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Black Dudbear
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Black Dudbear | |
---|---|
Monster info | |
Japanese name | ブラックアナグマ Black Anaguma |
Rarity | Fauna |
Type | Fauna |
Smell | |
DayViz | |
Dark | None |
Drop(s) | None |
Trap(s) | None |
Location(s) | Vinquette Hall Sealed Cave Devius Manor Subsea Volcano Subland River Cascade Cave Granz Castle Mt. Illusia |
Bestiary index | |
Werewolf (event) • Black Dudbear • Jackal #126 • #127 • #128 | |
Related enemies | |
Dudbears |
A Black Dudbear is an enemy in Sword of Mana.
Enemy intel[edit]
Attributes[edit]
Normal | 80 | 35 | 22 | 25 | 34 | 20 | 8 | 18 |
Dark | - | - | - | - | - | - | - | - |
〇 | 〇 | 〇 | 〇 | 〇 | 〇 | 〇 | 〇 | 〇 |
? | ? | ? | ? | ? | ? | ? | ? |
Resistant | ✕ Immune |
△ Halved |
〇 Normal |
⦾ Double |
Vulnerable |
Note: Magic effect differs for each of the eight Black Dudbears. Each Dudbear is strong against (△) all elements, with the exception of two. The element of the Spirit you're trying to rescue will not be effective (×) against the Black Dudbear, while the opposing element will do normal damage (○). For example if you're trying to rescue Wisp, the Black Dudbear can not be hurt by Light magic, but Dark magic will do normal damage.