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Encyclopedias (Legend of Mana)

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Encyclopedias are a collection of in-game books in Legend of Mana, each detailing the player on a specific topic, such as lore, characters, items, etc.

  • Character encyclopedia LOM sprite.png Characters

Available from game start. Bears a figure standing with a sword and shield. It is filled out as the player meets NPCs and includes small tidbits about their personality and history. Some NPCs have multiple entries as their personal arcs unfold.

  • Land encyclopedia LOM sprite.png Lands

Available from game start. Bears a sprout growing out of a small mound. It is filled out as the player places Lands and contains small bits of their history or current items of interest. Notably, it references the associated Artifact.

  • Artifact encyclopedia LOM sprite.png Artifacts

Available from game start. Bears a depiction of the Firefly Lamp. It is filled as the player gains Artifacts and lists them with their associated Land. The descriptions lean poetic, but generally do some foreshadowing for events that will take place when the Land is visited.

  • Item encyclopedia LOM sprite.png Items

Gained by speaking to Jennifer on her day off. Bears a clay pot on the front. It details the various item types and their uses along with some explanatory bits on naming.

  • Equipment encyclopedia LOM sprite.png Equipment

Gained by talking to Mark on his day off. It bears a sword on its cover. All weapon and armor types are listed with minor notes on speed, range, defensive bonuses, and other concerns, but it's far from an all-inclusive guide.

  • Monster encyclopedia LOM sprite.png Monster

Available from game start. The in-game bestiary, with a Rabite on the front. It is filled out as the player encounters enemies and gives statistics on the Mana Levels that make them weaker and stronger along with their type and some flavor text.

  • Produce encyclopedia LOM sprite.png Produce

Gained by asking Rev. Nouvelle about Meimei. It has a Bumpkin (Jack-o'-lantern) on the cover and is pre-filled with all Produce items and their level-up bonuses for Pets.

  • World History encyclopedia LOM sprite.png World History

It bears a small "W" on the front and is filled out as the game progresses, though how is not always apparent. As the name implies, it's a book detailing the lore of the game and exists purely for flavor, or to provide additional history on certain characters.

  • Basic Golemology History encyclopedia LOM sprite.png Basic Golemology

Obtained from Professor Bomb upon him setting up the Golem Laboratory in the Workshops. It depicts a ) from the waist up and is essentially a tutorial on how to create and program a Golem. It is fully filled out, but given the brevity and lack of direction offered, its main purpose is to explain the systems and encourage experimentation.

  • Techniques History encyclopedia LOM sprite.png Techniques

Available from game start. Bears a figure attacking with a sword on the cover. It is filled out as the player learns Techniques.

  • Forbidden Tome LOM sprite.png Forbidden Tome

Available upon beating the game once. Has a skull figure drawn on the cover. Players can change the game's difficulty level.

