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Difference between revisions of "Gold Aura"

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(Created page with "{{Item infobox |image=150px<br>''Trials of Mana HD'' sprite |first_appearance=''Trials of Mana'' (1995) |latest_appearance=''Trials of Mana HD'' (2020) |location=Various |effect=Kevin's special item to switch to Divine Fist class. Alternatively, casts Nature Aura on all allies |related=Death Aura<br>Silver Aura<br>Mage Aura }} The ''Gold Aura...")
Tag: Disambiguation links
 
 
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{{Item infobox
{{Item infobox
|image=[[File:Gold Aura icon TOM remake sprite.png|150px]]<br>''Trials of Mana HD'' sprite
|image=[[File:Gold Aura TOM remake sprite.png|150px]]<br>''Trials of Mana HD'' sprite
|first_appearance=''[[Trials of Mana]]'' (1995)
|first_appearance=''[[Trials of Mana]]'' (1995)
|latest_appearance=''[[Trials of Mana (remake)|Trials of Mana HD]]'' (2020)
|latest_appearance=''[[Trials of Mana (remake)|Trials of Mana HD]]'' (2020)
|location=Various
|jap=金狼の魂<sup>ToM</sup><br>Kinrō no tamashī<sup><sup>ToM</sup></sup><br>Gold Wolf Soul<sup>ToM</sup>
|location=[[Magic Pot]]
|effect=[[Kevin]]'s special item to switch to [[Divine Fist (Trials of Mana)|Divine Fist]] class. Alternatively, casts [[Nature Aura]] on all allies
|effect=[[Kevin]]'s special item to switch to [[Divine Fist (Trials of Mana)|Divine Fist]] class. Alternatively, casts [[Nature Aura]] on all allies
|related=[[Death Aura]]<br>[[Silver Aura]]<br>[[Mage Aura]]
|related=[[Death Aura]]<br>[[Mage Aura]]<br>[[Silver Aura]]
}}
}}
The ''Gold Aura'' is a consumable item in ''[[Trials of Mana (remake)|Trials of Mana HD]]''.
The ''Gold Aura'' is a consumable item in ''[[Trials of Mana (remake)|Trials of Mana HD]]''.


==History==
==History==
===''Trials of Mana''===
===''[[Trials of Mana]]''===
[[File:Gold Aura TOM remake sprite.png|thumb|left|100px|HD icon]]
{{Quote2|Kevin's special item to switch to Divine Fist class; boosts ally's CS gauge|In-game description}}
One of four class-change items for [[Kevin]], the Gold Aura is generated by a [[??? Seed]] planted in a [[Magic Pot]], and only if he was promoted to [[Monk (Trials of Mana)|Monk]] for Class 2. The item must be in the party's possession to activate the [[Divine Fist (Trials of Mana)|Divine Fist]] class selection in Class 3.
 
Alternatively, casts [[Nature Aura]] on all allies
 
{|width=55% class="wikitable"
|-
|width=10%|'''Buy''' || N/A
|-
|'''Sell''' || 202 lucre<sup>2D</sup>/? lucre<sup>3D</sup>
|-
|'''Effect''' || Allow [[Kevin]] to switch from his [[Monk (Trials of Mana)|Monk]] to his [[Divine Fist (Trials of Mana)|Divine Fist]] [[Character class|class]]. Alternatively, cast [[Nature Aura]] on all allies.
|-
|'''Power''' || N/A
|-
|'''Places to buy''' || N/A
|-
|'''Item Drop''' || N/A
|-
|{{hover|'''Magic Pot'''|Can this item be grown from the magic pot?}} || <span style="color:Green;">'''Yes'''</span> ([[??? Seed]])
|-
|'''{{hover|Sparkles/<br>Chests/Urns|The number in parentheses indicate the amount of this item found in sparkles, chests, or red urns}}''' || N/A
|}
 
====Aquisition====
[[???Seed|??? Seeds]] in the HD remake are hard coded on pickup and cannot be changed when reloading. Two factors are recorded: party position and light vs dark. If a ??? would produce an Ash Bottle for Enchantress Charlotte as main character, it would also produce a Knight Tag for Knight Duran as main character in New Game Plus.
 
Class 1 is always considered light for purposes of determining which two Class 3 items can spawn. If a character is already in Class 4, then the Class 3 alignment is checked. For example, a Starlancer-Metorite Riesz counts as dark and will now grant Dragoon Bands and Gleipnirs.
 
==Gallery==
==Gallery==
<gallery>
<gallery>
Gold Aura TOM sprite.png|''Trials of Mana'' sprite
Gold Aura TOM sprite.png|''Trials of Mana'' sprite
</gallery>
</gallery>
{{stub}}
{{ToM items}}
{{Trials of Mana}}
[[Category:Class items]]
[[Category:Class items]]
[[Category:Trials of Mana items]]
[[Category:Trials of Mana items]]

Latest revision as of 19:39, January 18, 2024

Gold Aura
Gold Aura TOM remake sprite.png
Trials of Mana HD sprite
First appearance Trials of Mana (1995)
Latest appearance Trials of Mana HD (2020)
Japanese name 金狼の魂ToM
Kinrō no tamashīToM
Gold Wolf SoulToM
Location(s) Magic Pot
Effect Kevin's special item to switch to Divine Fist class. Alternatively, casts Nature Aura on all allies
Related items
Death Aura
Mage Aura
Silver Aura

The Gold Aura is a consumable item in Trials of Mana HD.

History[edit]

Trials of Mana[edit]

HD icon
“Kevin's special item to switch to Divine Fist class; boosts ally's CS gauge”
In-game description

One of four class-change items for Kevin, the Gold Aura is generated by a ??? Seed planted in a Magic Pot, and only if he was promoted to Monk for Class 2. The item must be in the party's possession to activate the Divine Fist class selection in Class 3.

Alternatively, casts Nature Aura on all allies

Buy N/A
Sell 202 lucre2D/? lucre3D
Effect Allow Kevin to switch from his Monk to his Divine Fist class. Alternatively, cast Nature Aura on all allies.
Power N/A
Places to buy N/A
Item Drop N/A
Magic Pot Yes (??? Seed)
Sparkles/
Chests/Urns
N/A

Aquisition[edit]

??? Seeds in the HD remake are hard coded on pickup and cannot be changed when reloading. Two factors are recorded: party position and light vs dark. If a ??? would produce an Ash Bottle for Enchantress Charlotte as main character, it would also produce a Knight Tag for Knight Duran as main character in New Game Plus.

Class 1 is always considered light for purposes of determining which two Class 3 items can spawn. If a character is already in Class 4, then the Class 3 alignment is checked. For example, a Starlancer-Metorite Riesz counts as dark and will now grant Dragoon Bands and Gleipnirs.

Gallery[edit]