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Difference between revisions of "Class change (Sword of Mana)"
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[[File:Heroine level up SwoM screenshot.png|thumb|The heroine's status screen]] | |||
'''Class change''' is an important game mechanic in ''[[Sword of Mana]]''. | '''Class change''' is an important game mechanic in ''[[Sword of Mana]]''. | ||
==Overview== | ==Overview== | ||
For every level gained, the player as the opportunity to allocate 1 point in a class type of their choice. The six types are Warrior, Monk, Magician, Sage, Thief, and Random. Once the player has put 5 points into a type (or multiple for the Random type), they a locked into a class tree and changes class. Players will need to allocate more points into each class types to switch to advanced classes. The player '''cannot''' change class once the first one is reached. Each class names and statistics are based on their ''[[Trials of Mana]]'' equivalent. | [[File:Heroine class change SwoM screenshot.png|thumb|Class promotion to Godhand]] | ||
For every level gained, the player as the opportunity to allocate 1 point in a class type of their choice. The six types are Warrior, Monk, Magician, Sage, Thief, and Random. Once the player has put 5 points into a type (or multiple for the Random type), they a locked into a class tree and changes class. Players will need to allocate more points into each class types to switch to advanced classes. The player '''cannot''' change class once the first one is reached. It takes 5 level ups to reach a yellow class, 15 for a blue class, and 35 for a red class. Each class names and statistics are based on their ''[[Trials of Mana]]'' equivalent. | |||
Each class type grants 12 points among different attributes. The amount of points a class type can grant to each attribute is the same for each level up. Depending on the class type selected, each stat will be affected differently. Note that if the player chooses the Random Type, the 12 points will be distributed randomly, with 8 of those points devoted to HP/MP and 4 given to the other statistics. | Each class type grants 12 points among different attributes. The amount of points a class type can grant to each attribute is the same for each level up. Depending on the class type selected, each stat will be affected differently. Note that if the player chooses the Random Type, the 12 points will be distributed randomly, with 8 of those points devoted to HP/MP and 4 given to the other statistics. | ||
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* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Warrior Lv 15 + Magician Lv 10 + Sage Lv 10 | * Requirements: Warrior Lv 15 + Magician Lv 10 + Sage Lv 10 | ||
* Bonus: Sword/Staff Attack +20 • HealingLight +20 • Light Attack | * Bonus: Sword/Staff Attack +20 • HealingLight +20 • Light Magic Attack +10 | ||
'''<big>Warlord • Warmaiden</big>''' | '''<big>Warlord • Warmaiden</big>''' | ||
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* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Warrior Lv 20 + Magician Lv 5 + Random Lv 10 | * Requirements: Warrior Lv 20 + Magician Lv 5 + Random Lv 10 | ||
* Bonus: Sword/Staff Attack +25 • Fire, Water, Wind, Earth Attack | * Bonus: Sword/Staff Attack +25 • Fire, Water, Wind, Earth Magic Attack +15 | ||
'''<big>Duelist</big>''' | '''<big>Duelist</big>''' | ||
* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Warrior Lv 25 + Random Lv 10 | * Requirements: Warrior Lv 25 + Random Lv 10 | ||
* Bonus: Sword/Staff Attack +30 • Dark Attack | * Bonus: Sword/Staff Attack +30 • Dark Magic Attack +10 | ||
