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Trials of Mana enemy abilities
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Here is a comprehensive list of all named enemy abilities in Trials of Mana.
List of enemy abilities[edit]
Name | Enemy | Description |
---|---|---|
Abyssal Slice | Beast Ludgar King of Ferolia3D Wolfmahn |
Same effect as Abyssal Slice. Deal non-elemental damage to a target. |
Accelerate2D | Dangaard Harcypete Ladeeb Queeneeb |
Same effect as Accelerate. Lowers a target's speed. |
Aerowind | Dangaard | Spews out lasers from both heads. Non-elemental damaging move. |
Air Rush | Archdemon'2D Dangaard Mondoragon |
One of Dangaard's special attacks. Creates a twister that hits all party members. |
Acid Gel | Tezla | Enemy throws noxious fluid at target, dealing non-elemental damage. |
Ambush | Chess Knight | Enemy rams into target, dealing non-elemental damage. |
Ancient Curse | Crimson Wizard Dark Lich2D Mondoragon Shadow Angela3D |
Same effect as Ancient Curse. Deal heavy non-elemental damage to all targets. |
Annihilate | Archdemon'2D Dark Lich2D Dragon Anise3D Malocchio Shadow Angela3D Zable Fahr |
Spews out lasers from both heads. Non-elemental damaging move. |
Arctic Beam | Dragon Anise3D Kettle Kin |
Enemy fires chilling beam in a straight line, inflicting freeze on targets if in range. |
Aura Crash | Tremorkin | Empties CS gauge if in range. |
Barrier Change | Dark Lich3D | Changes its weaknesses & its resistances between 3 configurations. |
Barrage Sting | Dark Lich Mispolm |
Mispolm's special attack. The party is pelted with large thorny vines, dealing heavy wood-elemetal damage. |
Bastard Slam | Beast Ludgar2D | Grabs a party member, jumps, then tosses them on the ground. |
Beguiling Bait | Queen Succube Succube |
Enemy fires a homing heart to target, lowering the target's Max HP by 20% on contact. (multi-target for Queen Succube) |
Bite | Howler Great Rabite Rabite |
Enemy leaps forward and bites target, dealing non-elemental damage equal to normal attacks. |
Bite Barrage | Dragon Anise3D | ELunges quickly toward a target, poisoning it. |
Blaze Wall | Archdemon'2D Goremand Machine Golem S3D Mondoragon Mimiqueen3D Zehnoa3D |
Same effect as Blaze Wall. Deals fire magic damage, potentially inflicting burn status. |
Blessed Pledge | Shadow Angela | Same effect as Blessed Pledge. |
Bloody Dance | Queen Succube | Enemy does a lascivious dance, dealing non-elemental damage equal to 1/8th (12.5%) of a target's Max HP. |
Bombbox | Kaiser Mimic Mimiqueen3D |
Generates a loud shock wave around itself, knocking out and damaging characters. |
Bone Crush | Silverwolf | Deal non-elemental damage to a single target and lowers its attack. |
Breaker | Bruiser3D | Raises its sword in the air and swing it two times on a small area. |
Bubble Blast | Fullmetal Hugger | Spits out green bubbles from its mouth that can poison targets. |
Buffet | Harcypete | Shoots a feather to a single target, dealing non-elemental damage. |
Bumpkin | Captain Duck Mad Mallard Mispolm2D |
Enemy throws bumpkin at target, dealing wood-elemental damage. |
Catastrophe | Archdemon2D | Archdemon's strongest attack. Hits all party members for massive magical damage. |
Change Form | Archdemon'2D Belladonna Beholder Dolan2D Zehnoa |
Same effect as Change Form. Inflict shrink status on target on contact. |
Chant | Siren | Enemy sings, lowering target's Max HP by 20%. |
Charge | Dragon Anise3D Dangaard Mondoragon3D |
Rushes towards the party, dealing non-elemental damage. |
Chess Knight | Tainted Soul2D Tomatoman |
Same effect as Chess Knight. Deal non-elemental damage to a single target. |
Cold Blaze | Dark Lich Goremand Fiegmund2D Mondoragon Water Crystal3D |
Same effect as Cold Blaze. Deal water magic damage to target, with a chance to inflict snowman status. |
Counter | Crimson Wizard3D | Uses a random elemental magic move when a party member uses a Class strike. |
Counterattack | Anise3D Beast Ludgar Darkshine Knight King of Ferolia3D |
Turns red, becomes invulneralbe for a short while, then unleashes a straight line of flames. Can hit twice. |
Crazy Dance | Tezla | Enemy does little dance, lowering target's Max HP. |
Criticaler | Golden Chess | Enemy rams into target, inflicting sleep on contact. |
