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Trials of Mana (remake)
- This article is about the 2020 remake version. For the game's original version, see Trials of Mana.
Trials of Mana | |||
---|---|---|---|
Developer | Home consoles & Steam: Xeen iOS & Android: TBA | ||
Publisher | Square Enix | ||
Platforms | PlayStation 4, Nintendo Switch, Microsoft Windows via Steam, iOS, Android | ||
Release date | Home consoles & Steam Worldwide: April 24, 2020 iOS & Android Worldwide: July 16, 2021 | ||
Genre | Action role-playing | ||
Rating(s) |
| ||
Mode(s) | Single player | ||
Media | Blu-ray Disc, Cartridge, Digital download | ||
Input | Controller |
Trials of Mana, fully titled Seiken Densetsu 3: Trials of Mana and alternatively titled Trials of Mana 3D or Trials of Mana HD, is a 2020 remake of the 1995 game of the same name and the third game in the Mana series produced by Masaru Oyamada for Square Enix. Following on the surprise release and localization of the original title in 2017 and 2019, the 2020 edit is an enhanced remake that preserves and expands upon the story and lore of the original. Several gameplay mechanics have been completely overhauled or otherwise reworked for the transition to a 3D world, built from the ground up using Epic Games' Unreal Engine v4, adding full voice acting and detailed cutscenes to an already robust game. Developed by Square Enix with assistance from xeen, Inc., the game was first released for both PlayStation 4 and Nintendo Switch in late April 2020, and then for iOS/iPadOS and Android in mid-July 2021.
Storyline
Opening
- Title screen
When the world was shrounded in darkness, the Goddess of Mana drew forth the Sword of Mana to smite the eight Benevodons, monsters of destruction. She sealed the horrors inside the eight Mana Stones, bringing the realm back from the brink. Weak from rebuilding the world, the Goddess changed into a tree and fell asleep for years. However the forces of evil sought to free the Benevodons to gain control of the world. They started a terrible war to further their plot and destabilize the kingdoms. Peace was at an end. Mana bagan to disappear from the world, and the Mana Tree to wither...
Characters Introduction
Chapter I
Chapter II
Chapter III
Chapter IV
Chapter V
Chapter VI
Chapter VII
Gameplay
Controls
Menu
Items
Gear Stats
Training
Strategy
Adventure Log
Interactable Objects & Services
Mana Statues
Inns
Shops
Battle System
Range
Attacks
Status Effects
Battle Results
Items
Recovery Items
Item Effect
CandyRecovers ally's HP by 200.
ChocolateRecovers ally's HP by 500.
Cup of WishesRevives a fainted ally, restores all HP.
Dream ReedSwitches time to day or night.
Faerie WalnutRecover ally's MP by 50.
Honey ElixirRecovers ally's full HP.
Magic RopeBrings you back to the dungeon’s entrance.
Medical HerbHeals ally's status effects.
Stardust HerbDispel all ally magic effects. Stat-Boosting Items
Item Effect
Ample IncenseLucre increases by 10% temporarily.
Rich IncenseLucre increases by 15% temporarily.
Opulent IncenseLucre increases by 20% temporarily.
Curious CookieEXP increases by 10% temporarily.
Miracle CookieEXP increases by 15% temporarily.
Mythic CookieEXP increases by 20% temporarily.
Intellect SerumIntellect stat increases by 1 *Limited number obtainable.
Luck SerumLuck stat increases by 1 *Limited number obtainable.
Spirit SerumSpirit stat increases by 1 *Limited number obtainable.
Stamina SerumStamina stat increases by 1 *Limited number obtainable.
Strength SerumStrength stat increases by 1 *Limited number obtainable.
Magic ElixirMax MP increases by 5 *Limited number obtainable.
Vitality ElixirMax HP increases by 2 *Limited number obtainable. Seeds
Item Effect
Gold Item SeedPlant in the magic pot to grow an item; high chance of good item yields.
Item SeedPlant in the magic pot to grow an item.
??? SeedPlant in the magic pot to grow a special item needed to switch classes.
Rainbow Item SeedPlant in the magic pot to grow an item; very high chance of good item yields.
Silver Item SeedPlant in the magic pot to grow an item; chance of good item yields. Class Items
Item Effect
Knight TagDuran's special item to switch to Paladin class; imbues all allies' weapons with light elemental damage.
Prince TagDuran's special item to switch to Liege class; recovers all allies' HP.
Battler TagDuran's special item to switch to Edelfrei class; imbues all allies' weapons with earth elemental damage.
Duelist TagDuran's special item to switch to Duelist class; imbues all allies' weapons with dark elemental damage.
Valor SphereDuran's special item to switch to Class 4. *Cannot be set to the ring menu
Arcana BookAngela's special item to switch to Grand Diviner class; deals light magic damage to area.
Esotera BookAngela's special item to switch to Archmage class; deals fire magic damage to area.
Omen BookAngela's special item to switch to Rune Seer class; chance of instantly destroying lower leveled enemies.
Rune BookAngela's special item to switch to Magus class; deals dark magic damage to area.
Sage SphereAngela's special item to switch to Class 4. *Cannot be set to the ring menu
Gold AuraKevin's special item to switch to Divine Fist class; boosts ally's CS gauge.
Silver AuraKevin's special item to switch to Warrior Monk class; makes ally's weapon absorb MP.
Death AuraKevin's special item to switch to Enlightened class; makes all allies' weapons absorb HP.
Mage AuraKevin's special item to switch to Fatal Fist class; increases ally's chance of a critical hit.
Insinct SphereKevin's special item to switch to Class 4. *Cannot be set to the ring menu
Holy BottleCharlotte's special item to switch to High Cleric class; recovers all allies' HP.
Salt BottleCharlotte's special item to switch to Sage class; heals all allies' status effects.
Ash BottleCharlotte's special item to switch to Necromancer class; decreases all stats of enemy.
Cursed BottleCharlotte's special item to switch to Warlock class; dispels all enemy magic effects.
Hope SphereCharlotte's special item to switch to Class 4. *Cannot be set to the ring menu
Lucky DiceHawkeye's special item to switch to Nomad class; raises ally's max HP temporarily.
Wicked DiceHawkeye's special item to switch to Rogue class; deals non-elemental damage to enemy.
Precise DiceHawkeye's special item to switch to Ninja Master class; deals fire damage to all enemies in battle.
Dusk DiceHawkeye's special item to switch to Nightblade class; deals wind damage to all enemies in battle.
Loyal SphereHawkeye's special item to switch to Class 4. *Cannot be set to the ring menu
BrisingamenRiesz's special item to switch to Vanadis class; boosts all allies' attack.
Evening StarRiesz's special item to switch to Starlancer class; boosts all allies' magic attack and magic defense.
Dragoon BandRiesz's special item to switch to Dragon Master class; decreases all enemies' defense.
GleipnirRiesz's special item to switch to Fenrir Knight class; decreases all enemies' magic attack and magic defense.
Kind SphereRiesz's special item to switch to Class 4. *Cannot be set to the ring menu Magic Items
Item Effect
Dark CoinDeals dark magic damage to area.
Earth CoinDeals earth magic damage to area.
Flame CoinDeals fire magic damage to area.
Ice CoinDeals water magic damage to area.
Light CoinDeals light magic damage to area.
Moon CoinDecreases enemy's max HP.
Storm CoinDeals wind magic damage to area.
Dryad IconCancels out damage from enemy for ally once.
Gnome IconDeals earth magic damage.
Lumina IconDeals light magic damage.