===<big>Monk Type</big>=== | ===<big>Monk Type</big>=== | ||
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* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Monk Lv 15 + Magician Lv 10 + Sage Lv 10 | * Requirements: Monk Lv 15 + Magician Lv 10 + Sage Lv 10 | ||
* Bonus: Knucks Attack +20 • HealingLight +20 • Light Attack | * Bonus: Knucks Attack +20 • HealingLight +20 • Light Magic Attack +10 | ||
'''<big>Warrior Monk</big>''' | '''<big>Warrior Monk</big>''' | ||
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* Type: <span style="color:#52b5c6">'''Blue'''</span> | * Type: <span style="color:#52b5c6">'''Blue'''</span> | ||
* Requirements: Monk Lv 20 + Magician Lv 5 + Random Lv 10 | * Requirements: Monk Lv 20 + Magician Lv 5 + Random Lv 10 | ||
* Bonus: Knucks Attack +30 • Moon Attack | * Bonus: Knucks Attack +30 • Moon Magic Attack +10 | ||
'''<big>Death Hand</big>''' | '''<big>Death Hand</big>''' | ||
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* Type: <span style="color:#debd52">'''Yellow'''</span> | * Type: <span style="color:#debd52">'''Yellow'''</span> | ||
* Requirements: Magician Lv 5 | * Requirements: Magician Lv 5 | ||
* Bonus: Fire, Water, Wind, Earth Attack | * Bonus: Fire, Water, Wind, Earth Magic Attack +5 | ||
'''<big>Sorcerer</big>''' | '''<big>Sorcerer</big>''' | ||
* Type: <span style="color:#52b5c6">'''Blue'''</span> | * Type: <span style="color:#52b5c6">'''Blue'''</span> | ||
* Requirements: Magician Lv 10 + Sage Lv 5 | * Requirements: Magician Lv 10 + Sage Lv 5 | ||
* Bonus: Fire, Water, Wind, Earth Attack | * Bonus: Fire, Water, Wind, Earth Magic Attack +10 • Light Magic Attack +5 | ||
'''<big>Grand Diviner</big>''' | '''<big>Grand Diviner</big>''' | ||
* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Warrior Lv 1 + Monk Lv 1 + Magician Lv 20 + Sage Lv 10 + Thief Lv 3 | * Requirements: Warrior Lv 1 + Monk Lv 1 + Magician Lv 20 + Sage Lv 10 + Thief Lv 3 | ||
* Bonus: Fire, Water, Wind, Earth Attack | * Bonus: Fire, Water, Wind, Earth Magic Attack +15 • Light Magic Attack +10 • Fire, Water, Wind, Earth Magic Defense + 15 • Possess Eight Undines | ||
'''<big>Archmage</big>''' | '''<big>Archmage</big>''' | ||
* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Magician Lv 20 + Sage Lv 15 | * Requirements: Magician Lv 20 + Sage Lv 15 | ||
* Bonus: Fire, Water, Wind, Earth Attack | * Bonus: Fire, Water, Wind, Earth Magic Attack +10 • Light Magic Attack +10 • Fire, Water, Wind, Earth Magic Defense + 20 • Possess Eight Jinns | ||
'''<big>Delphi</big>''' | '''<big>Delphi</big>''' | ||
* Type: <span style="color:#52b5c6">'''Blue'''</span> | * Type: <span style="color:#52b5c6">'''Blue'''</span> | ||
* Requirements: Magician Lv 10 + Random Lv 5 | * Requirements: Magician Lv 10 + Random Lv 5 | ||
* Bonus: Fire, Water, Wind, Earth Attack | * Bonus: Fire, Water, Wind, Earth Magic Attack +10 • Dark Magic Attack +5 | ||
'''<big>Rune Seer</big>''' | '''<big>Rune Seer</big>''' | ||
* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Warrior Lv 1 + Monk Lv 1 + Magician Lv 20 + Thief Lv 3 + Random Lv 10 | * Requirements: Warrior Lv 1 + Monk Lv 1 + Magician Lv 20 + Thief Lv 3 + Random Lv 10 | ||
* Bonus: Fire, Water, Wind, Earth Attack | * Bonus: Fire, Water, Wind, Earth Magic Attack +20 • Dark Magic Attack +10 • Fire, Water, Wind, Earth Magic Defense + 10 • Possess Eight Gnomes | ||
'''<big>Magus</big>''' | '''<big>Magus</big>''' | ||
* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Magician Lv 25 + Random Lv 10 | * Requirements: Magician Lv 25 + Random Lv 10 | ||
* Bonus: Fire, Water, Wind, Earth Attack | * Bonus: Fire, Water, Wind, Earth Magic Attack +30 • Dark Magic Attack +10 • Possess Eight Salamanders | ||