# Portrait Sprite Image Description
01 Niccolo portrait LOM sprite.png
Niccolo
Niccolo LOM sprite.png Niccolo entry LOM screenshot.png He believes that he brings happiness to his customers with his transactions, but he sometimes plays dirty tricks on them.Dislikes the Sproutlings and the Flowerlings.
02 Escad portrait LOM sprite.png
Escad
Escad LOM sprite.png Escad entry LOM screenshot.png Born into the Liotte family of Holy Knights. He fights for thecause of justice with an overbearing sense of righteousness.
03 Daena portrait LOM sprite.png
Daena
Daena LOM sprite.png Daena entry LOM screenshot.png A monk-soldier who protects Gato's temple. She grew up with Escad, Matilda, and Irwin, but especially adores Matilda like her own sister.
04 Larc portrait LOM sprite.png
Daena
Larc LOM sprite.png Larc entry LOM screenshot.png A beast-warrior who once was a famous hero. He became Drakonis's dragoon after he died.
05 Sierra portrait LOM sprite.png
Daena
Sierra LOM sprite.png Sierra entry LOM screenshot.png A beast-warrior who is Vadise's dragoon. Never compromises, and always hard on herself as well as on others.
06 Pearl portrait LOM sprite.png
Pearl
Pearl LOM sprite.png Pearl entry LOM screenshot.png Elazul's partner. She sometimes has a tough time speaking clearly, and is also very shy. Has a tendency to wander off and get lost while thinking.
07 Lady Blackpearl portrait LOM sprite.png
Lady Blackpearl
Lady Blackpearl LOM sprite.png Lady Blackpearl entry LOM screenshot.png A Jumi knight who devotes herself to leading the Jumi through the threat of extinction. A very logical and level-headed individual.
08 Elazul portrait LOM sprite.png
Elazul
Elazul LOM sprite.png Elazul entry LOM screenshot.png Pearl's knight, and one of the youngest Jumi. He speaks and acts in a rough manner and thus starts the occasional fight.
09 Elle the Siren portrait LOM sprite.png
Elle
Elle the Siren LOM sprite.png Elle entry LOM screenshot.png A siren who refuses to sing as a result of an accident. Friends with Flameshe and Monique.
10 Bud portrait LOM sprite.png
Bud
Bud LOM sprite.png Bud entry LOM screenshot.png Lisa's twin brother. He thinks that he is a great sorcerer, though he still has much to learn. He was run out of the Academy of Magic because he was too mischievous. His magic frying-pan was once his mother's.
11 Lisa portrait LOM sprite.png
Lisa
Lisa LOM sprite.png Lisa entry LOM screenshot.png A better sorcerer than her twin brother. She carries around her father's broomstick.
12 Irwin portrait LOM sprite.png
Irwin
Irwin LOM sprite.png Irwin (old) entry LOM screenshot.png A half-demon who is a childhood friend of Daena, Escad, and is particularly close to Matilda.
13 Matilda old portrait LOM sprite.png
Matilda
Matilda old LOM sprite.png Matilda (old) entry LOM screenshot.png Born into a family of priests in Gato, she began to question the life that awaited her. Matilda became attracted to Irwin and his free way of life.
14 Inspector Boyd portrait LOM sprite.png
Inspector Boyd
Inspector Boyd LOM sprite.png Inspector Boyd entry LOM screenshot.png A little man with a really loud voice that could even reach a nearby "land." He might be the most honest and kind-hearted man you will ever meet.
15 Sandra portrait LOM sprite.png
Sandra
Sandra LOM sprite.png Sandra entry LOM screenshot.png The notorious jewel hunter who steals only the most brilliant jewels. Her daring thefts resulted in secret admirers of her work.
16 Alex portrait LOM sprite.png
Alex
Alex LOM sprite.png Alex entry LOM screenshot.png A mild-mannered geologist who also has a shop in Geo. He only keeps the shop for income to fund his research.
17 Florina portrait LOM sprite.png
Florina
Florina LOM sprite.png Florina entry LOM screenshot.png A Guardian who was the Clarius in the Bejeweled City of Jumi. The burden of healing all the wounded cores of the Jumi has caused her own core to fall apart.
18 Flameshe portrait LOM sprite.png
Flameshe
Flameshe LOM sprite.png Flameshe entry LOM screenshot.png A teenage mermaid who is sometimes a little hard to deal with. She sneaked out of her family one day and went to the beach, where she met and befriended Elle.
19 Pelican portrait LOM sprite.png
Pelican
Pelican LOM sprite.png Pelican entry LOM screenshot.png The mail carrier who delivers practically everything. She often makes mistakes, and is not always on time, but she does not seem to care.
20 Lil Cactus portrait LOM sprite.png
Li'l Cactus
Lil Cactus LOM sprite.png Lil Cactus entry LOM screenshot.png A shy little cactus. He is a cactus of few words, but he happens to be thinking about many things.
21 Pokiehl portrait LOM sprite.png
Pokiehl
Pokiehl LOM sprite.png Pokiehl entry LOM screenshot.png The poet of Truth. He is one of the Seven Wisdoms, and was a hero who was called "the Messenger of the Cosmic Truth."
22 Tote portrait LOM sprite.png
Tote
Tote LOM sprite.png Tote entry LOM screenshot.png An ancient turtle who is one of the Seven Wisdoms. He only introduces himself as "Turtle," and always speaks in a mild manner.
23 Olbohn portrait LOM sprite.png
Olbohn
Olbohn LOM sprite.png Olbohn entry LOM screenshot.png The keeper of the Underworld and one of the Seven Wisdoms. In the era of the Faeries' War, he went to the Underworld to defeat the Faeries' leader.
24 Gilbert portrait LOM sprite.png
Gilbert
Gilbert LOM sprite.png Gilbert entry LOM screenshot.png The poet of love who even sings during regular conversation. He travels in search of love everywhere.
25 Watts portrait LOM sprite.png
Watts
Watts LOM sprite.png Watts entry LOM screenshot.png A master blacksmith who becomes so absorbed when working that he often forgets things.
26 Rosiotti portrait LOM sprite.png
Rosiotti
Rosiotti LOM sprite.png Rosiotti entry LOM screenshot.png One of the Seven Wisdoms, he was once a hero. Rosiotti now quietly resides in the Jungle as the guardian of the creatures there.
27 Duelle portrait LOM sprite.png
Duelle
Duelle LOM sprite.png File:Duelle entry LOM screenshot.png An onion warrior. He likes everything straight-forward, and hates people like Niccolo with a passion.
28 Miss Yuka portrait LOM sprite.png
Miss Yuka
Miss Yuka LOM sprite.png Miss Yuka entry LOM screenshot.png The owner of Domina's only inn. She insists that she is a canary, but there are rumors that she is really a Chocobo. Addressing her as "Miss Yuka" is a must.
29 Manager portrait LOM sprite.png
Manager
Manager LOM sprite.png The Manager entry LOM screenshot.png The owner of Domina's only inn. She insists that she is a canary, but there are rumors that she is really a Chocobo. Addressing her as "Miss Yuka" is a must.
30 Bartender portrait LOM sprite.png
Bartender
Bartender LOM sprite.png The Bartender entry LOM screenshot.png A young man who has a tendency to feel the blues a bit too often. Sharing sob stories with the Manager seems to make him feel a bit better.
31 Mark portrait LOM sprite.gif
Mark
Mark LOM sprite.png Mark entry LOM screenshot.png The owner of Domina's item shop and also Rachel's father. He really loves his family, but they seem to be a little sick of his overdose of love.
32 Jennifer portrait LOM sprite.png
Jennifer
Jennifer LOM sprite.png Jennifer entry LOM screenshot.png Mark's wife, who likes spending time outside his shop. She says anything that crosses her mind.
33 Rachel portrait LOM sprite.png
Rachel
Rachel LOM sprite.png Rachel entry LOM screenshot.png The daughter of Mark and Jennifer. She hardly talks, and does not become too friendly with anyone. She is sick of her Faerie-like appearance and the room decor.
34 Reverend Nouvelle portrait LOM sprite.png
Reverend Nouvelle
Reverend Nouvelle LOM sprite.png Reverend Nouvelle entry LOM screenshot.png The caretaker of the church on Domina's outskirts. He is a kind-earted man who is full of knowledge, from how to catch Rabites to the history of this world.
35 Meimei portrait LOM sprite.png
Meimei
Meimei LOM sprite.png Meimei entry LOM screenshot.png A glamorous fortune teller. She led a luxurious and exciting life, but now she seems to be saving money for her old age.
36 Capella portrait LOM sprite.png
Capella
Capella LOM sprite.png Capella entry LOM screenshot.png An itinerant performer. He was inspired by Pokiehl's verses and decided to go on a journey to send his audiences a message of some sort.
37 Diddle portrait LOM sprite.png
Diddle
Diddle LOM sprite.png Diddle entry LOM screenshot.png Plays music for his performing partner, Capella. A kind-hearted, sensitive boy who speaks very slowly.
38 Rubens portrait LOM sprite.png
Rubens
Rubens LOM sprite.png Rubens entry LOM screenshot.png A man who has given up everything. He is hiding the fact that he is the Jumi of Ruby.
39 Professor Bomb portrait LOM sprite.png
Professor Bomb
Professor Bomb LOM sprite.png Professor Bomb entry LOM screenshot.png The leading pioneer of Golem development, who toils in a small laboratory in the Junkyard. Also a woman-chaser.
40 Roger portrait LOM sprite.png
Roger
Roger LOM sprite.png Roger entry LOM screenshot.png He met his true fate when he found divinity within his pet dog, Putty, while working as a miner with Dudbears. Since then he has become a man of faith.
41 Putty portrait LOM sprite.png
Roger
Putty LOM sprite.png Putty entry LOM screenshot.png Roger's pet dog. He was made into a religious icon, but he is just a dog.
42 Count Dovula portrait LOM sprite.png
Count Dovula
Count Dovula LOM sprite.png Count Dovula entry LOM screenshot.png Guardian of the ruins, he is also the leader of the Succubus clan.
43 Basket Fish portrait LOM sprite.png
Basket Fish
Basket Fish LOM sprite.png Basket Fish entry LOM screenshot.png One of the nouveau-riche who looks down on everyone, but in reality he is the one who is looked down upon by everyone else. He LOOOOOVES Revanshe the dancer.
44 Cap n Tusk portrait LOM sprite.png
Cap n Tusk
Cap n Tusk LOM sprite.png Capn Tusk entry LOM screenshot.png The dandy captain of the SS Buccaneer. He leads the Pirate Penguins with his gentlemanly seaman philosophy. Ladies, he is a real catch!
45 Revanshe portrait LOM sprite.png
Revanshe
Revanshe LOM sprite.png Revanshe entry LOM screenshot.png The dancer at Polpota's Seaside Hotel. She's always dancing, because dancing is her passion, her life.
46 Selva portrait LOM sprite.png
Selva
Selva LOM sprite.png Selva entry LOM screenshot.png One of the Seven Wisdoms. He always knows what is happening in Fa'Diel, since he is always gathering information from the Lilipeas and birds.
47 Teapo portrait LOM sprite.png
Teapo
Teapo LOM sprite.png Teapo entry LOM screenshot.png A magical life-form with a kind heart. She thinks she is a jewelry collector, but most of them are glass fakes that Niccolo sold to her.
48 Belle portrait LOM sprite.png
Belle
Belle LOM sprite.png Belle entry LOM screenshot.png A spirit of dreams who is in charge of managing all creatures'dreams. A little too pushy at times, but she is only doing her job.
49 Esmeralda portrait LOM sprite.png
Esmeralda
Esmeralda LOM sprite.png Esmeralda entry LOM screenshot.png A very charming and sometimes childish student at Geo's Academy of Magic. There are rumors that she may be Nunuzac's magical monster, or a ghost.
50 Magnolia portrait LOM sprite.gif
Magnolia
Magnolia LOM sprite.png Magnolia entry LOM screenshot.png A doll with a Fire Stone core which Anuella the Witch made a thousand years ago. She lives at the Junkyard, without any hope or will.
51 Thesenis portrait LOM sprite.png
Thesenis
Thesenis LOM sprite.png Thesenis entry LOM screenshot.png A professor at Geo's Academy of Magic who is also a witch of reincarnation. She is the most avoided person there, perhaps because of her creepy behavior and appearance.
52 Nunuzac portrait LOM sprite.png
Nunuzac
Nunuzac LOM sprite.png Nunuzac entry LOM screenshot.png Back in the day, he was a conjuror who fought in many wars. Now he is a professor at the Academy of Magic, though his body is represented by a magic circle since his body was trapped in another dimension.
53 Kathinja portrait LOM sprite.png
Kathinja
Kathinja LOM sprite.png Kathinja entry LOM screenshot.png The most popular professor at the Academy of Magic, she has the power to explode things by staring at them. She always looks out for people, and is friends with Thesenis.
54 Louie portrait LOM sprite.png
Louie
Louie LOM sprite.png Louie entry LOM screenshot.png The caretaker of the magical creatures at the Junkyard. He is an old magical creature himself, and he understands the anger and the sorrow they feel.
55 Mephianse portrait LOM sprite.gif
Mephianse
Mephianse LOM sprite.png Mephianse entry LOM screenshot.png A professor at Geo's Academy of Magic who has a strong passion for magic.
56 Skippie portrait LOM sprite.png
Skippie
Skippie LOM sprite.png Skippie entry LOM screenshot.png A sly little man who is a really fast runner. He sees through everything, and is sometimes cunning. Works at Kristie's palace with Hamson.
57 Hamson portrait LOM sprite.png
Hamson
Hamson LOM sprite.png Hamson entry LOM screenshot.png A big man who has the muscles, but not the mind for fighting. Stupidly honest and can't seem to see the obvious.
58 Mr. Moti A portrait LOM sprite.png
Mr. Moti
Mr. Moti A LOM sprite.png Mr. Moti entry LOM screenshot.png He is everywhere doing everything.
59 Diana portrait LOM sprite.png
Diana
Diana LOM sprite.png Diana entry LOM screenshot.png The leader of the Jumi, and a Jumi of Diamond herself. She tried to keep the Jumi from extinction, but her hard-headed dictatorship caused her to lose support.
60 Crystalle portrait LOM sprite.png
Crystalle
Crystalle LOM sprite.png Crystalle entry LOM screenshot.png The beautiful snow Faerie who guards the Garden of Icicle Flowers.
61 Sotherbee portrait LOM sprite.png
Sotherbee
Sotherbee LOM sprite.png Sotherbee entry LOM screenshot.png Madame Kristie's butler. He does everything perfectly, but inside he is still a little child. His nickname is "Mr. Fuddy-duddy."
62 Kristie portrait LOM sprite.png
Kristie
Kristie LOM sprite.png Kristie entry LOM screenshot.png The owner of Geo's palace, which is also an art gallery. Deeply loves art, money, herself, and everything else.
63 Monique portrait LOM sprite.png
Monique
Monique LOM sprite.png Monique entry LOM screenshot.png A siren who works at Lumina's lamp shop. She sings to the spirits and asks them to light the lamps in return, then later sells the lamps.
64 Students A portrait LOM sprite.png
Students
Students A LOM sprite.png Students entry LOM screenshot.png Students at Geo's Academy of Magic. The color of their robes differ by class.
65 Thoma portrait LOM sprite.png
Thoma
Thoma LOM sprite.png Thoma entry LOM screenshot.png A soldier belonging to the Deathbringer's army. His mind is being controlled by the Deathbringer, and he would do anything for his lord.
66 Skeletal Soldier 1st palette portrait LOM sprite.png
Thona
Skeletal Soldier 1st palette LOM sprite.png Thona entry LOM screenshot.png One of Deathbringer's skeletal soldiers. His body has died, but his soul is still controlled by the Deathbringer.
67 Sproutlings portrait LOM sprite.png
Sproutlings
Sproutlings LOM sprite.png Sproutlings entry LOM screenshot.png Little creatures that seem to appear out of nowhere and end up living in any town. They all share the same mind with each other.
68 Gaeus portrait LOM artwork.webp
Gaeus
Gaeus LOM sprite.png Gaeus entry LOM screenshot.png A huge face on a mountainside that is also one of the Seven Wisdoms. He always has answers to any questions.
69 Cancun Bird portrait LOM artwork.webp
Cancun Bird
Cancun Bird small LOM sprite.png Cancun Bird entry LOM screenshot.png A huge and mysterious bird that is said to have been living in Gato over the past several centuries.
70 Flowerlings (female) A portrait LOM sprite.png
Flowerlings
Flowerlings (female) A LOM sprite.png Flowerlings entry LOM screenshot.png When a flower blooms on a Sproutling's head, it becomes a Flowerling. There are males and females, but the only difference between the two seems to be appearance.
71 Lilipeas portrait LOM sprite.png
Lilipeas
Lilipeas A LOM sprite.png Lilipeas entry LOM screenshot.png When a flower blooms on a Sproutling's head, it becomes a Flowerling. There are males and females, but the only difference between the two seems to be appearance.
72 Pirate Penguins A portrait LOM sprite.png
Pirate Penguins
Pirate Penguins A LOM sprite.png Pirate Penguins entry LOM screenshot.png Penguins that have the tendency to tell silly jokes a little too often. Extremely proud of the fact that they are pirates, though they don't seem to act like pirates that often.
73 Faeries A portrait LOM sprite.png
Faeries
Faeries A LOM sprite.png Faeries entry LOM screenshot.png Deeply love nature and dislike humans. But they are still interested in what humans are up to.
74 Dudbear portrait LOM sprite.png
Dudbears
Dudbear LOM sprite.png Dudbear entry LOM screenshot.png Diggers who work for Roger's mining business. Now they are forced to join his new religious activities, with a dog as their lord.
75 Shadoles A portrait LOM sprite.png
Shadoles
Shadoles A LOM sprite.png Shadoles entry LOM screenshot.png Diggers who work for Roger's mining business. Now they are forced to join his new religious activities, with a dog as their lord.
76 Nuns A portrait LOM sprite.png
Nuns
Nuns A LOM sprite.png Nuns entry LOM screenshot.png Women who are in the process of spiritual training at Gato's temple.
77 Wind Caller blue portrait LOM sprite.gif
Windcallers
Wind Caller blue LOM sprite.gif Wind Callers entry LOM screenshot.png The clan that serves Akravator as his dragoons. They are open-hearted to those who respect their traditions, but reject all others.
78 Treant portrait LOM sprite.png
Treant
Treant LOM screenshot.webp Trent entry LOM screenshot.png The ancient tree that lives in the backyard at Home. He swallows seeds to produce fruits and vegetables on his branches.
79 Boink portrait LOM sprite.png
Boink
Boink LOM sprite.png Boink entry LOM screenshot.png A strange creature that knows the links between dimensions. Those who touch it will immediately fly to where its tail is.
# Sprite Artifact Image Description
01 Home LOM sprite.png
Home
Mailbox LOM sprite.png
Mailbox
Home entry LOM screenshot.png Home sweet home! Your home is comfortably located near a great tree, surrounded by nature. Many visitors come and go.
02 Domina LOM sprite.png
Domina
Colorblocks LOM sprite.png
Colorblocks
Domina entry LOM screenshot.png A lively town frequented by traveling merchants and entertainers. The outskirts boast a church with a fabulous view of the countryside.
03 Luon Highway LOM sprite.png
Luon Highway
Wheel LOM sprite.png
Wheel
Luon Highway entry LOM screenshot.png A lively town frequented by traveling merchants and entertainers. The outskirts boast a church with a fabulous view of the countryside.
04 Mekiv Caverns LOM sprite.png
Mekiv Caverns
Jade Egg LOM sprite.png
Jade Egg
Mekiv Caverns entry LOM screenshot.png This limestone cavern was created by underground currents. Over the centuries it was hollowed out, and pillars were created. The cavern is made up of many levels.
05 Lake Kilma LOM sprite.png
Lake Kilma
Stone Eye LOM sprite.png
Stone Eye
Lake Kilma entry LOM screenshot.png This sizeable lake is surrounded by quiet, forested mountains. Faeries, servants of the lake, are often witnessed there. Some say that incredible treasure lies under the lake.
06 Gato Grottoes LOM sprite.png
Gato Grottoes
Flame LOM sprite.png
Flame
Gato Grottoes entry LOM screenshot.png A town protected by divine winds. It is always windy on the dangerous precipices. The temple of healing there is dedicated to the Spirits of Air and Fire.
07 Jungle LOM sprite.png
Jungle
Medallion LOM sprite.png
Medallion
Jungle entry LOM screenshot.png Due to the thick vegetation, many become lost in this jungle. Others claim to have witnessed Faeries, while some say one of the Wisdoms resides here.
08 Lumina LOM sprite.png
Lumina
Firefly Lamp LOM sprite.png
Firefly Lamp
Lumina entry LOM screenshot.png The town of endless night. The town is always bathed in the light of the full moon, so it never becomes completely dark. There is a tavern where Dudbears frolic.
09 Duma Desert LOM sprite.png
Duma Desert
Sand Rose LOM sprite.png
Sand Rose
Duma Desert entry LOM screenshot.png Only cactus grows in this wasteland. Great fossils litter the landscape, and flowing sands hinder each step. It could be the ideal site to conduct a colossal experiment.
10 Underworld LOM sprite.png
The Underworld
Trembling Spoon LOM sprite.png
Trembling Spoon