Crosswind | Mondoragon3D | Deals wind magic damage to a wide area. |
Crushing Blow | Land Umber | Grabs one character with one arm and throws it all around the arena, dealing non-elemental damage. |
Cyclone | Black Mage Dangaard Dark Wizard Harcypete2D Wizard |
Same effect as Cyclone. Deal wind magic damage to a small area. |
Cyclone + | Black Mage Dark Lich3D Dark Wizard Dangaard Harcypete Wind Crystal3D Wizard |
Same effect as Cyclone +. Deal wind magic damage to a wide area. |
Dark Beam | Zable Fahr | Summons a pillar of darkness and deals dark magic damage. |
Dark Blazon | Zable Fahr | Deals moderate non-elemental damage to a party member. (both heads) |
Dark Curse | Archdemon'2D Beetman Gova2Dbr>Tainted Soul Zable Fahr3D |
Same effect as Dark Curse. Same effect as Dark Curse. Lowers attack, defense, speed2D, magic attack and magic defense on a single target. |
Dark Force | Crimson Wizard2D Dark Lich Wormwood Zable Fahr2D |
Same effect as Dark Force. Deal dark magic damage on a single target. |
Dark Force + | Archdemon'2D Crimson Wizard Dark Lich2D Demon Dragon Anise3D Gova Machine Golem S3D Malocchio Shadow Angela3D Zable Fahr |
Same effect as Dark Force +. Deal dark magic damage on multiple targets. |
Dark Rain | Dark Lich3D Dragon Anise3D Malocchio Gova |
Same effect as Dark Rain. Deals dark magic damage to all targets. |
Dark Saber | Black Knight Evil Sword |
Same effect as Dark Saber. Imbues physical attacks with dark-elemental damage. |
Dart | Captain Duck Chobin Hood |
Enemy throws dart at target, dealing non-elemental projectile damage equal to normal attacks. |
Daze Feathers | Siren | Enemy spreads feathers to target, inflicting silence on contact. |
Dead Crush | Beast Ludgar2D | Grabs a party member, jumps, twirls as he falls down on them. |
Defense | Bulette Gold Bulette |
Similar effect to Protection. Raises enemy's defense. |
Defenseless | Dangaard3D Harcypete2D Hobgoblin |
Same effect as Defenseless. Lowers target's defense. |
Defenseless + | Gobfiend Zable Fahr3D |
Same effect as Defenseless +. Lowers all target's defense. |
Demon | Tained Soul2D | Same effect as Demon. |
Demon Scream | Archdemon2D Revenant3D |
Hits one party member for small magical damage and lowers their attack power. |
Destructo Bomb | Dragon Anise3D | Jumps, then summons large meteors a the edge of the area, then crashes into its center. |
Detonate | Machine Golem S3D | Used when HP reaches 0. It explodes after a certain amount of time and causes damage to the surrounding area. |
Diabolical Blast | Archdemon'2D Dark Lich2D Zable Fahr |
Zable Fahr's special attack. Deals heavy magical damage; can only be used when all three heads are present. |
Diamond Shards | Crimson Wizard2D Black Mage Dark Wizard Wizard |
Same effect as Diamond Shards. Deal earth magic damage to a small area. |
Diamond Shards + | Crimson Wizard2D Dark Lich3D Earth Crystal3D Black Mage Dark Wizard Wizard |
Same effect as Diamond Shards +. Deal earth magic damage to a wide area. |
Dirt Diversion | Assassin Bil & Ben |
Same effect as Dirt Diversion. Deal earth-elemental damage to a target and lower its speed2D. |
Dirt Diversion + | Bil & Ben3D Evil Ninja |
Same effect as Dirt Diversion +. Deal earth-elemental damage to multiple targets and lower their speed2D. |
Dispel Magic | Shamanion Zable Fahr |
Same effect as Dispel Magic. Nulls all stat boosts on a single target. |
Dissovling Wave | Zehnoa | Summons large columns of fire to all targets, dealing fire-elemental damage. |
Divide | Bil & Ben3D Shadow Zed |
Enemy splits into two copies of itself, retaining same level and stats. (Shadow Zed) When the fused form's HP is below 60%, splits into two, "Bil" & "Ben". It will never be combined again. (Bil & Ben) |
Dive Bomb | Fullmetal Hugger Mondoragon3D |
Jumps in the air and crashes on players with a wide area of impact. |
Double Slash | Shadow Angela3D | Same effect as Double Slash. |
Drain Embrace | Succube | Enemy blows a kiss at target, dealing non-elemental damage. |
Dragon Claw | Anise3D | Raises her arm, making a gigantic reptilan claw coming out the ground. |
Dragon Rend | Empreeb3D | Same effect as Dragon Rend. |
Dragon Roar | Mondoragon | Lets out a loud roar and blows away party members within range, dealing damage. |