===<big>Sage Type</big>=== | ===<big>Sage Type</big>=== | ||
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* Type: <span style="color:#52b5c6">'''Blue'''</span> | * Type: <span style="color:#52b5c6">'''Blue'''</span> | ||
* Requirements: Magician Lv 5 + Sage Lv 10 | * Requirements: Magician Lv 5 + Sage Lv 10 | ||
* Bonus: Moon, Fire, Water, Wood, Wind, Earth Attack | * Bonus: Moon, Fire, Water, Wood, Wind, Earth Magic Attack +5 • HealingLight +20 | ||
'''<big>Bishop</big>''' | '''<big>Bishop</big>''' | ||
* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Magician Lv 10 + Sage Lv 25 | * Requirements: Magician Lv 10 + Sage Lv 25 | ||
* Bonus: Moon, Fire, Water, Wood, Wind, Earth | * Bonus: Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10 • HealingLight +20 • Wisp Magic Attack + 20 • Possess Eight Wisps | ||
'''<big>Sage</big>''' | '''<big>Sage</big>''' | ||
* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Magician Lv 10 + Sage Lv 15 + Thief Lv 10 | * Requirements: Magician Lv 10 + Sage Lv 15 + Thief Lv 10 | ||
* Bonus: Moon, Fire, Water, Wood, Wind, Earth | * Bonus: Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10 • HealingLight +40 • Dryad Magic Attack + 10 • Possess Eight Dryads | ||
'''<big>Enchanter • Enchantress</big>''' | '''<big>Enchanter • Enchantress</big>''' | ||
* Type: <span style="color:#52b5c6">'''Blue'''</span> | * Type: <span style="color:#52b5c6">'''Blue'''</span> | ||
* Requirements: Sage Lv 10 + Random Lv 5 | * Requirements: Sage Lv 10 + Random Lv 5 | ||
* Bonus: Moon, Fire, Water, Wood, Wind, Earth | * Bonus: Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10 • HealingLight +10 | ||
'''<big>Necromancer</big>''' | '''<big>Necromancer</big>''' | ||
* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Magician Lv 5 + Sage Lv 15 + Thief Lv 5 + Random Lv 10 | * Requirements: Magician Lv 5 + Sage Lv 15 + Thief Lv 5 + Random Lv 10 | ||
* Bonus: Moon, Fire, Water, Wood, Wind, Earth | * Bonus: Moon, Fire, Water, Wood, Wind, Earth Magic Defense +20 • HealingLight +10 • Luna Magic Attack + 15 • Possess Eight Lunas | ||
'''<big>Dark Shaman • Dark Shamaness</big>''' | '''<big>Dark Shaman • Dark Shamaness</big>''' | ||
* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Magician Lv 5 + Sage Lv 15 + Thief Lv 5 + Random Lv 10 | * Requirements: Magician Lv 5 + Sage Lv 15 + Thief Lv 5 + Random Lv 10 | ||
* Bonus: Moon, Fire, Water, Wood, Wind, Earth | * Bonus: Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10 • HealingLight +10 • Shade Magic Attack + 25 • Possess Eight Shades | ||
===<big>Thief Type</big>=== | ===<big>Thief Type</big>=== | ||
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* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Magician Lv 10 + Sage Lv 10 + Thief Lv 15 | * Requirements: Magician Lv 10 + Sage Lv 10 + Thief Lv 15 | ||
* Bonus: Accuracy + 10 • Bow Attack + 20 • Critical Hit Rate + 15 • Moon, Wood Attack | * Bonus: Accuracy + 10 • Bow Attack + 20 • Critical Hit Rate + 15 • Moon, Wood Magic Attack + 10 | ||
'''<big>Rogue</big>''' | '''<big>Rogue</big>''' | ||
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* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Magician Lv 5 + Thief Lv 20 + Random Lv 10 | * Requirements: Magician Lv 5 + Thief Lv 20 + Random Lv 10 | ||
* Bonus: Accuracy + 10 • Critical Hit Rate + 20 • Evasion Rate + 20 • Fire, Water, Wind, Gnome Attack | * Bonus: Accuracy + 10 • Critical Hit Rate + 20 • Evasion Rate + 20 • Fire, Water, Wind, Gnome Magic Attack + 10 | ||
'''<big>Nightblade</big>''' | '''<big>Nightblade</big>''' | ||