Luna IconDeals light magic damage.
Mando IconDeals fire magic damage.
Sylphid IconDeals wind magic damage.
Undine IconDeals water magic damage.
Beak ScaleDummied out item.
Bulette ScaleBoosts ally's defense.
Drake ScaleBoosts ally's attack.
Sahagin ChipBoost ally's magic attack and magic defense.
Cerberus PawImbues ally's weapon with fire elemental damage.
Crawler ClawMake ally's weapon absorbs MP.
Demon ClawImbues ally's weapon with dark elemental damage.
Molebear ClawImbues ally's weapon with earth elemental damage.
Parpoto ClawImbues ally's weapon with light elemental damage.
Poseidon ClawImbues ally's weapon with water elemental damage.
Siren ClawImbues ally's weapon with wind elemental damage.
Succube ClawMake ally's weapon absorbs HP.
Basilisk FangDeals earth magic damage, chance of petrifying enemy.
Dragon FangDeals water magic damage, chance of freezing enemy.
Harpy FangDeals wind magic damage, chance of silencing enemy.
Lizard FangDeals fire magic damage, chance of burning enemy.
Assassin EyeDeals wood magic damage, chance of poisoning enemy and absorbing MP.
Batmo EyeDecreases enemy's magic attack and magic defense.
Bee EyeDecreases enemy's defense.
Ghost EyeDeals dark magic damage, chance of instantly destroying lower leveled enemies.
Imp EyeChance of changing enemy's shape.
Mushboom EyeChance of putting enemy to sleep.
Needlion EyeDummied out item.
Shadow EyeDecreases all stats of enemy.
Slime EyeDecreases enemy's attack.
Specter EyeDispels all enemy magic effects.
Chobin OilRaises ally's max HP temporarily.
Marmpoto OilHeals all allies' status effect.
Matango OilReflect magic damage away from ally once.
Poto OilRecover all allies' HP.
Tezla OilHelp increase ally's obtained CS in battle.
Ton OilHalves magic damage done to ally.
Wolfiend OilBoost chance of critical hit. Projectiles
Item Effect
BumpkinProjectile deals wood damage to enemy and absorbs MP.
DartProjectile deals non-elemental damage to enemy.
Hand AxeProjectile deals non-elemental damage to enemy.
ShurikenProjectile deals non-elemental damage to enemy. Key Items
Item Effect
Ferry FlutePlay on the beach to call Vuscav.
Flammie DrumPlay this outside to call Flammie.
Goddess ScalesUse to reset a character's class.
Minor MalletHammer to change target's size *Key item, cannot set to ring menu.
Mirage MirrorStrange mirror that only reflects the truth *Key item, cannot set to ring menu.
Moogle PinChanges ally in a moogle, or removes the effect.
NytromiteCannon Fuel that packs a punch *Key item, cannot set to ring menu. Moves
Move Effect
Ancient CurseAncient forbidden magic deals lots of non-elemental damage to enemies in the area.
AnnihilateDeals dark magic damage, chance of instantly destroying lower leveled enemies.
Arrow RainArrows rain down and deal non-elemental damage to enemy.
Axe BomberProjectile deals non-elemental damage to enemy.
Blaze WallDeals fire magic damage, chance of burning enemy.
Change FormChance of changing enemy's shape.
Change Form +Chance of changing all enemies' sizes.
Chess KnightSummons Chess Knight, deals damage to enemy.
Cold BlazeDeals water magic damage, chance of freezing enemy.
CrystallineCancels out damage from enemy for ally once.
CycloneDeals wind magic damage.
Cyclone +Deals wind magic damage to area.
Dark CurseDecreases all stats of enemy.
Dark ForceDeals dark magic damage.
Dark Force +Deals dark magic damage to area.
Dark RainDeals dark magic damage to area.
Dark SaberImbues ally's weapon with dark elemental damage.
DefenselessDecreases enemy's defense.
Defenseless +Decreases all enemies' defense.
DemonSummons Demon, deals damage to enemy.
Diamond ShardsDeals earth magic damage.
Diamond Shards +Deals earth magic damage to area.
Dirt DiversionDeals earth damage to enemy.
Dirt Diversion +Deals earth damage to all enemies.
Dispel MagicDispels all enemy magic effects.
DoppelgangerMagic deals lots of non-elemental damage to enemies in the area.
EarthquakeDeals earth magic damage.
Earthquake +Deals earth magic damage to area.
EnfeebleDecreases enemy's magic attack and magic defense.
Enfeeble +Decreases all enemies' magic attack and magic defense.
Evil GateDeals dark magic damage.
Evil Gate +Deals dark magic damage to area.
ExplodeDeals fire magic damage.
Explode +Deals fire magic damage to area.
Fetid BreathDeals fire damage, decreases enemy's magic attack and magic defense.
Fire CloudDeals fire damage, chance of burning enemy.
Fire DiversionDeals fire damage, decreases enemy's magic attack and magic defense.
Fire Diversion +Deals fire damage, decreases all enemies' magic attack and magic defense.
FireballDeals fire magic damage.
Fireball +Deals fire magic damage to area.
Flame SaberImbues ally's weapon with fire elemental damage.
Flame Saber +Imbues all allies' weapons with fire elemental damage.
FreyaSummons war goddess. Deals damage to enemies in the area, potentially changes their size.
GhostSummons Ghost, deals damage to enemy.
GhoulSummons Ghoul, deals damage to enemy.
Glitter DustStrong magic deals lots of non-elemental damage to enemies in the area.
GremlinSummons Gremlin, deals damage to enemy.
GrumpkinDeals wood magic damage, absorbs MP.
Half EclipseHalves enemy's HP.
Hatchet ThrowProjectile deals non-elemental damage to enemy.
Healing LightRecovers ally's HP.
Healing Light +Recovers all allies' HP.
HexasSummons Hexas, deals damage to enemies in the area.
Holy BoltDeals light magic damage.
Holy Bolt +Deals light magic damage to area.
Holy SaberImbues ally's weapon with light elemental damage.
Move Effect
HurlbatProjectile deals dark damage to enemy.
Ice SaberImbues ally's weapon with water elemental damage.
Ice Saber +Imbues all allies' weapons with water elemental damage.
Ice SmashDeals water magic damage.
Ice Smash +Deals water magic damage to area.
JormungandrSummons dragon. Deals damage to enemies in the area, potentially causes poison.
Leaf SaberMakes ally's weapon absorb HP.
Lightning SaberImbues ally's weapon with wind elemental damage.
Lightning Saber +Imbues all allies' weapons with wind elemental damage.
Lucent BeamDeals light magic damage.
Lucent Beam +Deals light magic damage to area.
Lunar RadianceRaises ally's max HP temporarily.
LunatiqueDecreases enemy's max HP.
Machine GolemSummons Machine Golem, deals damage to enemy.
Magic ShieldHalves magic damage done to ally.
Mental BoostBoosts ally's magic attack and magic defense.
Mental Boost +Boosts all allies' magic attack and magic defense.
MinesExplosions deal non-elemental damage to enemy.
Moon EnergyBoosts ally's chance of critical hit.
Moon SaberMakes ally's weapon absorb HP.`
Nature AuraHelps increase ally's obtained CS in battle.
Needle ShowerDeals non-elemental damage, chance of silencing enemy.
Poison BubbleDeals wood magic damage, chance of poisoning enemy and absorbing MP.
Poison CloudDeals non-elemental damage, chance of poisoning enemy.
Pressure PointBoosts attack.
