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This feat did not bring water back to Kakkara, however, and the protagonists press on toward their next destination by taking the cannon aiming to another continent. They arrive in enemy’s territory in a place called [[Southtown]], where they meet an old tasnican undercover agent who gives the party the secret password to the [[Southtown Sewers|sewer]] connecting Southtown to [[Northtown]]. There, they encounter the [[Resistance]] a group of young spies trained to defeat the Empire. Their leader is the young lady called Krissie]] who claims a man named [[Dyluck]] has recently stationed himself in the [[Northtown Ruins|eastern ruins]] to steal people’s energy. They decide to investigate here, and find Pamaela speaking about marrying Dyluck, deeply upsetting Primm, who knocks her out. Krissie brings her to the local doctor while the party enters the old ruins.
This feat did not bring water back to Kakkara, however, and the protagonists press on toward their next destination by taking the cannon aiming to another continent. They arrive in enemy’s territory in a place called [[Southtown]], where they meet an old tasnican undercover agent who gives the party the secret password to the [[Southtown Sewers|sewer]] connecting Southtown to [[Northtown]]. There, they encounter the [[Resistance]] a group of young spies trained to defeat the Empire. Their leader is the young lady called Krissie]] who claims a man named [[Dyluck]] has recently stationed himself in the [[Northtown Ruins|eastern ruins]] to steal people’s energy. They decide to investigate here, and find Pamaela speaking about marrying Dyluck, deeply upsetting Primm, who knocks her out. Krissie brings her to the local doctor while the party enters the old ruins.
The party encounters Dyluck in the deepest part of the ruins, and he tricks Primm by stealing her energy. This betrayal angers Randi, who hits the soldier with his weapon. This momentarily snaps the possessed man out, telling Randi & Popoi to save her beloved friend located in the back room. The lady is found unconscious next to Thanatos who immediately paralyzes the two adventurers upon sight. His plans are thwarted, however, when Dyluck decides to transfer some of his life force the party, resurrecting Primm and freeing Randi and Popoi. The mystic knight retreats, leaving his underling [[Vampire (Secret of Mana)|Vampire]] to deal with them. The party defeats the creature, but do not make it in time enough to save Dyluck.
The party encounters Dyluck in the deepest part of the ruins, and he tricks Primm by stealing her energy. This betrayal angers Randi, who hits the soldier with his weapon. This momentarily snaps the possessed man out, telling Randi & Popoi to save her beloved friend located in the back room. The lady is found unconscious next to Thanatos who immediately paralyzes the two adventurers upon sight. His plans are thwarted, however, when Dyluck decides to transfer some of his life force the party, resurrecting Primm and freeing Randi and Popoi. The mystic knight retreats, leaving his underling [[Vampire (Secret of Mana)|Vampire]] to deal with them. The party defeats the creature, but do not make it in time enough to save Dyluck.
[[File:Vandole Imperial Palace SeoM screenshot.png|150px|thumb|left|Imperial Palace confrontation]]
 
With nowhere else to go, the protagonists return to the Resistance headquarters and tell Krissie what has happened. She then informs the Emperor claims he wants a truce and disbands the imperial army, but the Resistance is highly skeptical of his true motives. They still agree to come to Vandole’s meeting in the [[Imperial Palace]], but it is quickly revealed to be a trap. The party is put to jail along with the entire Resistance, and a destined to be mauled by powerful mechanical bioweapons. The adventurers fortunately escape and try to settle their argument with the Emperor. As they storm the throne room, they are greeted with Vandole surrounded by three of his four imperial generals: Geshtar, [[Sheex]], and [[Fanha]]. Geshtar pleads the Emperor for a rematch, and fights the trio atop the palace while the others escape. He is killed off by them, but not before the mechanical genius burns the whole place to the ground. The party is saved in the nick of time by King Truffle riding a fully grown Flammie. He gives its favorite [[Flammie Drum|toy drum]] to the party, saying they can call him anytime, then escape the palace by flying toward Matango. Truffle directs them to the Lofty Mountains, where Sage Joch awaits.
With nowhere else to go, the protagonists return to the Resistance headquarters and tell Krissie what has happened. She then informs the Emperor claims he wants a truce and disbands the imperial army, but the Resistance is highly skeptical of his true motives. They still agree to come to Vandole’s meeting in the [[Imperial Palace]], but it is quickly revealed to be a trap. The party is put to jail along with the entire Resistance, and a destined to be mauled by powerful mechanical bioweapons. The adventurers fortunately escape and try to settle their argument with the Emperor. As they storm the throne room, they are greeted with Vandole surrounded by three of his four imperial generals: Geshtar, [[Sheex]], and [[Fanha]]. Geshtar pleads the Emperor for a rematch, and fights the trio atop the palace while the others escape. He is killed off by them, but not before the mechanical genius burns the whole place to the ground. The party is saved in the nick of time by King Truffle riding a fully grown Flammie. He gives its favorite [[Flammie Drum|toy drum]] to the party, saying they can call him anytime, then escape the palace by flying toward Matango. Truffle directs them to the Lofty Mountains, where Sage Joch awaits.
[[File:Meeting Shade SeoM screenshot.png|150px|thumb|Meeting Shade]]
[[File:Meeting Shade SeoM screenshot.png|150px|thumb|Meeting Shade]]

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