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[[File:Imperial ambush Sandship SeoM screenshot.png|150px|thumb|Imperial ambush on the Sandship]]
[[File:Imperial ambush Sandship SeoM screenshot.png|150px|thumb|Imperial ambush on the Sandship]]
The trio takes the nearest Cannon travel center who blasts them in the middle of the desert. They find a [[Sandship]] after some wandering, but are immediately taken for imperial spies and are separated from each other. As each of them is forced to repay their debt for being rescued, they are dispatched around the ship to do manual work. Randi is taken down the engine room and meets with a fellow worker named [[Sergo]], claiming he’s a pirate. He offers to make a diversion to distract the guards while the boy tries to reunites with his friends. The operation is successful, leading Randi to explore the vessel. He then finds Popoi rummaging the kitchen. An old man complains they ate all food in the hold. Randi and Popoi teams up to find Primm in the captain’s quarters, with [[Commander Morie]] ordering her to massage his back. She refuses, exchanging some banter with him, but [[Admiral Meria]] storms in and starts scolding his grandson for his rude behavior. The older general tries to capture the adventurers, but are interrupted by a surprise imperial assault led by Geshtar. The imperial knight hops on his mechanical hover bike and engage the party into a fight. He is forced to retreat in the end, leading the whole sandship crew to be stranded in the desert. Meria apologizes for his actions upon learning the party’s conection with Jema, and a soldier help them find their way to the town of [[Kakkara]].
The trio takes the nearest Cannon travel center who blasts them in the middle of the desert. They find a [[Sandship]] after some wandering, but are immediately taken for imperial spies and are separated from each other. As each of them is forced to repay their debt for being rescued, they are dispatched around the ship to do manual work. Randi is taken down the engine room and meets with a fellow worker named [[Sergo]], claiming he’s a pirate. He offers to make a diversion to distract the guards while the boy tries to reunites with his friends. The operation is successful, leading Randi to explore the vessel. He then finds Popoi rummaging the kitchen. An old man complains they ate all food in the hold. Randi and Popoi teams up to find Primm in the captain’s quarters, with [[Commander Morie]] ordering her to massage his back. She refuses, exchanging some banter with him, but [[Admiral Meria]] storms in and starts scolding his grandson for his rude behavior. The older general tries to capture the adventurers, but are interrupted by a surprise imperial assault led by Geshtar. The imperial knight hops on his mechanical hover bike and engage the party into a fight. He is forced to retreat in the end, leading the whole sandship crew to be stranded in the desert. Meria apologizes for his actions upon learning the party’s conection with Jema, and a soldier help them find their way to the town of [[Kakkara]].
[[File:Tropics Scorpion Army SeoM screenshot.png|150px|thumb|left|Scorpion Army's hidden paradise]]
 
There, they learn from the [[King Amar III|ruler]] that the local oasis has run dry because of the disappearance of the fire seed from the nearby palace. The town’s minister also adds that the elemental spirit [[Salamander|Salamando]] has also been kidnapped. The party finds a Cannon travel center next to the settlement and head to the frozen [[Ice Country|wasteland]] of the north to investigate. They land in [[Todo Village]] where a local [[Walrusker]] talks about a [[Tropics|tropical paradise hidden deep within the [[Crystal Forest]]. While searching the frozen woods, they stumble upon a lone [[Santa’s House|shack]] with a talking [[Rudolph|reindeer]] pleading the party to get his master back from the [[Ice Palace]]. After further exploring, they find a warm settlement devoid of snow and ice in the middle of the frigid plains. In the middle of this peculiar place lies a large heater, holding none other than the fire mana spirit inside. They free the creature, which immediately joins the team, making the whole area freeze.  Turns out the Scorpion Army was behind all this and stole the elemental to attract rich tourists. One of the lackeys blurts out that they saw an old man grabbing the seed while they nabbed Salamando back at the Fire Palace. This gives the party the incentive to explore the Ice Palace lurking at the end of the forest. Inside, they are greeted by an [[Frost Gigas|ice giant]] who is revealed to be none other than [[Santa|Santa Claus]]. He fell for the Mana Seed’s power once he sought to make children believe in him again, and transformed into this hideous gigas instead. He gives the Mana Seed back to the protagonists who return to the desert to put it on the fire altar.
There, they learn from the [[King Amar III|ruler]] that the local oasis has run dry because of the disappearance of the fire seed from the nearby palace. The town’s minister also adds that the elemental spirit [[Salamander|Salamando]] has also been kidnapped. The party finds a Cannon travel center next to the settlement and head to the frozen [[Ice Country|wasteland]] of the north to investigate. They land in [[Todo Village]] where a local [[Walrusker]] talks about a [[Tropics|tropical paradise hidden deep within the [[Crystal Forest]]. While searching the frozen woods, they stumble upon a lone [[Santa’s House|shack]] with a talking [[Rudolph|reindeer]] pleading the party to get his master back from the [[Ice Palace]]. After further exploring, they find a warm settlement devoid of snow and ice in the middle of the frigid plains. In the middle of this peculiar place lies a large heater, holding none other than the fire mana spirit inside. They free the creature, which immediately joins the team, making the whole area freeze.  Turns out the Scorpion Army was behind all this and stole the elemental to attract rich tourists. One of the lackeys blurts out that they saw an old man grabbing the seed while they nabbed Salamando back at the Fire Palace. This gives the party the incentive to explore the Ice Palace lurking at the end of the forest. Inside, they are greeted by an [[Frost Gigas|ice giant]] who is revealed to be none other than [[Santa|Santa Claus]]. He fell for the Mana Seed’s power once he sought to make children believe in him again, and transformed into this hideous gigas instead. He gives the Mana Seed back to the protagonists who return to the desert to put it on the fire altar.
[[File:Dyluck draining Primm SeoM screenshot.png|150px|thumb|Dyluck draining energy from Primm]]
[[File:Dyluck draining Primm SeoM screenshot.png|150px|thumb|Dyluck draining energy from Primm]]

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