Check out the community portal for ways in which you can help the Wiki of Mana! Also, keep in mind that this wiki contains unmarked spoilers.

Difference between revisions of "Jinn"

From the Wiki of Mana, the Mana encyclopedia
Jump to navigationJump to search
(New page)
 
(formatting)
Line 1: Line 1:
'''Jinn''', also known as '''Sylphid''', is one of the eight [[Mana Spirits]] in the ''Mana'' series. Taking its name and likeness from the ''djinni''<!-- pronounced "genie" - this is actually the plural of "djinn".--> of Arabian mythology, Jinn represents the dual elements of wind and thunder. The majority of Jinn's powers and abilities control thunderstorms, tornadoes, wind gusts, and focused blades of air. In many titles, Jinn has secondary abilities that analyze and alter states of mind among foes, such as confusion and "spacing out". Befitting his element, Jinn is typically cast as an "airhead", not always aware of his actions, but nonetheless cheerful and helpful toward those who seek his aid.  
'''Jinn''', also known as '''Sylphid''', is one of the eight [[Mana Spirit]]s in the ''[[Mana (series)|Mana]]'' series. Like the other Mana Spirits, Jinn first appears in ''[[Secret of Mana]]''. Taking its name and likeness from the {{wp|djinni}}<!-- pronounced "genie" - this is actually the plural of "djinn".--> of Arabian mythology, Jinn represents the dual elements of wind and thunder. The majority of Jinn's powers and abilities control thunderstorms, tornadoes, wind gusts, and focused blades of air. In many titles, Jinn has secondary abilities that analyze and alter states of mind among foes, such as confusion and "spacing out." Befitting his element, Jinn is typically cast as an "airhead," not always aware of his actions, but nonetheless cheerful and helpful toward those who seek his aid.  


His Western localized name, Sylphid, has roots in predominantly English myth, where sylphs and sylphids were faeries associated with wind.
His Western localized name, Sylphid, has roots in predominantly English myth, where sylphs and sylphids were faeries associated with wind.
[[Category:Mana Spirits]]

Revision as of 01:45, November 27, 2021

Jinn, also known as Sylphid, is one of the eight Mana Spirits in the Mana series. Like the other Mana Spirits, Jinn first appears in Secret of Mana. Taking its name and likeness from the djinni of Arabian mythology, Jinn represents the dual elements of wind and thunder. The majority of Jinn's powers and abilities control thunderstorms, tornadoes, wind gusts, and focused blades of air. In many titles, Jinn has secondary abilities that analyze and alter states of mind among foes, such as confusion and "spacing out." Befitting his element, Jinn is typically cast as an "airhead," not always aware of his actions, but nonetheless cheerful and helpful toward those who seek his aid.

His Western localized name, Sylphid, has roots in predominantly English myth, where sylphs and sylphids were faeries associated with wind.