Drill Missile | Machine Golem R Machine Golem R |
Enemy fires two drills in the direction it is facing, dealing non-elemental damage. |
Earthquake | Crimson Wizard2D Land Umber2D |
Same effect as Earthquake. Deal earth magic damage to a single target. |
Earthquake + | Archdemon'2D Crimson Wizard Earth Crystal3D Jewel Eater3D Land Umber Shadow Angela3D |
Same effect as Earthquake +. Deal earth magic damage to a wide area. |
Endless Chomp | Ghoul | Enemy gnaws on target, dealing non-elemental damage equal to normal attacks. |
Endless Spin | Needlion | Enemy continuously rolls around battle arena, dealing non-elemental damage. |
Enfeeble | Dangaard Hobgoblin |
Same effect as Enfeeble. Lowers target's magic attack and magic defense. |
Enfeeble + | Gobfiend Zable Fahr3D |
Same effect as Enfeeble +. Lowers all target's magic attack and magic defense. |
Evil Gate | Black Mage Crimson Wizard2D Dark Wizard Goremand Gova2D Malocchio2D Wizard Zable Fahr3D |
Same effect as Evil Gate. Deal dark magic damage to a small area. |
Evil Gate + | Black Mage Crimson Wizard2D Dark Lich3D Dark Wizard Gova2D Gremlin Wizard Zable Fahr2D |
Same effect as Evil Gate +. Deal dark magic damage to a wide area. |
Explode | Crimson Wizard2D Xan Bie |
Same effect as Explode. Deal fire magic damage to a singe target. |
Explode + | Archdemon'2D Crimson Wizard2D Fire Crystal3D Mimiqueen3D Mondoragon Shadow Angela3D Xan Bie |
Same effect as Explode +. Deal fire magic damage to multiple targets. |
Eye Beam | Fullmetal Hugger Lightgazer3D |
Shoots up from its eyes two beams of light to a single target. |
Fetid Breath | Archdemon2D Demon Zable Fahr |
Same effect as Fetid Breath. Deal fire-elemental damage on multiple targets, lowering their magic attack and magic defense on contact. |
Fireball | Black Mage Crimson Wizard2D Dark Wizard Wizard Zehnoa2D |
Same effect as Fireball. Deal fire magic damage. |
Fireball + | Black Mage Crimson Wizard2D Dark Lich3D Dark Wizard Fire Crystal3D Wizard Xan Bie Zehnoa |
Same effect as Fireball +. Deal fire magic damage to a wide area. |
Fire Breath | Fire Drake | Enemy blows fire from its mouth in a straight line, dealing fire magic damage. |
Fire Cloud | Dark Assassin | Same effect as Fire Cloud. Deal fire-elemental damage to a target. |
Fire Diversion | Assassin Bil & Ben Fire Crystal3D |
Same effect as Fire Diversion. Deal fire-elemental damage to a target and lower its magic attack and magic defense. |
Fire Diversion + | Bil & Ben3D Evil Ninja |
Same effect as Fire Diversion +. Deal fire-elemental damage to multiple targets and lower their magic attack and magic defense. |
Fire Fight | Guardian | Enemy launches rocket through its chest in a straight line, dealing non-elemental damage. |
Flame Breath | Cerberus | Enemy blows fire from its mouth in a straight line, dealing fire magic damage. |
Flame Saber | Evil Sword Parpoto Swordster Xan Bie2D |
Same effect as Flame Saber. Imbues physical attacks with fire-elemental damage. |
Flame Radiation | Zable Fahr | Breaths fire in a straight line, dealing non-elemental damage. (Left head only) |
Flash | Dragon Anise Magic Tezla |
Enemy creates a blinding light, inflicting moogle to the whole party. |
Flare | Mondoragon3D | Breathes out flames from above, dealing fire magic damage to party members within range, dealing severe damage. |
Foundation | Mushgloom | Similar effect to Wall. Spawns a protective barrier around self that reflects all elemental magic. |
Freya | Tained Soul2D | Same effect as Freya. |
Frigid Breath | Seadragon | Enemy blow icy breath at target in a straight line, inflicting freeze status on contact. |
Froth Foam | Petit Poseidon Sahagin |
Similar effect to Weaken. Enemy blows a bubble at target, lowering its attack on contact. |
Frozen Crack | Dark Lich2D Fiegmund Mondoragon2D |
One of Fiegmund's special attacks. Deals severe water damage to all party members, with a chance of turning them into snowmen. |
Fury | Mimiqueen3D Polter Box |
Simial effect to Srenghten (Polte rBox) Charges up a huge purple energy ball that collapses and explode in a very wide area. (Mimiqueen) |
Fury Fang | Mondoragon | Leans forward to bite party members, dealing damage. |
