the great kingdoms of the world; at one time, these kingdoms understood the Stones as objects of great power, and that to use that power would come at the cost of the life of a person who sought as much. However, the peace is broken when mana power begins to weaken years later,  prompting the kingdoms to war for control of the Mana Stones and, by extension, the Sword of Mana believed to grant the wishes of its bearer. As this takes place, the sudden shift in mana power rouses a group of faeries to seek out the [[Priest of Light]] in the Holy City of [[Wendel (Trials of Mana)|Wendel]] for his aid. Many faeries are too exhausted to pierce the veil between the Sanctuary and the mortal plane, except for one, who survives the crossing but collapses near the town of [[Astoria]]. She must find herself a host to bond with, or she will perish. Six heroes, each connected to the conflicts now taking place, will join the [[Faerie (character)|Faerie]] on her mission to protect the Tree of Mana.  


Players will select one of the six heroes to become the Chosen of the Mana Sword in addition to two other heroes to serve as companions of the Chosen in one of three intertwined stories unfolding before them. Choosing two heroes of the same story will allow the player to experience said story in greater depth than choosing one hero from each story.
Players will select one of the six heroes to become the Chosen of the Mana Sword in addition to two other heroes to serve as companions of the Chosen in one of three intertwined stories unfolding before them. Choosing two heroes of the same story will allow the player to experience said story in greater depth than choosing one hero from each story.
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*'''[[Duran]]''': An aspiring young swordsman from the central plains kingdom of [[Valsena]] who dreams of becoming an elite knight as his father, [[Loki]], had been in service to the kingdom. Years ago, however, Loki vanished on a mission alongside the [[Hero King]] to put an end to the [[Dragon Lord]], who once laid waste to Valsena. Loki's departure left behind his ailing wife [[Simone]], Duran, and his daughter [[Wendy]]; and when Simone's illness took her life, the children were raised by Simone's sister [[Stella]]. Duran grew to be a capable swordsman and competed in several tournaments as the years passed, which earned him a position in the castle guard. His skills are put to the test when a mysterious red-cloaked figure from neighboring [[Altena]] sneaks into the fortress and sets his sights on the Hero King. Duran intervenes, but is quickly overwhelmed by powerful magic. Believing himself to have failed in a key mission, Duran goes into self-imposed exile and makes for Wendel to become a more powerful warrior in order to slay his assailant.
*'''[[Duran]]''': An aspiring young swordsman from the central plains kingdom of [[Valsena]] who dreams of becoming an elite knight as his father, [[Loki]], had been in service to the kingdom. Years ago, however, Loki vanished on a mission alongside the [[Hero King]] to put an end to the [[Dragon Lord]], who once laid waste to Valsena. Loki's departure left behind his ailing wife [[Simone]], Duran, and his daughter [[Wendy]]; and when Simone's illness took her life, the children were raised by Simone's sister [[Stella]]. Duran grew to be a capable swordsman and competed in several tournaments as the years passed, which earned him a position in the castle guard. His skills are put to the test when a mysterious red-cloaked figure from neighboring [[Altena]] sneaks into the fortress and sets his sights on the Hero King. Duran intervenes, but is quickly overwhelmed by powerful magic. Believing himself to have failed in a key mission, Duran goes into self-imposed exile and makes for Wendel to become a more powerful warrior in order to slay his assailant.
*'''[[Angela]]''': The rebellious princess of the magical kingdom of Altena in the northern snowfields. Her mother, the [[True Queen]], has employed mana power to maintain a springlike climate in and around the city; but the shift in mana now weakens her efforts.  The Queen is then advised by her red-cloaked confidant to take the Mana Stones and the Sword of Mana to power her spell, only for Angela to try to stop to the both of them. Instead, the Queen opts to cast the forbidden spell and use her magic-less daughter as the offering. Angela objects, but escapes in an instant to the cold wilds beyond Altena. Angela quickly succumbs to the weather, but is rescued by a single mother and her daughter and taken to [[Alrant]] to rest a night. Waking the next morning, Angela stumbles into the local pub, where an old fortune-teller is heard rambling about a destiny awaiting in Wendel. She becomes intrigued, and wishes to become the mightiest mage in the world so that her mother will respect her.