The Underworld entry LOM screenshot.png Souls who have departed their earthly vessels are judged by the King of the Underworld. His vassals, the Shadoles, bring the departed to the Underworld.
11 Mindas Ruins LOM sprite.png
Mindas Ruins
Ancient Tablet LOM sprite.png
Ancient Tablet
Mindas Ruins entry LOM screenshot.png These ruins are all that is left of a city which prospered around a tower, built by mages during the end of the Faerie War.
12 Madora Beach LOM sprite.png
Madora Beach
Torch of Coral LOM sprite.png
Torch of Coral
Madora Beach entry LOM screenshot.png Come to Madora Beach for the best sun-bathing and finest sand anywhere. Explore our many caverns! While you're here, why not try some crab-hunting?
13 Junkyard LOM sprite.png
Junkyard
Broken Doll LOM sprite.png
Broken Doll
Junkyard entry LOM screenshot.png This trash-heap is home to discarded items, mass-produced to fight in long-forgotten war. Some of the objects still bear a grudge towards humanity, and cling to their warrior past.
14 Norn Peaks LOM sprite.png
Norn Peaks
Skull Lantern LOM sprite.png
Skull Lantern
Norn Peaks entry LOM screenshot.png Strong winds howl through the treacherous mountain passes. The foothills are home to a settlement of Wind-Callers, and their Guardian Spirit is said to reside on the highest peak.
15 Polpota Harbour LOM sprite.png
Polpota Harbor
Rusty Anchor LOM sprite.png
Rusty Anchor
Polpota Harbor entry LOM screenshot.png A tropical resort, home to soft breezes and sun-kissed surf. The Seaside Hotel provides lodging in the center of town.
16 Tower of Leires LOM sprite.png
Tower of Leires
Moons Mirror LOM sprite.png
Moon's Mirror
Tower of Leires entry LOM screenshot.png Looming in the night sky, the Tower of Leires was constructed by magicians during the Faerie Wars to increase their supply of Mana. Nowadays, the tower is nothing but a stone testament to the power of its builders.
17 Geo LOM sprite.png
Geo
Tome of Magic LOM sprite.png
Tome of Magic
Geo entry LOM screenshot.png A castle-town with an acedemic atmosphere. Kristie's palace occupies the center. The instructors at the Academy of Magic have a lot of personality.
18 The Bone Fortress LOM sprite.png
The Bone Fortress
Dragonbone LOM sprite.png
Dragonbone
The Bone Fortress entry LOM screenshot.png A tiny Flowerling village rests atop a gentle slope. Towering above them looms the Bone Fortress. It is said that the foliage around the walls holds huge amounts of Mana.
19 Ulkan Mines LOM sprite.png
Ulkan Mines
Bottled Spirit LOM sprite.png
Bottled Spirit
Ulkan Mines entry LOM screenshot.png The Ulkan Mines have been abandoned for ages. Now, only curious weaponsmiths hunt for ore, for a suspicious gang is based here.
20 SS Buccaneer LOM sprite.png
SS Buccaneer
Pirates Hook LOM sprite.png
Pirate's Hook
SS Buccaneer entry LOM screenshot.png The good ship of the famed Cap'n Tusk, leader of a band of pirates. They have sailed north, south, east, and west in search of buried treasure.
21 Fieg Snowfields LOM sprite.png
Fieg Snowfields
Frozen Heart LOM sprite.png
Frozen Heart
Fieg Snowfields entry LOM screenshot.png A frozen land buried in snow. Some say Faeries' treasure is hidden here, but none have laid eyes upon it. There are reports of abominable snowmen here.
22 The White Forest LOM sprite.png
The White Forest
Green Cane LOM sprite.png
Green Cane
The White Forest entry LOM screenshot.png A dense forest, home of the White Dragon. Legend has it that the forest is populated by an extremely rare folk.
23 Orchard LOM sprite.png
Orchard
Golden Seed LOM sprite.png
Golden Seed
Orchard entry LOM screenshot.png A tree with a striking resemblance to the one in your backyard. Perhaps mankind will never understand the connection which all plant life shares.
24 Lucemia LOM sprite.png
Lucemia
Brooch of Love LOM sprite.png
Brooch of Love
Lucemia entry LOM screenshot.png Irwin has resurrected this legendary beast, who came from beyond the stars during the ancient wars. The wingless dragon split the earth asunder and razed entire cities, only to swallow a volcano and burn himself up.
25 Bejeweled City LOM sprite.png
Bejeweled City
Jumis Staff LOM sprite.png
Jumi's Staff
Bejeweled City entry LOM screenshot.png This is the home of the Jumi. Boulder-sized jewels comprise every part of the city, and now, even after the fall of the Jumi, it still shines with an everlasting glow.
26 The Flames LOM sprite.png
The Flames
Underworld LOM sprite.png
The Underworld
The Flames entry LOM screenshot.png The castle of Drakonis. He has raised his domain from the depths of the Underworld to return to the land of mortals.
27 Tree of Mana LOM sprite.png
Tree of Mana
Sword of Mana LOM sprite.png
Sword of Mana
Tree of Mana entry LOM screenshot.png The ultimate source of all things. Everything within the Sanctuary exists in an eternally immovable, absolute state.
# Artifact Land Image Description
01 Mailbox artifact LOM artwork.webp
Mailbox
Home Land LOM artwork.webp
Home
Mailbox entry EOM screenshot.png A few letters a month can mean a lot to a lonely, far-off home.
02 Colorblocks artifact LOM artwork.webp
Colorblocks
Domina Land LOM artwork.webp
Domina
Colorblocks entry LOM screenshot.png The town changes through the ages according to its citizens. It doesn't change to accommodate a new age. It changes to bring about a new age.
03 Wheel artifact LOM artwork.webp
Wheel
Luon Highway Land LOM artwork.webp
Luon Highway
Wheel entry LOM screenshot.png Even the longest roads are rutted by the hundreds of wagons which traverse them. Roads remember their travelers, and wagon wheels are reflections of those memories.
04 Jade Egg artifact LOM artwork.webp
Jade Egg
Mekiv Caverns Land LOM artwork.webp
Mekiv Caverns
Jade Egg entry LOM screenshot.png By taking a stone formed through the ages inside the earth and shaping it into the source of all things, the earth's creative power was captured inside.
05 Stone Eye artifact LOM artwork.webp
Stone Eye
Lake Kilma Land LOM artwork.webp
Lake Kilma
Stone Eye entry LOM screenshot.png This artifact uses the power of the Master of the Lake to turn to stone those who harm the lake. However, the power does not respond to the will of mankind.
06 Flame artifact LOM artwork.webp
Flame
Gato Grottoes LOM artowork.webp
Gato Grottoes
Flame entry EOM screenshot.png That which illuminated the shrine was but a small flame. Before long, mankind ceased to notice the fire, but its significance continued to grow.
07 Medallion artifact LOM artwork.webp
Medallion
Jungle Land LOM artwork.webp
Jungle
Medallion entry LOM screenshot.png The beasts who followed a wise man were eaten by an invading beast. It then gained wisdom and became a wise man itself.
08 Firefly Lamp artifact LOM artwork.webp
Firefly Lamp
Lumina Land LOM artwork.webp
Lumina
Firefly Lamp entry LOM screenshot.png One poet wrote that all of history comes from lovers' whispers. It was a poem of lovers talking of love and the future, under the cool light of fireflies in the midsummer.
09 Sand Rose artifact LOM artwork.webp
Sand Rose
Duma Desert LOM artwork.webp
Duma Desert
Sand Rose entry LOM screenshot.png An image of a rose in the Sanctuary of Mana; it never became a true rose. It turned into crystal, its powers trapped inside for all eternity.
10 Tembling Spoon artifact LOM artwork.webp
Trembling Spoon
Underworld Land LOM artwork.webp
[[Underworld}The Underworld]]
Trembling Spoon entry LOM screenshot.png A silver spoon for scooping up flames to baptize departed souls into the underworld. Sometimes a soul who resists death becomes trapped inside; then the spoon begins to tremble and must be discarded.
11 Ancient Tablet artifact LOM artwork.webp
Ancient Tablet
Mindas Ruins Land LOM artwork.webp
Mindas Ruins
Ancient Tablet entry LOM screenshot.png Long ago, in a civilization very different from our own, unimaginable scientific advances were made, and are recorded on this tablet. However, mankind has lost the ability to decipher it.
12 Torch of Coral artifact LOM artwork.webp
Torch of Coral
Madora Beach Land LOM artwork.webp
Madora Beach
Torch of Coral entry LOM screenshot.png The Mermen appear on the shore using a flame from this torch. It gives off light invisible to human eyes, and so they remain hidden.
13 Broken Doll artifact LOM artwork.webp
Broken Doll
Junkyard Land LOM artwork.webp
Junkyard
Broken Doll entry EOM screenshot.png This doll was a servant of mankind when artifacts were used as instruments of war.
14 Skull Lantern artifact LOM artwork.webp
Skull Lantern
Norn Peaks Land LOM artwork.webp
Norn Peaks
Skull Lantern entry LOM screenshot.png Mages, searching for a gem guarded by a dragon, crafted a skull of a fallen comrade into a lantern. It glows of its own accord.
15 Rusty Anchor artifact LOM artwork.webp
Rusty Anchor
Polpota Harbor Land LOM artwork.webp
Polpota Harbor
Rusty Anchor entry LOM screenshot.png Even large anchors are small compared to their ships. These very anchors are what hold the ships firmly to the harbor, not unlike mankind's role on earth.
16 Moons Mirror artifact LOM artwork.webp
Moon's Mirror
Tower of Leires Land LOM artwork.webp
Tower of Leires
Moons Mirror entry LOM screenshot.png The mages of antiquity would pout water onto the mirror and reflect the moon and stars to learn of mankind's fate from the heavens.
17 Tome of Magic artifact LOM artwork.webp
Tome of Magic
Geo Land LOM artwork.webp
Geo
Tome of Magic entry LOM screenshot.png In ages past, many tried to explain the works of the gods, spending much time and making incredible sacrifices. The secrets they have uncovered are small, but hold enough power to destroy a continent.
18 Dragonbone artifact LOM artwork.webp
Dragonbone
The Bone Fortress Land LOM artwork.webp
Ulkan Mines
Dragonbone entry LOM screenshot.png Ages ago, bones from dragons were used by alchemists. The Dragons of Wisdom lived the longest and had unbelievable powers. Their bones were the hardest to find.
19 Bottled Spirit artifact LOM artwork.webp
Bottled Spirit
Ulkan Mines Land LOM artwork.webp
Ulkan Mines
Bottled Spirit entry LOM screenshot.png Once, a foolish mage tried to seize the powers of a spirit by imprisoning it in a bottle. The mage was immediately slain by the spirit's curse, but the bottle containing a powerful spirit remained.
20 Pirates Hook artifact LOM artwork.webp
Pirate's Hook
SS Buccaneer Land LOM artwork.webp
SS Buccaneer
Pirates Hook entry LOM screenshot.png When a land-dweller first sets out to sea, he is faced with dangers unknown. Even after replacing a lost hand with a hook, pirates continue to challenge these dangers.
21 Frozen Heart artifact LOM artwork.webp
Frozen Heart
Fieg Snowfields Land LOM artwork.webp
Fieg Snowfields
Frozen Heart entry LOM screenshot.png Once a gem hardens into a core, it grows swiftly, not unlike the hardness in one's heart. If the core grows large, it may remain despite its owner's death.
22 Green Cane artifact LOM artwork.webp
Green Cane
The White Forest Land LOM artwork.webp
The White Forest
Green Cane entry LOM screenshot.png This cane is capable of drawing power from the earth, converting it to Mana, and releasing it into the atmosphere. It is said that by sticking it into the ground, and entire forest shall grow overnight.
23 Golden Seed artifact LOM artwork.webp
Golden Seed
Orchard Land LOM artwork.webp
Orchard
Golden Seed entry LOM screenshot.png Seeds contain everything. Everything starts from a seed. Each generation of seeds produces another.
24 Brooch of Love artifact LOM artwork.webp
Brooch of Love
Lucemia Land LOM artwork.webp
Lucemia
Brooch of Love entry LOM screenshot.png This was given to a mage who promised to acknowledge all and understand all. Whoever wears this brooch is charged with overcoming any ordeal through love.
25 Jumis Staff artifact LOM artwork.webp
Jumi's Staff
Bejeweled City Land LOM artwork.webp
Bejeweled City
Jumis Staff entry LOM screenshot.png A staff replete with the power of gems of every color. The jewels draw in and store the waves of various kinds of Mana. They can then be released.
26 Sword of Mana artifact LOM artwork.webp
Sword of Mana
Tree of Mana Land LOM artwork.webp
Tree of Mana
Sword of Mana entry LOM screenshot.png This sword has the will to shape its own destiny. It is said that a disruption of air follows this blade, and if you listen closely, you can hear the air around it hum.
# Artwork Type Description
01 Metal LOM artwork.webp
Metal
Primary Metallurgy has been the barometer of a civilization's technology level. Different types of metals in Fa'Diel are named after the areas where they were mined.
02 Wood LOM artwork.webp
Wood
Primary Trees of Fa'Diel distribute the Mana energy as air for the creatures in this world. Tools and simple buildings have been made with wood since the ancient times.
03 Stone LOM artwork.webp
Wood
Primary Stones have been used since the beginning of time as tools, decorations, and in architecture.
04 Hide LOM artwork.webp
Wood
Primary Armor can be made from softer materials such as hide, but one should be aware of the compatibility between the material and the item.
05 Scales LOM artwork.webp
Wood
Primary Scales of some monsters and dragons can be used to make armor and weapons. The materials used to create such items are reflected in their effects and parameters.
06 Bone LOM artwork.webp
Wood
Primary The world of Fa'Diel uses bones from the monsters living there. When making armor, pay specific attention to the materials' defense levels for effective compositions.
07 Fabric LOM artwork.webp
Fabric
Primary Fabric can be used to strengthen equipment as well as being the primary material for armor. Those with mysterious patterns or colorful designs may have magical properties.
08 Aerolite LOM artwork.webp
Aerolite
Primary Aerolites are rocks that fall from the sky. They tend to have unusual and useful properties when used to make equipment.
09 Mana Stone LOM artwork.webp
Mana Stone
Primary Mana Stones contain a high concentration of Mana energy. There are Mana Stones of Fire, Earth, Wind, and Water.
10 Mana Crystal LOM artwork.webp
Mana Crystal
Secondary When pure Mana energy becomes crystallized, Mana Crystals are made. Most of them glow with the energy, but some that absorb light have been found.
11 Coins LOM artwork.webp
Coins
Secondary These coins represent the energy of each elemental spirit. Sometimes the spirits give them to mortals they favor.
12 Seeds LOM artwork.webp
Seeds
Secondary Each seed has a different color, and, like mixing paint, one can grow wider varieties of produce by planting two different seeds together at the same time.
13 Produce LOM artwork.webp
Produce
Secondary The produce that grows in the orchards varies by the seed combinations, the day of the week they were planted, and by luck. Used to feed pets and to color Golems.
14 Meat LOM artwork.webp
Meat
Secondary Meat can be acquired by defeating different types of monsters, and then it can be used along with produce to catch monster eggs.
15 Fangs & Claws LOM artwork.webp
Fangs & Claws
Secondary The most powerful parts of monsters. Fangs and claws are often used to make protective and magical items such as talismans.
16 Eyes LOM artwork.webp
Eyes
Secondary Some stones look like eyeballs of monsters, and they also have magical properties. Eyes are divided into groups by their appearance.
17 Feathers LOM artwork.webp
Feathers
Secondary Usually the Aerial monsters' feathers are sold on the market, but sometimes beautiful Arthropod monsters' wings are considered useful.
18 Bottles LOM artwork.webp
Bottles
Secondary There are all sorts of liquids in many different bottles. Some seem to contain liquids you cannot drink, and others you couldn't even guess when they were last opened.
19 Vials LOM artwork.webp
Vials
Secondary Even the most unthinkable things could be sealed in these vials. There could be whispers, curses, or maybe even some stinky breath.
20 Urns LOM artwork.webp
Urns
Secondary No one can guess what these urns contain, or what they are for. What could be inside the urns you find in this story?
21 Pellets LOM artwork.webp
Pellets
Secondary Little medicine pills made of material you would not normally eat. Those that are known to be effective have a higher price tag.
22 Powders LOM artwork.webp
Poweders
Secondary Some are mere dirt and some are blends of materials with creepy effects. Keep out of the reach of children.
23 Pouches LOM artwork.webp
Pouches
Secondary These pouches could contain some really unusual and exciting items. On the other hand, the items may be quite normal and plain.
# Artwork Sprite Type Attack Description
01 Knife LOM artwork.webp
Knife
Knife menu icon LOM sprite.png Weapon 3 Quick Attacks A dagger. It comes in many different styles, and much work goes into crafting the handle and blade. Most are designed to be practical. A shield cannot be used with a knife. Although it has the shortest reach, the rate of movement is the fastest.
02 Sword LOM artwork.webp
Sword
Sword menu icon LOM sprite.png Weapon 3 Quick Attacks A long sword. Most are double-edged and have sharp tips. The sword is considered a holy weapon due to the precious metals it is made from. Is is weilded in one hand, so the rate of movement is average.
03 Axe LOM artwork.webp
Axe
Axe menu icon LOM sprite.png Weapon 3 Quick Attacks Also known as the hand-axe or hatchet, the axe is a single-bladed weapon wielded in one hand. Often thought of as primitive, the rate of its movement is slower than the sword.
04 2H Sword LOM artwork.webp
2-Handed Sword
2H Sword menu icon LOM sprite.png Weapon 3 Quick Attacks The ultimate in swords requires two hands. Yields epic damage when swung in a wide arc. Cannot be used with a shield. It's quite heavy, so the rate of your movement is slower.
05 2H Axe LOM artwork.webp
2-Handed Axe
2H Axe menu icon LOM sprite.png Weapon 3 Quick Attacks The two-handed axe is used for embedding a cold piece of steel in you enemies. With an axe like this, who needs a shield? Unfortunately, the sheer weight of this weapon will slow your movement to a snail's pace.
06 Hammer LOM artwork.webp
Hammer
Axe menu icon LOM sprite.png Weapon 3 Quick Attacks Knock some sense into your opponents with this huge two-handed hammer. But don't complain about the slowest movement rate and being unable to use a shield.
07 Spear LOM artwork.webp
Spear
Spear menu icon LOM sprite.png Weapon 4 Quick Attacks A great way to keep uglies at a distance. However, in actual combat the spear is used in a variety of ways. Of course, a shield is out of the question, and the shape of the weapon precludes fast movement.
08 Staff LOM artwork.webp
Staff
Staff menu icon LOM sprite.png Weapon 4 Quick Attacks Long staves such as these have multiple uses, and can hit an enemy both up close and far away. Since they require both hands, a shield cannot be used, and the rate of movement is slower than when wielding a spear.
09 Glove LOM artwork.webp
Glove
Claws menu icon LOM sprite.png Weapon 5 Quick Attacks Nothing beats pummeling the enemy with these reinforced punching gloves. Of course, proper boxing stance precludes the use of a shield. Even though the attack range is short, the rate of its movement is very fast.
10 Flail LOM artwork.jpg
Flail
Flail menu icon LOM sprite.png Weapon 5 Quick Attacks Incredible power is gained when two or more staves are connected with a chain. The rate of its movement is quite good, but it is impossible to use a shield while wielding a flail.
11 Bow LOM artwork.webp
Bow
Bow menu icon LOM sprite.png Weapon 3 Quick Attacks With a bow, one can lay waste to enemies from afar, and thwack them when up close, as well. Scoring a direct hit, however, requires much practice. A shield cannot be equipped with a bow.
12 Shield LOM artwork.webp
Shield
Shield menu icon LOM sprite.png Armor None The smart sword or axe-wielder will always keep a shield handy. From large, bejeweled shields to the familiar frying-pan lid, shields vary greatly in size and strength.
13 Helm LOM artwork.webp
Helm
Helm menu icon LOM sprite.png Armor None Providing ample protection for the head, helms come in all shapes and sizes, from great steel helms to upside-down pots. The round shape of the helm helps deflect incoming blows.
14 Hat LOM artwork.webp
Hat
Hat menu icon LOM sprite.png Armor None Unlike helms, hats are often worn for the enchantments contained within, rather than for physical defense. They often grace the heads of well-known mages and priests.
15 Hauberk LOM artwork.webp
Hauberk
Hauberk menu icon LOM sprite.png Armor None There is a wide range of hauberk types, from highly-decorated ceremonial hauberk to hauberk that is too heavy for practical use.
16 Robe LOM artwork.webp
