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Liege (Trials of Mana)
Liege | |
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First appearance | Trials of Mana (1995) |
Latest appearance | Trials of Mana HD (2020) |
Japanese name | ロードToM RōdoToM LordToM |
The Liege is a Character class in Trials of Mana.
History[edit]
Trials of Mana[edit]
The Liege is Duran's light-dark class and one of his 4 ultimate classes in the 2D version. In the HD remake, it provides its properties and skills to the Class 4 Divine Hero should he hold the Valor Sphere.
Game Description[edit]
2D Version[edit]
Many swordsmen come to a terrible conclusion after years and years of battles- no amount of skill with a blade can ever make it heal injury. A father to his soldiers, the Liege forgoes the direct attacking power of other swordsmanship paths to expand his knowledge of healing magic, learning to heal himself and allies all at once, as well as removing poisons, illnesses, and other foul ailments. Those who mistake this focus for weakness do so at their own peril- a Liege and his allies are a force that all too often simply will not lay down and die.
3D Version[edit]
A balanced fighting class with good attack and defense. Lieges can also use healing magic to protect their allies and increase the party's survival rate.
Locked Abilities[edit]
Note : locked abilities are only available in the 3D remake.
Icon | Name | Description |
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Sanctum | 20% chance of increasing healing magic's effectiveness by 100% in battle |
Inherited Locked Ability :
Class Strike[edit]
Icon | Name | Description | CS Gauge |
---|---|---|---|
Magic Rend | A damaging slash at a magically bound enemy | 3 |
Inherited Class strike(s):
- Triple Slash from Knight
- Cross Cut from Fight
New Combo[edit]
Note: combos are only available in the 3D remake.
Abilities[edit]
Duran as a Liege can equip a maximum of 6 abilities at the same time.
For previously inherited abilities, see Knight (Trials of Mana) and Fighter (Trials of Mana).
Note : abilities are only available in the 3D remake.
Icon | Name | Description | Required TP | |
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Attack Boost All II | All allies' attack increases by 7% in battle |
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Charger II | Charge attack damage increased by 75% |
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Strength + 10 | Base Strength increase by 10 |
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HP + 20 | Base HP increase by 20 |
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Defense Boost All | All allies' defense increased by 7% in battle |
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Stamina + 10 | Base Stamina increase by 10 |
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MGC Boost All | All allies' magic attack increases by 5% in battle |
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Heal Upgrade | Recovers 35% more HP in battle when healed |
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Intellect + 10 | Base intelligence increase by 10 |
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Spirit + 10 | Base spirit increase by 10 |
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Heal CS Boost II | Add 8% CS gauge when healing an ally's HP in battle |
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Spirit + 10 | Base Spirit increase by 10 |
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Critical Smash II | 60% chance of attack decrease with critical hit |
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Cure | 75% chance of cancelling status effect when using healing magic in battle |
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Luck + 10 | Base luck increase by 10 |
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Moves[edit]
Icon | Name | Description | Required TP | |
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Twinkle Rain | Heal ally's status effects |
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Icon | Name | Description | Required TP | |
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Healing Light + | Recover all allies' HP |
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Icon | Name | Description | Target | Required TP |
---|---|---|---|---|
Twinkle Rain | Heal ally's status effects | One | 9 SPRT Points |
Icon | Name | Description | Target | Required TP |
---|---|---|---|---|
Healing Light | Recover all allies' HP | One/All | 8 SPRT Points |
For previously inherited moves, see Valkyrie (Trials of Mana) and Amazon (Trials of Mana).
Statistics[edit]
Note : this section is for the 2D version only.
STR |
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DEX |
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STA |
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INT |
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SPRT |
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LUCK |
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Trials of Mana Class Change Navigation | ||||
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Alignment Level |
Light | Dark | ||
Class 4 (remake only) |
Divine Hero | Berserker | ||
Class 3 | Paladin | Liege | Edelfrei | Duelist |
Class 2 | Knight | Gladiator | ||
Class 1 | Fighter |
Randi --"Whoa! What's a Rabite doing in a place like this?" | |
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