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* Type: <span style="color:#52b5c6">'''Blue'''</span> | * Type: <span style="color:#52b5c6">'''Blue'''</span> | ||
* Requirements: Warrior Lv 4 • Monk Lv 4 • Magician Lv 2 • Sage Lv 2 • Thief Lv 3 | * Requirements: Warrior Lv 4 • Monk Lv 4 • Magician Lv 2 • Sage Lv 2 • Thief Lv 3 | ||
* Bonus: Lance Attack + 10 • Fire, Water, Wind, Earth | * Bonus: Lance Attack + 10 • Fire, Water, Wind, Earth Magic Defense + 5 | ||
'''<big>Odin • Vanadis</big>''' | '''<big>Odin • Vanadis</big>''' | ||
* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Warrior Lv 8 • Monk Lv 8 • Magician Lv 7 • Sage Lv 5 • Thief Lv 7 | * Requirements: Warrior Lv 8 • Monk Lv 8 • Magician Lv 7 • Sage Lv 5 • Thief Lv 7 | ||
* Bonus: Lance Attack + 20 • Fire, Water, Wind, Earth | * Bonus: Lance Attack + 20 • Fire, Water, Wind, Earth Magic Defense + 10 • Wisp Magic Attack + 10 | ||
'''<big>Starlancer</big>''' | '''<big>Starlancer</big>''' | ||
* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Warrior Lv 10 • Monk Lv 8 • Magician Lv 5 • Sage Lv 7 • Thief Lv 5 | * Requirements: Warrior Lv 10 • Monk Lv 8 • Magician Lv 5 • Sage Lv 7 • Thief Lv 5 | ||
* Bonus: Lance Attack + 25 • Fire, Water, Wind, Earth | * Bonus: Lance Attack + 25 • Fire, Water, Wind, Earth Magic Defense + 15 | ||
'''<big>Rune Knight • Rune Maiden</big>''' | '''<big>Rune Knight • Rune Maiden</big>''' | ||
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* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Warrior Lv 8 • Monk Lv 8 • Magician Lv 5 • Thief Lv 4 • Random 10 | * Requirements: Warrior Lv 8 • Monk Lv 8 • Magician Lv 5 • Thief Lv 4 • Random 10 | ||
* Bonus: Lance Attack + 25 • Fire, Water, Wind, Earth Attack | * Bonus: Lance Attack + 25 • Fire, Water, Wind, Earth Magic Attack + 15 | ||
'''<big>Fenrir Knight</big>''' | '''<big>Fenrir Knight</big>''' | ||
* Type: <span style="color:#ff3100">'''Red'''</span> | * Type: <span style="color:#ff3100">'''Red'''</span> | ||
* Requirements: Warrior Lv 10 • Monk Lv 10 • Thief Lv 5 • Random 10 | * Requirements: Warrior Lv 10 • Monk Lv 10 • Thief Lv 5 • Random 10 | ||
* Bonus: Lance Attack + 30 • Shade Attack | * Bonus: Lance Attack + 30 • Shade Magic Attack + 10 | ||
==Bonus Accessories== | |||
Players can opt to acquire a bonus accessory instead of choosing classes. To do so, points must be allocated only in '''ONE''' statistic for 40 levels, meaning up until the player character reaches level 41. If done correctly, a message box will announce that the player has obtained the corresponding item. | |||
{|width=60% class="wikitable" | |||
|-style="text-align:center" | |||
! Level Up Type !! Accessory Name !! [[File:Power stat Sword of Mana sprite.gif]] !! [[File:Defense stat Sword of Mana sprite.gif]] !! [[File:Intellect class Sword of Mana sprite.gif]] !! [[File:Mind stat Sword of Mana sprite.gif]] !! [[File:Agility stat Sword of Mana sprite.gif]] | |||
|-style="text-align:center" | |||
| '''Warrior''' Lv 40 || [[General Crest]] || - || +50 || - || - || - | |||
|-style="text-align:center" | |||
| '''Monk''' Lv 40 || [[Dragon Ring]] || +50 || - || - || - || - | |||
|-style="text-align:center" | |||
| '''Magician''' Lv 40 || [[Rune Earrings]] || - || - || +50 || - || - | |||
|-style="text-align:center" | |||
| '''Sage''' Lv 40 || [[Code Bead]] || - || - || - || +50 || - | |||
|-style="text-align:center" | |||
| '''Thief''' Lv 40 || [[Wishbone]] || - || - || - || - || +50 | |||
|-style="text-align:center" | |||
| '''Random''' Lv 40 || [[Crystal Ring]] || +20 || +20 || +20 || +20 || +20 | |||
|} | |||
==References== | ==References== |
Latest revision as of 18:39, April 26, 2024
Class change is an important game mechanic in Sword of Mana.
