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User talk:Rabillion

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Welcome to the wiki! Results May Vary (talk) 07:41, November 8, 2021 (MST)

Add something[edit]

Mind adding:

li ul, li ol { margin-top: 0 !important; }
dl + ul, dl + ol { margin-top: -0.3em !important; }
ul + dl, ol + dl  { margin-top: 0.3em !important; }

under /* formatting fixes */ in MediaWiki:Common.css? Mario Wiki added this just now & it slightly changes the padding of bullet lists. If you can't edit the page, make sure to promote yourself to interface admin in Special:UserRights/Rabillion. (p.s. I can't be admin/ least for time being...due to a personal conflict that I've had with some.) Results May Vary (talk) 14:01, March 12, 2022 (UTC)


WELCOME BACK! Results May Vary (talk) 22:54, March 12, 2022 (UTC)

Hey there RMV, how's it going? --Rabillion (talk) 22:57, March 12, 2022 (UTC)

It's rough. I had to be demoted (for the time being due to a terrible drama & conflict that occurred between me, my friends, and Grifkuba). I also deleted my Discord account. You actually returned from your hiatus at a perfect time. The only thing that I wish I had back was the ability to edit interface messages, although I typed up something in the section above for you to add. Results May Vary (talk) 22:59, March 12, 2022 (UTC)

Should I add this just under / *Formatting fixes* /  ? --Rabillion (talk) 23:04, March 12, 2022 (UTC)

Yes, directly below Results May Vary (talk) 23:06, March 12, 2022 (UTC)
So currently what I'm doing is that I'm trying to appeal the fact that I was demoted from interface admin without it sounding like I'm not taking the punishment with dignity by asking him if the community is ok if I at least can maintain the CSS, as I do it in a precise way (and source it directly from Mario Wiki). Admin/crat rank is more a personal thing whereas interface admin would be serving the greater benefit of the wiki community. And when I said it, I said it should be the wiki owner's call as well rather than top-down level administration, as that would make it no different than Fandom having overreach within their communities. I know I was definitely in the wrong (and said things that I should not have), but the operation of wikis must continue regardless. Results May Vary (talk) 23:06, March 12, 2022 (UTC)
You added it in perfectly! Results May Vary (talk) 23:12, March 12, 2022 (UTC)
I see. Well regardless of the incident, I can still chat with you on here and if you need me to add something minor like you did today, I can manage that for the time being. I won't be able to access discord every other days, but I'll try keeping up with the changes on this wiki.

--Rabillion (talk) 23:12, March 12, 2022 (UTC)

I guess we can be chat buddies then, as I quit on Discord entirely. :) Results May Vary (talk) 23:14, March 12, 2022 (UTC)
Yeah, I'll try adding more story info for SOM characters.--Rabillion (talk) 23:18, March 12, 2022 (UTC)
Oh, just realized: replace li ul, li ol { margin-top: 0 !important; } with li ul, li ol { margin-top: 0.1em !important; } Results May Vary (talk) 23:26, March 12, 2022 (UTC)

Still inactive but[edit]

I've had to revert an edit of someone disassociating the Wiki of Mana from Triforce Wiki out of petty spite for the latter. See here -- he defended trying to have ZW (a Fandom-owned wiki) be the only wiki linked to on Zelda-related articles. Anyway, sorry to bother -- I just felt I had to communicate this to you. Results May Vary (talk) 20:17, July 31, 2022 (UTC)

Thanks for the info. I'm glad to talk to you again. :)--Rabillion (talk) 00:03, August 1, 2022 (UTC)

Same wit you :) Results May Vary (talk) 01:17, August 1, 2022 (UTC)

Trap chest icons filetypes[edit]

Hey there Rabillion, I was just in the neighborhood and was pleased to see you brought over the SwoM trap chest icons like we discussed! I was only confused as to why their filetypes were "webp" when I uploaded them as "png" and the other sprites you've got on the site here are png. Although, I believe that if you don't download images from the site in a specific way, it will unfortunately convert them to webp. For future reference, if you go to each file's page, then right click their filename link (just under the text, "No higher resolution available."), like "OK_icon_(SwoM).png" for instance, then click "Save link as...", you'll instead get the original png file. Hope that helps! --MightyYT (talk) 21:41, August 5, 2022 (UTC)

Monster Data[edit]

Hey, sorry, I only just saw your message on my fandom wiki talk page late last night, Rabillion! (There was just an IP address in the signature, but I assume it was you.) I replied there, but thought you might see it here sooner.
Also sorry I've been away for a minute. After the big upgrades I made to the SwoM monster data over there, I needed a break, to catch up on sleep, etc.

But yeah, thanks for reaching out, I can definitely help with that! First, let me lay out what you have already.

ToM Enemy stats (current fields):
Level | HP | Attack | Defense | Magic Defense | EXP | Lucre | Location


  • The current set of fields is good, but just so you're aware, when compared to the original Japanese strategy guide published by Squaresoft for the 2D version, you are missing a few that you may consider including: weakness, special attacks, drops, and magic spells. The newer Japanese strategy guide published by Square Enix for the 3D version also has a field to indicate whether the monster has armor or not. I'm not saying you have to add all of those (although drops would be helpful), just giving you a point of comparison.
  • Something important I need to know: is there any discernable pattern to the change in stats between levels? Like in SwoM (normal -> black), do the stats in ToM increase by a set amount or percentage each time?
  • From what I understand, the stats differ between the 2D/3D versions. How do you want to handle that? Both sets of stats are useful to players today since both versions are readily available.
  • I looked at the code, but I'm confused by something. Can you explain why your code after the initial <onlyinclude> reads:
{{<includeonly>ToM enemy stats</includeonly>

instead of just:

{{ToM enemy stats

Maybe I'm not getting it for some reason, but it seems unnecessary.

