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Template:Sword of Mana bestiary

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Number – Enemy name
Nocoverart.png
Image needed!
HP stat Sword of Mana sprite.gif Power stat Sword of Mana sprite.gif Defense stat Sword of Mana sprite.gif Intellect class Sword of Mana sprite.gif Experience Icon SDOM.png Sword icon Sword of Mana sprite.png Staff icon Sword of Mana sprite.png Knuckles icon Sword of Mana sprite.png Flail icon Sword of Mana sprite.png Sickle Sword of Mana icon.png Bow icon Sword of Mana sprite.png Spear icon Sword of Mana sprite.png Axe icon Sword of Mana sprite.png Morning Star icon Sword of Mana sprite.png
Prime sense Sword of Mana sprite.png Sub sense Sword of Mana sprite.png Agility stat Sword of Mana sprite.gif Mind stat Sword of Mana sprite.gif Lucre Sword of Mana sprite.gif Mystery Items Sword of Mana sprite.png Wisp Sword of Mana animation.gif Shade Sword of Mana animation.gif Luna Sword of Mana animation.gif Salamander Sword of Mana animation.gif Undine Sword of Mana animation.gif Dryad Sword of Mana animation.gif Jinn Sword of Mana animation.gif Gnome Sword of Mana animation.gif
Type Location(s) Drop(s)
Japanese

This template is for information on enemy stats in Sword of Mana. The variables are as follows:

<onlyinclude>{{#ifeq:{{{transcludesection|NAME}}}|NAME|
{{<includeonly>Sword of Mana enemy stats</includeonly>
|name=
|altname=
|no=
|align={{{align|right}}}
|sprite={{{sprite|}}}
|type=
|jap=
|prime=
|sub=
|HP=
|pow=
|def=
|agi=
|int=
|mnd=
|exp=
|lucre=
|trap=
|location=
|drop=
|sword=
|staff=
|knuckles=
|flail=
|sickle=
|bow=
|spear=
|axe=
|morningstar=
|wisp=
|shade=
|luna=
|salamander=
|undine=
|dryad=
|jinn=
|gnome=
}}}}</onlyinclude>
The section label; Replace "NAME" with the enemy name.
 
The enemy's name.
Used for links [[altname|name]].
<-- DO NOT CHANGE
The sprite.
The enemy's type.
The enemy's japanese name (japanese script, romaji, literal translation).
The enemy's primary sense (prime).
The enemy's secondary sense (sub).
The enemy's HP.
The enemy's power.
The enemy's defense.
The enemy's agility.
The enemy's intellect.
The enemy's mind.
The enemy's experience yield.
The enemy's lucre yield.
The enemy's type of trap it's susceptible to.
Where the enemy can be found.
The enemy's item drop(s) and their percentage rate.
The enemy's sword effectiveness.
The enemy's staff effectiveness.
The enemy's knuckles effectiveness.
The enemy's flail effectiveness.
The enemy's sickle effectiveness.
The enemy's bow effectiveness.
The enemy's spear effectiveness.
The enemy's axe effectiveness.
The enemy's morning star effectiveness.
The enemy's wisp effectiveness.
The enemy's shade effectiveness.
The enemy's luna effectiveness.
The enemy's salamander effectiveness.
The enemy's undine effectiveness.
The enemy's dryad effectiveness.
The enemy's jinn effectiveness.
The enemy's gnome effectiveness.