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Difference between revisions of "Inn"

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===''[[Secret of Mana]]''===
===''[[Secret of Mana]]''===
The party can stay at an inn to replenish their HP and MP, as well as reviving [[Ghost (status)|Ghost]] allies. Furthermore, the player can also save their game progression either before or after staying the night.
===''[[Trials of Mana]]''===
===''[[Trials of Mana]]''===
===''[[Legend of Mana]]''===
===''[[Legend of Mana]]''===

Revision as of 02:29, August 29, 2024

The party sleeping at an inn in Secret of Mana (Collection of Mana)

Inns are recurring locations in the Mana series. In some games, players can pay a small fee to rest and fully restore their characters's HP and MP, as well as curing status ailments. These establishments are usually found within towns and villages, but some can also be found on the overworld. Some installments also allow players to save their game progession.

Appearances

Final Fantasy Adventure/Adventures of Mana

The Hero can stay at any inn for 10 gold pieces, restoring his HP, MP and Will Bar. In Final Fantasy Adventure, saying Yes to staying the night will prompt the inn keeper to reply "Good night!" with the screen fading to black. The effects are kept the same in Adventures of Mana but the owner will say: "Pleasant dreams!" instead. Also, the sign used for the inn in the original game and the Japan-only 2006 mobile version spells INN in all capital letters while it is replaced by a bed in Adventures of Mana.

Most inns are found in towns but some are also scattered around the overworld. It is interesting to note that Sumo will not get his stats restored after the Kett Manor cutscene with Fuji disappearing in her sleep.

Inn locations:

Secret of Mana

The party can stay at an inn to replenish their HP and MP, as well as reviving Ghost allies. Furthermore, the player can also save their game progression either before or after staying the night.

Trials of Mana

Legend of Mana

Sword of Mana