Check out the community portal for ways in which you can help the Wiki of Mana! Also, keep in mind that this wiki contains unmarked spoilers.

Not a registered member yet? Please consider visiting one of the sponsors displayed in any article -- it helps keep our lights on!

Ascetic

From the Wiki of Mana, the Mana encyclopedia
Jump to navigationJump to search
Ascetic

Visions of Mana 3D render
First appearance Visions of Mana (2024)
Latest appearance Visions of Mana (2024)
Japanese name ハーミット
Elemental vessel Undine Flask
Weapon type Cane
Role type Melee
Class strike Ocean Breaker

The Ascetic is one of Morley's eight elemental classes in Visions of Mana, corresponding to water. It can be switched into by obtaining the Undine Flask during chapter 2.

Overview[edit]

“Favored by the water element, this class has been rigorously trained in the art of stunning enemies with charged up attacks. They wield slime canes and a deck of cards to protect themselves in combat.”
In-game description

Elemental Plot[edit]

Name Required EP MP Cost Power Type Description

Ballisitc Thrust
0 0 0 Physical "Press and hold Normal Attack to step forward and attack with a thrust of your cane. If the attack hits, press Normal Attack again to trigger an explosion from the end of the weapon."

Wide Wire
5 4 120 Trap "Forms a field of lacerating steel wires around self, dealing slash damage to enemy."

Solitary
10 0 0 Passive "Raises the stun rate of special attacks by 100%"

Ward Off
15 0 0 Passive "Grants a 50% chance chance of reducing the damage suffered from an enemy attack by 30%"

Water Elemental Break
20 0 0 N/A "Unleash the power of the water spirits once your mana gauge is full. Covers all the enemies inside the battle arena in bubbles."

Geyser
40 8 240 Trap "Water spurts from the ground, dealing water elemental damage to enemy."

Guiding Light
60 0 0 Passive "Attacks on a stunned enemy have a 100% chance of being critical hits."

Heaven and Earth
70 12 360 Projectile "Casts out a cosmic chakram, dealing stirke damage."

Solitary +
80 0 0 Passive "Raises the stun rate of special attacks by 300%"

Somniferous Melody
100 0 0 Passive "Grants a15% chance of putting an enemy to sleep when a normal attack hits."

Murmurs of the Dark
100 0 0 Passive "Extends the time all enemies are stunned for by 100%"

References[edit]

Randi --"Whoa! What's a Rabite doing in a place like this?"
This article is a stub. You can help the Wiki of Mana by expanding it.