ProtectionBoosts ally's defense.
Protection +Boosts all allies' defense.
Rocket LauncherProjectile deals fire damage to enemy.
RockfallRocks fall and deal non-elemental damage to enemy.
SeraphSummons winged god. Deals damage to enemies in the area, potentially causes silence.
ShurikenProjectile deals non-elemental damage to enemy.
Shuriken +Projectile deals non-elemental damage to enemies in the area.
Silver DartProjectile deals light damage to enemy.
Sleep FlowerChance of putting enemy to sleep.
Sleep Flower +Chance of putting enemies in the area to sleep.
Spike FreezeDeals water magic damage.
Spike Freeze +Deals water magic damage to area.
SpikesSpikes come up from ground and deal non-elemental damage to enemy.
Stone CloudDeals earth magic damage, chance of petrifying enemy.
Stone SaberImbues ally's weapon with earth elemental damage.
Stone Saber +Imbues all allies' weapons with earth elemental damage.
StrenghtenBoosts ally's attack.
Strengthen +Boosts all allies' attack.
Stun GustDeals wind magic damage, chance of silencing enemy.
Thunder TechniqueDeals wind damage, decreases enemy's defense.
Thunder Technique +Deals wind damage, decreases all enemies' defense.
ThunderstormDeals wind magic damage.
Thunderstorm +Deals wind magic damage to area.
Twinkle RainHeals ally's status effects.
Twinkle Rain +Heals all allies' status effects.
Undead AwayDeals non-elemental magic damage to undead, chance of instantly destroying lower leveled monsters.
WallReflects magic damage away from ally once.
Water DiversionDeals water damage, decreases enemy's attack.
Water Diversion +Deals water damage, decreases all enemies' attack.
WeakenDecreases enemy's attack.
Weaken +Decreases all enemies' attack.
Weapon SmackProjectile decreases enemy's max HP. Character Classes
Abilities
- 1-Hit Class Strike
- 1-Hit Class Strike II
- 1-Hit CS Boost
- Accumulate
- Adversity
- Alchemic Acumen
- Ambush
- Ambush II
- ATK Down All
- ATK Down All II
- Attack Boost All
- Attack Boost All II
- Attack Boost All III
- Attack Help
- Attack Help II
- Attack Help III
- Attack Recoil
- Attack Saber
- Attack Saber II
- Attacker
- Attacker II
- Attacker II
- Auto HP Heal
- Auto HP Heal II
- Auto HP Heal All
- Auto HP Heal All II
- Bad Luck
- Bad Luck II
- Banish
- Beastman Pride
- Beastman Roar
- Blacksmith
- Bless
- Bless II
- Bountiful
- Break Armor
- Broken Lines
- Broken Lines II
- Broken Lines III
- Cactus Soul
- Cast Resist
- Cast Resist II
- Cast Resist III
- Chain Ninja
- Chain Ninja II
- Chaos Protection
- Charger
- Charger II
- Charred
- Cheat
- Cheat II
- Cherish
- Climatic Hit
- Close Call
- Close Call II
- Concentrate
- Concentrate II
- Conflagration
- Converter
- Counter
- Counter II
- Critical Damage
- Critical Damage II
- Critical Smash
- Critical Smash II
- Critical Smash III
- Cure
- Cure II
- Damage CS Boost
- Damage CS Boost II
- Damage CS Boost III
- Damage CS Boost IV
- Damage Heal
- Damage MP Boost
- Damage MP Boost II
- Dark Power
- Dark Reduction
- DEF Down All
- DEF Down All II
- Defender
- Defender II
- Defense Boost All
- Defense Boost All II
- Defense Help
- Defense Help II
- Defense Help III
- Defensive
- Defensive II
- Defensive Stance
- Down Side
- Down Time
- Down Time II
- Eagle Talons
- Effect Boost All
- Elemental Combo
- Elemental Combo II
- Elemental Reduction
- Elemental Reduction II
- Enigma
- Enigma II
- Extra Potent
- Faith Bond
- Fellow Bond
- Finishing Blow
- Finishing Blow II
- Flourish
- Flourish II
- Fortitude
- Fortitude II
- Fortitude III
- Fortitude IV
- Fraction
- Good Luck
- Good Luck II
- Guard
- Guard Saber
- Guard Saber II
- Guarding Sword
- Guarding Sword II
- Hard Ricochet
- Hard Ricochet II
- Hard Ricochet III
- Heal
- Heal II
- Heal CS Boost
- Heal CS Boost II
- Heal CS Boost III
- Heal Upgrade
- Heal Upgrade II
- Heal Upgrade All
- Heal Upgrade All
- Healing MP Saver
- HP Boost
- HP Boost II
- Ignition
- Instinct Bond
- Interception
- Interception II
- Interception III
- Judge
- Judge II
- Kindness
- Less Encounters
- Life Wisdom
- Light of Guidance
- Light of Refuge
- Limit Break
- Limit Break II
- Limit Break III
- Love of Mana
- Loving Miracle
- Lucky Break
- Lucky Find
- Lucky Find II
- Lupine Soul
- Magic Armor
- Magic Armor II
- Magic Armor III
- Magic Recoil
- Magic Smash
- Magic Smash II
- Magic Smash III
- Magic Switch
- Mana Blessing
- Mana Miracle
- Meditation
- MGC Boost All
- MGC Boost All II
- MGC DEF Boost All
- MGC DEF Boost All II
- MGC DEF Down All
- MGC DEF Down All II
- Mighty
- Mighty II
- Mighty III
- Miracle
- Miracle II
- More Encouters
- Move MP Saver
- Move MP Saver II
- MP Boost
- MP Boost II
- Mute
- Narrow Escape
- Ninja SP Boost
- Ninja SP Boost II
- Obsidian Power
- Offensive Stance
- Opposite Effect
- Oracle
- Parental Prayer
- Passion Bond
- Payback
- Payback II
- Payback III
- Persist
- Personal Style
- Pinpoint
- Pinpoint II
- Pinpoint III
- Pride
- Provoke
- Quick Heal
- Quick Shot
- Quick Shot II
- Rage
- Rage II
- Random Buff
- Random Debuff
- Random Debuff II
- random Debuff III
- Reactionary
- Reactionary II
- Reclaim
- Reclaim II
- Recover Break
- Recovery
- Recovery II
- Retain
- Retribution
- Revive
- Safeguard
- Self-Heal
- Sincere Bond
- Soul Swallow
- Special Effect
- Special Effect II
- Special Effect III
- Spell Armor
- Spell Guard
- Spell Guard II
- Spell Guard III
- Spell Resistance
- Spell Resistance II
- Spell Shield
- Spirit Bond
- Stand Ground
- Stat Boost
- Stat Boost CS Boost
- Stat Boost CS Boost II
- Stat Boost MP Saver
- Stat Down Converter
- Stat Down CS Boost
- Stat Down MP Saver
- Stat Down MP Saver II
- Stat Down Resistance
- Sonework
- Sturdy
- Sturdy II
- Sturdy III
- Summon CS Boost
- Summon CS Boost II
- Summon MP Saver
- Super Ninja Trick
- Super Stat Down
- Super Stat Down II
- Super Summon
- Super Trap
- Survive
- Total Resistance
- Tough
- Tough II
- Toxic
- Toxic II
- Toxic Trap
- Trap CS Boost
- True Protection
- Unleashed
- Unlimited
- Victory CS Boost
- Victory CS Boost II
- Victory CS Boost III
- Victory Heal
- Victory Heal II
- Victory Heal III
- Victory MP Boost
- Victory MP Boost II
- Ward Off
- Ward Off II
- Ward Off III
- Weak Point
- Weak Point II
