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Difference between revisions of "Land Creation System"

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{{See Also|Artifacts|Lands}}
{{See Also|Artifacts|Lands}}


==Concept==
==Overview==
''Legend of Mana'' starts out with an empty World Map and introduces the player to its Land creation mechanic by first placing a [[Mailbox]] [[Artifact]] on a specific spot, turning it into the hero's [[Home]], effectively creating their first [[Land]]. With 26 Artifacts to place on a 6x6 World Map grid, the game offers a vast amount of possible combinations in regards to land disposition.
''Legend of Mana'' starts out with an empty World Map and introduces the player to its Land creation mechanic by first placing a [[Mailbox]] [[Artifact]] on a specific spot, turning it into the hero's [[Home]], effectively creating their first [[Land]]. With 26 Artifacts to place on a 6x6 World Map grid, the game offers a vast amount of possible combinations in regards to land disposition.


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* The Mana levels for the [[Orchard]] for fastest growing produce.
* The Mana levels for the [[Orchard]] for fastest growing produce.
* Odds of catching certain pet eggs.
* Odds of catching certain pet eggs.
==Land Level==
Each Land has an assigned level representing its difficulty. For dungeons, this is linked with its enemy levels. For towns, however, it influences what items shops will sell.
Land Level is assigned when artifacts are placed on the World Map and never changes. It is not affected by other Lands placed around it, as Mana Levels is a completely unrelated system. I follows instead this equation:
<pre>
Land Level = horizontal distance from [[Home]] + Vertical distance from [[Home]] + number of artifacts placed on the map (including this one)
</pre>
For example, let's look at this configuration:
<pre>
    6
    7 5
    4
3 2 1
</pre>
# '''[[Home]]'''. It has a Land Level of 1, because it's 0 squares away from Home, and is the 1st artifact placed.
# '''[[Domina]]'''. It always has a Land Level of 3, because it's always 1 square away from Home (in this case, it's 1 horizontal spaces + 0 vertical space) and is the 2nd artifact placed.
# '''[[Mekiv Caverns]]'''. This land has a level of 5 (0 vertical + 2 horizontal + 3rd artifact placed).
# '''[[Luon Highway]]'''. This land has a level of 5 (1 vertical + 0 horizontal + 4th artifact placed).
# '''[[Jungle]]'''. This land has a level of 9 (3 vertical + 1 horizontal + 5th artifact placed).
# '''[[Gato Grottoes]]'''. This land has a level of 10 (4 vertical + 0 horizontal + 6th artifact placed).
# '''[[Ulkan Mines]]'''. This land has a level of 10 (3 vertical + 0 horizontal + 7th artifact placed).


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{{Stub}}
{{LoM misc}}
{{LoM misc}}
[[Cateogry:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 17:37, March 19, 2024

Land Creation System is an important game mechanic in Legend of Mana. It is mainly used to create a unique landscape for the player to experience in every new game.

See also: Artifacts and Lands

Overview

Legend of Mana starts out with an empty World Map and introduces the player to its Land creation mechanic by first placing a Mailbox Artifact on a specific spot, turning it into the hero's Home, effectively creating their first Land. With 26 Artifacts to place on a 6x6 World Map grid, the game offers a vast amount of possible combinations in regards to land disposition.

Limitations

By placing artifacts on the World Map, players can influence several metrics depending on which placement they choose from and for which land. Because of this, creating a Land on a certain spot can make certain parameters unaccessible and/or unlock others. Here is what can Land creation affect in the game, making some missable:

Land Level

Each Land has an assigned level representing its difficulty. For dungeons, this is linked with its enemy levels. For towns, however, it influences what items shops will sell.

Land Level is assigned when artifacts are placed on the World Map and never changes. It is not affected by other Lands placed around it, as Mana Levels is a completely unrelated system. I follows instead this equation:

Land Level = horizontal distance from [[Home]] + Vertical distance from [[Home]] + number of artifacts placed on the map (including this one)

For example, let's look at this configuration:

    6
    7 5 
    4
3 2 1
  1. Home. It has a Land Level of 1, because it's 0 squares away from Home, and is the 1st artifact placed.
  2. Domina. It always has a Land Level of 3, because it's always 1 square away from Home (in this case, it's 1 horizontal spaces + 0 vertical space) and is the 2nd artifact placed.
  3. Mekiv Caverns. This land has a level of 5 (0 vertical + 2 horizontal + 3rd artifact placed).
  4. Luon Highway. This land has a level of 5 (1 vertical + 0 horizontal + 4th artifact placed).
  5. Jungle. This land has a level of 9 (3 vertical + 1 horizontal + 5th artifact placed).
  6. Gato Grottoes. This land has a level of 10 (4 vertical + 0 horizontal + 6th artifact placed).
  7. Ulkan Mines. This land has a level of 10 (3 vertical + 0 horizontal + 7th artifact placed).
Rabite icon EOM artwork.png Randi --"Whoa! What's a Rabite doing in a place like this?"
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