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Template:Sword of Mana bestiary
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Number – Enemy name | |||||||||||||||||
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Image needed! | |||||||||||||||||
Type | Location(s) | Drop(s) | |||||||||||||||
Japanese | |||||||||||||||||
This template is for information on enemy stats in Sword of Mana. The variables are as follows:
<onlyinclude>{{#ifeq:{{{transcludesection|NAME}}}|NAME| {{<includeonly>Sword of Mana enemy stats</includeonly> |name= |altname= |no= |align={{{align|right}}} |sprite={{{sprite|}}} |type= |jap= |prime= |sub= |HP= |pow= |def= |agi= |int= |mnd= |exp= |lucre= |trap= |location= |drop= |sword= |staff= |knuckles= |flail= |sickle= |bow= |spear= |axe= |morningstar= |wisp= |shade= |luna= |salamander= |undine= |dryad= |jinn= |gnome= }}}}</onlyinclude> |
The section label; Replace "NAME" with the enemy name. The enemy's name. Used for links [[altname|name]]. <-- DO NOT CHANGE The sprite. The enemy's type. The enemy's japanese name (japanese script, romaji, literal translation). The enemy's primary sense (prime). The enemy's secondary sense (sub). The enemy's HP. The enemy's power. The enemy's defense. The enemy's agility. The enemy's intellect. The enemy's mind. The enemy's experience yield. The enemy's lucre yield. The enemy's type of trap it's susceptible to. Where the enemy can be found. The enemy's item drop(s) and their percentage rate. The enemy's sword effectiveness. The enemy's staff effectiveness. The enemy's knuckles effectiveness. The enemy's flail effectiveness. The enemy's sickle effectiveness. The enemy's bow effectiveness. The enemy's spear effectiveness. The enemy's axe effectiveness. The enemy's morning star effectiveness. The enemy's wisp effectiveness. The enemy's shade effectiveness. The enemy's luna effectiveness. The enemy's salamander effectiveness. The enemy's undine effectiveness. The enemy's dryad effectiveness. The enemy's jinn effectiveness. The enemy's gnome effectiveness. |