Overview[edit]
For every level gained, the player as the opportunity to allocate 1 point in a class type of their choice. The six types are Warrior, Monk, Magician, Sage, Thief, and Random. Once the player has put 5 points into a type (or multiple for the Random type), they a locked into a class tree and changes class. Players will need to allocate more points into each class types to switch to advanced classes. The player cannot change class once the first one is reached. It takes 5 level ups to reach a yellow class, 15 for a blue class, and 35 for a red class. Each class names and statistics are based on their Trials of Mana equivalent.
Each class type grants 12 points among different attributes. The amount of points a class type can grant to each attribute is the same for each level up. Depending on the class type selected, each stat will be affected differently. Note that if the player chooses the Random Type, the 12 points will be distributed randomly, with 8 of those points devoted to HP/MP and 4 given to the other statistics.
Class Type | Level | |||||||
---|---|---|---|---|---|---|---|---|
Warrior | 1 | 7 | 1 | 1 | 2 | - | - | 1 |
Monk | 1 | 8 | - | 2 | 1 | - | - | 1 |
Magician | 1 | 3 | 5 | - | - | 2 | 1 | 1 |
Sage | 1 | 2 | 6 | - | - | 1 | 2 | 1 |
Thief | 1 | 5 | 3 | 1 | 1 | - | - | 2 |
Random | 1 | ? | ? | ? | ? | ? | ? | ? |
In addition to granting stat points, accessing any class will bestow weapon and/or magic buffs to the player character. Statistical bonuses do NOT stack up between classes, meaning that switching to a more advanced class will not grant bonuses on top of the ones gained in previous classes.
Class Trees[edit]
Warrior Type[edit]
5 | |||
10 • 5 |
10 • 5 | ||
15 • 10 • 10 |
20 • 15 |
20 • 5 • 10 |
25 • 10 |
Fighter
- Type: Yellow
- Requirements: Warrior Lv 5
- Bonus: Sword/Staff Attack +5
Knight
- Type: Blue
- Requirements: Warrior Lv 10 + Sage Lv 5
- Bonus: Sword/Staff Attack +10 • HealingLight +10
Paladin
- Type: Red
- Requirements: Warrior Lv 15 + Magician Lv 10 + Sage Lv 10
- Bonus: Sword/Staff Attack +20 • HealingLight +20 • Light Magic Attack +10
Warlord • Warmaiden
- Type: Red
- Requirements: Warrior Lv 20 + Sage Lv 15
- Bonus: Sword/Staff Attack +20 • HealingLight +40
Gladiator • Gladiatrix
- Type: Blue
- Requirements: Warrior Lv 10 + Random Lv 5
- Bonus: Sword/Staff Attack +15
Weapon Master
- Type: Red
- Requirements: Warrior Lv 20 + Magician Lv 5 + Random Lv 10
- Bonus: Sword/Staff Attack +25 • Fire, Water, Wind, Earth Magic Attack +15
Duelist
- Type: Red
- Requirements: Warrior Lv 25 + Random Lv 10
- Bonus: Sword/Staff Attack +30 • Dark Magic Attack +10
Monk Type[edit]
5 | |||
10 • 5 |
10 • 5 | ||
15 • 10 • 10 |
20 • 15 |
20 • 5 • 10 |
25 • 10 |
Grappler
- Type: Yellow
- Requirements: Monk Lv 5
- Bonus: Knucks Attack +5
Monk
- Type: Blue
- Requirements: Monk Lv 10 + Sage Lv 5
- Bonus: Knucks Attack +10 • HealingLight +10
God Hand
- Type: Red
- Requirements: Monk Lv 15 + Magician Lv 10 + Sage Lv 10
- Bonus: Knucks Attack +20 • HealingLight +20 • Light Magic Attack +10
Warrior Monk
- Type: Red
- Requirements: Monk Lv 20 + Sage Lv 15
- Bonus: Knucks Attack +20 • HealingLight +40
Dervish
- Type: Blue
- Requirements: Monk Lv 20 + Magician Lv 5 + Random Lv 10