Gale | Evil Sword | Similar effect to Accelerate. Boosts own speed. |
Genbu Kick | King of Ferolia3D Silverwolf |
Deal non-elemental damage to a single target. |
Ghost | Tainted Soul2D Malocchio |
Summons multiple ghosts, dealing non-elemental damage to all party members. |
Ghoster | Malocchio | Summons multiple ghosts, dealing non-elemental damage to all party members. |
Ghostleader | Gova Tainted Soul |
Blows in a trumpet and summons a swarm of ghosts, dealing non-elemental damage. |
Gigantaburn | Archdemon'2D Mondoragon2D Xan Bie |
One of Xan Bie's special attacks. Deals severe fire-elemental damage to party members. |
Gilded | Gold Bulette | Enemy sprays gilded power around small area, dealing non-elemental damage. |
Glint Slash | Golden Knight3D | Same effect as Glint Slash. |
Gold Wind | Needlebeak Pricklebeak |
Similar effect to Defenseless. Enemy sends yellow breeze down a target, lowering its defense. |
Gravity Crush | Dolan | Raises both of its arms then slams them on the ground, dealing damage. |
Gremlin | Tainted Soul2D | Same effect as Gremlin. |
Grew to Dragodon | Tanpole | Enemy turns into Dragodon. |
Grew to Lizardon | Tonpole | Enemy turns into Lizardon. |
Grew into Pricklebeak | Eggatrice | Enemy turns into Pricklebeak. |
Ground Slam | Jewel Eater Mimiqueen3D |
Slams the ground repeatedly, making boulders fall to the ground, dealing non-elemental damage. |
Grumpkin | Machine Golem S3D Mispolm |
Same effect as Grumpkin. Throws giant green pumpkin bomb at a party member, dealing massive damage and draining its MP. |
Gush Blast | Dragon Anise3D Lightgazer Mimiqueen3D |
Deals severe light-elemental damage to all party members. |
Half Drain | Prime Slime | Halves current HP of one target. |
Half Eclipse | Archdemon'2D Beholder Dolan Mondoragon2D |
Same effect as Half Eclipse. Inflict shrink status on target on contact. |
Hammer Bud | Grapplavine | Enemy shoots up explosive seeds on arena, dealing non-elemental damage. |
Hammer Punch | Land Umber | Raises one of its fists and slams it homing in on a target, dealing non-elemental damage. |
Hand Axe | Captain Duck Goblin |
Same effect as Hand Axe. Throws axe at target, dealing non-elemental damage. |
Hard Hit | Jewel Eater | Runs to the other side of the boss arena trampling its target, dealing non-elemental damage. |
Harpoon Hail | Petit Poseidon | Enemy summons harpoons raining from the sky around self, dealing non-elemental damage. |
Headbutt | Bulette Gold Bulette |
Enemy tackles target, dealing non-elemental damage. |
Head Buster2D | Ghoul | Similar effect to Impediment. Enemy hurls own head at target, lowering speed on contact. |
Heal Hazard | Revenant3D | Spews out blue fumes, inflicting poison. |
Healing Light | Beetman Lightgazer Shamanion Silver Knightbr>Tainted Soul2D Tomatoman |
Same effect as Healing Light. Restores some HP to self. |
Healing Light + | Poto | Same effect as Healing Light +. Restores some HP to all enemies present on battle arena. |
Heat Beam | Xan Bie | Fires a beam from its beak dealing fire-elemental damage. |
Hexas | Belladonna Tained Soul2D |
Same effect as Hexas. |
Hoist | Harcypete | Hones in on a character, then grab it with its talons then throw them off mid-air. Adds the sleep status to target. |
Hollow Slash | Swordster | Same effect as Hollow Slash. Deal non-elemental damage to a wide area. |
Holy Bolt | Crimson Wizard2D Goremand2D Fullmetal Hugger2D Mondoragon2D Tainted Soul2D |
Same effect as Holy Bolt. Deal light magic attack to a single target. |
Holy Bolt + | Crimson Wizard Fullmetal Hugger3D Tainted Soul3D Xan Bie3D |
Same effect as Holy Bolt +. Deal light magic attack to multiple targets. |
Hundred Hit | Evil Sword | Enemy tries to stab target, dealing non-elemental damage. |
Hundred Lances | Sahagin | Enemy sends a flurry of spear thrusts at target, dealing non-elemental damage. |
Hyper Cannon | Archdemon'2D Dark Lich2D Land Umber |
Land Umber's special attack. Deal earth magic damage to all targets. |
Ice Blow | Frost Dragon | One of Fiegmund's special attacks. Makes giant icicle stalagtites fall down on the stage. |
Icicle | Fiegmund | Enemy blows an icy breath at target, dealing water-elemental damage and inflicting freeze on contact. |
Ice Saber | Evil Sword Parpoto Swordster |
