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Healing Light
Healing Light | |
---|---|
Trials of Mana HD sprite | |
First appearance | Trials of Mana (1995) |
Latest appearance | Visions of Mana (2024) |
Japanese name | ヒールライトToM Hīru RaitoToM Heal LightToM |
Type | Lumina |
User(s) | Charlotte, Duran, Kevin (ToM) Careena, Julei (VoM) Alma, Falcon, Gauser, Gemière, Loki, Qucas, Valda (HoM) Charlotte (EoM) |
Target(s) | Single/multiple party members |
Comparable(s) | Cure Water |
Similar item(s) | Holy Bottle Poto Oil Prince Tag |
Healing Light is a recurring move in the Mana series.
Appearances[edit]
Trials of Mana[edit]
- “Magic using holy light to restore a target's HP.”
- —Seiken Densetsu 3 Strategy Guide
Healing Light is a Lumina move that recovers ally HP.
Overview | ||||||
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Icon | Elemental | Effect | Power | MP cost | ||
Lumina | Recover ally's HP | N/A | 5 | |||
Users | ||||||
Name | Class requirement | Minimum stat | Casting time | Recovery time | ||
Duran Kevin Charlotte | Knight Monk Cleric |
| ? | ? | ||
Enemy users | ||||||
Common | Beetman, Shamanion, Silver Knight, Tomatoman | |||||
Bosses | Black Rabite, Lightgazer | |||||
Item equivalence | ||||||
Holy Bottle, Poto Oil, Prince Tag |
Overview | ||||||
---|---|---|---|---|---|---|
Icon | Elemental | Effect | Power | MP cost | ||
Lumina | Recover ally's HP | ? | 5 | |||
Users | ||||||
Name | Class requirement | Minimum stat | Casting time | Recovery time | ||
Duran Kevin Charlotte | Liege Warrior Monk Priestess Enchantress |
| ? | ? | ||
Enemy users | ||||||
Common | Poto | |||||
Bosses | Black Rabite | |||||
Item equivalence | ||||||
Holy Bottle, Poto Oil, Prince Tag |
Overview | ||||
---|---|---|---|---|
Icon | Elemental | Effect | Power | MP cost |
Lumina | Imbues ally's weapon with fire elemental damage | 25 | 2 | |
Users | ||||
Name | Class requirement | Minimum stat | Casting time | Wall effectiveness |
Duran Kevin Charlotte | Knight Monk Cleric | 6 SPRT points 3 SPRT points | 1.75 sec. 1.25 sec. | No |
Enemy users | ||||
Common | Beetman, Shamanion, Silver Knight, Tomatoman | |||
Bosses | Black Rabite, Lightgazer, Tainted Soul | |||
Item equivalence | ||||
Holy Bottle, Poto Oil, Prince Tag |
Overview | ||||
---|---|---|---|---|
Icon | Elemental | Effect | Power | MP cost |
Lumina | Recover all allies' HP | 25 | 2 | |
Users | ||||
Name | Class requirement | Minimum stat | Casting time | Wall effectiveness |
Duran Kevin Charlotte | Liege Warrior Monk Priestess Enchantress | 9 SPRT points | 1.25 sec. 0.75 sec. | No |
Enemy users | ||||
Common | Poto | |||
Bosses | Black Rabite | |||
Item equivalence | ||||
Holy Bottle, Poto Oil, Prince Tag |
Damage caculation[edit]
The following calculation is done when estimating Healing Light's effectiveness in the 2D version.
- Step 1: Base Power = 25 * Spell's MP Cost + Magic Power
- Step 2: Magic Power = Spell Power * Caster's SPRT stat
- Step 3: Base Damage = Magic Power + Base Power
- Step 4: Final Damage = Damage * Character Modifier
Character modifiers correspond to an assigned level to each and every enemy and party member in the game: Level 1 Targets (Base character classes): 0.5 Level 2 Targets (First class change): 0.75 Level 3 Targets (final class change): 1.0
Being aligned with Lumina, Healing Light is not affected by day/night stat modifier.
Possibly due to a bug or a programing oversight, Healing Lights potency is lowered the higher the MAG DEF in the 2D version.
As for the 3D version, Healing Light is the only move in the game that scales with the user's SPRT stat. Its item equivalent the Poto Oil basically functions the same way as Healing Light +. The actual healing potency can be increased with several abilities, like "Close Call" and "Recovery". "Heal CS Boost" gives the user (5%/8%/10%) for every party member they restores the HP of. For instance, if Duran has "Heal CS Boost II" equipped, and uses "Healing Light +" on all three party members, he gains 24% CS gauge, or 36% with "Nature Aura". The ability also works for healing items. As with the 2D version, the day/night cycle doesnt play a role it the move's potency.
Below is the equation followed by damage healed by the move and Poto Oil. Healing = User's SPRT * 3.2
Visions of Mana[edit]
Healing Light is a Lumina move that restores a large amount of HP with each casting.
Heroes of Mana[edit]
Echoes of Mana[edit]
Healing Light is a default ability used by Charlotte (Fifteen in the Flush of Youth).
