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===Status Abormalities===
===Status Abormalities===
Status conditions appear when enemies successfully use their special attacks on allies of by using Magic against enemies. Depending on the monster's attacks, there will be instances when status abnormalities occur during battle. Most of them will fade after a while or after battle.
Status conditions appear when enemies successfully use their special attacks on allies. Depending on the monster's attacks, there will be instances when status abnormalities occur during battle. Most of them will fade after a while or after battle.


{|width=95% cellspacing=0 border=1 cellpadding=3 class="table"style="background:#F3F1CA"
{|width=95% cellspacing=0 border=1 cellpadding=3 class="table"style="background:#F3F1CA"
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|-
|-
|style="text-align:center;"|[[File:Poison menu icon LOM sprite.png|30px]]<br>[[Poison (status)|Poison]]
|style="text-align:center;"|[[File:Poison menu icon LOM sprite.png|30px]]<br>[[Poison (status)|Poison]]
|Prevents gradual HP recovery. Purple bubbles appear above the target's head. [[Aura]] magic can inflict this status to enemies.
|Prevents gradual HP recovery. Purple bubbles appear above the target's head.
|Various tempered equipment.
|Various tempered equipment.
|-
|-
|style="text-align:center;"|[[File:Darkness menu icon LOM sprite.png|30px]]<br>[[Darkness (status)|Darkness]]
|style="text-align:center;"|[[File:Darkness menu icon LOM sprite.png|30px]]<br>[[Darkness (status)|Darkness]]
|Character's defense drops to 0. A black mist clouds the target's vision. [[Shade]] magic can inflict this status to enemies.
|Character's defense drops to 0. A black mist clouds the target's vision.
|Various tempered equipment.
|Various tempered equipment.
|-
|-
|style="text-align:center;"|[[File:Paralysis menu icon LOM sprite.png|30px]]<br>[[Paralysis (status)|Paralysis]]
|style="text-align:center;"|[[File:Paralysis menu icon LOM sprite.png|30px]]<br>[[Paralysis (status)|Paralysis]]
|Character cannot move nor act. A green ring appears above the target's head. [[Jinn]] magic can inflict this status to enemies.
|Character cannot move nor act. A green ring appears above the target's head.
|Various tempered equipment.
|Various tempered equipment.
|-
|-
|style="text-align:center;"|[[File:Confusion menu icon LOM sprite.png|30px]]<br>[[Confusion (status)|Confusion]]
|style="text-align:center;"|[[File:Confusion menu icon LOM sprite.png|30px]]<br>[[Confusion (status)|Confusion]]
|Up and down commands & right and left commands will be reversed. [[Wisp]] magic can inflict this status to enemies.
|Up and down commands & right and left commands will be reversed.
|Various tempered equipment.
|Various tempered equipment.
|-
|-
|style="text-align:center;"|[[File:Flameburst menu icon LOM sprite.png|30px]]<br>[[Burning (status)|Flameburst]]
|style="text-align:center;"|[[File:Flameburst menu icon LOM sprite.png|30px]]<br>[[Burning (status)|Flameburst]]
|Character will suffer slip damage. Target's body is on fire. [[Salamander]] magic can inflict this status to enemies.
|Character will suffer slip damage. Target's body is on fire.
|Various tempered equipment.
|Various tempered equipment.
|-
|-
|style="text-align:center;"|[[File:Sleep menu icon LOM sprite.png|30px]]<br>[[Sleep (status)|Sleep]]
|style="text-align:center;"|[[File:Sleep menu icon LOM sprite.png|30px]]<br>[[Sleep (status)|Sleep]]
|Characters cannot be controlled while asleep, though receiving damage will wake them up. [[Dryad]] magic can inflict this status to enemies.
|Characters cannot be controlled while asleep, though receiving damage will wake them up.
|Various tempered equipment.
|Various tempered equipment.
|-
|-
|style="text-align:center;"|[[File:Petrification menu icon LOM sprite.png|30px]]<br>[[Petrify (status)|Petrification]]
|style="text-align:center;"|[[File:Petrification menu icon LOM sprite.png|30px]]<br>[[Petrify (status)|Petrification]]
|Character's body will turn to stone, and cannot be controlled for some time. However, they become invulnerable to all attacks during that state. Vulnerable to slip damage. [[Gnome]] magic can inflict this status to enemies.
|Character's body will turn to stone, and cannot be controlled for some time. However, they become invulnerable to all attacks during that state. Vulnerable to slip damage.
|Various tempered equipment.
|Various tempered equipment.
|-
|-
|style="text-align:center;"|[[File:Freeze menu icon LOM sprite.png|30px]]<br>[[Snowman (status)|Freeze]]
|style="text-align:center;"|[[File:Freeze menu icon LOM sprite.png|30px]]<br>[[Snowman (status)|Freeze]]
|Character's body will become a snowman, and cannot be controlled for some time. Vulnerable to slip damage. [[Undine]] magic can inflict this status to enemies.
|Character's body will become a snowman, and cannot be controlled for some time. Vulnerable to slip damage.
|Various tempered equipment.
|Various tempered equipment.
|-
|-

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