Robe
Robe menu icon LOM sprite.png Armor None Often worn by mages and clergymen, robes are often designed for other purposes than mere physical protection, and are decorated with holy symbols or arcane patterns.
17 Gauntlets LOM artwork.webp
Gauntlets
Gauntlet menu icon LOM sprite.png Armor None Gauntlets come in many shapes and sizes, but all of them help protect the arms and hands from nasty cuts and bruises.
18 Ring LOM artwork.webp
Ring
Ring menu icon LOM sprite.png Armor None Even a small ring can help protect the finger. Some are plain, while others are works of art, worn by those wise in the ways of magic. Some rings are said to hold incredible power.
19 Boots LOM artwork.webp
Boots
Boots menu icon LOM sprite.png Armor None Heavy footwear for the combat enthusiast, boots give protection to the feet, ankles, and shins from common nicks and scratches, where needed most.
20 Sandals LOM artwork.webp
Sandals
Sandals menu icon LOM sprite.png Armor None Light footwear for the fashion-conscious warrior, sandals afford less physical protection than boots, but they do seem to protect best against magic.
21 Armor LOM artwork.webp
Armor
Armor menu icon LOM sprite.png Armor None Completely protecting the head, torso, arms, and legs, armor gives outstanding protection. However, very little additional armor can be worn, because armor covers the whole body.
22 Mantle LOM artwork.webp
Mantle
Mantle menu icon LOM sprite.png Armor None Mantles are worn over the shoulders, and can be worn over any kind of armor. Most protect against magical attacks.
23 Pendant LOM artwork.webp
Pendant
Pendant menu icon LOM sprite.png Armor None An accessory that can be worn under all types of armor, pendants are used for their protective properties.
24 Harp LOM artwork.webp
Harp
Harp menu icon LOM sprite.png Instrument None Harps are stringed instruments that can be used to perform magic with an Elemental Coin. Such coins are gained by negotiating with a Spirit.
25 Marimba LOM artwork.webp
Marimba
Marimba menu icon LOM sprite.png Instrument None The marimba is a percussion instrument that can be used to play magic with an Elemental Coin. The cycles of magic are determined by the type of instrument, its main material, and the property of the Elemental Coin used.
26 Flute LOM artwork.webp
Flute
Flute menu icon LOM sprite.png Instrument None The flute is a wind instrument which can be used to play magic by using an Elemental Coin. Elemental Coins are important because they help determine the type and cycle of magic that will be played.
27 Drum LOM artwork.webp
Drum
Drum menu icon LOM sprite.png Instrument None The drum is a percussion instrument which can be used to play magic with an Elemental Coin. During negotiations with a Spirit, it is important to play tunes that the Spirit enjoys listening to.
# Sprite Type Strong Weak Entry Description
01 Rabite 1st palette LOM sprite.png
Rabite
Beast Wisp, Dryad Shade, Aura Rabite entry LOM screenshot.png A round bunny-like monster. Watch out for its biting attacks!
02 Molebear 1st palette LOM sprite.png
Molebear
Beast Aura, Gnome Dryad, Salamander Molebear entry LOM screenshot.png It attacks with its long, sharp claws, and likes hiding underground.
03 Teedie 1st palette LOM sprite.png
Teedie
Beast Jinn, Undine Gnome Teedie entry LOM screenshot.png Attacks enemies by throwing rocks and feathers.
04 Howler 1st palette LOM sprite.png
Teedie
Beast Jinn Gnome Howler entry LOM screenshot.png Attacks by jump-kicking with its strong hindlegs.
05 Gray Ox 1st palette LOM sprite.png
Gray Ox
Beast Aura, Undine Dryad, Jinn Gray Ox entry LOM screenshot.png It attacks enemies by headbutting with its horns or by licking them.
06 Lullabud 1st palette LOM sprite.png
Lullabud
Plant Wisp, Dryad Shade, Aura Lullabud entry LOM screenshot.png Spews toxic pollen to poison its enemies.
07 Mushboom 1st palette LOM sprite.png
Mushboom
Plant Shade, Dryad Wisp, Aura Mushboom entry LOM screenshot.png A cute mushroom that attacks by kicking, and by thowing its own cap.
08 Shrieknip 1st palette LOM sprite.png
Shrieknip
Plant Dryad, Gnome Aura, Salamander Shrieknip entry LOM screenshot.png A giant radish that shoots its leaves and seeds like missiles.
09 Malboro 1st palette LOM sprite.png
Malboro
Plant Aura, Gnome Dryad Malboro entry LOM screenshot.png All it can do is punch anything in front of it and exhale really stinky breath.
10 Wooding 1st palette LOM sprite.png
Wooding
Plant Wisp, Dryad Shade, Aura Wooding entry LOM screenshot.png A tree that became possessed by evil spirits. Attacks with its arm-like branches.
11 Stinger Bug 1st palette LOM sprite.png
Stinger Bug
Arthropod Wisp, Dryad, Jinn Shade, Aura, Gnome Stinger Bug entry LOM screenshot.png Attacks with its scythe-like forearms, and with its huge needle in back.
12 Hoppin Tick 1st palette LOM sprite.png
Hoppin' Tick
Arthropod Aura, Salamander Dryad, Undine Hoppin Tick entry LOM screenshot.png It jumps on enemies to suck out blood.
13 Silkspitter 1st palette LOM sprite.png
Silkspitter
Arthropod Dryad Aura Silkspitter entry LOM screenshot.png Instead of making a cocoon for itself, it spews out fiber to attack enemies. Maybe it doesn't want to grow up.
14 Sand Scorpion 1st palette LOM sprite.png
Sand Scorpion
Arthropod Dryad, Gnome Aura, Salamander Sand Scorpion entry LOM screenshot.png Watch out for its gigantic pinchers and tail!
15 Gloomoth 1st palette LOM sprite.png
Gloomoth
Arthropod Dryad, Gnome Aura, Salamander Gloomoth entry LOM screenshot.png Spews poisonous scale-powder on enemies. It can also shoot out lethal eye-beams.
16 Tonpole 1st palette LOM sprite.png
Tonpole
Reptile Wisp, Undine Shade, Jinn Tonpole entry LOM screenshot.png A cute little tadpole that is trying its best to be a good monster.
17 Lizardon 1st palette LOM sprite.png
Lizardon
Reptile Undine Jinn Lizardon entry LOM screenshot.png It swallows the enemies by using its tongue, whether it's hungry or not.
18 Rattler Boa 2nd palette LOM sprite.gif
Rattler Boa
Reptile Dryad Aura Rattler Boa entry LOM screenshot.png A rattlesnake that wraps around its enemies to cause great damage.
19 Basilisk 1st palette LOM sprite.png
Basilisk
Reptile Jinn, Undine Gnome Basilisk entry LOM screenshot.png Its eye beams cause petrification in a flash!
20 Tyrranos 1st palette LOM sprite.png
Tyrranos
Reptile Gnome Salamander File:Tyrranos entry LOM screenshot.png It chomps on any enemies with its huge jaws.
21 Iffish 1st palette LOM sprite.png
Iffish
Aquatic Undine Jinn Iffish entry LOM screenshot.png A colorful spiny fish. Attacks with its water-bubble cannon.
22 Pincher Crab 1st palette LOM sprite.png
Pincher Crab
Aquatic Undine Jinn Pincher Crab entry LOM screenshot.png A grumpy crab. Shoots out its huge pinchers to attack enemies.
23 Seajack 1st palette LOM sprite.png
Seajack
Aquatic Undine Jinn Seajack entry LOM screenshot.png A shark with a gigantic saw-like nose. Watch for its lethal body blow!
24 Seadragon 1st palette LOM sprite.png
Seadragon
Aquatic Undine Jinn Seadragon entry LOM screenshot.png A sleepy-looking monster. Attacks with water while floating in the air.
25 Big Baby 1st palette LOM sprite.png
Big Baby
Aquatic Undine Jinn Big Baby entry LOM screenshot.png An adorable-looking monster with big eyes. Spits out water bubbles.
26 Needlebeak 1st palette LOM sprite.png
Needlebeak
Aerial Wisp, Jinn Shade, Gnome Needlebeak entry LOM screenshot.png A ball-like bird which attacks with its sharp beak.
27 Bloodsucker 1st palette LOM sprite.png
Bloodsucker
Aerial Shade, Jinn Wisp, Gnome Bloodsucker entry LOM screenshot.png Attacks with ultrasonic waves. For some strange reason it belongs to the Aerial group.
28 Cockatrice 1st palette LOM sprite.png
Cockatrice
Aerial Dryad, Gnome Aura, Salamander Cockatrice entry LOM screenshot.png A chubby, bird-like monster. Its tail is a snake that can bite and petrify enemies.
29 Chocobo 1st palette LOM sprite.png
Chocobo
Aerial Wisp, Jinn Shade, Gnome Chocobo entry LOM screenshot.png Nope, not the same Chocobo you know!
30 Garuda 2nd palette LOM sprite.gif
Garuda
Aerial Wisp, Jinn Shade, Gnome Garuda entry LOM screenshot.png A large, bird-like monster that attacks with its sharp beak and claws.
31 Shadow Zero 1st palette LOM sprite.png
Shadow Zero
Morph Shade Wisp Shadow Zero entry LOM screenshot.png A quick-moving shadow with big attacks.
32 Slime 1st palette LOM sprite.png
Slime
Morph Gnome Salamando Slime entry LOM screenshot.png A gooey drop with two eyeballs.
33 Tezla 1st palette LOM sprite.png
Tezla
Morph Wisp Shade Tezla entry LOM screenshot.png Generates an electric field to zap anything around it.
34 Denden 1st palette LOM sprite.png
Denden
Morph Dryad Aura Denden entry LOM screenshot.png A winged snail that can move faster than its ground-crawling kin.
35 Moldy Goo 1st palette LOM sprite.png
Moldy Goo
Morph Dryad Aura Moldy Goo entry LOM screenshot.png A big lump of mold with dead soldiers' weapons stuck to it.
36 Skull Beast 1st palette LOM sprite.png
Skull Beast
Undead Gnome Salamander Skull Beast entry LOM screenshot.png Just a bunch of animal bones with a funny walk.
37 Zombine 1st palette LOM sprite.png
Zombine
Undead Gnome Salamander Zombine entry LOM screenshot.png They happen to be born this way.
38 Spector 2nd palette LOM sprite.png
Spector
Undead Gnome, Undine Salamander, Jinn Specter entry LOM screenshot.png A monster that attacks enemies by slapping them with its big hands.
39 Skeleton 1st palette LOM sprite.png
Skeleton
Undead Shade, Dryad, Gnome Wisp, Aura, Salamander Skeleton entry LOM screenshot.png A fancily-clad skeleton knight.
40 Ape Mummy 2nd palette LOM sprite.png
Ape Mummy
Undead Shade, Gnome Wisp, Salamander Ape Mummy entry LOM screenshot.png A large mummified ape. It charges towards enemies to attack.
41 Imp 1st palette LOM sprite.png
Imp
Demonic Shade, Gnome Wisp, Salamander Imp entry LOM screenshot.png A tiny demon with a tiny spear. It can use some magic, too.
42 Fierce Face 1st palette LOM sprite.png
Fierce Face
Demonic Salamander Undine Fierce Face entry LOM screenshot.png A flaming monster-head that floats in the air.
43 Punkster 2nd palette LOM sprite.png
Punkster
Demonic Shade, Jinn Wisp, Gnome Punkster entry LOM screenshot.png A fun-loving demon that likes to start cyclones.
44 Dark Stalker 2nd palette LOM sprite.gif
Dark Stalker
Demonic Shade, Jinn Wisp, Gnome Dark Stalker entry LOM screenshot.png A knight of shadow, clad in heavy armor. It summons other monsters.
45 Chimera Beast 1st palette LOM sprite.gif
Chimera Beast
Demonic Wisp, Undine Shade, Jinn Chimera Beast entry LOM screenshot.png A huge chimera that petrifies enemies with its eyebeams.
46 Kid Dragon 1st palette LOM sprite.png
Kid Dragon
Dragon Salamander, Jinn Gnome, Undine Kid Dragon entry LOM screenshot.png A half-pint dragon that could spit out some fire.
47 Sky Dragon 1st palette LOM sprite.png
Sky Dragon
Dragon Jinn Gnome Sky Dragon entry LOM screenshot.png A half-pint dragon that could spit out some fire.
48 Land Dragon 2nd palette LOM sprite.gif
Land Dragon
Dragon Aura, Gnome Dryad, Salamander Land Dragon entry LOM screenshot.png A dragon with tough skin. It has a tendency to go berserk.
49 Eye Spy 1st palette LOM sprite.png
Eye Spy
Oddity Wisp, Gnome Shade, Salamander Eye Spy entry LOM screenshot.png Attacks with eyebeams, and can disappear to hide from enemies.
50 Spiny Cone 1st palette LOM sprite.png
Spiny Cone
Oddity Dryad, Jinn Aura, Gnome Spiny Cone entry LOM screenshot.png A shadowy creature. Shoots out thorns and poisonous air.
51 Poto 1st palette LOM sprite.png
Poto
Oddity Undine Jinn Poto entry LOM screenshot.png A really sleepy-looking monster that attacks enemies by licking them.
52 Beholder 1st palette LOM sprite.png
Beholder
Oddity Aura, Salamander Dryad, Undine Beholder entry LOM screenshot.png A huge eyeball that floats in the air.
53 Springball 1st palette LOM sprite.png
Springball
Oddity Aura Dryad Springball entry LOM screenshot.png Attacks enemies by using its springy neck.
54 Cursed Doll 1st palette LOM sprite.png
Cursed Doll
Poltergeist Shade Wisp Cursed Doll entry LOM screenshot.png A doll that was given a mind. Their existence is meaningful only when they fight.
55 Polter Box 1st palette LOM sprite.png
Polter Box
Poltergeist Aura, Gnome Dryad, Salamander Polter Box entry LOM screenshot.png It preys upon unaware treasure-hunters with surprise attacks.
56 Chess Knight 1st palette LOM sprite.png
Chess Knight
Poltergeist Shade, Gnome Wisp, Salamander Chess Knight entry LOM screenshot.png Its overwhelming wish to fight turned it into a monster.
57 Dainslaif 1st palette LOM sprite.png
Dainslaif
Poltergeist Shade, Aura Wisp, Dryad Dainslaif entry LOM screenshot.png A possessed weapon that exists to fight.
58 Machine Golem portrait LOM sprite.png
Machine Golem
Poltergeist Aura Dryad Machine Golem entry LOM screenshot.png A man-made Golem. It was not supposed to have its own mind.
59 Chobin Hood 1st palette LOM sprite.png
Chobin Hood
Demi-Human Aura Dryad Chobin Hood entry LOM screenshot.png A master bow-hunter species. They look cute, but they could be pretty mean.
60 Goblin 1st palette LOM sprite.png
Goblin
Demi-Human Shade, Dryad Wisp, Aura Goblin entry LOM screenshot.png It firmly believes that evil doing is the true meaning of life.
61 Tomato Man 1st palette LOM sprite.png
Tomato Man
Demi-Human Aura, Salamander Dryad, Undine Tomato Man entry LOM screenshot.png A clan of black-magic priests. It is said that they never leave.
62 Sahagin 1st palette LOM sprite.png
Sahagin
Demi-Human Undine Jinn Sahagin entry LOM screenshot.png It became a demi-human as it began living ashore.
63 Succubus 1st palette LOM sprite.png
Succubus
Demi-Human Shade, Jinn Wisp, Gnome Succubus entry LOM screenshot.png One of the vampire clans. They tend to look down on the other clans.
64 Narcissos 2nd palette LOM sprite.gif
Narcissos
Demi-Human Aura, Gnome Wisp, Gnome Narcissos entry LOM screenshot.png This clan is obsessed with staying in shape by practicing their own martial arts.
65 Mad Mallard 1st palette LOM sprite.png
Mad Mallard
Demi-Human Wisp, Salamander Shade, Undine Mad Mallard entry LOM screenshot.png Loaded with attitude, these ducks pop out egg-bombs.
66 Axebeak LOM sprite.gif
Axebeak
N/A N/A N/A Axebeak entry LOM screenshot.png A bird-like creature that lives in the deserts.
67 Chimera Beast 1st palette LOM sprite.gif
Chimera Lord
N/A N/A N/A Chimera Lord entry LOM screenshot.png A demonic creature with fierce appearance.
68 Punkmaster LOM sprite.gif
Punkmaster
N/A N/A N/A Punkmaster entry LOM screenshot.png A small creature with an evil mind.
69 Gremlin LOM sprite.png
Gremlin
N/A N/A N/A Gremlin entry LOM screenshot.png A mischievous little demonic creature.
70 Shadow Zero One LOM sprite.png
Shadow Zero-One
N/A N/A N/A Shadow Zero-One entry LOM screenshot.png A shadow that loves grabbing people's attention.
71 Skeletal Soldier 3rd palette LOM sprite.png
Skeletal Soldier
N/A N/A N/A Skeletal Soldier entry LOM screenshot.png Soldiers of the Deathbringer's army.
72 Wind Caller blue LOM sprite.gif
Wind Callers
N/A N/A N/A Wind Callers entry LOM screenshot.png The entire clan serves Akravator as his dragoons.
73 Count Dovula LOM sprite.png
Count Dovula
N/A N/A N/A Count Dovula entry LOM screenshot.png The leader of the Succubus Clan.
74 Mantis Ant LOM sprite.png
Mantis Ant
N/A N/A N/A Mantis Ant entry LOM screenshot.png N/A
75 Hegs Ant LOM sprite.webp
Hegs Ant
N/A N/A N/A Hegs Ant entry LOM screenshot.png N/A
76 Du-Inke LOM sprite.png
Du'Inke
N/A N/A N/A Du Inke entry LOM screenshot.png N/A
77 Du-Cate LOM sprite.png
Du'Cate
N/A N/A N/A Du Cate entry LOM screenshot.png N/A
78 Du-Mere LOM sprite.png
Du'Mere
N/A N/A N/A Du Mere entry LOM screenshot.png N/A
79 Gorgons Eye LOM sprite.png
Gorgon's Eye
N/A N/A N/A Gorgons Eye entry LOM screenshot.png N/A
80 Boreal Hound LOM sprite.png
Boreal Hound
N/A N/A N/A Boreal Hound entry LOM screenshot.png N/A
81 Gova boss LOM sprite.webp
Gova
N/A N/A N/A Gova entry LOM screenshot.png N/A
82 Spriggan LOM sprite.gif
Spriggan
N/A N/A N/A Spriggan entry LOM screenshot.png N/A
83 Labanne LOM sprite.gif
Labanne
N/A N/A N/A Labanne entry LOM screenshot.png N/A
84 Tropicallo LOM sprite.gif
Tropicallo
N/A N/A N/A Tropicallo entry LOM screenshot.png N/A
85 Fullmetal Haggar LOM sprite.png
Fullmetal Haggar
N/A N/A N/A Fullmetal Haggar entry LOM screenshot.png N/A
86 Orc LOM sprite.gif
Orc
N/A N/A N/A Orc entry LOM screenshot.png N/A
87 Jewel Beast LOM sprite.webp
Jewel Beast
N/A N/A N/A Jewel Beast entry LOM screenshot.png N/A
88 Jewel Beast II LOM sprite.webp
Jewel Beast II
N/A N/A N/A Jewel Beast II entry LOM screenshot.png N/A
89 Jewel Beast III LOM sprite.png
Jewel Beast III
N/A N/A N/A Jewel Beast III entry LOM screenshot.png N/A
90 Jewel Beast IV LOM sprite.webp
Jewel Beast IV
N/A N/A N/A Jewel Beast IV entry LOM screenshot.png N/A
91 Iron Centaur LOM sprite.png
Iron Centaur
N/A N/A N/A Iron Centaur entry LOM screenshot.png N/A
92 Larc The Centaur LOM sprite.gif
Larc the Centaur
N/A N/A N/A Larc the Centaur entry LOM screenshot.png N/A
93 Zenoa LOM sprite.webp
Zenoa
N/A N/A N/A Zenoa entry LOM screenshot.png N/A
94 The Deathbringer 1st form LOM sprite.png
The Deathbringer
N/A N/A N/A The Deathbringer entry LOM screenshot.png N/A
95 The Deathbringer 2nd form LOM sprite.png
The Deathbringer
N/A N/A N/A The Deathbringer II entry LOM screenshot.png N/A
96 Kima LOM sprite.webp
Kima
N/A N/A N/A Kima entry LOM screenshot.png N/A
97 Hitodama LOM sprite.png
Hitodama
N/A N/A N/A Hitodama entry LOM screenshot.png N/A
98 Akravator LOM sprite.png
Akravator
N/A N/A N/A Akravator entry LOM screenshot.png N/A
99 Jajara LOM sprite.png
Jajara
N/A N/A N/A Jajara entry LOM screenshot.png N/A
99 Jajara 2nd form LOM artwork.webp
Jajara
N/A N/A N/A Jajara 2 entry LOM screenshot.png N/A
100 Vadise LOM sprite.png
Vadise
N/A N/A N/A Vadise entry LOM screenshot.png N/A
101 Drakonis boss LOM sprite.png
Drakonis
N/A N/A N/A Drakonis entry LOM screenshot.png N/A
102 Lord of the Jewels 999 LOM sprite.png
Lord of Jewels 999
N/A N/A N/A Lord of Jewels 999 entry LOM screenshot.png N/A
102 Lord of the Jewels 1000 LOM sprite.png
Lord of Jewels 1000
N/A N/A N/A Lord of Jewels 1000 entry LOM screenshot.png N/A
103 Irwin (boss) LOM sprite.png
Irwin
N/A N/A N/A Irwin entry LOM screenshot.png N/A
104 Mana Goddess LOM sprite.gif
The Mana Goddess
N/A N/A N/A The Mana Goddess entry LOM screenshot.png N/A
# Artwork Color Positive effects Negative effects Description
01 Garlicrown LOM artwork.webp
Carlicrown
White CHM ARR A crown-shaped garlic clove that might make you feel like royalty!
02 Conchurnip LOM artwork.webp
Conchurnip
White PWR, DEF, AGR, ARR MGC A turnip shaped like a conch shell.
03 Sweet Moai LOM artwork.webp
Sweet Moai
Purple DEF, MGC, LCK, LAZ SKL A sweet potato shaped like a Moai. It's pretty tasty, actually.
04 Pear O Heels LOM artwork.webp
Pear O' Heels
White DEF, MGC, LCK, LAZ SPR A pear shaped like a high-heeled shoe.
05 Mangolephant LOM artwork.webp
Mangolephant
White PWR, HP, AGR, ARR None A mango that even has a pair of tusk-like knobs.
06 Apricat LOM artwork.webp
Apricat
Red DEF, AGR None An apricot with whiskers and ears that makes it look like a cat.
07 Diceberry LOM artwork.webp
Diceberry
Red PWR, AGR None The ones with seeds placed like an actual dice are very rare.
08 Peach Puppy LOM artwork.webp
Peach Puppy
Red PWR, SKL, FRD SCH A peach with a dog-like face, and ear-like flaps.
09 Applesocks LOM artwork.webp
Applesocks
Red SKL, CHM, CLM, IND None An apple that looks like a Christmas stocking.
10 Whalamato LOM artwork.webp
Whalamato
Red MGC, HP, CHM DEF, AGR A whale-shaped tomato with a stem that looks like a water spout.
11 Spiny Carrot LOM artwork.webp
Spiny Carrot
Orange MGC, SPR, CLM, IND SKL A carrot with knobs like those on spiny shells.
12 Loquat Shoes LOM artwork.webp
Loquat Shoes
Orange SKL, CHM, SCH, LAZ HP It has a hole that is big enough to fit a baby's foot.
13 Bumpkin LOM artwork.webp
Bumpkin
Orange SKL, CHM, SCH, LAZ HP A pumpkin with a scary face. There are some with sad faces, too.
14 Honey Onion LOM artwork.webp
Honey Onion
Orange SKL, HP, SPR, IND PWR An onion with honey stuffed inside.
15 Orangeopus LOM artwork.webp
Orange'Opus
Orange DEF, HP, SCH, LAZ None An orange with tentacle-like projections.
16 Citrisquid LOM artwork.webp
Orange'Opus
Yellow MGC, SCH None A lemon with a sharp top and tentacle-like projections.
17 Springanana LOM artwork.webp
Springanana
Yellow HP IND A coily banana that is rather hard to eat.
18 Cornflower LOM artwork.webp
Cornflower
Yellow MGC, CHM, AGR CLM Is it a sunflower with corn kernels, or corn that looks like a