Same effect as Ice Saber. Imbues physical attacks with water-elemental damage. |
Ice Smash | Black Mage Crimson Wizard2D Slime3D Dark Wizard Wizard |
Same effect as Ice Smash. Deal water magic damage to small area. |
Ice Smash + | Black Mage Crimson Wizard Dark Lich3D Dark Wizard Wizard |
Same effect as Ice Smash +. Deal water magic damage to a wide area. |
Impediment2D | Hobgoblin Jewel Eater |
Same effect as Impediment. Lowers target's speed. |
Impediment +2D | Gobfiend | Same effect as Impediment +. Lowers all target's speed. |
Iron Claw | Land Umber | Grabs one character and crushing it in its palm, dealing non-elemental damage. |
Iron Needle | Needlion | Similar effect to Impediment2D. Enemy launches needles at target, lowering its speed2D/dealing non-elemental damage3D. |
Jet Blast | Grapplavine | Lower a target's attack and defense if in range. |
Jumbonk | Great Rabite | Similar effect to Charlotte's Warlock class. Enemy gets huge and try to crash onto target. |
Lance Surge | Empreeb3D Ladeeb |
Same effect as Lance Surge. Deals non-elemental damage to a single target. |
Lava Wave | Dark Lich3D Xan Bie |
Same effect as Lava Wave. Deals fire magic damage to multiple targets, potentially causing burning status. |
Leaf Saber | Chobin Hoodlum Dark Lich]2D Evil Sword Mispolm |
Same effect as Leaf Saber. Imbues own weapon with wood magic, now able to steal target's MP for a while. |
Leaf Spine | Grapplavine | Enemy summons thorny vines around arena, dealing non-elemental damage. |
Light Lance | Empreeb3D Queeneeb |
Same effect as Light Lance. Deal non-elemental damage to a wide area. |
Light Saber | Evil Sword Lightgazer Parpoto |
Same effect as Light Saber. Imbues physical attacks with light-elemental damage. |
Lightning Saber | Evil Sword Parpoto Swordster |
Same effect as Lightning Saber. Imbues physical attacks with wind-elemental damage. |
Lucent Beam | Crimson Wizard2D Dark Lich Lightgazer Marmpoto Tainted Soul |
Same effect as Lucent Beam. Deal moderate light magic damage to target. |
Lucent Beam + | Crimson Wizard Dark Lich2D Dragon Anise3D Fullmetal Huggerbr>Lightgazer Mondoragon3D Shadow Angela3D |
Same effect as Lucent Beam +. Deal light magic damage to multiple targets. |
Lunar Radiance | Chobin Hoodlum | Same effect as Lunar Radiance. Adds 20% more Max HP to self. |
Lunatique | Zehnoa | Same effect as Lunatique. Lowers a target's Max HP. |
Machine Golem | Tainted Soul2D Tomatoman |
Same effect as Machine Golem. Deal non-elemental damage to a single target. |
Magic Rend | Silver Knight | Same effect as Magic Rend. Deal non-elemental damage to a single target. |
Magic Shield | Lightgazer | Same effect as Magic Shield. Halves damage done to self. |
Malice | Dark Lich3D Revenant3D |
Emits a black mist that lingers for a while. If you touch it, it will cause heavy damage (about 650 HP). |
Mental Boost | Dangaard3D Fiegmund Ladeeb Queeneeb |
Same effect as Mental Boost. Lowers a target's magic attack and magic defense. |
Methane Breath | Kid Drazombie | Enemy blows noxious breath from its mouth in a straight line, dealing non-elemental damage and inflicting silence on contact. |
Meteor Volley | DArk Lich | Dark Lich's strongest attack. Deals severe non-elemental damage to all party members. |
Mind Drain | Dark Batmo | Similar effect to Enfeeble. Enemy sucks energy from target, lowering target's magic attack and magic defense if in range. |
Minor Balloon | Imp | Enemy sends balloon at target, inflicting shrink on contact. |
Moon Energy | Beast Ludgar2D Belladonna2D Dolan2D Mondoragon2D Wolfiend |
Same effect as Moon Energy. Raise critical hit rate on self. |
Moon Saber | Beast Ludgar Belladonna2D Dolan Evil Sword King of Ferolia3D |
Same effect as Moon Saber. Imbues physical attacks with ability to steal foes' HP. |
Musheruption | Mushgloom | Similar effect to Rabite Hail. Summons a flurry of miniature mushglooms all around the battle arena, dealing non-elemental damage. |
Needle Shower | Dark Assassin | Same effect as Needle Shower. Deal non-elemental damage to a target, inflicting silence on contact. |
Patriarch Punch | Parpoto | Enemy drops a giant fist on target, dealing non-elemental damage. |
Petribeak | Eggatrice | Enemy pecks a target, inlficting petrify on contact. |
