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Popoi's Notebook

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Popoi's Notebook is an important item in Sword of Mana. It automatically records locations, enemy intel, and game mechanics.

# Name Condition Description
01 Mana Statues Received automatically. Touch Mana statues to save. There are two statue types: gold and (broken) silver. Gold Mana statues save the game and restore HP and MP. Silver Mana statues can only save the game.
02 Leveling Up Topple Village. A man in the Topple Inn Lobby will give you this note. When "LVUP!" appears over the main character, select a growth type from the LVUP ring command to enhance your abilities.
03 Skill Levels Town of Wendel. A man in the southern part of Wendel will give you this advice. The more you use a weapon or magic in battle, the higher your skill level becomes. The higher your level, the more effective you become. You can check your current skill level on the character status screen.
04 Deathblow Town of Wendel. A boy in the southern part of Wendel will give you this advice. If the Deathblow gauge reaches MAX, your character will start to blink. By pressing the A Button for one second you can release a Deathblow from the weapon currentlly equipped.
05 Magic Rope After receiving the Magic Rope. Use this to go back to a safe place by the Goddess's power. Some places with strange powers may prevent you from using it.
06 Attack Traits Menos Village. Talk to the old man who appears in the Menos Inn Lobby. Physical attacks have 3 basic traits: slash, bash, and jab. A weapon's trait is shown when it is selected from the ring command.
07 Monster Stamiana Menos Village. Talk to the old man who appears in the Menos Inn Lobby. A monster's stamina varies depending on the attack trait. Some attacks may have no effect at all. See Monster Album for more.
08 Monster Senses Menos Village. Talk to a little boy who appears outside. Monsters can sense enemies. Some may have main and sub sensory abilities.
  • DayViz: detects foes during the day.
  • DarkViz: detects foes at night.
  • Smell: detects foes ahead.
  • Hearing: detects foes nearby.
  • Magic: dtects foes that used magic.
  • Life: detects foes low on HP.
09 Spirits After meeting at Cascade Cottage. (Learned automatically by Heroine) There are 8 types of Spirits, each with a corresponding trait: Light Dark Moon Fire Water Wood Wind Earth
10 Support Magic After meeting at Cascade Cottage. (Learned automatically by Heroine) When a spirit has been selected from the ring command, you can enable Support Magic by pushing the R Button and releasing it before the spirit appears.
11 Attack Magic After meeting at Cascade Cottage. (Learned automatically by Heroine) When a spirit has been selected from the ring command, you can enable Attack Magic by pushing the R Button and releasing it after the spirit appears. When more than one spirit with the same attribute is available, you can use several at once. These attacks are powerful but they use more MP.
12 Magic Trajectories Menos Village. Talk to a little girl who appears outside. The trajectory of Attack Magic varies depending on the weapon equipped.
13 Cutting Grass Topple Village. Talk to a little girl who appears outside. (Learned automatically by Hero) Slash trait weapons can cut grass.
14 Moving with the Flail Topple Village. Speak with one of the men in the Topple General Store (he doesn't appear in the Night). The flail can hook onto certain distant objects and pull you towards them.
15 Jumping After learning the Jump Ability. Jumping allows you to leap up and down ledges, etc. Press the L Button to jump.
16 Jumping After learning the Sit Ability. (Learned automatically by Heroine) Press both the L Button and the A Button to sit down and take a rest. Sitting restores MP.
17 Metaballs Speak with Niccolo before you enter Batmo Cave for the first time. There are 3 types of metaballs: slash, bash, and jab. Each metaball inflicts damage based on its type. A metaball's type can be determined by its attack method.
18 Stone Seals Speak to Count Lee after defeating the Vampire. There are 8 types of stone seals: Light, Dark, Moon, Fire, WAter, Wood, Wind and Earth. Each stone seal inflicts damage based on its type. A seal's type can be determined by the color of its hexball.
19 Tempering Equipment Town of Wendel. During the day, you'll find a man sleeping outside in the top half of Wendel. He's just south of the entrance to the Blacksmith. Talk to him for the note. Temper equipment using similar materials. Items are strengthened according to the characteristing of the fruits or veggies used to temper them. The number of times a weapon or piece of armor may be strengthened varies by item.
20 Forging Equipment Town of Wendel. During the day, you'll find a man sleeping outside in the top half of Wendel. He's just south of the entrance to the Blacksmith. Talk to him for the note. To rework an existing weapon or piece of armor, use materials different from that item. Resulting abilities will vary.
21 Orchard Topple Village. At Night, a Topple Grandfather on the east side of town will give you the advice. Give Trent 2 seed items and the orchard will produce either a fruit or veggie.
22 Light Magic After you acquire Wisp. (Learned automatically by Heroine)
  • Support: HealingLight -- Recovers HP by 30 plus your total Light Skill level.
  • Attack: Wisp -- Inflicts Light damage and sometimes causes Charm status.
23 Dark Magic After you acquire Shade.
  • Support: Silhouette -- Become a shadow. Only mosnters who hear you can attack.
  • Attack: Shade -- Inflicts Dark damage and sometimes causes Darkness status.
24 Moon Magic After you acquire Luna.
  • Support: Mooglemorphosis -- Turn into a moogle. Only monsters who smell you can attack.
  • Attack: Luna -- Moon damage and sometimes causes Wimp status.
25 Fire Magic After you acquire Salamander.
  • Support: PowerUp -- Doubles damage of physical attacks.
  • Attack: Salamander -- Fire damage and sometimes causes FireMan status.
26 Water Magic After you acquire Undine.
  • Support: BubbleBoat -- Floats you inside a bubble. Only monsters with sight can attack.
  • Attack: Undine -- Water damage and sometimes causes SnowMan status.
27 Wood Magic After you acquire Dryad.
  • Support: PsychicShield -- Cuts damage from magic by half.
  • Attack: Dryad -- Wood damage and sometimes causes Sleep status.
28 Wind Magic After you acquire Jinn.
  • Support: SpeedUp -- Increases speed and agility.
  • Attack: Jinn -- Wind damage and sometimes causes Numb status.
29 Earth Magic After you acquire Gnome.
  • Support: D Fence -- Cuts damage from physical attacks by half.
  • Attack: Gnome -- Earth damage and sometimes causes Petrify status.