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Difference between revisions of "Mana (series)"

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Many of the games are centered around the [[Tree of Mana]], a {{wp|world tree}} providing life to the world, and the evil forces who wish to steal its power. The ''Mana'' series is more focused on action gameplay than traditional RPG gameplay, specifically that utilized by the main [[ffwiki:Final Fantasy (series)|''Final Fantasy'' series]],<ref>''[[Nintendo Power]]'' volume 51, page 67.</ref> which features command menus and turn-based battles. The ''Mana'' series' gameplay has often been compared to [[triforcewiki:The Legend of Zelda (series)|''The Legend of Zelda'' series]].
Many of the games are centered around the [[Tree of Mana]], a {{wp|world tree}} providing life to the world, and the evil forces who wish to steal its power. The ''Mana'' series is more focused on action gameplay than traditional RPG gameplay, specifically that utilized by the main [[ffwiki:Final Fantasy (series)|''Final Fantasy'' series]],<ref>''[[Nintendo Power]]'' volume 51, page 67.</ref> which features command menus and turn-based battles. The ''Mana'' series' gameplay has often been compared to [[triforcewiki:The Legend of Zelda (series)|''The Legend of Zelda'' series]].
As of 2022, the series is comprised of only four main titles, one corollary title, five spinoff games, and at least one graphic novel. Of the game titles, four have received significant remakes or remastered versions. Three games were never released outside of Japan.
==History==
The series is divided into two distinct development periods, each incorporating unique elements of style not seen in the other. The first of these periods began under Kōichi Ishii with a proposal titled ''Legend of the Holy Blade: The Emergence of Excalibur'', which had a story deeply rooted in Arthurian myth. The game itself was to be distributed on the Famicom Disk System and received a sizable number of pre-orders, but Square staff of the time ultimately cancelled it, suggesting instead that interested gamers place their orders for ''Final Fantasy''. The ''Seiken Densetsu'' mark would be repurposed in 1991 for an entirely different story that ultimately became the first game.
With ''Secret of Mana'' in 1993, the series was officially spun off from ''Final Fantasy'' proper, becoming ''Mana'' when it headed West only a few months after its Japanese debut. ''Secret of Mana'' garnered an overwhelmingly positive reception worldwide, and is widely regarded as one of the best RPGs of its era.
''Seiken Densetsu 3'' followed two years later, but initially did not release in the West.


==References==
==References==

Revision as of 08:18, January 16, 2022

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"Seiken Densetsu" redirects here. For information about the first installment of the Mana series that has the same Japanese name, see Final Fantasy Adventure.

Mana (聖剣伝説 Seiken Densetsu, lit. The Legend of the Sacred Sword) is a series of action role-playing games created by Koichi Ishii. It is owned by Square Enix (formerly Squaresoft), who has developed nearly every title in the series. Mana started out as a spinoff within the Final Fantasy franchise when its first title, Final Fantasy Adventure, was released in 1991. Ever since the release of the second installment, Secret of Mana, Mana has disconnected from the Final Fantasy franchise to become its own series. Sword of Mana, a remake of Final Fantasy Adventure, even dropped all Final Fantasy-related elements, although they were added back into the mobile versions and the Adventures of Mana remake.

Many of the games are centered around the Tree of Mana, a world tree providing life to the world, and the evil forces who wish to steal its power. The Mana series is more focused on action gameplay than traditional RPG gameplay, specifically that utilized by the main Final Fantasy series,[1] which features command menus and turn-based battles. The Mana series' gameplay has often been compared to The Legend of Zelda series.

As of 2022, the series is comprised of only four main titles, one corollary title, five spinoff games, and at least one graphic novel. Of the game titles, four have received significant remakes or remastered versions. Three games were never released outside of Japan.

History

The series is divided into two distinct development periods, each incorporating unique elements of style not seen in the other. The first of these periods began under Kōichi Ishii with a proposal titled Legend of the Holy Blade: The Emergence of Excalibur, which had a story deeply rooted in Arthurian myth. The game itself was to be distributed on the Famicom Disk System and received a sizable number of pre-orders, but Square staff of the time ultimately cancelled it, suggesting instead that interested gamers place their orders for Final Fantasy. The Seiken Densetsu mark would be repurposed in 1991 for an entirely different story that ultimately became the first game.

With Secret of Mana in 1993, the series was officially spun off from Final Fantasy proper, becoming Mana when it headed West only a few months after its Japanese debut. Secret of Mana garnered an overwhelmingly positive reception worldwide, and is widely regarded as one of the best RPGs of its era.

Seiken Densetsu 3 followed two years later, but initially did not release in the West.


References

  1. ^ Nintendo Power volume 51, page 67.
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