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| In the HD remake, the party can obtain the [[Unleashed]] [[Chain Ability]] upon defeating the sorceress in Hawkeye and/or Riesz's storyline. | | In the HD remake, the party can obtain the [[Unleashed]] [[Chain Ability]] upon defeating the sorceress in Hawkeye and/or Riesz's storyline. |
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| ===''Rise of Mana''===
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| [[File:Trials of Mana villains ROM render.jpg|200px|thumb|The villain trio]]
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| The Crimson Wizard, with Belladonna and Goremand, makes cameo appearances in the mobile phone game Rise of Mana. They serve as bosses and allies, even when against them as bosses. They can be faced individually or all together.
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| Two heroes of warring tribes from the Spirit Realm, the divine Rasta and demonic Daruka, are sent into the Physical Planes sharing a body and forced to cooperate. In fact, it was a plan of the Mana Goddess to bring peace between their tribes.
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| When fought as a boss, the Crimson Wizard hovers over the ground flanked by two machine monsters. He is fast, resilient, and casts deadly spells. The heroes must dodge his spells and pummel him at close range, but can also use magic.
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| The two machines are quite tough. They land whirling blows and can turn their head into cannons. The Crimson Wizard uses Fire Magic to conjure two fireballs on each side that blast purple beams, or to conjure from the sky a fireball that causes a huge explosion. He uses Water/Ice Magic to conjure blue circles on the ground, causing huge icicles to erupt from them before they vanish in a circle of blue vapour. He uses Wind/Thunder Magic to conjure many thunderbolts at once.
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| The three together form a formidable team that unleash long-range and close-range combos. Be very careful and dodge and counterattack rather than rushing blindly.
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| ===''Circle of Mana''=== | | ===''Circle of Mana''=== |