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==Gameplay==
==Gameplay==
===Controls===
 
====Field Screen/Town Map Screen====
===Field Screen/Town Map Screen===
Character control and information gathering in fields and towns.
Character control and information gathering in fields and towns.


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====Ring Command Screen====
===Ring Command Screen===
Ring commands are displayed when using the den at home, at the Corral, or at the Workshops.
Ring commands are displayed when using the den at home, at the Corral, or at the Workshops.


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====Menu Screen====
===Menu Screen===


{|width=95% cellspacing=0 border=1 cellpadding=3 class="table"style="background:#F3F1CA"
{|width=95% cellspacing=0 border=1 cellpadding=3 class="table"style="background:#F3F1CA"
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====World Map Screen====
===World Map Screen===
On the World Map, land creation and movement between lands is possible.
On the World Map, land creation and movement between lands is possible.


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====Battle Screen====
===Battle Screen===
Movement buttons during battle can be edited in the Menu Screen.
Movement buttons during battle can be edited in the Menu Screen.


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===[[Land Creation System]]===
Players can select and place mystical objects known as [[Artifacts]] on the World Map to create new [[Lands]] to explore. Artifacts can be obtained by interacting with non-player characters or by completing quests.
Artifacts can be placed on the World Map by pressing the [[File:PlayStation button X.svg|15px]] button to move the cursor to the artifact selection wheel. If more than one artifact is in possession, players can use the directional pad and confirm the selection by pressing the [[File:PlayStation button X.svg|15px]] button. The [[File:PlayStation button C.svg|15px]] button can be used to cancel the selection. One last press of the [[File:PlayStation button X.svg|15px]] button is needed to make the artifact transform into the corresponding Land.
Once the placement has been decided, it cannot be changed and therefore players should make sure to consider the Mana levels of lands nearby before confirming their choice.
===Menu Screen===


===Battle System===
===Battle System===
Unlike previous entries used real-time combat with combats taking place directly on the overworld, ''Legend of Mana'' adopts a beat'em up system similarly implemented in [https://chrono.fandom.com/wiki/Chrono_Trigger Chrono Trigger]. Enemies are visible on the overworld and battle are triggered upon contact, locking the camera movement to a predetermined perimeter.
Unlike previous entries used real-time combat with combats taking place directly on the overworld, ''Legend of Mana'' adopts a beat'em up system similarly implemented in [https://chrono.fandom.com/wiki/Chrono_Trigger Chrono Trigger]. Enemies are visible on the overworld and battle are triggered upon contact, locking the camera movement to a predetermined perimeter.


====Normal Attacks====
The hero can perform normal or quick attacks by pressing the [[File:PlayStation button X.svg|15px]] button for a quick strike or inflict a power attack by pressing the [[File:PlayStation button S.svg|15px]] button. The number and speed of continuous strikes a quick attack can do varies between weapon type. Power attacks deal more damage but strike only once and have a longer recovery time compared to quick attacks.
The hero can perform normal or '''quick attacks''' by pressing the [[File:PlayStation button X.svg|15px]] button for a quick strike or inflict a '''power attack''' by pressing the [[File:PlayStation button S.svg|15px]] button. The number and speed of continuous strikes a quick attack can do varies between weapon type. Power attacks deal more damage but strike only once and have a longer recovery time compared to quick attacks.


====Abilities====
In addition to normal attacks, players can perform one of the many [[Abilities (Legend of Mana)|abilities]] during battle, such as jumping, running, dodging incoming enemy blows, etc. Two of the abilities can be assigned to command buttons at a time. In the inital setting, there are eight available abilities. New ones can be learned by using preexisiting abilities or by through the combined use of abilities assigned to the command buttons.
In addition to normal attacks, players can perform one of the many '''[[Abilities (Legend of Mana)|abilities]]''' during battle, such as jumping, running, dodging incoming enemy blows, etc. Using abilities in addition to heavy attacks can grant powerful combos, making defeating enemies easier. Two of the abilities can be assigned to command buttons ([[File:PlayStation button T.svg|15px]] and/or [[File:PlayStation button C.svg|15px]]) at a time. In the inital setting, there are eight available abilities. New ones can be learned by using preexisiting abilities or by through the combined use of abilities assigned to the command buttons.
 
====Special Techniques====
Finally, the protagonist can execute '''[[Techniques (Legend of Mana)|special techniques]]''' or '''ST''' to deal massive damage to foes. There are a slew of special techniques to choose from and most of them are acquired by equipping a specific weapon. Players can use said techniques once their blue Special Technique Meter are filled up. Up to four STs can be assigned on a command button at a time ([[File:PlayStation button R1.svg|15px]],  [[File:PlayStation button R2.svg|15px]], [[File:PlayStation button L1.svg|15px]] and/or [[File:PlayStation button L2.svg|15px]]). Action abilities and Special Techniques can be assigned to button via the Menu Screen outside battle or by pressing the [[File:PlayStation button Start.svg|15px]] button during combat. As abilities are used more frequently, it is possible to learn more Special Techniques.
 
====Magic====
Players can also summon [[Mana Spirits]] to deal elemental magic damage to enemies. To do so, [[Instruments|instruments]] must be purchased in town or created via the [[Instrument Workshop]], and assigned to a command button in the Menu Screen. During battle, the assigned button is held, releasing a target area from which the spirt will appear and triggers a magic attack. Magic can be used an infinite amount of time during battle, and its potency is affected by the character level, type of magical instrument, and power. Magic can also randomly inflict and additional [[Status condition]] or decrease a target's stat.
 
Here are some of the possible status conditions magic can inflict onto enemies:
 
{| width=55% class="wikitable"
|-style="text-align:center;"
! Mana spirit !! Effect
|-style="text-align:center;"
| '''Wisp''' || Confusion / Charm down
|-style="text-align:center;"
| '''Shade''' || Darkness / Spirit down
|-style="text-align:center;"
| '''Dryad''' || Sleep / HP down
|-style="text-align:center;"
| '''Aura''' || Poison / Luck down
|-style="text-align:center;"
| '''Salamander''' || Burning / Power down
|-style="text-align:center;"
| '''Gnome''' || Petrification / Defense down
|-style="text-align:center;"
| '''Jinn''' || Paralysis / Skill down
|-style="text-align:center;"
| '''Undine''' || Freeze / Magic down
|}
 
====Character Synchronization====
During battle, a lighting bolt can be seen coursing between each character's Special Technique Meter. This indicate they are undergoing synchronization, also known as '''Synchro Effect''', temporarily granting beneficial effects during combat. Each ally the protagonist can recruit grant different types of synchronization and can be viewed on the Menu Screen outside battles.
 
Here a some examples of synchronization effects:
 
{| width=55% class="wikitable"
|-style="text-align:center;"
! Name !! Effect
|-style="text-align:center;"
| '''HP Recovery''' || Speeds up Hit Point recovery. Given by the Hero/Heroine.
|-style="text-align:center;"
| '''Bonus Lucre''' || Increases obtainable money after defeating enemies. Given by Niccolo.
|-style="text-align:center;"
| '''Attack Gauge PLS''' || Fills the Special Techniques Meter faster. Given by Elazul.
|-style="text-align:center;"
| '''Spirit Plus''' || Increase spiritual ability. Given by Bud.
|}


===Status Abormalities===
===Status Abormalities===
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===[[Monster Corral]]===
===[[Orchard (Legend of Mana)|Orchard]]===
===[[Blacksmithing (Legend of Mana)|Equipment Smithy]]===
===[[Instrument Workshop]]===
===[[Golem Laboratory]]===


==Gallery==
==Gallery==

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