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Editing Final Fantasy Adventure

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* [[File:Meadow tile FFA sprite.png]] '''Meadow''': low grass can be traversed easily in all directions.
* [[File:Meadow tile FFA sprite.png]] '''Meadow''': low grass can be traversed easily in all directions.
* [[File:Bush FFA sprite.png]] '''Bush''': large leafy plants that cannot be crossed over nor cut through.
* [[File:Bush FFA sprite.png]] '''Bush''': large leafy plants that cannot be crossed over nor cut through.
* [[File:Tree FFA sprite.png]] '''Forest''': trees are obstacles that can be cut with an Axe, but remaining tree stumps cannot be walked on.
*'''Forest''': trees are obstacles that can be cut with an Axe, but remaining tree stumps cannot be walked on.
* [[File:Marsh tile FFA sprite.png]] '''Marsh''': swamps are walkable but often hide enemies.
* [[File:Marsh tile FFA sprite.png]] '''Marsh''': swamps are walkable but often hide enemies.
* [[File:Desert tile FFA sprite.png]] '''Desert''': sandy areas can be traversed easily in every directions.
* [[File:Desert tile FFA sprite.png]] '''Desert''': sandy areas can be traversed easily in every directions.
*'''Oasis''': small bodies of water in desert areas that cannot be walked on. One is fabled to hide a secret.
*'''Oasis''': small bodies of water in desert areas that cannot be walked on. One is fabled to hide a secret.
* [[File:Snowfield FFA sprite.png]] '''Snowfield''': snowy areas are walkable by Sumo, but not by Chocobo.
*'''Snowfield''': snowy areas are walkable by Sumo, but not by Chocobo.
* [[File:Floatrock FFA sprite.png]] '''Field of Floatrocks''': hovering rocks that can be smashed by a mattock or the morning star.
*'''Field of Floatrocks''': hovering rocks that can be smashed by a mattock or the morning star.
* [[File:Crystal FFA sprite.png]] '''Desert of Crystal''': crystal formations that makes a sound when struck with a weapon. Can only be destroyed with the nuke spell.
* [[File:Crystal FFA sprite.png]] '''Desert of Crystal''': crystal formations that makes a sound when struck with a weapon. Can only be destroyed with the nuke spell.
* [[File:Vine tile FFA sprite.png]] '''Rockwall (Vines)''': mountain walls that host climing vegetation. The vines can be climbed up and down, even sideways.
*'''Rockwall (Vines)''': mountain walls that host climing vegetation. The vines can be climbed up and down, even sideways.
* [[File:Ocean tile FFA sprite.png]] '''Oceans''': immense body of water that can only be crossed by Chocobot.
* [[File:Ocean tile FFA sprite.png]] '''Oceans''': immense body of water that can only be crossed by Chocobot.
* [[File:River tile FFA sprite.png]] '''River/Lake''': rivers and lakes cannot be walked on by Sumo but riding Chocobot allow him to glide on them.
* [[File:River tile FFA sprite.png]] '''River/Lake''': rivers and lakes cannot be walked on by Sumo but riding Chocobot allow him to glide on them.
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===Dungeons===
===Dungeons===
* [[File:Staircase FFA sprite.png]] '''Staircases''': staircases can do either upward or downward and can lead Sumo to another floor.
*'''Staircases''': staircases can do either upward or downward and can lead Sumo to another floor.
* [[File:Rock FFA sprite.png]] '''Rocks''': rocks cannot be walked on, but can be destroyed with a mattock or the morning star.
* [[File:Rock FFA sprite.png]] '''Rocks''': rocks cannot be walked on, but can be destroyed with a mattock or the morning star.
* [[File:Pot FFA sprite.png]] '''Pots''': pots behave the same ways as rocks.
* [[File:Pot FFA sprite.png]] '''Pots''': pots behave the same ways as rocks.
* [[File:Fern FFA sprite.png]] '''Ferns''': ferns are obstacles that can easily be cut with the sickle.
