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Difference between revisions of "Goblin (Secret of Mana)"
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(Created page with "{{SeoM enemy infobox |name=Rabite |image={{tab|o}} {{tab|SeoM}}File:Goblin SOM sprite.png {{tab|c}} {{tab|SeoM mobile}}File:Goblin SOM mobile sprite.png {{tab|c}} {{tab|SeoM HD}}150px {{tab|c}} {{tab|c}} |jap=ゴブリンロード<br>Goburinrōdo<br>Goblin Lord |type=Demihuman |element=Gnome |level=12 |cdrop=Candy |rdrop=Faerie Walnut |location=Underground Palace |related=[[Kid Goblin]...") |
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==Description== | ==Description== | ||
Goblins are stronger variants of Kid Goblins that can use a vast array of magical powers to hinder their opponents. They usually start calling Ma Goblin as reinforcement first. They cast magic infrequently, but can injure their target by casting Gem Missile, slow them down with Speed Down, and replenish their HP with Cure Water. | |||
{{Secret of Mana}} | {{Secret of Mana}} | ||
[[Category:Secret of Mana enemies]] | [[Category:Secret of Mana enemies]] |
Revision as of 01:04, September 2, 2022
Rabite | |
---|---|
Monster info | |
Japanese name | ゴブリンロード Goburinrōdo Goblin Lord |
Type | Demihuman |
Element | Gnome |
Level | 12 |
Common drop | Candy |
Rare drop | Faerie Walnut |
Location(s) | Underground Palace |
Bestiary index | |
Related enemies | |
Kid Goblin Ma Goblin |
- This article is about Goblin from Secret of Mana. For the general species, see Goblin Lord.
A Goblin is an enemy in Secret of Mana.
HP | MP | EXP | GP |
---|---|---|---|
130 | 18 | 42 | 60 |
Strength | Agility | Intelligence | Wisdom |
21 | 1 | 23 | 23 |
Phys. Defense | Phys. Evasion | Magic Defense | Magic Evasion |
0 | 0 | 0 | 0 |
Special Abilities | |||
Cure Water Lv.2 Gem Missile Lv.2 Speed Down Lv.2 | |||
Treasure Chest Stats | |||
Probability | Trap | Trap evade | Analyzer Lv |
1/16 | B | 24 | 0 |
Neutral | Neutral | Weak | Neutral | Neutral | Neutral | Neutral | Neutral |
Effective | Effective | Effective | Effective | Effective | Immune | Effective | Effective |
Effective Weapon(s) | |||||||
None |
Description
Goblins are stronger variants of Kid Goblins that can use a vast array of magical powers to hinder their opponents. They usually start calling Ma Goblin as reinforcement first. They cast magic infrequently, but can injure their target by casting Gem Missile, slow them down with Speed Down, and replenish their HP with Cure Water.