sunflower?

19 Fishy Fruit LOM artwork.webp
Fishy Fruit
Yellow SKL, MGC, CLM HP, SCH It has fin-like bumps that make it look like a fish.
20 Rocket Papaya LOM artwork.webp
Rocket Papaya
Orange MGC, CHM, CLM AGR A papaya with projections like a rocket.
21 Cabbadillo LOM artwork.webp
Cabbadillo
Green DEF, SPR, FRD, LON CHM A cabbage that looks like a friendly armadillo.
22 Squalphin LOM artwork.webp
Squalphin
Green MGC, LCK, FRD, LON PWR A squash that is shaped like a dolphin.
23 Needlettuce LOM artwork.webp
Needlettuce
Green DEF, CHM, CLM AGR A lettuce with leaves shaped like porcupine needles. It's edible.
24 Boarmelon LOM artwork.webp
Boarmelon
Green PWR, SKL, SPR, LON CHM A watermelon that has stripes and tusks like a young boar.
25 Dialaurel LOM artwork.webp
Dialaurel
Green PWR, LCK, AGR CLM An herb that was named "Diamond" after its leaves' shape.
26 Heart Mint LOM artwork.webp
Heart Mint
Blue CHM LAZ This species of mint grows heart-shaped leaves.
27 Spade Basil LOM artwork.webp
Spade Basil
Blue SPR LON An herb with a slightly bitter flavor to it.
28 Pine O Clock LOM artwork.webp
Pine O' Clock
Blue SPR LON A very functional pineapple that works as an alarm clock.
29 Gold Clover LOM artwork.webp
Gold Clover
Blue SKL, LCK, FRD SCH You will be really lucky if you find one with four leaves!
30 Rhinoloupe LOM artwork.webp
Rhinoloupe
Blue PWR, HP, SPR MGC, CLM The skin is very tough and thick.
31 File:Lilipods LOM artwork.webp
Lilipods
Purple SKL, HP, CLM, IND, FRD, LON MGC This lily has peas inside it!
32 Cherry Bombs LOM artwork.webp
Cherry Bombs
Purple HP, FRD None Cherries with clear, glass-like flesh around the seed.
33 Orcaplant LOM artwork.webp
Orcaplant
Purple DEF, MGC, SCH FRD An eggplant that looks like a killer whale.
34 Masked Potato LOM artwork.webp
Masked Potato
White DEF, HP, SPR LCK, FRD A potato with colorful designs on it, making it look like a mask.
35 Bellgrapes LOM artwork.webp
Bellgrapes
White MGC, SPR, SCH FRD The grape is covered with a tough skin. When shaken, it sounds