- Bonus: Knucks Attack +30 • Moon Magic Attack +10
Death Hand
- Type: Blue
- Requirements: Monk Lv 25 + Random Lv 10
- Bonus: Knucks Attack +40
Magician Type[edit]
5 | |||
10 • 5 |
10 • 5 | ||
1 • 1 • 20 • 10 • 3 |
20 • 15 |
1 • 1 • 20 • 3 • 10 |
25 • 10 |
Magician
- Type: Yellow
- Requirements: Magician Lv 5
- Bonus: Fire, Water, Wind, Earth Magic Attack +5
Sorcerer
- Type: Blue
- Requirements: Magician Lv 10 + Sage Lv 5
- Bonus: Fire, Water, Wind, Earth Magic Attack +10 • Light Magic Attack +5
Grand Diviner
- Type: Red
- Requirements: Warrior Lv 1 + Monk Lv 1 + Magician Lv 20 + Sage Lv 10 + Thief Lv 3
- Bonus: Fire, Water, Wind, Earth Magic Attack +15 • Light Magic Attack +10 • Fire, Water, Wind, Earth Magic Defense + 15 • Possess Eight Undines
Archmage
- Type: Red
- Requirements: Magician Lv 20 + Sage Lv 15
- Bonus: Fire, Water, Wind, Earth Magic Attack +10 • Light Magic Attack +10 • Fire, Water, Wind, Earth Magic Defense + 20 • Possess Eight Jinns
Delphi
- Type: Blue
- Requirements: Magician Lv 10 + Random Lv 5
- Bonus: Fire, Water, Wind, Earth Magic Attack +10 • Dark Magic Attack +5
Rune Seer
- Type: Red
- Requirements: Warrior Lv 1 + Monk Lv 1 + Magician Lv 20 + Thief Lv 3 + Random Lv 10
- Bonus: Fire, Water, Wind, Earth Magic Attack +20 • Dark Magic Attack +10 • Fire, Water, Wind, Earth Magic Defense + 10 • Possess Eight Gnomes
Magus
- Type: Red
- Requirements: Magician Lv 25 + Random Lv 10
- Bonus: Fire, Water, Wind, Earth Magic Attack +30 • Dark Magic Attack +10 • Possess Eight Salamanders
Sage Type[edit]
5 | |||
5 • 10 |
10 • 5 | ||
10 • 25 |
10 • 15 • 10 |
5 • 15 • 5 • 10 |
10 • 15 • 10 |
Cleric
- Type: Yellow
- Requirements: Sage Lv 5
- Bonus: HealingLight +10
Priest • Priestess
- Type: Blue
- Requirements: Magician Lv 5 + Sage Lv 10
- Bonus: Moon, Fire, Water, Wood, Wind, Earth Magic Attack +5 • HealingLight +20
Bishop
- Type: Red
- Requirements: Magician Lv 10 + Sage Lv 25
- Bonus: Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10 • HealingLight +20 • Wisp Magic Attack + 20 • Possess Eight Wisps
Sage
- Type: Red
- Requirements: Magician Lv 10 + Sage Lv 15 + Thief Lv 10
- Bonus: Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10 • HealingLight +40 • Dryad Magic Attack + 10 • Possess Eight Dryads
Enchanter • Enchantress
- Type: Blue
- Requirements: Sage Lv 10 + Random Lv 5
- Bonus: Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10 • HealingLight +10
Necromancer
- Type: Red
- Requirements: Magician Lv 5 + Sage Lv 15 + Thief Lv 5 + Random Lv 10
- Bonus: Moon, Fire, Water, Wood, Wind, Earth Magic Defense +20 • HealingLight +10 • Luna Magic Attack + 15 • Possess Eight Lunas
Dark Shaman • Dark Shamaness
- Type: Red
- Requirements: Magician Lv 5 + Sage Lv 15 + Thief Lv 5 + Random Lv 10
- Bonus: Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10 • HealingLight +10 • Shade Magic Attack + 25 • Possess Eight Shades
Thief Type[edit]
5 | |||
5 • 10 |
10 • 5 | ||
10 • 10 • 15 |
15 • 20 |
5 • 20 • 10 |
25 • 10 |
Thief
- Type: Yellow
- Requirements: Thief Lv 5
- Bonus: Accuracy + 5 • Critical Hit Rate + 5
Ranger
- Type: Blue
- Requirements: Sage Lv 5 + Thief Lv 10
- Bonus: Accuracy + 5 • Bow Attack + 5 • Critical Hit Rate + 10
Nomad
- Type: Red
- Requirements: Magician Lv 10 + Sage Lv 10 + Thief Lv 15