- Weak Point III
- Weak Point All
- Weak Point All II
- Will to Fight
- Winning Heal
- Wound
- Wound II
- Wound Magic
- Wound Magic All
- Wound Magic All II
Weapons
- Bronze Sword
- Iron Sword
- Gladius
- Broadsword
- Saber
- Steel Sword
- Bastard Sword
- Silver Blade
- Estoc
- Falchion
- Flamberge
- Colichemarde
- Shamshir
- Pale Storm
- Mythril Sword
- Katzbalger
- Balmung
- Várar Sword
- Herald Sword
- Tyrfing
- Rapier
- Muramasa
- Claiomh Solais
- Excalibur
- Laevateinn
- Dragonsbane
- Brave Blade
- Sigmund
- Ragnarok
- Deathbringer
- Triumph Blade
- Hrunting
- Wand
- Staff
- Sorcerer Rod
- Twisted Rod
- Pewter Staff
- Ruby Cane
- Crystal Staff
- Soul Staff
- Scepter
- Shrewd Staff
- Ash Wand
- Rigid Cane
- Thoth Wand
- Rebel Wand
- Mythril Staff
- Skull Staff
- Mim Rod
- Druid Staff
- Ghost Rod
- Nebula Staff
- Yggdrasil Rod
- Antique Rod
- Oak Cane
- Eternal Wand
- Cernunnos Rod
- Caduceus Rod
- Gambanteinn
- Elemental Rod
- Rune Staff
- Dragon Staff
- Queen Scepter
- Chaos Chaser
- Leather Glove
- Iron Knuckle
- Spiked Glove
- Bear Claw
- Chain Glove
- Bagh Nakh
- Fiend Claw
- Silver Thorn
- Moogle Claw
- Keen Knuckle
- Power Claw
- Spike Knuckle
- Acid Claw
- Cyclone Claw
- Mythril Knuckle
- Bone Knuckle
- Clawberus
- Gem Knuckle
- Ghost Fist
- Rock Claw
- Gleam Glove
- Cressure
- Vampire Claw
- Aura Glove
- Rot Knuckle
- Dragon Claw
- Spiral Claw
- Mystic Glove
- Skullslicer
- Gigant Glove
- Spharai
- Lindorm
- Flail
- Wood Flail
- Ball & Chain
- Light Flail
- War Hammer
- Steel Flail
- Duck Orb
- Silver Flail
- Heavy Flail
- Hammer Flail
- Morning Star
- Hiero Flail
- Puppet Flail
- Bonecrusher
- Mythril Flail
- Troll Flail
- Scorpion Mace
- Holy Flail
- Sibyl Flail
- Gravity Flail
- Ultima Flail
- Leech Flail
- Meteor Flail
- Mjolnir
- Doom Flail
- Velutina Flail
- Judgment
- Gigas Flail
- Slayer Mace
- Juggernaut
- Sacrend
- Helheim
- Flint Knife
- Dagger
- Baselard
- Rondel Blade
- Sharktooth
- Steel Dagger
- Misericorde
- Katara
- Parry Dagger
- Karura
- Crystal Blade
- Elfin Dagger
- Ashura
- Blue Gale
- Mythril Knife
- Yasha
- Dance Dagger
- Rugged Blade
- Bishamon
- Mercury Dirk
- Sylvan Knife
- Taishaku
- Sheol Dagger
- Crescent Dirk
- Acala
- Crimglare
- Oricalcut
- Foeslayer
- Terralex Dirk
- Final Blow
- Fraenir
- Agni
- Bronze Spear
- Long Spear
- Framea
- Corseque
- Partisan
- Steel Lance
- Glaive
- Silver Lance
- Winged Spear
- Sprite Spear
- Plumed Lance
- Dark Impaler
- Treant Spear
- Golden Spear
- Mythril Spear
- Headpouncer
- Griffin Lance
- Staghorn
- Wolf Fang
- Maidenleaf
- Valkyrian
- Midhir Lance
- Brionac
- Gungnir
- Painlance
- Blazespear
- Truthlance
- Stargazer
- Dragon Lance
- Gigas Lance
- Brunedge
- Vedfolnir
Body Armor
Headgear
Accessories
Shields
Enemies
Image Type Common Drop Rare Drop Location
RabiteAnimal Candy Item Seed Frostbite Fields (Angela's Intro)
Duskmoon Forest (Kevin's Intro)
Rabite Forest
Cascade Cavern
Golden Road
Stonesplit Gap
Molebear Moors
Sanctuary of Mana
Anise's Stockade
MushboomPlant Medical Herb Mushboom Eye Rabite Forest
Cascade Cavern
Stonesplit Gap
Molebear Moors
Dwarf Tunnels
Mirage Palace
HowlerAnimal Candy N/A Rabite Forest
Jadd Stronghold
Duskmoon Forest
Ferolia
Sanctuary of Mana
Anise's Stockade
BatmoAnimal Dream Reed N/A Cascade Cavern
Golden Road
Dwarf Tunnels
Molebear Moors
Seaside Cavern
Mirage Palace
GoblinDemihuman Candy
Item SeedHand Axe Cascade Cavern
Golden Road
Dwarf Tunnels
Stonesplit Gap
ZombieUndead Medical Herb Magic Rope Cascade Cavern
Golden Road
Heavensway
Gusthall
Ghost Ship
Mirage Palace
Anise's Stockade
AssassinantInsect Medical Herb Assassineye Rabite Forest
Golden Road
Molebear Moors
Lampbloom Woods
Mirage Palace
Chobin HoodDemihuman Dart N/A Golden Road
MolebearAnimal Molebear Claw Earth Coin Dwarf Tunnels
Molebear Moors
SlimeSlime Medical Herb Slime Eye Dwarf Tunnels
Ghost Ship
HobgoblinDemihuman Magic Rope
Batmo EyeHand Axe Dwarf Tunnels
Molebear Moors
Beuca Island
Seaside Cavern
Mirage Palace
BeelancerInsect Item Seed Bee Eye Molebear Moors
Beuca Island
Black MageHuman Flame Coin
Ice CoinLight Coin Valsane
Altena
Jungle of Visions
Chess KnightMagical Creature Cup of Wishes Dart Valsena
Altena
Jungle of Visions
Anise's Stockade
Machine GolemMagical Creature Candy Hand Axe Valsena
Altena
Sanctuary of Mana
NeedlebeakBird Storm Coin Chocolate Heavensway
Gusthall
Celestial Peak
Mirage Palace
ImpDemon Imp Eye Silver Item Seed Heavensway
Gusthall
Laurent
Ghost Ship
Heavensway
Jungle of Visions
Mirage Palace
Anise's Stockade
HarpyBird Harpy Fang Chocolate Heavensway
Gusthall
Celestial Peak
Copper KnightHuman Cup of Wishes Chocolate Heavensway
Gusthall
Laurent
Celestial Peak
Jungle of Visions
Mirage Palace
SilktailAnimal Candy Silver Item Seed Rabite Forest
Beuca Island
Sanctuary of Mana
Anise's Stockade
Evil SwordMagical Creature Storm Coin Silver Item Seed Laurent
Jungle of Visions
Mirage Palace
Shape ShifterSlime Chocolate Cup of Wishes Laurent
Mirage Palace
Dark Castle
Sanctuary of Mana
Anise's Stockade
GhoulUndead Stardust Herb Silver Item Seed Gusthall
Ghost Ship
Mirage Palace
Anise's Stockade
SpecterNon-Corporeal Silver Item Seed Specter Eye Ghost Ship
Darkmoon Forest
Mirage Palace
Polter BoxMagical Creature Gold Item Seed N/A Ghost Ship
Seaside Cavern
Chartmoon Tower
EggatriceBird Stardust Herb N/A Beuca Island
Burning Sands
Daria, Gem Valley
Crystal Desert
Anise's Stockade
PricklebeakBird Stardust Herb Silver Item Seed Beuca Island
Burning Sands
Daria, Gem Valley
Crystal Desert
Anise's Stockade
TomatomanHuman Chocolate Silver Item Seed Beuca Island
Seaside Cavern
Burning Sands
Fiery Gorge
Nevarl Fortress
Sanctuary of Mana
Mirage Palace
TonpoleAquatic Silver Item Seed
ChocolateTon Oil Seaside Cavern
LizardonReptile Item Seed Candy Seaside Cavern
Frostbite Fields
Mirage Palace
PotoOddball Cup of Wishes
ChocolatePoto Oil Seaside Cavern
Frostbite Fields
Mirage Palace
TezlaSlime Faerie Walnut
Tezla OilSilver Item Seed Seaside Cavern
Mirage Palace
SahaginAquatic Silver Item Seed Sahagin Chip Frostbite Fields
Labyrinth of Ice
Mirage Palace
Sea SerpentAquatic Silver Item Seed
ChocolateIce Coin Frostbite Fields
Mirage Palace
WizardHuman Sylphid Icon
