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Difference between revisions of "Lucre"

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===''Final Fantasy Adventure''===
===''Final Fantasy Adventure''===
The amount of gold earned varies with each enemy defeated. Accumulated gold is displayed to the right of the status bar below the playfield. Due to the computational limits of the Game Boy hardware, the player can never accrue more than 65535 G at any one time. However, if the player has need of more, they should take note that certain foes may drop bags of gold, rubies, or opal that can be sold for fixed sums.
The amount of gold earned varies with each enemy defeated. Accumulated gold is displayed to the right of the status bar below the playfield. Due to the computational limits of the Game Boy hardware, the player can never accrue more than 65535 G at any one time. However, if the player has need of more, they should take note that certain foes may drop bags of gold, rubies, or opal that can be sold for fixed sums.
===''Adventures of Mana''===
Now retroactively referred to as GP, the acquisition method remains the same as above, but with the cap removed. The items that can be sold are now named (least value to greatest value) ruby baubles, gold dust, and diamonds.
===''Secret of Mana''===
Standard mechanics remain identical to ''Final Fantasy Adventure'', though the sequel exchanges salable items in favor of small sums of GP from dropped chests. If the chest is not bugged and does not contain an item, it may instead have some GP in it.


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[[Category:Items]]
[[Category:Items]]

Revision as of 21:56, January 8, 2022

Popoi dialogue EOM artwork.png Popoi --"I'm baaack! ..? What the...? The Lucre article is a shambles!"
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Lucre (commonly abbreviated L), sometimes referred as gold (G) or gold pieces (GP), is the principal currency of the Mana series. As with many currencies in role-playing games, lucre is earned in battle or as a component of treasure as found in each world. It gives the player purchasing power for the sundry goods and services offered by shops and inns.

Appearances

Final Fantasy Adventure

The amount of gold earned varies with each enemy defeated. Accumulated gold is displayed to the right of the status bar below the playfield. Due to the computational limits of the Game Boy hardware, the player can never accrue more than 65535 G at any one time. However, if the player has need of more, they should take note that certain foes may drop bags of gold, rubies, or opal that can be sold for fixed sums.

Adventures of Mana

Now retroactively referred to as GP, the acquisition method remains the same as above, but with the cap removed. The items that can be sold are now named (least value to greatest value) ruby baubles, gold dust, and diamonds.

Secret of Mana

Standard mechanics remain identical to Final Fantasy Adventure, though the sequel exchanges salable items in favor of small sums of GP from dropped chests. If the chest is not bugged and does not contain an item, it may instead have some GP in it.

Rabite icon EOM artwork.png Randi --"Whoa! What's a Rabite doing in a place like this?"
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