References[edit]
- Technical Seiken Densetsu 3 Faq by Meeple Lard
- Technical Information on Game Mechanics in Trials of Mana by Tomatoman
Randi --"Whoa! What's a Rabite doing in a place like this?" | |
This article is a stub. You can help the Wiki of Mana by expanding it. |
[Edit] Echoes of Mana
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[Edit] VoM moves & ability seeds
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Passive abilities | Acumen • Acumen + • Airy Fantasia • Aqueus Fantasia • Arboreal Fantasia • Artificer • Beastly Force • Blade and Scepter Sigil • Blade and Scepter Sigil + • Blade and Shield Sigil • Blade and Shield Sigil + • Blessing of Darkness • Blessing of Earth • Blessing of Fire • Blessing of Light • Blessing of the Moon • Blessing of Water • Blessing of Wind • Blessing of Wood • Bonds of Change • Bonds of Heirdom • Bonds of Hope • Bonds of Loyalty • Bonds of Tomorrow • Boost Burn • Boost Freeze • Boost Mini • Boost Paralyze • Boost Paralyze • Boost Petrify • Boost Poison • Boost Silence • Boost Sleep • Brilliance • Brilliance + • Cactus Soul • Class Strike Damage • Class Strike Damage + • Consecutive Casting: Darkness • Consecutive Casting: Earth • Consecutive Casting: Fire • Consecutive Casting: Light • Consecutive Casting: Moon • Consecutive Casting: Non-elemental • Consecutive Casting: Water • Consecutive Casting: Wind • Consecutive Castine: Wood • Corrosion • Critical Damage • Critical Damage + • Critical Rate Boost • Critical Rate Boost + • Dark Barrier • Earthen Fantasia • Endless Challenge • Extra CS • Extra HP • Extra MP • Fiery Fantasia • First Strike • First Strike + • Gallant • Gallant + • Guardian of the Sanctuary • Industrious Intellect • Intellect Sigil • Intellect Sigil + • Invisible Bonds • Knock-back Resistance • Life Sigil • Life Sigil + • Lionheart • Love's Life • Luck Sigil • Luck Sigil + • Lunar Fantasia • Lustrous Fantasia • Magic Sigil • Magic Sigil + • Magic Smash • Magical Dismantle • Malady Spreader • Mana Blessing • Mana Grace • Mana Guidance • Meelpa's Teachings • Moon Shield • Move Damage • Move Damage + • Myriad Wishes • Narrow Escape • Null Burn • Null Freeze • Null Mini • Null Moogle • Null Paralyze • Null Petrify • Null Poison • Null Silence • Null Sleep • Oath of Boughs • Oath of Dominion • Oath of Embers • Oath of Gales • Oath of Radiance • Oath of Renewal • Oath of Shadows • Oath of Tides • Pracebringer • Poison Sting • Promises Fulfilled • Provoke • Purger of Evil • Quietus • Rabite Foot • Repellent • Resist Burn • Resist Burn + • Resist Freeze • Resist Freeze + • Resist Mini + • Resist Moogle • Resist Moogle + • Resist Paralyze • Resist Paralyze + • Resist Petrify • Resist Petrify + • Resist Poison • Resist Poison + • Resist Silence • Resist Silence + • Resist Sleep • Resist Sleep + • Resistance • Respect for the Ancients • Scepter and Mirror Sigil • Scepter and Mirror Sigil + • Special Attack • Special Attack + • Spirit Sigil • Spirit Sigil + • Stamina Sigil • Stamina Sigil + • Stonework • Strafe • Strafe + • Strength Sigil • Strength Sigil + • Tracker • Traveler's Talisman • Triumphant • Triumphant + • Umbral Fantasia • Unbreakable • Untouchable • Wide Wire • Wound Magic • Wound Magic All • Wrath of Darkness • Wrath of Earth • Wrath of Fire • Wrath of Light • Wrath of the Moon • Wrath of Water • Wrath of Wind • Wrath of Wood | |
Combat abilities | Arrow Rain • Blaze Focus • Blaze Wall • Burst • Celestial Burst • Change Form • Cold Blaze • Crystalline • Cure Water • Cyclone • Dark Force • Dark Rain • Dark Saber • Dark Shield + • Defenseless • Diamond Shards • Dirt Diversion • Dispel Magic • Divine Wind • Earthquake • Energy Absorb • Enfeeble • Eruption • Evil Gate • Explode • Falling Blade • Fire Diversion • Fireball • Flame Saber • Flame Saber + • Geyser • Healing Light • Holy Bolt • Holy Saber • Holy Saber + • Howlmark • Hurlbat • Ice Saber • Ice Shield + • Ice Smash • Javelin • Leaf Saber • Leaf Shield + • Lode Axe • Lucent Beam • Lucent Shield + • Lucid Barrier • Mental Boost • Moon Energy • Moon Rend • Moon Shield + • Moon Slice • Nature Aura • New Moon • Phantom Blade • Poison Bubble • Pressure Point • Protection • Remedy • Revivifier • Rock Crush • Shuriken • Silver Dart • Sleep Flower • Spike Freeze • Spikes • Spirit Circle • Stone Cloud • Stone Saber • Stone Shield + • Summon Bumpkin • Summon Chobin Hood • Summon Copper Knight • Summon Demon • Summon Ghost • Summon Goblin • Summon Howler • Summon Mantis Ant • Summon Needlebeak • Summon Rabite • Throwing Knife • Thunder Saber • Thunder Saber + • Thunderbolt • Thunderstorm • Twinkle Rain • Undead Away • Water Diversion • Weaken |
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