Undine IconMando Icon Frostbite Fields
Sanctuary of Mana
Altena
Mirage Palace
Anise's Stockade
Bulette??? Cup of Wishes Bulette Scale Burning Sands
Mad MallardDemihuman Item Seed
CandyBumpkin Burning Sands
Gold Bulette??? Silver Item Seed Chocolate Burning Sands
Chartmoon Tower
Fire DrakeReptile Cup of Wishes
Drake ScaleFire Lizard Fang Fiery Gorge
Mirage Palace
Anise's Stockade
Captain DuckDemihuman Bumpkin
Chocolate??? Seed Fiery Gorge
Mirage Palace
Anise's Stockade
Evil NinjaHuman Shuriken Silver Item Seed Fiery Gorge
Sanctuary of Mana
Nevarl Fortress
Mirage Palace
Anise's Stockade
SwordsterHuman Carmilla Claw
Poseidon ClawCerberus Paw Fiery Gorge
Labyrinth of Ice
Mirage Palace
Anise's Stockade
Dark BatmoAnimal Batmo Eye Silver Item Seed Duskmoon Forest
Anise's Stockade
WerewolfDemihuman Silver Item Seed Moon Coin Duskmoon Forest
Ferolia
WolfmahnDemihuman Cup of Wishes
ChocolateMoon Coin Duskmoon Forest
Ferolia
Anise's Stockade
Quilted HoodDemihuman Dryad Icon
Stardust HerbMushboom Eye Lampbloom Woods
Mirage Palace
SilkspitterInsect Silver Item Seed
ChocolateCrawler Claw Lampbloom Woods
Mirage Palace
LadeebInsect Silver Item Seed Bee Eye Lampbloom Woods
Mirage Palace
King RabiteAnimal Silver Item Seed Cup of Wishes Sanctuary of Mana
Anise's StockadeFile:Wormwood TOM remake screenshot.png
WormwoodDemon Shade Icon
Silver Item Seed??? Seed Nevarl Fortress
Jungle of Visions
Crystal Desert
Night Cavern
Anise's Stockade
NeedlionAnimal Gnome Icon Molebear Claw Daria, Gem Valley
Anise's Stockade
Prime SlimeSlime Cup of Wishes
Slime Eye??? Seed Daria, Gem Valley
Anise's Stockade
Kid DragonDragon Golden Item Seed Assasineye Daria, Gem Valley
Dragonsmaw
Anise's Stockade
MarmpotoOddball Lumina Icon
Light CoinMarmpoto Oil Seaside Cavern
Frostbite Fields
Labyrinth of Ice
Shimmering Ruins
Mirage Palace
Petit PoseidonAquatic Cup of Wishes
ChocolatePoseidon Claw Labyrinth of Ice
Anise's Stockade
SeadragonAquatic Silver Item Seed
Ice CoinUndine Icon Labyrinth of Ice
Anise's Stockade
Frost DragonDragon Gold Item Seed
Stardust HerbDragon Fang Labyrinth of Ice
Dragonsmaw
Anise's Stockade
SuccubeUndead Carmilla Claw N/A Chartmoon Tower
Mirage Palace
SilverwolfDemihuman Cup of Wishes
Chocolate??? Seed Ferolia
Chartmoon Tower
Mirage Palace
Anise's Stockade
GrislwolfDemihuman Moon Coin
ChocolateGold Item Seed Chartmoon Tower
Mirage Palace
Anise's Stockade
Beast MasterDemihuman Batmo Eye
Slime EyeHand Axe Chartmoon Tower
Mirage Palace
Anise's Stockade
CerberusAnimal Sliver Item Seed
ChocolateCerberus Paw Chartmoon Tower
Night Cavern
Anise's Stockade
MushgloomPlant Matango Oil Stardust Herb Lampbloom Woods
Woods of Wandara
Mirage Palace
Chobin HoodlumDemihuman Silver Item Seed Chobin Oil Woods of Wandara
Mirage Palace
Anise's Stockade
QueeneebInsect Bee Eye ??? Seed Woods of Wandara
Mirage Palace
Anise's Stockade
TremorkinInsect Stardust Herb Crawler Claw Woods of Wandara
Mirage Palace
Anise's Stockade
TanpoleAquatic Light Coin
ChocolateTon Oil Shimmering Ruins
Mirage Palace
Anise's Stockade
DragodonReptile Gold Item Seed Chocolate Shimmering Ruins
Mirage Palace
Anise's Stockade
Magic TezlaSlime Silver Item Seed Tezla Oil Shimmering Ruins
Anise's Stockade
ParpotoOddball Poto Oil
Parpoto Claw??? Seed Labyrinth of Ice
Shimmering Ruins
Jungle of Visions
Dragonsmaw
Mirage Palace
Anise's Stockade
SirenBird Siren Claw Harpy Fang Shimmering Ruins
Mirage Palace
Anise's Stockade
Silver KnightHuman Cup of Wishes Shimmering Ruins
Mirage Palace
AntversaryInsect Chocolate
Assassineye??? Seed Jungle of Visions
Crystal Desert
Anise's Stockade
GuardianMagical Creature Rainbow Item Seed ??? Seed Jungle of Visions
Crystal Desert
Anise's Stockade
BasiliskReptile Basilisk Fang
Chocolate??? Seed Crystal Desert
Anise's Stockade
Dark AssassinHuman Gold Item Seed N/A Crystal Desert
Night Cavern
Anise's Stockade
GremlinDemon Dark Coin ??? Seed Crystal Desert
Jungle of Visions
Night Cavern
Dark Castle
Anise's Stockade
BeholderMagical Creature Luna Icon ??? Seed Crystal Desert
Jungle of Visions
Night Cavern
Kid DrakonisDragon Gold Item Seed ??? Seed Crystal Desert
Night Cavern
Dragonsmaw
Anise's Stockade
Great RabiteAnimal Silver Item Seed Chocolate Jungle of Visions
Anise's Stockade
ShamanionHuman Rainbow Item Seed Honey Elixir Jungle of Visions
Mirage Palace
Anise's Stockade
GhostNon-Corporeal Silver Item Seed
Ghost Eye??? Seed Night Cavern
Mirage Palace
Anise's Stockade
Dark WizardHuman Silver Item Seed
Honey Elixir??? Seed Dragonsmaw
Dark Castle
Anise's Stockade
Black KnightHuman Gold Item Seed ??? Seed Dragonsmaw
Dark Castle
Anise's Stockade
DemonDemon Rainbow Item Seed N/A Jungle of Visions
Dragonsmaw
Mirage Palace
Dark Castle
Anise's Stockade
Kettle KinMagical Creature Gold Item Seed ??? Seed Dragonsmaw
Mirage Palace
Anise's Stockade
Kid DrazombieDragon Rainbow Item Seed
Stardust HerbCup of Wishes Dragonsmaw
Mirage Palace
Anise's Stockade
BeetmanHuman Chocolate Rainbow Item Seed Mirage Palace
Dark Castle
Anise's Stockade
PeeperMagical Creature Cup of Wishes ??? Seed Dragonsmaw
Mirage Palace
Dark Castle
Anise's Stockade
Doom SwordMagical Creature Rainbow Item Seed N/A Mirage Palace
Dark Castle
Anise's Stockade
Queen SuccubeUndead Rainbow Item Seed
Carmilla Claw??? Seed Mirage Palace
Dark Castle
Anise's Stockade
Golden ChessMagical Creature Gold Item Seed N/A Dark Castle
Anise's Stockade
Kaiser MimicMagical Creature Rainbow Item Seed N/A Dragonsmaw
Mirage Palace
Dark Castle
Anise's Stockade
Shadow ZedSlime Shadow Zero Eye Rainbow Item Seed Sanctuary of Mana
Anise's StockadeBosses
Image Type Level HP Exp Lucre Weakness Location
Full Metal HuggerAquatic 7 1,600 1,200 210 Dark Cascade Cavern
Machine Golem R (x2)Magical Creature 9 2,232 (each) 3,000 220 Wind Stonesplit Gap
Jewel EaterAnimal 12 8,524 3,200 480 Wind Dwarf Tunnels
HarcypeteBird 20 7,038 7,000 990 Earth Gusthall
ZehnoaMagical Creature 22 14,967 4,000 1,200 Water Laurent
Bil & BenHuman 23 12,480 (fused) 5,000 2,800 N/A Laurent
GovaNon-Corporeal 25 15,746 5,400 3,290 Light Ghost Ship
Machine Golem S (x3)Magical Creature 27 6,735 (each) 6,900 6,300 Wind Stonesplit Gap
Bil & BenHuman 30 16,474 (fused) 7,800 2,160 N/A Burning Sands
