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Sleep (status)

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Sleep, also known as Unconscious, is a recurring status aliment in the Mana series.

Effect[edit]

The seeds or spores of certain plants and fungi, as well as wood-elemental spells, produce an intoxicating effect that causes the victim to drift off to dreamland. This can appear to the player as the victim seeing birds overhead, blowing bubbles, or simply catching zzz's until a good whack or a Medical Herb brings them around. Summoning healing magic may also rouse the afflicted from slumber.

Some foes, especially rabites and goblins, are light sleepers by nature, and so can be observed nodding off until woken by the footfalls of nearby adventurers. In games with a calendar system, the time of day may also influence which creatures are asleep.

History[edit]

Secret of Mana[edit]

Called unconscious status in Secret of Mana, the afflicted becomes temporarily asleep, unable to imput command.

The aliment can be removed either by casting Remedy or using a Medical Herb.

Here is a list of enemies that can inflict sleep/unconscious to characters.

Here are the weapons the player can wield to put ememies to sleep.

Here are the accessories the player can wear to become immune to sleep.

There are only one spell that Popoi can use to inflict sleep to enemies.

Trials of Mana[edit]

Angela with sleep status

The Sleep status renders the target unable to move or act for a certain amount of time. While asleep, the player or enemy can be woken up when hit by a physical or magical attack. Sleeping allies gain no experience while incapacitated, although they will gain exp from the last enemy defeated since they are revived at the end of a battle. Shellfishers are vulnerable to this status effect.

There are multiple ways to get rid of the Sleep status.

  1. Using a Medical Herb, Marmpoto Oil, Salt Bottle, or Stardust Herb
  2. Using the Minor Mallet
  3. Casting Twinkle Rain
  4. Another status effect is applied onto the target
  5. Being hit by Fetid Breath (glitch)
  6. The target's HP reach 0
  7. Ending a battle (automatically revive downed allies and remove status effects)
  8. Exiting the current area (if not trapped in)
  9. Waiting for the status to wear off
  10. Getting hit by a physical or a magical attack

Here are the enemies that can inflict Sleep.

Here are the enemies that are immuned to the sleep status.

Here are the items that can inflict sleep to enemies.

Here are the moves that can inflit sleep to party members or enemies.

Sleep basically functions the same in the HD remake as the 2D entry. The target is up to sleep and cannot move or act for about 25 seconds if let alone. They can be woken up by getting hit by a physical or a magical spell or by casting Twinkle Rain, by using a Medical Herb, a Marmpoto Oil or a Salt Bottle.

Here are the enemies that can inflict Sleep.

Here are the enemies that are immuned to the sleep status.

Here are the items that can inflict sleep to enemies.

Here are the moves that can inflit sleep to party members or enemies.

Here are the accessories or shields that can turn playable characters immune to sleep.

Here are some abilities that can inflict the sleep status to enemies.

Here are some abilities that are affected by freeze status.


Legend of Mana[edit]

Sword of Mana[edit]

Children of Mana[edit]

Dawn of Mana[edit]

Heroes of Mana[edit]

References[edit]

Secret of Mana