*'''[[Angela]]''': The rebellious princess of the magical kingdom of Altena in the northern snowfields. Her mother, the [[True Queen]], has employed mana power to maintain a springlike climate in and around the city; but the shift in mana now weakens her efforts.  The Queen is then advised by her red-cloaked confidant to take the Mana Stones and the Sword of Mana to power her spell, only for Angela to try to stop to the both of them. Instead, the Queen opts to cast the forbidden spell and use her magic-less daughter as the offering. Angela objects, but escapes in an instant to the cold wilds beyond Altena. Angela quickly succumbs to the weather, but is rescued by a single mother and her daughter and taken to [[Alrant]] to rest a night. Waking the next morning, Angela stumbles into the local pub, where an old fortune-teller is heard rambling about a destiny awaiting in Wendel. She becomes intrigued, and wishes to become the mightiest mage in the world so that her mother will respect her.
*'''[[Kevin]]''': The somewhat-nervous and slightly inarticulate half-blood prince of the western realm of [[Ferolia]], kingdom of the lycanthrope beastman tribe. Kevin was born to the King of Ferolia and a human mother, and is ostracized by his fellow tribesmen as a result. He wanders the nearby [[Duskmoon Forest]] with a [[howler]] pup named [[Karl]]. Kevin returns to the castle to witness his father in league with an undead jester named [[Goremand (Trials of Mana)|Goremand]], who then hatches a twofold plot to invade Wendel for its Mana Stone and provoke Kevin into metamorphosis. Goremand turns Karl on Kevin using dark magic, forcing Kevin to morph and kill the pup. Enraged, Kevin seeks vengeance against his father and storms off. When he returns to the forest, Goremand teases Kevin with the promise of bringing Karl back to life, and points him to Wendel to meet the Priest of Light.
*'''[[Kevin]]''': The somewhat-nervous and slightly inarticulate half-blood prince of the western realm of [[Ferolia]], kingdom of the lycanthrope beastman tribe. Kevin was born to the King of Ferolia and a human mother, and is ostracized by his fellow tribesmen as a result. He wanders the nearby [[Duskmoon Forest]] with a [[howler]] pup named [[Karl]]. Kevin returns to the castle to witness his father in league with an undead jester named [[Goremand]], who then hatches a twofold plot to invade Wendel for its Mana Stone and provoke Kevin into metamorphosis. Goremand turns Karl on Kevin using dark magic, forcing Kevin to morph and kill the pup. Enraged, Kevin seeks vengeance against his father and storms off. When he returns to the forest, Goremand teases Kevin with the promise of bringing Karl back to life, and points him to Wendel to meet the Priest of Light.
*'''[[Charlotte]]''': An effervescent half-elf cleric-in-training who describes herself as the "famous beauty of Wendew" due to a speech impediment. Her grandfather is the Priest of Light sought by the other heroes. Haunted by dreams of the family she lost, Charlotte becomes involved when her grandfather notices several signs of a shift in mana power and sends his disciple and her surrogate brother [[Heath]] to investigate a disturbance near Astoria. Charlotte receives a premonition upon overhearing the conversation. She shadows Heath for a short time, and soon witnesses him mobbed by the beastmen. Her fears prove true when Goremand arrives on the scene and Heath suddenly disappears. Though stunned to the point of inconsolable grief, Charlotte resolves to rescue him. Little does she realize, her role in world affairs is about to become much larger than even she could anticipate.
*'''[[Charlotte]]''': An effervescent half-elf cleric-in-training who describes herself as the "famous beauty of Wendew" due to a speech impediment. Her grandfather is the Priest of Light sought by the other heroes. Haunted by dreams of the family she lost, Charlotte becomes involved when her grandfather notices several signs of a shift in mana power and sends his disciple and her surrogate brother [[Heath]] to investigate a disturbance near Astoria. Charlotte receives a premonition upon overhearing the conversation. She shadows Heath for a short time, and soon witnesses him mobbed by the beastmen. Her fears prove true when Goremand arrives on the scene and Heath suddenly disappears. Though stunned to the point of inconsolable grief, Charlotte resolves to rescue him. Little does she realize, her role in world affairs is about to become much larger than even she could anticipate.