- Bonus: Accuracy + 10 • Bow Attack + 20 • Critical Hit Rate + 15 • Moon, Wood Magic Attack + 10
Rogue
- Type: Red
- Requirements: Sage Lv 15 + Thief Lv 20
- Bonus: Accuracy + 20 • Bow Attack + 10 • Critical Hit Rate + 15 • Flail Attack + 10
Ninja
- Type: Blue
- Requirements: Thief Lv 10 + Random Lv 5
- Bonus: Accuracy + 5 • Critical Hit Rate + 10 • Evasion Rate + 10
Ninja Master
- Type: Red
- Requirements: Magician Lv 5 + Thief Lv 20 + Random Lv 10
- Bonus: Accuracy + 10 • Critical Hit Rate + 20 • Evasion Rate + 20 • Fire, Water, Wind, Gnome Magic Attack + 10
Nightblade
- Type: Red
- Requirements: Thief Lv 25 + Random Lv 10
- Bonus: Accuracy + 10 • Critical Hit Rate + 20 • Evasion Rate + 10 • Sickle Attack + 20
Random Type[edit]
2 • 2 • 3 | |||
4 • 4 • 2 • 2 • 1 |
4 • 4 • 2 • 5 | ||
8 • 8 • 7 • 5 • 7 |
10 • 8 • 5 • 7 • 5 |
8 • 8 • 5 • 4 • 10 |
10 • 10 • 5 • 10 |
Barbarian • Amazon
- Type: Yellow
- Requirements: Warrior Lv 2 • Monk Lv 2 • Thief Lv 1
- Bonus: Lance Attack + 5
Aesir • Valkyrie
- Type: Blue
- Requirements: Warrior Lv 4 • Monk Lv 4 • Magician Lv 2 • Sage Lv 2 • Thief Lv 3
- Bonus: Lance Attack + 10 • Fire, Water, Wind, Earth Magic Defense + 5
Odin • Vanadis
- Type: Red
- Requirements: Warrior Lv 8 • Monk Lv 8 • Magician Lv 7 • Sage Lv 5 • Thief Lv 7
- Bonus: Lance Attack + 20 • Fire, Water, Wind, Earth Magic Defense + 10 • Wisp Magic Attack + 10
Starlancer
- Type: Red
- Requirements: Warrior Lv 10 • Monk Lv 8 • Magician Lv 5 • Sage Lv 7 • Thief Lv 5
- Bonus: Lance Attack + 25 • Fire, Water, Wind, Earth Magic Defense + 15
Rune Knight • Rune Maiden
- Type: Blue
- Requirements: Warrior Lv 4 • Monk Lv 4 • Thief Lv 2 • Random Lv 5
- Bonus: Lance Attack + 15
Dragon Master
- Type: Red
- Requirements: Warrior Lv 8 • Monk Lv 8 • Magician Lv 5 • Thief Lv 4 • Random 10
- Bonus: Lance Attack + 25 • Fire, Water, Wind, Earth Magic Attack + 15
Fenrir Knight
- Type: Red
- Requirements: Warrior Lv 10 • Monk Lv 10 • Thief Lv 5 • Random 10
- Bonus: Lance Attack + 30 • Shade Magic Attack + 10
Bonus Accessories[edit]
Players can opt to acquire a bonus accessory instead of choosing classes. To do so, points must be allocated only in ONE statistic for 40 levels, meaning up until the player character reaches level 41. If done correctly, a message box will announce that the player has obtained the corresponding item.
Level Up Type | Accessory Name | |||||
---|---|---|---|---|---|---|
Warrior Lv 40 | General Crest | - | +50 | - | - | - |
Monk Lv 40 | Dragon Ring | +50 | - | - | - | - |
Magician Lv 40 | Rune Earrings | - | - | +50 | - | - |
Sage Lv 40 | Code Bead | - | - | - | +50 | - |
Thief Lv 40 | Wishbone | - | - | - | - | +50 |
Random Lv 40 | Crystal Ring | +20 | +20 | +20 | +20 | +20 |
References[edit]
[Edit] SwoM miscellaneous
| ||
---|---|---|
Status effects | Charm • Darkness • FireMan • Numb • Petrify • SnowMan • Sleep • Wimp | |
Lore | Armory • Dwarfs • Dudbear • Gemma Knight • Mana Statue • Mana Sword • Mana Tree • Mavole • Mavolia | |
Other | Amigos • Bestiary • Class change • Gallery • Glitches • Hot House • Level up progression • Li'l Cactus's Diary • Lucre • Metaball • Popoi's Notebook • Pre-release and unsused content • Stone Seal • Shops • Soundtrack • Staff • Stats • Trap chest |