Phenomenal Fist | Werewolf | Same effect as Phenomenal Fist. Deal non-elemental damage to a target. |
Poison Bubble | Dark Lich2D Grapplavine Mispolm Prime Slime |
Same effect as Poison Bubble. Casts poison orbs at target, dealing wood magic damage, inflicting poison and restores caster's MP to 1/15th of damage dealt. |
Poison Cloud | Dark Assassin Kid Dragon Zombie |
Same effect as Poison Cloud. Enemy spews poisonous mist, inflicting poison on contact. |
Protection | Archdemon2D Dangaard3D Darkshine Knight Jewel Eater Land Umber Ladeebbr>Mondoragon2D Queeneeb |
Same effect as Protection. Raise a target's defense. |
Psychoblast | Malocchio | Sends all party members flying away from Malocchio, dealing non-elemental damage. |
Pummel | Dolan | Deals non-elemental damage. |
Putty Toss | Prime Slime Slime |
Same effect as Weaken. Enemy flings slime at target and lowers its attack if in range. |
Quakebringer | Darkshine Knight Black Knight Golden Knight3D |
Same effect as Quakebringer. Deal non-elemental damage to all targets. |
Rabite Hail | King Rabite | Summons a flurry of miniature multicolored rabites all around the battle arena, dealing non-elemental damage. |
Raging Tempest | Mondoragon3D | Mondoragon's strongest attack. After charging, deals massive damage to the entire room. Use when angry (when body is red). |
Reanimate | Zable Fahr | Revives both heads to full health if both KO. (Main head) |
Repel | Zehnoa3D | Blows a strong gust that send targets flying near the room entrance. |
Ressurection | Malocchio3D | Ressurects Queen Succube and Grislwolf. |
Roar | Dangaard2D | Attacks two party members with its twin heads. |
Rock Feathers | Pricklebeak | Enemy drop feathers on target, inflicting petrify on contact. |
Rocksmash | Dark Lich3D | A tracking attack where rocks fall from the air. |
Rock Throw | Jewel Eater | Makes rocks fall down hitting all targets, dealing non-elemental damage. |
Rocket Launcher3D | Machine Golem R Machine Golem S |
Fires 5 rockets in the direction the enemy is facing, dealing non-elemental damage. |
Rocket Punch | Machine Golem Machine Golem R Machine Golem S |
Fire a rocket from its arms in a straight line, dealing non-elemental damage. |
Roseslash | Belladonna | Jumps & rolls towards a party member, dealing non-elemental damage. |
Roulette Spin | Goremand Power Beholder |
Enemy summons a rotating spotlight. Deals 999 damage on selected target. |
Ruin Wail | Dragon Anise3D | Markers come out from the edges and cause an explosion. |
Rust | Antversary | Similar effect to Defenseless. Enemy sprinkles rust dust onto target, lowering its defense if in range. |
Rust Hurricane | Guardian | Slimiar effect to Defenseless +. Enemy blows strong gust toward targets lowering their defense. |
Sacred Blast | Dark Lich3D | A giant beam attack on the entire arena. If you don't avoid it by jumping or dodging, you'll take damage. |
Scarlet Dust | Dragon Anise3D | Anise's Charge attack - Summons dark crystals while charging a devastating attack that can be interrupted upon defeating each crystal. |
Scratch Barrage | Revenant3D | Lunges forward and swipes its arms up to four times. |
Seiryu Strike | Beast Ludgar King of Ferolia3D Wolfiend |
Same effect as Seiryu Strike. Deal non-elemental damage to multiple targets. |
Seraph | Tained Soul2D | Same effect as Seraph. |
Set Trap | Dragon Anise3D | Summons ligering fireballs on the stage that damages character upon impact. |
Shackles | Dark Lich Lightgazer Mondoragon2D |
Inflicts the moogle status to all party members. |
Shadow Fear | Ghost Specter |
Similar effect to Dispel Magic. Nulls target's stat boosts. |
Shadow Menace | Bil & Ben Evil Ninja |
Same effect as Shadow Menace. Deal non-elemental damage to multiple targets. |
Shadow Slash | Assassin | Same effect as Shadow Slash. Deal non-elemental damage to a target. |
Shapeshift | Shadow Zed Shape Shifter |
Turns into a random enemy, along with its HP, but not its special attacks. (Shape Shifter) Turns into a party member and can use their strongest class strikes. (Shadow Zed). |
Shuriken | Bil & Ben Assassin |
Same effect as Shuriken. Deal non-elemental damage to a target and lower its speed2D. |