Let me know your thoughts on my notes and we'll go from there!

MightyYT (talk) 21:20, September 15, 2022 (UTC)

Theatrhythm Mana DLC pages[edit]

Some references as we write this article {Theatrhythm series):

I sent you the photo in the promo for Final Bar Line, due sometime this year. Have fun! Swordzman236 (talk) 06:26, January 22, 2023 (UTC)

CoM story copy[edit]

By request. Looks like we already have something in Children of Mana, but this copy from Fandom might fill some gaps.


The game begins with the setup of a framing device: the events which are to take place are presented as a story being told by an unknown narrator to an equally unknown audience.

After an introductory scene consisting of a conversation between the player character and another resident of the village, the player decides to see Tess, a Mana maiden, and provide her a gift before she heads to the Mana Tower to offer prayers to the Mana Goddess. Tess asks the player character to give the results of her plant research to Moti, the village mayor. While there, Moti is visited by Watts, the king of Ishe. During the ensuing conversation, a minor earthquake strikes the village and the large stone which stands in front of the Mana Tree, cracks. Everyone wonders about the ominous development when Nana, a fellow Mana maiden, rushes back to the village. reporting that the Mana Tower has been swallowed by a large pillar of light, with Tess still inside. Everyone wonders what to do before the player character decides to rescue them.

With the assistance of one of the Mana Spirits, the player character fights through the tower, which has become both physically muddled and infested with monsters (due to the energy levels of the surrounding pillar being strong enough to warp the space within). Eventually, the player character reaches the top, finding Tess. However, before they can leave, a strange avian creature appears. Threatening their safety, the player character tells Tess to hide before attacking the creature, only to find that it is somehow impervious to harm. Suddenly, a shining sword appears in the sky before falling to the tower roof. The sword pulses with an energy that removes the creature's protection. Now able to damage the bird, the player character fights and defeats it. Following its subjugation, the sword pulses with energy again, splitting the bird into its two component beings which fly off.

As Tess and the player character approach the sword, a disembodied voice is heard, expressing surprise at the defeat of a malevodon. A dark portal appears, from which emerges a tall, pale man wearing black robes. He attempts to take the sword, but is repelled by its power. Initially shocked, he proceeds to muse that this is the Goddess' attempt to "fix" what is to come. When Tess and the player character ask him what he means, he states that Mana power is beginning to surge and that it will eventually engulf the world, causing it to "wither away". He then mockingly wonders if they are capable of stopping the oncoming disaster before disappearing. With nothing else to do, the player character takes the sword and, together with Tess, returns to the village.

Back at the village, Tess and the player character tell Moti and Watts what happened at the tower. Moti wonders if it has anything to do with the evil realm of Mavolia, the entrance to which was sealed away during the Cataclysm, but quickly decides that, whatever the cause, something must be done about the three additional pillars of light that appeared when the pillar engulfing the Mana Tower was quelled. Having been chosen by the holy sword, the player character volunteers to dispel these new surges. In order to get to the foreign lands, Moti gifts the player character the Flammie Drum, enabling them to summon the legendary winged beast Flammie.

Now with transportation, the player character visits the three lands where the mana storms rage, facing new enemies and gaining new allies with each success: at Topple's Star Lake, they face a cycloptic creature covered in foliage and, upon its defeat, are greeted by a vision of the great tree spirit Treant, who grants them one of his branches. At the Fiery Sands of Jadd (which are inaccessible until the player character uses the power within Treant's branch to quell the sandstorm raging within), they face a three-headed beast and, upon its defeat, are visited by the great land spirit, Gaia, who grants them a stone containing his power. Finally, at the Ice Citadel of Lorimar (which is initially surrounded by a barrier that only the combined powers of the Branch of Treant and Stone of Gaia can dispel), they face a two-faced creature comprised of ice and stone.

After defeating it and freeing the two benevodons from which it was comprised, the black-robed man appears again. He is impressed with the player character's proficiency in wielding the sword and its power and divulges more information regarding his plan: long ago, people attempted to harness mana energy by sealing it in orbs. When the Cataclysm hit, they were trapped underground. The black-robed man plans to find these orbs and release the massive amounts of mana energy contained within all at once, completely engulfing the world.

--Swordzman236 (talk) 21:54, September 4, 2023 (UTC)

Are you on Discord?[edit]

If you are, please head to the GWN server to respond to a tag. Tacopill (talk) 14:48, November 29, 2023 (UTC)

I am Hybris on Discord. Which tag are we talking about?--Rabillion (talk) 15:29, November 29, 2023 (UTC)

The one letting me get unblocked. :) It's been resolved now. Tacopill (talk) 15:30, November 29, 2023 (UTC)
Good! Welcome back :P--Rabillion (talk) 15:31, November 29, 2023 (UTC)

Secret of Mana remake images[edit]

No problem! --Duraner Hawkeye (talk) 15:06, January 10, 2024 (UTC)

Spotify module[edit]

Here's the howto, per request: