Check out the community portal for ways in which you can help the Wiki of Mana! Also, keep in mind that this wiki contains unmarked spoilers.

Difference between revisions of "Koichi Ishii"

From the Wiki of Mana, the Mana encyclopedia
Jump to navigationJump to search
Line 5: Line 5:
|role=Creator of the ''[[Mana (series)|Mana]]'' series
|role=Creator of the ''[[Mana (series)|Mana]]'' series
}}
}}
'''Koichi Ishii''' {{Hover|石井 浩一|Ishii Kōichi}},  born July 9, 1964, sometimes credited as '''Kouichi Ishii''', is a video game designer, director, and former employee of [[Squaresoft]] and [[Square Enix]], where he served as head of the company's Product Development Division-8.
'''Koichi Ishii''' ({{Hover|石井 浩一|Ishii Kōichi}}),  born July 9, 1964, sometimes credited as '''Kouichi Ishii''', is a video game designer, director, and former employee of [[Squaresoft]] and [[Square Enix]], where he served as head of the company's Product Development Division-8.


Though best known as the creator of the [[Mana (series)|''Mana'' series]], Ishii was involved with the company's earlier ''[https://finalfantasy.fandom.com/wiki/Final_Fantasy_series Final Fantasy]'' titles since the very first game, where he served as planner and provided battle graphics. He would later go on to serve as director and character designer on the first game of his own brainchild series, ''Seiken Densetsu'' (originally released in North America as ''[[Final Fantasy Adventure]]''), which would be followed up by such games as ''Secret of Mana'' and ''Legend of Mana''. Between 2002 and 2003, he would act as director of ''[https://finalfantasy.fandom.com/wiki/Final_Fantasy_XI Final Fantasy XI]''.
Though best known as the creator of the [[Mana (series)|''Mana'' series]], Ishii was involved with the company's earlier ''[https://finalfantasy.fandom.com/wiki/Final_Fantasy_series Final Fantasy]'' titles since the very first game, where he served as planner and provided battle graphics. He would later go on to serve as director and character designer on the first game of his own brainchild series, ''Seiken Densetsu'' (originally released in North America as ''[[Final Fantasy Adventure]]''), which would be followed up by such games as ''Secret of Mana'' and ''Legend of Mana''. Between 2002 and 2003, he would act as director of ''[https://finalfantasy.fandom.com/wiki/Final_Fantasy_XI Final Fantasy XI]''.
Line 25: Line 25:
|-style="text-align:center;"
|-style="text-align:center;"
| [[Legend of Mana]] || July 15, 1999 || Director
| [[Legend of Mana]] || July 15, 1999 || Director
|-style="text-align:center;"
| [[Final Fantasy Adventure|Seiken Densetsu: Final Fantasy Gaiden]](Cell phone) || August 16, 2006 || ?
|-style="text-align:center;"
|-style="text-align:center;"
| [[Sword of Mana]] || August 29, 2003 || Producer / Game Design / Original Story / Monster Design
| [[Sword of Mana]] || August 29, 2003 || Producer / Game Design / Original Story / Monster Design

Revision as of 22:34, May 1, 2024

Koichi Ishii
Koichi Ishii 3.jpg
Full name Koichi Ishii
Born July 9, 1964
Mana-related role(s) Creator of the Mana series

Koichi Ishii (石井 浩一), born July 9, 1964, sometimes credited as Kouichi Ishii, is a video game designer, director, and former employee of Squaresoft and Square Enix, where he served as head of the company's Product Development Division-8.

Though best known as the creator of the Mana series, Ishii was involved with the company's earlier Final Fantasy titles since the very first game, where he served as planner and provided battle graphics. He would later go on to serve as director and character designer on the first game of his own brainchild series, Seiken Densetsu (originally released in North America as Final Fantasy Adventure), which would be followed up by such games as Secret of Mana and Legend of Mana. Between 2002 and 2003, he would act as director of Final Fantasy XI.

Ishii left Square Enix in April 2007 to start his own game development company, Grezzo Games, Inc.

Work in the Mana series

Game Title Release Date (Japan) Role(s)
Seiken Densetsu: The Emergence of Excalibur Cancelled
Planned April 1987
Designer
Final Fantasy Adventure June 28, 1991 Director
Secret of Mana August 6, 1993 Director, Chief Game Design, Animation / Monster Design
Trials of Mana September 30, 1995 Director of Game Design / Character Design
Legend of Mana July 15, 1999 Director
Seiken Densetsu: Final Fantasy Gaiden(Cell phone) August 16, 2006 ?
Sword of Mana August 29, 2003 Producer / Game Design / Original Story / Monster Design
Children of Mana March 11, 2006 Game Design / Executive Producer
Friends of Mana October 18, 2006 ?
Dawn of Mana December 21, 2006 Producer & Director
Heroes of Mana March 8, 2007 Producer

References

Rabite icon EOM artwork.png Randi --"Whoa! What's a Rabite doing in a place like this?"
This article is a stub. You can help the Wiki of Mana by expanding it.