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Editing Trials of Mana (remake)

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Once a battle ends, characters gain an amount of spoils from defeating enemies. Said spoils include: Lucre, Experience points (EXP), Items, and Bonuses.
Once a battle ends, characters gain an amount of spoils from defeating enemies. Said spoils include: Lucre, Experience points (EXP), Items, and Bonuses.


*The amount of Lucre gained is determined by the total lucre each enemy gives out and can be increased by using incences and equipping the [[Rabite Adornment]].
*The amount of Lucre gained is determined by the total lucre each enemy gives out and can be increased by using incences and equipping the [[Rabite Adornement]].
*The amount of EXP gained is determined by the total EXP each enemy gives out and can be increased by using cookies, equipping the [[Love of Mana]] chain ability, and equipping the Rabite Adornment.
*The amount of EXP gained is determined by the total EXP each enemy gives out and can be increased by using cookies, equipping the [[Love of Mana]] chain ability, and equipping the [[Rabite Adornement]].
*The kind and amount of items is determined by the type of enemies slain, equipping the [[Lucky Find]] or [[Lucky Find|Lucky Find II]] abilities, and many more.
*The kind and amount of items is determined by the type of enemies slain, equipping the [[Luck Find]] or [[Lucky Find|Lucky Find II]] abilities, and many more.
*Bonuses can be obtained by meeting certain requirements, such as defeating all enemies after a certain amount of time, or slaying all enemies without taking damage. Bonuses can range from 1% to 20% depending on the achievement and stat-boosting item used.
*Bonuses can be obtained by meeting certain requirements, such as defeating all enemies after a certain amount of time, or slaying all enemies without taking damage. Bonuses can range from 1% to 20% depending on the achievement and stat-boosting item used.


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