like a bell.

36 Mush in a box LOM artwork.webp
Mush-In-A-Box
Black LCK None The insides pop out when touched. Its taste could be surprising,

too.

37 Toadstoolshed LOM artwork.webp
Toadstoolshed
Black PWR, SKL, DEF, MGC, HP, SPR, CHM, LCK None A mushroom shaped like a house. Those with two chimneys are rare!
# Title Description
01 The Beginning A twinkling consciousness became a star which sparkled in the night and banished the darkness. The Mana Goddess acquired consciousness by gazing into the light of that sun. She made Fa’Diel, a great land, but so far an empty one.
02 The Moon Gods The Mana Goddess drew beams of six colors from the sun. They became the six moons, each hiding a small deity within. When those gods awoke, they played beautiful music and brought fortune to the land of Fa’Diel.
03 The Names of Stones The six deities became the Moon Gods and demanded that the Mana Goddess name them. So the Mana Goddess gave each of them a shining stone, which filled the air with music: Stars, follow me! Moons, walk with me! And we shall celebrate your names!
04 The Moon's Names

Tryne, merciful god of water.
Zea, passionate god of fire.
Barlen, selfish god of gold.
Libleyt, hopeful god of wood.
Morphes, wealthy god of earth.
Ghazel, whimsical god of wind.
The Moon Gods rejoiced, and the Mana Goddess returned to her slumber, becoming the great Mana Tree. Fa’Diel was left to the whims of the Moon Gods.