Beast LudgarDemihuman 33 21,840 10,000 5,570 N/A Chartmoon Tower
GrapplavinePlant 36 23,712 12,000 2,730 N/A Lampbloom Woods
Land UmberMagical Creature 42-55 20,439-38,669 13,000 9,300 Wind, Fire Daria, Gem Valley
DangaardAnimal 42-55 34,214-58,003 19,000 5,000 Earth, Dark Gusthall
FiegmundReptile 42-55 24,786-54,459 18,000 5,500 Fire Labyrinth of Ice
Xan BieNon-Corporeal 42-55 22,308-39,273 21,000 4,200 Earth, Water Firey Gorge
DolanAnimal 42-55 29,921-48,455 20,000 3,900 N/A Chartmoon Tower
MispolmPlant 42-55 35,692-60,420 20,000 3,800 Wind Woods of Wandara
LightgazerMagical Creature 42-55 25,000-36,222 20,000 3,200 Dark Shimmering Ruins
Zable FahrDemon 56 50,267 (main face) 25,000 6,480 Light Crystal Desert
Jungle of Visions
Night Cavern
Darkshine KnightHuman 60 52,616 28,000 6,930 Wind, Fire, Light Dragonsmaw
HarcypeteBird 60 42,739 36,000 8,100 Earth Dragonsmaw
Jewel EaterAnimal 62 51,016 32,000 9,240 Wind Dragonsmaw
Full Metal HuggerAquatic 63 55,120 35,000 10,400 Dark Dragonsmaw
Crimson WizardHuman 64 55,896 44,000 11,500 Wind, Fire, Light Dragonsmaw
MondoragonDragon 65 68,127 0 0 N/A Sanctuary of Mana
GoremandDemon 60 49,947 26,000 8,640 Water, Light Jungle of Visions
GrapplavinePlant 62 57,528 29,000 6,930 N/A Mirage Palace
ZehnoaMagical Creature 62 51,016 31,500 8,100 Water Mirage Palace
GovaNon-Corporeal 63 44,096 33,000 9,240 Light Mirage Palace
Tainted SoulHuman 64 41,976 34,000 10,400 N/A Mirage Palace
Dark LichUndead 65 56,773 0 0 Varies Sanctuary of Mana
MalocchioDemon 60 48,000 26,000 8,640 Earth, Fire Night Cavern
Full Metal HuggerAquatic 61 53,424 33,000 6,930 Dark Dark Castle
HarcypeteBird 62 43,418 36,000 8,090 Earth Dark Castle
ZehnoaMagical Creature 63 51,813 38,500 9,240 Water Dark Castle
BelladonnaDemihuman 64 55,968 42,000 10,400 Earth, Water Dark Castle
ArchdemonDemon 65 59,000 (both forms) 0 0 Varies Sanctuary of Mana
Golden Knight??? 65 28,408 33,000 10,000 N/A Castle Valsena
Shadow Angela??? 65 22,726 28,000 9,400 N/A Labyrinth of Ice
King of Ferolia??? 65 34,090 28,000 8,000 N/A Chartmoon Tower
Revenant??? 65 78,254 28,000 8,000 Light Woods of Wandara
Mimiqueen??? 65 64,320 30,000 9,800 N/A Fiery Gorge
Empreeb??? 65 53,600 33,000 8,600 N/A Heavensway
Anise??? 75-76 32,648-78,355 0 0 Light Anise's Stockade List of named / notable characters
Main cast
Duran's story
Angela's story
Kevin's story
Charlotte's story
Hawkeye's story
Riesz's story
Other NPCs
Elemental Spirits
Villains
Locations
- Jadd Stronghold
- Rabite Forest
- Lakeside Town Astoria
- Cascade Cavern
- Holy City Wendel
- Shimmering Ruins
- Free City of Maia
- Golden Road
- Stonesplit Gap
- Dwarf Village
- Dwarf Tunnels
- Daria, Gem Valley
- Molebear Moors
- Valsena, Kingdom of the Plains
- Mechant Town Beiser
Side Activities
Chain Abilities
Li'l Cactus
Magic Pot
Phony Fortune-Teller
Achievements
Icon Name How to obtain Story-driven Trophy Trials of Mana Obtain all trophies. No Heroes of Mana Stop the end of the world. No Mana Sword's Chosen Play through with all six characters. No Valsenan Swordsman Complete Duran's story. Yes, if Duran is in the party. Altenish Magician Complete Angela's story. Yes, if Angela is in the party. Ferolian Fighter Complete Kevin's story. Yes, if Kevin is in the party. Wendellan Cleric Complete Charlotte's story. Yes, if Charlotte is in the party. Nevarlan Thief Complete Hawkeye's story. Yes, if Hawkeye is in the party. Laurentian Guard Complete Riesz's story. Yes, if Riesz is in the party. Fateful Stirrings Complete Chapter 1. Yes Adventurous Exploration Complete Chapter 2. Yes Elemental Wrangler Complete Chapter 3. Yes Wicked Schemes Complete Chapter 4. Yes Benevodons' Return Complete Chapter 5. Yes Adventure's End Complete Chapter 6. Yes Throw Money at It Purchase nitromyte for the listed price. No Inventive Invention First cannon ride. Yes Ruler of the Seas First ride on Vuscav. Yes Winged Defender First ride on Flammie. Yes Treasure Seeker Open 100 treasure boxes. No Treasure Hunter Open 200 treasure boxes. No Saver Accumulate at least 100,000 lucre. No Wealthy Accumulate at least 500,000 lucre. No Power Awakened First time learning an ability. No Robust Power Learn 20 abilities as any character. No Extreme Power Learn all abilities as any character. No Power of Bonds First time learning a chain ability from an unexpected acquaintance. Yes Bonds of Allies First time learning a companion's chain ability. No Chosen One Defeat Anise on hard. No Glorious One Defeat Mondoragon. Yes, if Duran or Angela is the lead. Immortal One Defeat Dark Lich. Yes, if Kevin or Charlotte is the lead. Overcoming Reality Defeat Archdemon. Yes, if Hawkeye or Riesz is the lead. Rabite Trapper Defeat Black Rabite. No Ultimate Swordsman Become a master swordsman. No Ultimate Magician Become a master magician. No Ultimate Fighter Become a master fighter. No Ultimate Cleric Become a master cleric. No Ultimate Thief Become a master thief. No Ultimate Guard Become a master guard. No Power Hungry First class switch. No Cactus Colleague First encounter with Li'l Cactus. Yes Cactus Companion Find Li'l Cactus in all possible areas. No Gardener First time planting a seed. Yes Horticulturist Max out magic pot level. No Development and release
The Trials of Mana remake began to take shape almost as soon as it was announced in the same 2019 news conference that featured the Collection of Mana. The early spring presser set the release of the new anthology for June 11 of the same year. While it remains unclear exactly when the development process was started, an early demo had been circulating on the Internet for some time. A more refined demo version was released by Square Enix for various trade shows over the later spring and summer months; by that time, the company was projecting a release date of February 2020. But, instead of confirming the projected date, Square Enix released a statement in September 2019 that the remake would be pushed back to a final date of April 24, 2020 so that the team working on it could deliver a quality game. A full demo version—the same as was offered in the prior trade shows—was published to Steam, Sony and Nintendo digital stores in March of 2020, ironically as the COVID-19 pandemic began taking hold across the globe. However, events of the time did little to impact what was already being planned as a digital-first title. Players who pre-ordered the game would receive exclusive access to any of several system customizations as well as a DLC accessory designed to assist new players: the Rabite Adornment. The offer continued through May for other early adopters.
