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{{See Also|Adventures of Mana weapons}}
{{See Also|Adventures of Mana weapons}}
In ''Adventures of Mana'', weapons can be accessed by the main menu by selecting the '''Weapon Ring'''. The weapons sub-menu has a maximum of 16 available slots.
In ''Adventures of Mana'', weapons can be accessed by the main menu by selecting the '''Weapon Ring'''. The weapons sub-menu has a maximum of 16 available slots.
There are six types of weapons: '''Swords''', '''Axes''', '''Sickles''', '''Chain-Flails''', '''Spears''', & '''Maces'''. Each of them have a different overworld use & MAX attack.
* The '''Sword''' can be used to slash enemies and has no overworld use. Sumo starts with this weapon at the beginning of the game.
* The '''Axe''' slays enemies and can be used to chop down trees and thorns. This weapon can be bought for 150 GP at the [[Swamp Shack]].
* The '''[[Sickle]]''' has a circular range unlike most weapons and can cut off ferns. It can be found in a chest in the [[Marsh Cellar]].
* The '''Chain''' has a very long reach and can attach to poles, allowing Sumo to be pulled over. This weapon can be found in a chest in [[Kett Manor|Kett's]].
* The '''Spear''' has a long straight reach but has no overworld use. This weapon can be bought for 1,150 GP in [[Menos]].
* The '''[[Morningstar]]''' has a circular range and a straight throw combo, and can crush rocks and pots. This weapon can be found in chest after defeating the [[Cyclops (Adventures of Mana)|Cyclops]].
* The '''[[Mattock]]''' is the only weapon that has a limited number of uses after which it breaks. It behaves the same way as a sword slash, but can be used to break rocks and pots, just like the Morningstar. Its usefulness drops once the layer obtains the Mornigstar.
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