Shuriken + | Evil Ninja | Same effect as Shuriken +. Deal non-elemental damage to multiple targets and lower their speed2D. |
Silenced! | Gova | Raises its left index finger in the air, creating white will o' wisps that lunge toward target to inflict silence status. |
Silver Dart | Chobin Hoodlum | Same effect as Silver Dart. Throws silver dart at target, dealing light-elemental damage. |
Sleep Flower | Chobin Hoodlum Grapplavine Mispolm Quilted Hood |
Same effect as Sleep Flower. Put target to sleep. |
Sleep Flower + | Earth Crystal3D | Same effect as Sleep Flower. Put multiple targets to sleep. |
Sleep Spore | Mushboom | Spurts spores from its cap, inflicting sleep to target if in range. |
Slime | Zehnoa | Similar effect to Defenseless. Lowers a target's defense. |
Sly Dance | Magic Tezla | Enemy does a little dance, lowering target's Max HP by 20%. |
Sneakspeak | Shadow Zed | Similar effect to Dark Curse. Lower a single target's attack, defense, speed2D, magic attack and magic defense. |
Snowflakes Fly | Fiegmund | Spews up an ice ball at a party member, turning it into a snowman. |
Sonic Wonder | Batmo | Similar effect to Enfeeble. Enemy uses ultrasonic waves in one direction, lowering target's magic attack and magic defense if in range. |
Southern Slice | Dark Lich3D | Massive damage to the whole area (about 800 HP). Interrupted after destroying all orbs. |
Spider Web2D | Silkspitter | Similar effect as Impediment. Enemy spits out silk web in front of them, lowering the target's speed if in range. |
Spike Freeze | Crimson Wizard2D Mondoragon2D Fiegmund Water Crystal3D |
Same effect as Spike Freeze. Deal water magic damage to a single target. |
Spike Freeze + | Crimson Wizard Fiegmund3D Shadow Angela3D Water Crystal3D |
Same effect as Spike Freeze +. Deal water magic damage to multiple targets. |
Spin | Molebear | Enemy rolls on itself, dealing non-elemental damage to target if in range. |
Spin Attack | Silktail | Enemy leaps forward by twirling, dealing non-elemental damage. |
Spin Slash | Copper Knight Darkshine Knight Evil Sword |
Similar effect to Spin Slash. Deals non-elemental damage to a single target. |
Spiral Moon | Archdemon'2D Dolan Mondoragon2D |
Halves all party members' HP for a while. |
Split Slash | Dark Assassin | Same effect as Split Slash. Deal non-elemental damage to a target. |
Stone Cloud | Archdemon'2D Dragon Anise3D Goremand Land Umber Machine Golem S3D |
Same effect as Stone Cloud. Deals earth magic damage within range, with a chance of being petrified. |
Stone Saber | Evil Sword Parpoto Swordster |
Same effect as Stone Saber. Imbues physical attacks with earth-elemental damage. |
Summon Assassinant2D | Grapplavine | Spawns one Assassinant one level higheron battle arena. |
Summon Bebe | Empreeb3D Queeneeb |
Sends a colony of bees to a wide area. |
Summon Cerberus | Gobfiend | Spawns one Cerberus of same level on battle arena. |
Summon Dark Wizard | Dark Lich3D | Spawns one Dark Wizard of same level on battle arena. |
Summon Demon | Archdemon2D Dark Lich3D Shamanion Zable Fahr2D |
Spawns one Demon of same level on battle arena. |
Summon Eggatrice | Basilik | Spawns one Eggatrice one level higher on battle arena. |
Summon Ghost | Beetman | Spawns one Ghost of same level on battle arena. |
Summon Ghoul | Beetman | Spawns one Ghoul of same level on battle arena. |
Summon Gold Bulette | Gobfiend | Spawns one Gold Bulette of same level on battle arena. |
Summon Gremlin | Shamanion Zable Fahr2D |
Spawns one Gremlin of same level on battle arena. |
Summon Imp | Shamanion | Spawns one Imp of same level on battle arena. |
Summon Marmpoto | Poto | Spawns one Marmpoto one level higher on battle arena. |
Summon Parpoto | Marmpoto | Spawns one Parpoto one level higher on battle arena. |
Summon Rabite | Silktail | Spawns one Rabite of same level on battle arena. |
Summon Sahagin | Petit Poseidon | Spawns one Sahagin one level higher on battle arena. |
Summon Silkspitter | Grapplavine | Spawns one Silkspitter of same level3D/one level higher2D on battle arena. |
Summon Zombie | Beetman | Spawns one Zombie of same level on battle arena. |
Super Shackles | Anise | ? |
Supersonic | Harcypete | Generates green shockwaves, hitting all targets. |
Suzaku Aerial | Beast Ludgar Grislwolf King of Ferolia3D |