Unfortunately, the published demo also had a dangerous loophole for Steam users that also involved hacked copies of the full game, which in turn forced Square Enix to pull back the demo for several more weeks in order to correct said loophole. The issue has since been resolved.
Released as expected, the remake received glowing reviews despite some initial bugs and missing features that were patched in the months that followed. Later reviews, however, complained that the game was almost too easy even on its highest difficulty setting; and so, in early Fall 2020, Square Enix published details of an expansion patch that ultimately released in October as version 1.10. The update added two "nightmare" difficulty levels along with several enhancements to the class system and the costumes derived from it.
Further news about the remake surfaced in June 2021 during the series' 30th Anniversary event, when it was announced that Trials of Mana would be ported to smart devices. It was released for both iOS (including iPadOS) and Android just three weeks later, on July 16, 2021.
Reception
Reviews Release Reviewer, Publication Score Comment Switch Seth G. Macy, IGN 8/10 "Trials of Mana is absolutely charming and does an excellent job keeping what works from the original while upgrading its aesthetics to the modern era. The combat system works well in its new 3D trappings, with a tough but satisfying learning curve. The transition to modern tech has introduced some camera problems, though, and I wish Square Enix had taken this opportunity to flesh out the world with interesting sidequests and to trim out some of the more tedious dialogue. Even so, exploring, battling, and waging war with bosses all remain really fun, and its JRPG tropes come off as charming throwbacks rather than eye-rolling cliches." Switch Mitch Vogel, NintendoLife 8/10 "Trials of Mana proves itself to be a successful revival of a lost classic, smartly infusing new design and content where necessary while still maintaining the spirit of the original. Multi-threaded storylines, an enjoyable combat system and flexible character progression combine to make this one a fantastic experience from start to finish, even if occasional performance problems hinder the experience somewhat. We’d give Trials of Mana a high recommendation to RPG fans and newcomers alike; there’s plenty here to love for both camps, and we hope that this release could act as a blueprint for future entries in the Mana series." PS4 Josh Tolentino, Destructoid 7.5/10 "Ultimately, remaking old games can be tough, but at a base level, the goal is pretty simple: To bring the best bits of an old game to life in a way that a new audience can appreciate. Trials of Mana accomplishes this goal handily. In a sense, it’s an ideal remake, holding tight to the core of what made the original game (and the Mana series as a whole) so compelling to so many people at the time, while bringing a novelty and freshness to attract neophytes like yours truly." Aggregators Compiler Platform / Score Metacritic 74 List of changes from the original game
Game mechanics
Major changes
- Players can now set the difficulty level when starting a new game. This can be switched dynamically in the Settings menu after the player gains control of the Chosen.
- Li'l Cactus quest can grant various permanent bonuses upon finding it enough times throughout the world.
- Rewards include showing the location of treasure chests in the mini-map, shop discounts, additional items at Beiser's Night Market (e.g. elemental icons, claws and fangs) and many others.
- Abilities are another major new game mechanic that can grant multiple buffs to a single character or the whole party.
- Chain Abilities can be obtained through interacting with certain NPCs throughout the adventure, defeating certain bosses, completing certain plot points.
- A fourth class tier has been made for each of the six characters and can be obtained via defeating an extra boss for each of them in the post-game.
- New Game Plus allows the player to carry over levels, lucre, seeds, equipment, items, abilities and Li'l Cactus sightings from a previous playthrough.
- As of patch 1.10, the player can choose to start from level 1, in addition to selecting the Expert and No Future difficulty modes.
Minor changes
- 2-Player co-op is no longer available in this version.
- Characters' Max HP and MP no longer hit a cap of 999 and 99 respectively.
- The currency is now called Lucre instead of GP in the 2019 version.
- The player has now the option to play out the introduction segments of their other two party member upon meeting them. Any EXP and items gained will not carry over once the segment is over, however.
- Kevin's werewolf transformation is now instant, and now only takes place while in battle.
- Kevin's class strikes had two variants in the classic version: a normal one and a single-target throw/grapple. The second variant is absent in the remake.
- The Nomad class for Hawkeye has been made a little more defensive in order to balance out the multiple nerfs added to his skills and spells.
- Most spells and class strikes now hit several times instead of just once.
- Restorative items like Candies and Chocolates now restore more HP since characters have more of them.
- Leveling up is now made easier in general thanks to increased experience from boss fights and regular monsters and New Game Plus.
- Since leveling up has been made easier, enemy levels have been scaled up to reflect this reality.
- Class changing is typically made earlier in the game for both the second and third tiers. The first ??? seeds the player encounter in the game will always give them the six class change items that they need.