* [[File:Fern FFA sprite.png]] '''Ferns''': ferns are obstacles that can easily be cut with the sickle.
* [[File:Thorns FFA sprite.png]] '''Thorns''' thorns are obstacles that can be cut through with the axe.
*'''Thorns''' thorns are obstacles that can be cut through with the axe.
* [[File:Switch FFA sprite.png]] '''Switch-Floors''': Sumo must step on these to activate something in a room.
*'''Switch-Floors''': Sumo must step on these to activate something in a room.
* [[File:Door FFA sprite.png]] '''Doors''': doors can be opened by walking through, though some are locked are require keys.
* [[File:Door FFA sprite.png]] '''Doors''': doors can be opened by walking through, though some are locked are require keys.
* [[File:Lava FFA sprite.png]] [[File:Barrier FFA sprite.png]] [[File:Spikes tile FFA sprite.png]] '''Lava/Barrier/Spikes''': those tiles are walking hazards that will hurt Sumo if stepped on.
* [[File:Lava FFA sprite.png]] [[File:Barrier FFA sprite.png]] '''Lava/Barrier/Spikes''': those tiles are walking hazards that will hurt Sumo if stepped on.
*'''Walls''': breakable walls emit a distinctive sound upon being struck by a weapon. They can by destroyed with the mattock and the morning star.
*'''Walls''': breakable walls emit a distinctive sound upon being struck by a weapon. They can by destroyed with the mattock and the morning star.
* [[File:Treasure chest FFA sprite.png]] '''Treasure Chests''': chests often hold valuable treasure, but can also be used as weight for switch-floors.
*'''Treasure Chests''': chests often hold valuable treasure, but can also be used as weight for switch-floors.
* [[File:Ice tile FFA sprite.png]] '''Ice''': ice tiles make moving slippery and difficult to maneuver.
* [[File:Ice tile FFA sprite.png]] '''Ice''': ice tiles make moving slippery and difficult to maneuver.
* [[File:Lever FFA sprite.png]] '''Levers''': Found exclusively in the old mine, these switches can be hit while riding the mine cart to change railing course.
* [[File:Lever FFA sprite.png]] '''Levers''': Found exclusively in the old mine, these switches can be hit while riding the mine cart to change railing course.
* [[File:Pole FFA sprite.png]] '''Poles''': You can traverse gaps by aiming at a pole with your chain.
* [[File:Pole FFA sprite.png]] '''Poles''': You can traverse gaps by aiming at a pole with your chain.
* [[File:Rail tile FFA sprite.png]] '''Rail tracks''': The first part of the old mine is navigated by hopping on a minecart and following these tracks.  
* [[File:Rail tile FFA sprite.png]] '''Rail tracks''': The first part of the old mine is navigated by hopping on a minecart and following these tracks.  
* [[File:Snowman FFA sprite.png]] '''Snowmen''': you can turn enemies into still snowmen with the ice spell or the Blizrd or Frost items. Once frozen, they can be used as weights for switch-floors.
*'''Snowmen''': you can turn enemies into still snowmen with the ice spell or the Blizrd or Frost items. Once frozen, they can be used as weights for switch-floors.


===Towns & Overworld===
===Towns & Overworld===
* [[File:Inn FFA sprite.png]] '''Inns''': Sumo can rest at inns for a small fee to restore its HP and MP.
* [[File:Inn FFA sprite.png]] '''Inns''': Sumo can rest at inns for a small fee to restore its HP and MP.
* [[File:Item shop FFA sprite.png]] [[File:Weapon shop FFA sprite.png]] '''Shops''': Sumo can stock on items and buy weapons in various sundries scattered inside towns and across the overworld.
* [[File:Item shop FFA sprite.png]] '''Shops''': Sumo can stock on items and buy weapons in various sundries scattered inside towns and across the overworld.


==Items==
==Items==

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