*'''[[Hawkeye]]''': A cunning thief with a heart of gold and a member of a noble thieves' guild based in [[Nevarl]], an eastern fortress on the fringes of the [[Burning Sands]]. When the guild's leader, [[Flamekhan]] is rescued by a mysterious woman in the middle of the desert, he is immediately possessed by the desire to re-fashion Nevarl into a kingdom in order to seize control of the Mana Stones. Hawkeye's best friend and Flamekhan's son [[Eagle]] suspects his father as up to no good, so the two team up to investigate. They inadvertently eavesdrop on Flamekhan acting with two demonic conspirators and are caught in the act, prompting one of the demons to take hold of Eagle and forcing Hawkeye to strike Eagle down. Hawkeye is then framed for Eagle's murder and escorted to the fortress prison. Meanwhile, the demons seize Hawkeye's love interest and Eagle's sister [[Jessica]] to place a cursed choker on her neck; if Hawkeye should speak the truth of what he saw, Jessica dies. Fortunately, the guild's crafty feline thief [[Niccolo (Trials of Mana)|Niccolo]] breaks him free to go to Wendel and find a way to save Jessica.
*'''[[Hawkeye]]''': A cunning thief with a heart of gold and a member of a noble thieves' guild based in [[Nevarl]], an eastern fortress on the fringes of the [[Burning Sands]]. When the guild's leader, [[Flamekhan]] is rescued by a mysterious woman in the middle of the desert, he is immediately possessed by the desire to re-fashion Nevarl into a kingdom in order to seize control of the Mana Stones. Hawkeye's best friend and Flamekhan's son [[Eagle]] suspects his father as up to no good, so the two team up to investigate. They inadvertently eavesdrop on Flamekhan acting with two demonic conspirators and are caught in the act, prompting one of the demons to take hold of Eagle and forcing Hawkeye to strike Eagle down. Hawkeye is then framed for Eagle's murder and escorted to the fortress prison. Meanwhile, the demons seize Hawkeye's love interest and Eagle's sister [[Jessica]] to place a cursed choker on her neck; if Hawkeye should speak the truth of what he saw, Jessica dies. Fortunately, the guild's crafty feline thief [[Niccolo (Trials of Mana)|Niccolo]] breaks him free to go to Wendel and find a way to save Jessica.
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*'''The [[Masked Mage]]''': Kevin and Charlotte's ultimate rival. A former high priest of Wendel, corrupted by dark magic as was once used to save a dying girl from an illness. Its aftereffects rendered him a power-mad revenant, who now seeks to become a god through his control of mana power.  
*'''The [[Masked Mage]]''': Kevin and Charlotte's ultimate rival. A former high priest of Wendel, corrupted by dark magic as was once used to save a dying girl from an illness. Its aftereffects rendered him a power-mad revenant, who now seeks to become a god through his control of mana power.  
**'''[[Tainted Soul]]''': A mysterious youth corrupted by the Masked Mage, who now serves him without fail.  
**'''[[Tainted Soul]]''': A mysterious youth corrupted by the Masked Mage, who now serves him without fail.  
**'''[[Goremand (Trials of Mana)|Goremand]]''': The "Devourer of Souls" who serves the Masked Mage toward his own ends, an undead jester who possesses the ability to draw out and consume the life energy of the weak and enfeebled before their death.  
**'''[[Goremand]]''': The "Devourer of Souls" who serves the Masked Mage toward his own ends, an undead jester who possesses the ability to draw out and consume the life energy of the weak and enfeebled before their death.  
**'''[[King of Ferolia]]''': The ruler of the beastmen and Kevin's father, whose only interest is his retribution against humans for their continuing oppression of his people. He forms an uneasy alliance with Goremand, if only to advance his own cause and harden his timid son.
**'''[[King of Ferolia]]''': The ruler of the beastmen and Kevin's father, whose only interest is his retribution against humans for their continuing oppression of his people. He forms an uneasy alliance with Goremand, if only to advance his own cause and harden his timid son.
**'''[[Ludgar]]''': A general of Ferolia and Kevin's personal rival, who leads his king's armies in battle against humankind. He spearheads the invasion of Wendel as part of the broader offensive.
**'''[[Ludgar]]''': A general of Ferolia and Kevin's personal rival, who leads his king's armies in battle against humankind. He spearheads the invasion of Wendel as part of the broader offensive.

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