05 The Creation The Moon Gods created land and ocean, trees and flowers, and gave them light and the power to determine their fate. The light became the Elemental Spirits, riding in the sky. They released bountiful light, and were full of desire to serve the Moon Gods’ will. The Moon Gods then finally returned to slumber.
06 Flammies Then, a beautiful yet powerful beast appeared, awakening the Moon Gods. The Moon Gods named this beast of strength and beauty Flammy. Whenever one of the Moon Gods would fall asleep, another Flammy would appear. Eventually, Flammies of all six colors came to populate all the land.
07 Dark Clouds The Moon Gods tried to outdo each other in creating beauty. Sometimes they argued trying follow the Mana Goddess’s will and create many beasts. But dark clouds came to Fa’Diel, and the Moon Gods created greater beasts, and set them loose upon the land. The Flammies often quarreled, and the cycle of creation and destruction repeated endlessly.
08 The Hole The trees withered, and the Elemental Spirits lost their luster. The land dried up, and soon thereafter, wars began. As the wars dragged on, the powers of the Moon Gods were lost. The land of Fa’Diel was scarred, and pits to other worlds opened in the wounds. The Moon Gods peeked into the other world, and came to know fear, envy, and desire.
09 Rebirth Cracks appeared in the Mana Tree. Waves of chaos from other worlds came and tried to envelop all of Fa’Diel. Each Moon God chose a Flammy and gave it a stone. The Flammies rode into the sky. They were born of the earth to ride in the sky and return to the earth. They became a flying river of Mana.
10 The Thoughts Fa’Diel was filled with the power of Mana. It healed itself and shut away the other world. The Flammies returned to the Moon Gods, but could not find them. The Moon Gods had lost their memories and became beasts. The six remaining Flammies cried in anguish and despair. The waves in the air settled, and created many thought forms.
11 The Revelation The Flammies turned their backs on the Moon Gods and flew into the air. The Moon Gods turned into stars, and the Flammies never came back down. New concepts came about after the Flammies and the Moon Gods departed, but the Elemental Spirits were afraid and prayed to the Mana Tree, who responded with soft pulses.
12 The Prophecy These formless beings will eventually be given form so that they might live. They will be given the task of creating this world. The thoughts they think will shape the landscape. They will be born into this world in fear and sadness. Sometimes their thoughts may hurt this world, but you must help them build it.
13 Man and Faerie Soon many new beings were born, such as men and Faeries. Man used Mana to power his creations. Faeries amplified the power of Mana with song and dance. Then, from beyond the heavens, six colored beams of light shown down upon the land. Six Flammies gazed upon Fa’Diel, and all life there prospered. A new age had begun.
14 The Dark One The Flammies of legend never returned from their heavenly climb. Below, many similar creatures came into being. For example, dragons reflected the Flammies’ divinity, become a race of depp introspection. They took it upon themselves to protect Fa’Diel from its many foes.
15 The Fallen Wyrms are rumored to be Flammies who have fallen into another world. Powerful mages summoned them into this world. Wyrms possess the incredible powers of the Flammies, but they lack their nobility and grandeur. True Flammies are said to appear regal and divine, unlike dragons and wyrms, but no man can truthfully claim to have seen them.
16 The Work of Man Humans were destined to reproduce and populate the land, and they developed the technology to build. Soon they gained dominance over all physical things. The humans who live in this world come in different forms, but they are all humans. Some inherit their forms from their parents, while others are shaped through their experiences.
17 The Work of Faerie Faeries have transparent wings, which are not used for flying, and are shed during growth. Only young Faeries are visible to humans, and their bodies fade as time goes on. Eventually, they become completely invisible to the human eye.
18 The Mana Tree The Mana Tree sustained the bond between the world of humans and of Faeries. Plants exist in both the human and Faerie dimensions. They absorb the Mana of Fa’Diel and release it into the atmosphere. Humans use trees for fuel and tools, harnessing their power within inanimate objects. Faeries use the Mana released by plants to make Fa’Diel a better place.
19 Sorcerers Although not on par with the Faeries, all humans could once harness the power of Mana. The ability to draw on the power of Mana was originally given to all humans equally, but many lost that ability by relying on machines, and losing touch with the natural world. Later, those with the power to draw Mana were called mages.
20 Anise The Great Witch Anise was the first mage to go down in history. Anise bored a hole into the Mana Tree and built her laboratory there. The flow of Mana into both human and Faerie worlds was diverted. Anise constructed a jewel called the Eye of Flame using the vast amounts of Mana in her laboratory. The Firestone brought out the evil of whoever touched it.
21 Unknown Stones In the Age of Myth, the stones that the Mana Goddess gave to the Moon Gods were the most powerful source of magic known. However, some powerful magic users born in later ages possessed similar stones. Anise tried to obtain such a stone when she created the Eye of Flame, but it was difficult to control, and very dangerous.
22 Golden Age Ends Soon, many others learned how to construct their own Eyes of Flame. The waves of Mana became chaotic, and shadows clouded the hearts of man. These pulses tore rifts within dimensions and sent waves of evil into the hearts of man. No longer was all life on the planet descended from the spirits. An age had ended. A world had fallen from its original purity.
23 Uraklius Aeon Evil ruled the land thereafter through men who could control the waves of chaos. Those of truth cried in anguish, but mages, who rejoiced in obtaining new powers, firmly believed that this was the world they wanted. The mages declared the beginning of a new thousand-year kingdom and called it the Aeon of Uraklius.
24 The Holy War Aion, the leader of the Faeries, sent an army to conquer Anise. There, hundreds of Anise’s mages battled thousands of Faerie warriors. The battle was fought overnight, and almost all of the Faeries were slain. The few remaining Faeries continued their lives in the land of men.
25 The Hidden Although the Faeries thought that all humans were enemies, they soon discovered that there were those in the land of men who could understand the Faeries. With the help of the humans, they were again able to battle Anise and her mages. Eventually they rose victorious. Unfortunately, during the fight, the Mana Tree burned to the ground.
26 Eyes of Flame Although it was thought that many Eyes of Flame would be recovered from the ashes, only three were found. Aion was banished to the Underworld. He refused to be reincarnated, and became the Lord of the Underworld.
27 The Underworld Aion, leader of the Faeries, created his new servants, the Shadoles. Shadoles were born from the thoughts of Aion, and they brought the newly departed to the Underworld. From this time on, all departed souls are brought to the Underworld to receive the judgement of its Lord.
28 Seventh Moon Anise was killed by a stone called the ‘Seventh Moon.’ Legend has it that the Faerie warrior who fought against Anise, a master of the Eye of Flame in her own right, bested her using this mysterious object.
29 A Brief Peace After the Holy War of the Mana Tree, the flow of Mana to the world resumed. Before, mages would steal from others, using dangerous magic, but now the land produced enough for all. However, the surviving mages could not stand being equal to their fellow creatures. They sought magic that could make everything their own.
30 Mage's Tower The mages started building towers at Mana Points all over Fa’Diel in order to regain the Eyes of Flame. They took action against the Faeries, who stood in the way of their plans. Whenever a tower was built, an army would come to destroy it. Such wars continued for hundreds of years. Soon, all of humanity came to think of Faeries as evil beings.
31 Mountain School Elise, who called herself Anuella, was the daughter of Anise. She had the power to bring mundane objects to life. After fleeing her mother’s self-righteous rule, she settled in the northern mountains and there created a group of dolls who would obey her every command. They came to be called magical beings, and her art was promulgated by mages who idolized her.
32 Artificers There were two types of magical beings. One type was imbued with life. Another type had hidden powers. The latter were called artifacts. Artifacts had weaker magical powers than Eyes of Flame, but were simpler to construct. Creating Eyes of Flame was frought with accidents, so making artifacts became the most popular kind of magic.
33 Argot The king of dragons, Argot, destroyed all the mage towers in the land of Faeries. Argot opened a hole into the other worlds and called forth many monsters. However, records state that he eventually turned to evil, and was banished by the Faeries.
34 Lucemia Argot summoned a wyrm in the shape of a Flammy. He summoned Lucemia, the Wyrm of Light, and the greatest of all the wyrms. Legends says that Lucemia leveled each and every mage tower, and died trying to swallow an entire volcano.
35 The Lilipeas The Lilipeas are a small tribe that settled in the northern mountains. People said that they were similar to Anuella’s dolls. Only Selva, who was tall and slim, often visited Anuella by riding on a bird. Selva often took Anuella’s dolls outside.
36 The Ashes In a charcoal-maker’s hut, a little girl awaited her father’s return. Her name was Magnolia, and her father made a living from hunting and from making charcoal. Selva gave this girl one of Anuella’s dolls.
37 Anise's Fire The doll that was brought into Magnolia’s room had red stones as its eyes. They were the Eyes of Flame that Anise made, and they burst into flames and burned the hut to ashes.
38 Mage and Ruby Magnolia lost her life in the hut as it burned down, but the doll was saved. The doll began to call herself Magnolia, and she stayed with the Lilipeas, until one day she left with a mage. The mage wanted to steal the Eyes of Flame in Magnolia’s eyes, for they contained more Mana energy than the enchanted instruments.
39 Gaeus Anuella saw through the mage’s plot. She left the northern mountain, then gave life to a rocky hill so the mage’s caravan could not progress further. The living hill called itself Gaeus, and its knowledge seemed deeper, and more vast than Anuella’s. Anuella called for Gaeus’ help and prepared for war.
40 The Conductor All the Faeries fought on Anuella’s side, using many enchanted instruments. The mage’s force fell apart against the power of the instruments with infinite Mana power. Anuella came to be known as the ‘player of the Flying Contravass,’ and as ‘the Conductor’ among Faeries.
41 Mage Halciet Halciet the Mage was the last one who stood against Anuella. He used a stone called ‘the Seventh Moon’ and fought against Anuella, but the mages among his army began a quarrel over the stone’s possession, and Halciet left the force.
42 Geimaswald The mages made a magic circle with the Eyes of Flame and summoned the Wyrm of Thunder, Geimaswald, to attack Anuella. But the Lilipeas lured Geimaswald into a cave and killed it. The leader of the Lilipeas was Selva of the Four Winds.
43 Eastern Wind It became known to the mages that these instruments could be used as weapons. The mages took the remaining Eyes of Flame and the instruments acquired in the previous battles and fled to the East. There, the mages made instruments with more Mana power and dedicated them to their new lord, Lonway.
44 Emperor Lonway The mages provided Lonway with their magic, and urged him to prepare for battle with the Faeries. Lonway’s army then progressed to the ancient city of Mindas to open the gates to the land of Faeries. Many nations used this as an excuse to start their own political battles.
45 Ricrot IV Ricrot IV was supported by Anuella, and was given an army of wooden horses that could fly in the sky to fight against Lonway and his mages. He came to be known as the ‘King of Wooden Horses.’ Many brave men enlisted in Ricrot’s army.
46 Spiritual War Gato Grottoes were Fa’Diel’s power nexus, protected by ‘the Spirits of the Ascetics.’ Many monks fought as soldiers, and the high priests stopped enemies from other dimensions by sending their spirits to battle. Intense battles between the dimensions and other worlds took place in Gato.
47 Rosiotti Rosiotti was a hero who could pierce a warrior’s chest with his arrows from miles away. It was anticipated that his bravery and skills would change the war’s outcome. However, he only became Lonway’s general because Lonway promised him great rewards.
48 The Chase In the midst of intense battles between Ricrot and Lonway’s army, Selva of the Four Winds brought his army of Lilipeas and Flowerlings to fight on Ricrot’s side. Lonway then ordered Rosiotti to kill Selva. No one had ever escaped Rosiotti’s arrows, and the chase was on.
49 Selva Selva kept commanding his army, while fleeing Rosiotti’s never- ending chase at the same time. When Rosiotti finally shot Selva’s heart with his arrows, he was surrounded by countless Lilipeas. It was then that Rosiotti was told to become a Wisdom, to walk the same path with them.
50 Conjuror Nunuzac Nunuzac was Lonway’s best and the most powerful summoner. He summoned Freymold, the Wyrm of Fire, as Lonway ordered him when the tide of war began to turn against him. Nunuzac kept summoning monsters until Lonway was killed, and he himself became trapped in the dimension on the other side of his magic circle.
51 Warrior Olbohn Another army to join the war was Aion’s force of ‘Creatures of Shadow’ from the Underworld. These ‘Creatures of Shadow,’ or the Shadoles, caught and threw living people into the Underworld and trapped them there. Olbohn the swordsman went down to the Underworld by himself and defeated Aion.
52 Freymold Freymold, the Wyrm that was summoned by Nunuzac, flew across Fa’Diel and burned Rosiotti’s jungle to ashes. Rosiotti raged over this event, and later joined Anuella’s force.
53 Knight of Truth Lasdanac was the Holy Knight of Ricrot’s army who was taught the ‘Spell of Truth’ by the Faeries. With this spell, he defeated Freymold, but it is told that he later fell to a Faerie’s curse.
54 The New World After the war came to an end, Ricrot IV built churches and began compiling ‘The Book of Divine Guidance.’ He also established the Academy of Magic with a portrait of the great witch, Anise, inside and summoned her spirit to it. Anuella was displeased by this event.
55 The Temple of Healing The temples lost many of their monks and priests as they came under Ricrot’s rule. All the male priests were taken and sent to the Academy of Magic as magic researchers, to lessen resistance from the religious organizations.
56 Anuella In the years following the war, Ricrot sent soldiers to capture and kill off the surviving soldiers of Lonway’s army, as well as the Faeries, which he called ‘the Ones with Devilish Powers.’ Anuella left Ricrot and locked herself into a place named ‘The Graveyard of Artifacts.’
57 Mana Stones The seventh Mana Stone was desired for its Mana power, and it appeared in history many times. Jumis were the first ones to be searched for the possession of the stone. It is said that an uncountable number of Jumis were hunted down and killed for this purpose.
58 Dirt When Jumis were being hunted during the search for the seventh Mana Stone, they died after intentionally lessening the energy flow in their jewel cores. Many Jumis died this way to protect the secret of their clan, and mages began to call them ‘lumps of dirt’ as a result.
59 Angels There was a new movement in the land of Faeries, as Zuf’ben became their leader. The spiritual waves of the two worlds were becoming magnified, and many expected the worlds to become one. Zuf’ben lamented over the humans’ corruption, and called upon higher beings for help. Angels answered his prayers.
60 Janna Angels were beings who serve the Goddess, and cannot normally be seen by Faeries or humans. Seven angels chose to reincarnate in the land of Faeries, and they rode on Janna, a ship with its own consciousness.
61 Incarnation In order to control the Janna, the angels decided to reincarnate into Faeries and humans. The reborn angels would lose their memories, until Janna could awaken them.
62 Malicious Mind Zuf’ben rode Janna and searched both Fa’Diel and the land of Faeries to find the seven angels, but humans attacked Janna, afraid of the flying ship. During the attack, the minds of those onboard the ship were tainted with evil.
63 Unawakened Angels The angels transmuted into their human and Faeries forms, but they lost awareness of their true nature, because they could not sense Janna’s benevolence. Some of the angels even joined the battle to gain control of Janna. Janna turned to evil, and villainous people gained demands over her.
64 Ancient Memories Even though Janna had not awakened them, six of the seven angels regained their memories. One cried for a fallen friend, one confronted Janna, one crossed swords with a former angel, one heard the guidance of a Wisdom: Six angels’ memories were restored, but the seventh would never awaken.
65 Seventh Angel In the dreams of the six angels, a seventh angel appeared. But he did not answer the calls of the others. He was neither human nor Faerie, but a Jumi. Both humans and Faeries had used the Jumi to strengthen their magic in the war.
66 Janna's End The angels gave up on retrieving Janna, and chose to fight for the Jumi. With help from the Wisdoms, they built a ship to confront Janna, and joined the war. The angels defeated the leader of humans and Zuf’ben, who had become an evil Faerie, and sealed Janna in the dimensional gap. Then they remained in Fa’Diel.
67 Divine Guidance As time went by, ‘the Rule for Peace’ which Ricrot started changed to ‘the Peace for Rule.’ ‘The Book of Divine Guidance’ was used to propagate the empire’s religious and political thoughts, and many ‘heretics’ were hunted down by the empire’s army.
68 Deathbringer Irzoile Enaanshalc was the fifteenth emperor of the Enaanshalc Empire, and he was called the Deathbringer. He was a descendant of Ricrot Enaanshalc, a hero in the era of the Faerie War, but his oppressive reign caused the empire’s fall.
69 Holy Knight The chivalric code, which Ricrot IV established, produced many legendary heroes in a short time period. Julio Liotte was the most accomplished knight in the empire’s army, and thus he was given the title of ‘Holy Knight,’ and became the guardian of the empire. The Liotte family passed this title down the line.
70 The Halloways To commemorate the souls of heroes lost during the war, Ricrot IV established shrines to the Mana Goddess, and closed down most of the older temples aside from the one in Gato. The Halloway family was a line of priests, but under the rule of Ricrot’s empire, its influence diminished.
71 Windcallers The clan of Windcallers could speak to and control the wind. They live quietly in a village by the base of Norn’s Peak, and kept their watchful eyes on any intruders that might disturb their way of life.
72 Empire's Fall Irzoile Enaanshalc desired immortality, and sent his army to retrieve the Dragon Stones which the ancient dragons protected. His attempts failed, and he lost his life as a result. But his overwhelming desire for immortality made Jajara, the bone dragon, choose him to become his dragoon.
# Title Question Answer
01 Golem's Composition What are the necessary components? A completed body and logic blocks.
The body of the golem determines its power level, and the logic blocks provide the action patterns of the weapons it equips.
02 Golem's Body What makes up a golem's body? At least one weapon or piece of armor.
A golem's body is made by combining a lifeball with one weapon and up to three pieces of armor. Its performance and characteristic parameters reflect those of the materials.
03 Logic Blocks What makes up a logic block? Two pieces of equipment.
Choose two pieces of equipment from your list of armor, weapons, or instruments. Each blocks provides a certain action pattern for a golem.
04 Logic Grid What determines the size of the logic grid? The number of armor pieces used for the golem's body.
The larger the grid, the more logic blocks it can hold, for a wider variety of golem actions.
05 Golem's Actions What determines a logic block's type? The combination of its components.
Try different equipment combinations to create blocks you want for desired action patterns of your golem!
06 Logic Types What determines a logic block's shape? The combination of its component.
All logic blocks have one of 11 shapes, and each block's effectiveness derives from its components' parameters.
07 Attack Types What determines the golem's attack mode? The type of weapon used for the golem's body.
Some blocks cannot be assigned to a golem if the block's attack type differs from the golem's attack type.
08 Attack & Defense Level What determines golem attack and defense levels? The characteristics of the weapons and armor used.
Golem parameters such as HP, attack and defense, and elemental levels, are determined by the components used to make its body. This does not include logic grid size and the rate of malfunction.
09 Malfunction Rate How is the malfunction rate determined? The number of armor pieces used as components.
The higher the percentage shown on the menu screen, the more frequently golem fails to deliver an attack. If one action fails, actions connected by wedge-marks also fail to deliver.
10 Choices of Action How does a golem decide which action to take? By referring to its action gauge and calculating the distance from the enemy.
The logic grid has two axes. One is the action gauge, and the other is the distance between the golem and the enemy.
# Name Type Required Abilities Description
001 Jump Ability default Might as well jump.
002 Defense Ability default But remember that the best defense is a good offense.
003 Lunge Ability default A quick step forward.
004 Retreat Ability default A quick step backward.
005 Crouch Ability default Increases regeneration of Hit Points, but while crouching defense rating is zero.
006 Push Ability default Stuns target.
007 Cheer Ability default No real use, but increases the power move gauge slightly.
008 Spin Ability default Stuns opponents. Attacking while spinning turns the ability into a spin attack.
009 Grapple Ability Defend, Push Grabs an opponent, then use attack to throw.
010 Whirl Ability Grapple, Push Turns opponents to expose their back.
011 Bash Ability Whirl, Push Runs the opponent to the edge of the screen.
012 Somersault Ability Lunge, Jump Executes a forward flip while dodging attacks.
013 Back-Roll Ability Retreat, Jump Executes a back-roll while dodging an enemy's attack. Hit the Power Attack button to add an attack.
014 Back-Flip Ability High Jump, Back-roll Cannot be hit until starting the descent. Pressing the Power Attack button adds an attack.
015 Moonsault Ability High Jump, Somersault Invulnerable until starting the descent.
016 High Jump Ability Crouch, Jump Soars high above opponents.
017 Double-Jump Ability High Jump, Jump Jumps again in the middle of a jump.
018 Tackle Ability Lunge, Push Knocks opponents back.
019 Counterattack Ability Defend Counters an enemy's move with an attack for double the damage of a Quick Attack.
020 Counterstrike Ability Counterattack Counters an enemy's move with an attack for quadruple the damage of a Power Attack.
021 Taunt Ability Retreat, Cheer Gets an opponent's attention.
022 Evade Ability Lunge, Retreat Evasive action.
023 Toss Ability Crouch, Bash Juggles the opponent.
024 Defensive Lunge Ability Defend, Lunge Lunges forward while blocking.
025 Slide Ability Crouch, Lunge Knocks an opponent down.
026 Flip-Kick Ability Back-roll, Back-flip A sudden attack while doing a flip.
027 Admonition Knife technique Lundge Close in quickly with an opponent, executing a quick slice.