Same effect as Suzaku Aerial. Deal non-elemental damage to a multiple targets. |
Stone Breath | Basilik | Enemy blows a strange breath at target, inflicting petrify on contact. |
Strengthen | Archdemon2D Dark Lich2D Darkshine Knight Ladeeb Queeneeb Mondoragon2D Xan Bie2D |
Same effect as Strengthen. Raises a target's attack. |
Strengthen + | Zehnoa | Same effect as Strenghten +. Raises all target's attack. |
Stun Gust | Archdemon'2D Dark Lich Goremand Harcypete Mondoragon2D Mimiqueen3D |
Same effect as Stun Gust. Deal wind magic damage, potentially inflicting silence. |
Sweet String | Tremorkin | Similar effect to Leaf Saber. Imbues on physical attacks the ability to seal target's MP on contact. |
Tail Swipe | Gova | Deal non-elemental damage. |
Talon Drain | Harpy | Enemy drop feathers on target, inflicting petrify on contact. |
Thunderbolt | Kettle Kin | Enemy unleashes electrical surge on battle arena, dealing wind magic damage and inflicting silence on targets. |
Thunderball | Dangaard | One of Dangaard's special attacks. Shoots up electric balls to the party. |
Thunderbreath | Kid Drakonis | Enemy blows lightning at target in a straight line, dealing wind-elemental damage and inflicting silence on contact. |
Thunderstorm | Crimson Wizard2D Dangaard |
Same effect as Thunderstorm. Deal moderate wind magic damage to a small area. |
Thunderstorm + | Archdemon'2D Crimson Wizard Dangaard Kid Drakonis Mondoragon2D Shadow Angela3D Wind Crystal3D |
Same effect as Thunderstorm +. Deal moderate wind magic damage to a wide area. |
Thunder Technique | Assassin Bil & Ben |
Same effect as Thunder Technique. Deal wind-elemental damage to a target and lower its defense. |
Thunder Technique + | Bil & Ben3D Evil Ninja Wind Crystal3D |
Same effect as Thunder Technique +. Deal wind-elemental damage to multiple targets and lower their defense. |
Tongue Attack | Zable Fahr | Sticks out its tongue, dealing non-elemental damage. (Left head only) |
Ton Annihilation | Shadow Angela | Same effect as Ton Annihilation. |
Ton Oil | Dragodon | Enemy secretes oil on skin, raising its spirit defense. |
Ton Tongue | Dragodon Lizardon |
Enemy swallows an ally, temporarily incapacitating both the ally and the enemy. |
Trap I | Zehnoa | Summon spikes from the ground, dealing non-elemental damage. |
Trap II | Zehnoa | Summon falling boulders from thin air., dealing non-elemental damage. |
Triple Axel Attack | King Rabite | Enemy leaps in the air to perform a quick spinning attack, dealing non-elemental damage. |
Twinkle Rain | Beetman Shamanion |
Same effect as Twinkle Rain. Removes all status aliments on a single target. |
Twinkle Rain + | Shamanion | Same effect as Twinkle Rain +. Removes all status aliments on multiple targets. |
Type Change | Crimson Wizard3D | Changes Crimson Wizard's type effectiveness. |
Underworld | Bil & Ben3D | Used approximately 30 seconds after either Bil or Ben is downed. Revives a fallen opponent with 50% HP. |
Venom | Assassinant | Enemy stings target, 50-60% chance of inflicting poison if in range. |
Wall | Chobin Hoodlum Dark Lich Gova2D Grapplavine2D Mispolm |
Same effect as Wall. Covers self with protective light, temporarily sending magic attacks back to its caster. |
Water Diversion | Assassin Bil & Ben |
Same effect as Water Diversion. Deal water-elemental damage to a target and lower its attack. |
Water Diversion + | Bil & Ben3D Evil Ninja |
Same effect as Water Diversion +. Deal water-elemental damage to multiple targets and lower their attack. |
Weaken | Dangaard Hobgoblin |
Same effect as Weaken. Lowers target's attack. |
Weaken + | Gobfiend Zable Fahr3D |
Same effect as Weaken +. Lowers all target's attack. |
Weapon Smack | Dark Assassin | Same effect as Weapon Smack. Deal non-elemental damage to a target, lowering its Max HP on contact. |
Whirlwind Spear | Beelancer Empreeb3D |
Same effect at Whirlwind Spear. Deals non-elemental damage. |
Wind Turn | Mondoragon2D | Hits all party members for light magical damage. |
References[edit]
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Randi --"Whoa! What's a Rabite doing in a place like this?" |
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[Edit] ToM miscellaneous
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