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Class change (Sword of Mana)
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Class change is an important game mechanic in Sword of Mana.
Overview
For every level gained, the player as the opportunity to allocate 1 point in a class type of their choice. The six types are Warrior, Monk, Magician, Sage, Thief, and Random. Once the player has put 5 points into a type (or multiple for the Random type), they a locked into a class tree and changes class. Players will need to allocate more points into each class types to switch to advanced classes. Each class names and statistics are based on their Trials of Mana equivalent.
Each class type grants 12 points among different attributes. The amount of points a class type can grant to each attribute is the same for each level up. Depending on the class type selected, each stat will be affected differently.
Class Type | Level | |||||||
---|---|---|---|---|---|---|---|---|
Warrior | 1 | 7 | 1 | 1 | 2 | - | - | 1 |
Monk | 1 | 8 | - | 2 | 2 | - | - | 1 |
Magician | 1 | 3 | 5 | - | - | 2 | 1 | 1 |
Sage | 1 | 2 | 6 | - | - | 1 | 2 | 1 |
Thief | 1 | 5 | 3 | 1 | 1 | - | - | 2 |
Random | 1 | ? | ? | ? | ? | ? | ? | ? |
Class Trees
Warrior Type
5 | |||
10 • 5 |
10 • 5 | ||
15 • 10 • 10 |
20 • 15 |
20 • 5 • 10 |
25 • 10 |
Monk Type
5 | |||
10 • 5 |
10 • 5 | ||
15 • 10 • 10 |
20 • 15 |
20 • 5 • 10 |
25 • 10 |
Magician Type
5 | |||
10 • 5 |
10 • 5 | ||
1 • 1 • 20 • 10 • 3 |
20 • 15 |
1 • 1 • 20 • 3 • 10 |
25 • 10 |
Sage Type
5 | |||
5 • 10 |
10 • 5 | ||
10 • 25 |
10 • 15 • 10 |
5 • 15 • 5 • 10 |
10 • 15 • 10 |
Thief Type
5 | |||
5 • 10 |
10 • 5 | ||
10 • 10 • 15 |
15 • 20 |
5 • 20 • 10 |
25 • 10 |
Random Type
2 • 2 • 1 | |||
4 • 4 • 2 • 2 • 1 |
4 • 4 • 2 • 5 | ||
8 • 8 • 7 • 5 • 7 |
10 • 8 • 5 • 7 • 5 |
8 • 8 • 5 • 4 • 10 |
10 • 10 • 5 • 10 |
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[Edit] SwoM miscellaneous
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