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Difference between revisions of "Save (command)"

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m (Swordzman236 moved page Saving (term) to Save (command) without leaving a redirect: This may be better)
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Revision as of 23:23, August 29, 2024

Saving is the act of registering playtime completion on a save file. In the Mana series, saving can either be done from a menu command anywhere on the overworld or by interacting with save points scattered around, usually depending on the installment. Some save points allow for characters to restore their HP and MP on interaction.

Some games also allow for quicksaves that automatically erase themselves once the player resume their quest. Another more recent method calls for autosaving every so often at frequent intervals or when entering specific areas or completing milestones.

Appearances

Final Fantasy Adventure/Adventures of Mana

Save points are not available, being the first title of the series, The game can be saved anywhere via the Main Menu. The remake adds an automatic quicksave that triggers when the game is interrupted or when the player enters a new area or receives a Game Over. Should the latter occur, Somo will resume from a point just before he fell with the amount of HP and MP he had when he fell (for example, if he had 10 HP and 2 MP when an imp struck him down, the save file will have captured these figures).