028 Rising Eagle Knife technique Jump A jump into the air, followed by a sudden knife-throw.
029 Vortex of Death Knife technique Spin Cut up opponents in a death-bringing spin.
030 Vapor Blade Knife technique Somersault A quick roll into the enemy, followed by a devastating double attack.
031 Sonic Wave Knife technique Back-Roll A tremendous sonic wave, released after two impressive flip-kicks.
032 Rising Dragon Knife technique High Jump A jump into the air, followed by a hail of daggers.
033 Crescent Moon Knife technique Moonsault A leap into the air in a grand arc, followed by multiple slashes.
034 Eclipse Knife technique Back-Flip A back-flip followed by a stab into the space-time continuum. Damages any creatures nearby.
035 Backstab Knife technique Slide, Double-jump A leap into the opponent's blind spot, creating an opening for the coup-de-grace.
036 Puppet Knife technique (also Flail) Retreat, Cheer A retreat leaving a dummy, which fight in your place.
037 Cobra Fang Knife technique Push, Retreat A short push and quick retreat, ending with a dagger throw.
038 Ninja Drop Knife technique Grapple, Evade A decoy hides the location of the true attacker, who drops in a crescendo of force.
039 Pouncing Cat Knife technique Back-roll, Somersault A vertical swing sets up the perfect finishing blow.
040 Pouncing Cat Knife technique (also Flail) Whirl, Lunge The first strike knocks the enemy back and exposes its blind side, the next deals a crippling blow
041 Reaping the Mist Knife technique Back-roll, Back-flip, Lunge This amazing technique consists of acrobatics which lead into a lunging attack straight through any opposition.
042 Dark Assassins Knife technique Evade, Spin, Crouch A sinister attack that summons dark assassins to clear the area of enemies.
043 Dance of Roses Knife technique Defensive Lunge, Evade, High Jump A rising slice with the power of a thousand thorns.
044 Looking Glass Knife technique (also Flail) Defensive Whirl, Bash, Taunt Traps an enemy in a dimensional mirror. The enemy suffers great damage once the mirror is broken.
045 Aerial Reaver Knife technique Flip-kick, Spin, Crouch, High Jump A secret technique of throwing enemies up into the air and carving into them as they fall.
046 Phoenix Knife technique Cheer, Evade, Double-Jump, Defensive Lunge A fantastic array of pyrotechnics that crescendos into an immortal force, reducing opponents to ashes.
047 Iai Strike Sword technique Lunge A sudden lunge, followed by a slice through the enemy.
048 Cutting Bamboo Sword technique Jump A vertical jump with a downward slash.
049 Maeltrom Sword technique Spin A more powerful version of Spin.
050 Rising Sun Sword technique (Also Axe) Crouch A series of two anti-aerial slashes from a crouching position.
051 Triple Tiger Sword technique Somersault A rolling slash, a rolling jab, and a rolling upward cut.
052 Blade Launcher Sword technique Back-Roll Uses the force of a back-roll to launch opponents into the air.
053 Cutting Pine Sword technique (Also Axe) High Jump A more powerful version of Cutting Bamboo.
054 Bird of Prey Sword technique Moonsault A high moonsault followed by multiple devastating strikes.
055 Corkscrew Sword technique Back-Flip A back-flip while swinging the sword.
056 Cross Strike Sword technique (Aslo Axe) High Jump, Lunge A vertical strike from the air, followed by a horizontal strike on the ground.
057 Tiger Claw Sword technique Somersault, Back-Roll A slashing combination from above and below.
058 Clean Sweep Sword technique Slide, Retreat A low slide knocks the opponent off balance. The finishing strike follows.
059 Dragon's Tail Sword technique Tackle, Back-Flip An attack so swift that the enemy doesn't know it's dead, until...
060 Orbiting Blades Sword technique (Also Axe) Spin, Defensive Lunge A lunge into the enemy with multiple blades whirling above.
061 Motion of Truth Sword technique Tackle, Bash, Moonsault A triple attack consisting of a quick jab, a rising strike, and an earth-shattering spinning strike.
062 Smashing Blade Sword technique Push, Whirl, Somersault A push to knock the enemy off-balance. It uses a slash, and a grab to turn the enemy away. The final blow connects from behind.
063 Invisible Death Sword technique Grapple, Lunge, Retreat A whirlwind of attacks so fast that the swordsman seems invisible.
064 Dynamite X Sword technique (Also Axe) Jump, Crouch, Cheer Cuts an X into the enemy. Causes an explosion when the X is crossed.
065 Terminal Velocity Sword technique Whirl, Back-flip, Spin, Lunge Uses centrifugal force to release a blow of mythic proportions.
066 Golden Dragon Sword technique Toss, Evade, Crouch, Jump Buries the enemy by summoning the incredible powers of the Golden Dragon.
067 Deep Slice Axe technique Lunge A lunging horizontal swing cuts deep into the enemy and exposes its back.
068 Axe Bomb Axe technique Jump A leap into the air, followed by a devastating axe throw.
069 Tornado Axe technique Spin A spin while holding the axe horizontally.
070 Electric Yo-Yo Axe technique Somersault Uses the axe like a yo-yo.
071 Retribution Axe technique (Also Hammer) Back-Roll Once the axe is thrown skywards, a huge axe falls from the clouds.
072 Bird of Prey Axe technique Moonsault Releases multiple axes during a moonsault.
073 Salmon Upstream Axe technique Back-Flip A vertical jump while swinging the axe.
074 Rising Sun Axe technique (Also Sword) Crouch A low strike stuns the opponent, followed by a rising slash.
075 Cutting Pine Axe technique High Jump A more powerful version of Cutting Bamboo.
076 Axe Bomber Axe technique Evade, Bash A push followed by an immense axe swing.
077 Black Wings Axe technique Toss, Retreat Sends multiple homing axes into an enemy knocked into the air.
078 Boulder Dash Axe technique Back-Flip, Tackle A build-up of energy is spent crashing into enemies.
079 Orbitting Blades Axe technique (Also Sword) Spin, Defensive Lunge A lunge into the enemy with multiple blades whirling above.
080 Cross Strike Axe technique (Also Sword) High Jump, Lunge A vertical strike from the air, followed by a horizontal strike on the ground.
081 True Strike Axe technique Whirl, Somersault, Moonsault A push, a roll, and a preliminary strike that knocks the enemy off-balance. A flip-attack is the grand finale.
082 Dynamite X Axe technique (Also Sword) Jump, Crouch, Cheer Cuts an X into the enemy. Causes an explosion when the X is crossed.
083 Time Burst Axe technique Push, Spin, Evade Spins multiple axes and stops time. Suddenly, the enemy has changed position and has been chopped by the axes.
084 Karma Axe technique Cheer, High Jump, Evade, Counterstrike A berserker attack against all enemies in sight.
085 Lunging Arc 2-Handed Sword technique Lunge A sudden lunge into the enemy, followed by a series of heavy swings.
086 Rising Crush 2-Handed Sword technique (also 2-Handed Axe, Hammer) Crouch A rising cut into the opponent's throat.
087 Spiral Wave 2-Handed Sword technique (also 2-Handed Axe) Somersault A spinning move that releases a wave of unbelievable force.
088 Shish Kebob 2-Handed Sword technique Back-Roll A flip-kick to knock the enemy into the air is followed by a powerful stab.
089 Shish Kebob 2-Handed Sword technique (also 2-Handed Axe) High Jump A leap into the air is followed by a thundering stab into the earth that devastates all caught in the blast radius.
090 Shield Breaker 2-Handed Sword technique Jump A leap into the air and a crushing blow down into the enemy.
091 Windslasher 2-Handed Sword technique Spin A spin which releases shockwaves in every direction.
092 Windwalker 2-Handed Sword technique (also Hammer) Moonsault A fantastic move consisting of tremendous sword slashes and acrobatics galore.
093 Splashblade 2-Handed Sword technique (also 2-Handed Axe) Back-roll, Back-flip A slash. A jump. A spin. A kill...
094 Rain of Blood 2-Handed Sword technique Toss, Double-Jump A deep cut into a foe flung skyward.
095 Bring it On 2-Handed Sword technique Retreat, Taunt A taunt from a distance and an attack, once the enemy gives chase.
096 Marble Stream 2-Handed Sword technique Evade, Lunge An incredible move in which numerous images appear and then strike simultaneously.
097 Skullsplitter 2-Handed Sword technique (also Hammer) Whirl, Jump A powerful jumping attack to the back of an enemy's head.
098 Beautiful Three 2-Handed Sword technique Tackle, Back-flip, Lunge A series of strikes with the coldness of snow, the brilliance of the moon, and the perfection of blossoms.
099 Quakebringer 2-Handed Sword technique Cheer, Moonsault, Crouch A great leap, followed by a fantastic stab into the earth.
100 Triple Offense 2-Handed Sword technique Evade, Somersault, High Jump A technique which strikes high, middle, and low simultaneously.
101 Deep Swing 2-Handed Sword technique Crouch, Defend, Counterattack, Counterstrike A simple, but ultimately deadly, attack.
102 Raging Pain 2-Handed Sword technique Evade, Flip-kick, Jump, Taunt A devastating combination of unimaginable terror.
103 Sideswipe 2-Handed Axe technique Lunge A single horizontal strike.
104 Rising Claw 2-Handed Axe technique Jump A rising swing and jump.
105 Flying Sawblade 2-Handed Axe technique Spin A spin which releases axes in six directions.
106 Rolling Throw 2-Handed Axe technique Somersault A somersault followed by a powerful throw.
107 Blurred Axe 2-Handed Axe technique Back-Flip A move with a back-flip so fast that the image of the axe becomes blurred.
108 Rising Crush 2-Handed Axe technique (also 2-Handed Sword, Hammer) Crouch A rising cut into the opponent's throat.
109 Spiral Wave 2-Handed Axe technique (also 2-Handed Sword) Somersault A spinning move that releases a wave of unbelievable force.
110 Impulse 2-Handed Axe technique (also 2-Handed Sword) High Jump A leap into the air is followed by a thundering stab into the earth that devastates all caught in the blast radius.
111 Divine Right 2-Handed Axe technique Push, Back-Roll A shove which pushes the enemy right into the arc of the falling axe.
112 Snowfall 2-Handed Axe technique Toss, Spin A move which tosses the enemy up into the air to be shredded upon a spinning axe.
113 Spinning Hawk 2-Handed Axe technique Back-Flip, Flip-Kick A spectacular feat in which the axe is thrown spinning into the air, and an enemy is catapulted into it.
114 Tidal Wave 2-Handed Axe technique (also Hammer) Evade, Defensive Lunge A overwhelming display of force, in which beams of raw power emanate in a wide arc.
115 Splashblade 2-Handed Axe technique (also 2-Handed Sword) Back-Roll, Back-Flip A slash. A jump. A spin. A kill...
116 Angelic Lumberjack 2-Handed Axe technique Somersault, Moonsault, Back-flip Three acrobatic stunts to increase the power of the final mighty blow.
117 Buzzsaw of Doom 2-Handed Axe technique Double-jump, Somersault, Lunge A light leap to the rear, followed by an uncanny rolling aerial attack.
118 Spikestrike 2-Handed Axe technique Whirl, Slide, Moonsault A sweep of the opponent's legs, followed by an aerial slice from behind.
119 Sparkling Rampage 2-Handed Axe technique Retreat, High Jump, Spin, Tackle This fantastic move utilizes Faerie magic to smite foes.
120 Super Slugger Hammer technique Lunge A huge horizontal swing for scoring home runs.
121 Big Bang Hammer technique Jump Death from above.
122 Blammo Hammer technique Spin An explosion that results from a powerful spin.
123 Mole-Hunting Hammer technique Somersault A slam into the ground that opens the earth in a straight line.
124 Ground Zero Hammer technique High Jump A mid-air hammer-throw which engulfs all in its explosion.
125 Rising Crush Hammer technique (also 2-Handed Sword, 2-Handed Axe) Crouch A rising strike into the opponent's throat.
126 Windwalker Hammer technique (also 2-Handed Sword) Moonsault A fantastic move consisting of tremendous hammer strikes and acrobatics galore.
127 Retribution Hammer technique (also Axe) Back-Roll Once the hammer is thrown skywards, a huge hammer falls from the clouds.
128 Blazing Hammer Hammer technique Retreat, Tackle A technique in which built-up power is unleashed in a powerful strike.
129 Double Impact Hammer technique Somersault, Moonsault A strike so powerful that the enemy feels the pain twice.
130 Thor's Hammer Hammer technique Toss, High Jump A move in which the opponent is tossed up into the air, only to be tragically struck down.
131 Skullsplitter Hammer technique (also 2-Handed Sword) Whirl, Jump A powerful jumping attack to the back of an enemy's head.
132 Tidal Wave Hammer technique (also 2-Handed Axe) Evade, Defensive Lunge An overwhelming display of force, in which beams of raw power emanate in a wide arc.
133 Ultra Slugger Hammer technique (also 2-Handed Axe) Toss, Retreat, Lunge A huge horizontal swing for scoring out-of-the-park home runs.
134 Intervention Hammer technique Double-Jump, Spin, Somersault An incredible leap into the heavens to call forth a divine hammer, of course.
135 Volcano Hammer technique Crouch, Cheer, Jump The enemy, once tossed to an impressive height, is greeted by the force of one mean hammer.
136 Pearly Gates Hammer technique Toss, Retreat, Lunge, Spin A truly jaw-dropping move in which the enemy is hit all the way to the gates of heaven and back.
137 Lancer Spear technique Lunge A lunging strike from afar.
138 Mighty Javelin Spear technique Jump A mid-air javelin throw.
139 Twister Spear technique Spin A spin so fast that it causes a tornado which carries enemies away.
140 Dragon's Bite Spear technique Somersault A spear-throwing technique which strikes all in a straight line.
141 Furious Copter Spear technique High Jump A jump while spinning the spear at great speeds that blasts all beneath in a terrific backwash.
142 Nebulous Saucer Spear technique Moonsault An incredulous spear throw at the height of a moonsault's arc.
143 Lancenator Spear technique Tackle, Crouch A slam with the shoulder into the opponent followed by a devastating impalement.
144 Cyclone Racer Spear technique Spin, Lunge A quick lunge while spinning the spear overhead, thwacking all opposition.
145 Rewind Spear technique Back-Roll, Moonsault A technique in which the spear is spun in place and then called back after its owner executes a flashy moonsault.
146 Fool's Play Spear technique Toss, Evade A technique so fast that the enemy is thrown up into the air, only to be juggled about like a ball.
147 Holy Light Spear technique High Jump, Somersault A terrific leap into the air, followed by a shower of divine light that smites foes below.
148 Triple Supremacy Spear technique Lunge, Crouch, Spin A powerful thrust, a launch into the air, and a finishing blow.
149 Deadly Branding Spear technique Bash, Taunt, Slide A crafty maneuver involving knocking the enemy right into the path of flying spears.
150 Chrome Ray Spear technique Back-roll, Defensive Lunge, Grapple A complex technique which requires much planning to execute properly.
151 Raging Fury Spear technique Tackle, Evade, Lunge A furious rage which follows a dramatic lunge into the enemy.
152 Lo and Behold Spear technique Crouch, Moonsault, Double-jump, Spin An attack combination in which an unfortunate soul is the recipient of indescribable pain.
153 Blue Dragon Spear technique Evade, Retreat, Spin, Defensive Lunge An earth-rendering display of power, not unlike that of a blue dragon.
154 Gust Staff technique Lunge A lunge with a spinning staff.
155 Paint it Black Staff technique Jump A move which brings forth a tiny black hole when the thrown staff makes impact with the ground.
156 Aftershock Staff technique Spin A helicopter trip to dizzying heights, and a crashing return to earth.
157 Golden Pyres Staff technique Crouch Conjures up a ring of might golden columns.
158 Bubbles Staff technique High Jump A flying bubble launcher.
159 Blaze Staff technique Moonsault A fiery leap.
160 Halo Staff technique Evade A technique which forms a ring of protection around the user.
161 Purgatory Staff technique Tackle, Cheer A forceful bash covers enemies in a blanket of darkness and finishes them off in an explosion of light.
162 Flower of Gold Staff technique Evade, Retreat A move in which a golden flower blooms, one whose pollen brings death to all who smell its fragrance.
163 Fire and Ice Staff technique Back-Flip A vertical strike with the powers of heat and cold together.
164 Gales of the Fall Staff technique Spin, Moonsault A double offensive consisting of a twirling tornado attack that deviously positions the enemy to plummet onto some really sharp rocks.
165 Song of the Spirits Staff technique Spin, Evade, Taunt A move which calls forth all of the Elemental Spirits to sing in unison.
166 Bloody Knuckles Glove technique Lunge A straight right to the opponent's face.
167 Lightning Kick Glove technique Jump A jumping kick as fast as lightning.
168 Whirlwind Kick Glove technique Spin A wild spinning kick.
169 Jawbreaker Glove technique Crouch A spectacular double-uppercut combo.
170 Rolling Slam Glove technique Somersault A flying slam into opponents.
171 Flip Thrust Glove technique Back-Roll A kick facing away from the opponent.
172 Moonsault Stomp Glove technique Moonsault A stomp on the enemy's head with a graceful moonsault.
173 Giant Swing Glove technique Grapple, Spin Throw the opponent by grabbing its ankles and swinging wildly.
174 Tiger Driver 91 Glove technique Grapple, Couch The enemy is lifted high, and thrown straight into the ground.
175 Northern Lights Glove technique Grapple, Jump A crushing head-first drive into the earth.
176 Mental Barrier Glove technique Counterattack, Counterstrike An metaphysical manifestation of the will of the practitioner which gives protection from all attacks, and knocks away all attackers.
177 Sparkly Feet Glove technique Toss, Evade, Double-jump A groovy mid-air kick combo.
178 Cough Drop Glove technique Grapple, High-jump, Bash A vicious grab to the throat followed by a skullcrushing drop. Parental discretion advised.
179 Fist of the North Star Glove technique Lunge, Grapple, Evade A whirlwind of death and devastation.
180 Flips of Thunder Glove technique Back-roll, Back-flip, Flip-kick A triple flipping assault, complete with flashy lightning effects.
181 Power Combo Glove technique Grapple, Bash, Retreat, Lunge A suplex followed by a clothesline. Too bad there's no scorpion-pin.
182 Gravity Drop Glove technique Toss, Crouch, High-jump, Grapple The enemy is tossed with extreme prejudice, and then slammed head-first into the ground.
183 Earthquake Glove technique Back-roll, Back-flip, Moonsault, Crouch The legendary technique causes the earth itself to tremor, dealing lethal damage to enemies.
184 Dragon Teeth Flail technique Lunge A quick dash with flail swinging.
185 Setting Sun Flail technique Jump A strike that knocks the enemy into the air, and a flying thwack to knock it out.
186 Phoenix Wings Flail technique Spin A spinning attack with the flail.
187 Chinsplitter Flail technique Crouch An uppercut which launches the enemy skywards.
188 Drunken Monkey Flail technique Somersault Multiple somersaults followed by a furious attack.
189 Twilight Flail technique High Jump A more powerful version of Setting Sun in which the enemy is launched into the air and struck repeatedly.
190 Psyclone Flail technique High Jump An impressive moonsault, followed by a series of furious curcular attacks.
191 Double Dragon Flail technique Moonsault, Evade An attack from both sides with double the power.
192 Back Slasher Flail technique (also Knife) Whirl, Lunge The first strike knocks the enemy back and exposes its blind side, the next deals a crippling blow.
193 Enter the Tiger Flail technique Slide, Retreat A sweep of the enemy's legs, followed up by a visious flailing.
194 Avalanche Flail technique Crouch, Back-Flip An uppercut which knocks the enemy backwards, and a flying back-flip which really applies the hurt.
195 Puppet Flail technique (also Knife) Retreat, Cheer A retreat leaving a dummy, which fights in your place.
196 Challenger Flail technique Tackle, Taunt, Counterattack A taunt, and an explosive counterattack.
197 Demon's Howl Flail technique Flip-Kick, High Jump, Lunge A fantastic maneuver in which an opponent is knocked into the air, smacked back to the ground, and finished off in a strike of great furor.
198 Extreme Conditions Flail technique Evade, Tackle, Double-Jump An attack from the front and the rear, topped off with fire and ice.
199 Looking Glass Flail technique (also Knife) Defensive Whirl, Bash, Taunt Traps an enemy into a dimensional mirror. The enemy is dealt great damage once the mirror is broken.
200 Malevolence Flail technique Crouch, Evade, Jump, High Jump An accumulation of incredible fighting spirit that immediately smites all enemies.
201 White Tiger Flail technique Defensive Lunge, Grapple, Evade, Spin A move that releases the power of the legendary white tiger, whose wrath none can survive.
202 Trueshot Bow technique Lunge A lunging arrow shot so powerful that it penetrates just about everything.
203 Forward Artillery Bow technique Jump An arrow launched in mid-air which damages all in its blast-radius.
204 Spinshot Bow technique Spin An attack that fires arrows in all directions.
205 Needle Shower Bow technique Back-Roll A shot fired vertically during a backwards roll, which sends a rain of arrows over enemies.
206 Tri-Shot Bow technique High Jump A triplet of arrows shot during a high jump, which hit all in a straight line.
207 Trickshot Bow technique Moonsault Homing arrows are released into the sky, which inflict great damage.
208 Hypershot Bow technique Toss An opponent is thrown into the air, and pincusioned with a multitude of arrows.
209 Change-Up Bow technique Retreat A shot that flies through the air in slow-motion, inflicting damage over a large area.
210 Backshot Bow technique Bash A shot in the enemy's back, after throwing it a great distance.
211 Flying Swallows Bow technique Tackle, Double-Jump A two-shot attack while flying about in the air.
212 Rain of Death Bow technique High Jump, Spin A jumping attack which sends arrows all over the screen.
213 Sureshot Bow technique Flip-kick, Back-flip A kick to knock the opponent into the air, and a shot which never misses its target.
214 Carpet Bomber Bow technique Evade, High Jump A multitude of explosions dropped from above.
215 Mastershot Bow technique Whirl, Back-flip, Spin Fires an infinite number of arrows that home-in on the target.
216 Wildshot Bow technique Grapple, Back-roll, Double-Jump A devistating volley of arrows fired upon a prone opponent.
217 Main Gun Bow technique Evade, Retreat, Lunge, Counterattack Releases inner energy built-up prior to an ultimate counterattack.
--- A Gift for You Niccolo's unique technique --- Niccolo retreats and hides as he tosses what looks like a treasure chest into the center of the battlefield. After a few seconds the chest explodes and heavily damages all nearby enemies.
--- Lifestealer Escad's unique technique --- A circular shadow grows out from under Escad's feet, stretching across the ground. At it's limit, Escad will go into a swinging flurry, slicing any opposition standing within the shadow's radius for heavy damage.
--- 'Round the World Daena's unique technique --- With a powerful dash Daena charges through any enemies in her path like a steaming locomotive for heavy damage. She disappears off the edge of the screen and then reappears on the other side shortly after.
--- Ground Breaker Larc's unique technique --- Disappearing with a blink of an eye. Energy suddenly geisers from the ground away horizontally from where he stood and blasts any opponents in its path for heavy damage.
--- Air Strike Sierra's unique technique --- With a hop into the air Sierra disappears. With repeated fury she slashes down from the sky to the ground away horizontally thrice from where she vanished, striking enemies in her path for heavy damage.
--- Soulreaver Lady Blackpearl's unique technique --- Slamming her hammer into the ground with a tremendous fury, energy rushes across the ground in multiple patterns, searing any who stand in the way for heavy damage.
--- Laser Blade Elazul's unique technique --- Reaching for a greater strength from deep within his core, Elazul releases a powerful beam of energy that strikes all enemies in his line of sight for heavy damage.
# Question Options
01 Wish to Live in Peace? Yes = Normal Mode
No = See 2.
02 Want a Nightmare? Yes = Nightmare Mode
No = See 3.
03 Wish to Have a Future? Yes = No Future Mode
... = No change