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Archmage (Visions of Mana)

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Archmage

Visions of Mana 3D render
First appearance Visions of Mana (2024)
Latest appearance Visions of Mana (2024)
Japanese name アークメイジ
Elemental vessel Lumina Lantern
Weapon type Scythe
Role type Melee
Class strike Dawn's Divide
See also: Archmage (disambiguation

The Archmage is one of Palamena's eight elemental classes in Visions of Mana, corresponding to light. It can be switched into by obtaining the Lumina Lantern during chapter 5.

Overview[edit]

“A light class that specialize in taking down boss monsters with their hefty sickles.”
In-game description

Elemental Plot[edit]

Name Required EP MP Cost Power Type Description

Scythe Sling
0 0 0 Physical "Press and hold Special Attack to throw your spinning scythe, damaging the enemies in its path."

Holy Bolt
5 3 90 Magic "Unleashes a blast of light. Deals light damage to enemy."

Esoterica
10 0 0 Passive "Increases damage by 20% when attacking a boss monster."

Lucent Beam
15 6 416 Magic "Shoots off a ray of light. Deals light damage to enemy."

Light Elemental Break
20 0 0 N/A "Unleash the power of the light spirits once your mana gauge is full. Links all the enemies within the battle arena with rays of light."

Celestial Burst
40 10 600 Magic "Light rains down from the heavens. Deals light damage to enemy."

Splendor
60 7 0 Passive "Grants 10% chance for attack magic to consume MP."

Glitter Dust
70 24 1245 Magic "Unleashes eight spheres of colofrul light. Deals light damage to enemy."

Mystic Mastery
80 0 0 Passive "Increases damage by 35% when using magic attacks consecutively."

Elementary
100 0 0 Passive "Magic attacks of the same element as an Elemental Break will deal 80% more damage throughout its duration. Does not apply to summoning magic."

Shimmering Shroud
100 0 0 Passive "Grants a 40% chance of nullfying damage from enemy magic attacks."

References[edit]

Randi --"Whoa! What's a Rabite doing in a place like this?"
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