- In the classic version, the player had to put training points into Angela's intelligence attribute for her to learn new spells; this is no longer the case as the spell learning has been distributed between the five stats (Spirit for Light magic, Intelligence for Water and Dark, Strength for Fire, Luck for Wind, Stamina for Earth).
- Some class strikes work differently; for example, Angela's Boomerang Spiral (Grand Diviner) can do AoE damage and Duran's Spin Slash (Gladiator) no longer makes him spin around and instead creates a tornado in front of him.
- Status aliments now have a chance of success instead of being guaranteed to be inflicted, given that the target must be susceptible to it. This makes skills like Needle Shower much less reliable.
- The burning status condition from previous games has been added and limits the vision of an affected character as they also take HP damage,
- If a player character is inflicted with blind, poison or silence, the status effect will still linger outside the battle.
- Treasure chests are no longer dropped by enemies and items are instead automatically picked up upon defeating enemies.
- Treasure chests and glowing yellow orbs ("sparkles") are now abundant throughout the world.
- Weapon, armor and accessory upgrades can be found in treasure chests in various dungeons instead of being bought like in the classic version.
- Enemies won't usually counter class strikes like in the classic version.
- The mimic enemy can no longer be spawned by the treasure roulette as this mechanic was dropped in the remake; instead they can be found in dungeons disguised as regular chests.
- Some enemies will now sport magical spheres with honeycomb pattern surrounding them that act as additional armor and are meant to be broken with power attacks, charge attacks or class strikes.
- Any level of class strikes can be performed regardless of the actual amount of filled CS gauge bars. In the classic version, a character would always use its strongest class strike possible depending on the filled CS gauge bars.
- The CS gauge will now always be depleted upon triggering a class strike, regardless of hitting monsters or not. This wasn't the case in the classic version.
- The CS gauge doesn't deplete itself after combat if isn't used completely.
- Characters can now be interrupted by monsters during casting time.
- Cups of Wishes no longer restore MP like in the classic version.
- Leveling up now fully restores HP and MP of the corresponding character.
- Training points can now be used in the training menu instead of immediately upon leveling up.
- Training points can be stacked on an attribute more than once regardless of any previous pick.
- There are now five attributes (Strength, Stamina, Intelligence, Spirit and Luck) instead of six.
- Character classes can now be reset to a lower class. This can be done in front of a Mana Stone by using a specific new item, the Goddess Scales.
- The Magic Pot can now be leveled up to ensure better yields upon planting seeds and you can now plant up to ten seeds in a row. Its max level is 5.
- Gear Seeds and item-specific seeds no longer exist, but they have been replaced by a 3-tier system of rare item-yielding seeds: Silver, Gold and Rainbow item seeds.
- Item use is no longer instant and the user is now briefly vulnerable before and after using the item.
- The maximum number of different items that can be assigned to the ring menu is now twelve.
- The Minor Mallet can no longer be put on the ring menu.
- Springsteppers are now more common and can be used for traversing obstacles or reaching high places instead of showing an area of the world map.
- There are no longer areas in dungeons that trap the party until they defeat all the enemies. This mechanic was replaced by a feature that turns the field perimeter red when escape is not possible.
- Sleeping enemies will now spot and attack the party if you approach near them, making sneaking through them more difficult.
- Player characters can now jump. This mechanic is widely used in many parts of the game, notably in the Woods of Wandara.
- In addition, characters can now perform aerial attacks to hit flying enemies.
- Various healing pots for replenishing HP, MP and CS and also containing items can now be found profusely everywhere. They can be identified by the corresponding colors: HP pots are green, MP pots are purple, CS pots are blue, and item pots are brown.
- Large bosses with multiple targets now take increased damage from AOE spells that hit multiple parts.
- Multiple targeting with spells like Fireball or Ice Smash are now tiered within the training system and are no longer considered the same spell.
- Benevodons and end-game bosses don't instantly use their strongest attacks anymore. Instead, they create additional targets on the field that must be destroyed before the spell finishes charging. If the party succeeds in doing so, the boss gets temporarily knocked out so that they can be further damaged. If the party fail to destroy all targets, they get hit by severe damage that will most likely eat up all their HP or leave them in critical state.
- Trophies (bronze, silver, gold and platinum) can be obtained in the PlayStation 4 and PC versions of the 3D remake.
- Numerous spells and skills have been rebalanced or removed in the 3D remake.
- Instant death spells, like Annihilate and Undead Away now simply do normal damage instead of dealing 999 damage points to bosses and higher leveled enemies. Additionally, those spells have a chance to instantly kill the target if a lower level than the party instead of being a garanteed kill.
- The Wall spell now only relfects the next spell that hits the protected target instead of during a limited time.
- Crystalline now only wards off a single attack instead of lasting for a while.
- The Nature Aura spell now merely speeds up the rate at which the CS gauge fills rather than instantly maxing it out.
- Multiple targeting with spells like Fireball or Ice Smash are now tiered within the training system and are no longer considered the same spell.
- Angela can no longer multi-target her level 1 spells with her default class.
- Max HP down spells like Lunatique and Moon Saber no longer work on bosses anymore.
- Impediment and Accelerate were removed in the game since the Dexterity attribute they affected no longer exist in the 3D version.
- Stats buffs and debuffs no longer hangs around until dealt with or by winning a battle. There is a time limit to all six spells.
Story
- Story progression is now streamlined to specific star markers that the player must interact with before move forward.
- The player can be shown objectives during gameplay, although this can be turned off.
- NPCs in Dior no longer run away from the party before talking with the Elfin Elder; they now respond in ellipses.
- All player characters can now fight the black rabite in their respective final story arc after defeating the Benevodon of Darkness.
- It is no longer necessary to activate specific Mana Spirits to advance the story; this is instead woven into cutscenes.
- There are now two segments of the game that make the party teleport to their destination instead of having to travel there manually; the first is when the bridge in Stonesplit Gap falls down, the party automatically get transported back to Maia. The second instance is after escaping Beuca Island, as Vuscav first deposits the party on the beach near Maia, the party is teleported straight to Valsena.
Cosmetic changes
- Characters no longer jump on Flammie upon summoning her. The only instance when they do jump on her back is during the wind Benevodon fight.
- There is no longer a secret music test menu accessible upon starting the game.
- The remake has full voiceworks instead of sound effects for some enemies.
- The opening is narrated.
- Dungeons and field map layouts are more vast and expansive.
- Paths in dugeons are now more straightfoward and less convoluted for the player to get lost.
- There is now environmental hazard in some dungeons, like poison pools and clouds, fire jets, lava and icy floors.
- Breast jiggle physics have been implemented with Angela's and Riesz's models.
- Cannon travel scenes do not show the world map anymore and only show player characters flying off the cannon.
- Dungeons and field maps are now contiguous, so each part of a location is now show in its entirety instead of segmented into tiny maps like in the classic version.
- Chirry's hair color (a minor child character that saves Angela in her introduction) sports purple hair like Angela instead of blond hair. This was likely made to imply their mother and child relationship more contrasting than Angela and the True Queen's.
- Various censorships and toned down scenses have been implemented.
- Angela's Love Typhoon class strike (Sorceress) has now been censored to blowing a gigantic kiss to enemies instead of showing her buttock.
- Additionally, every instance of Angela's teasing animation has been edited to a simple Akanbe (あかんべえ) (eyelid and tongue pulling gesture).
- Angela no longer sleeps in the nude.
- Main characters no longer pull out their weapons when annoyed by NPCs like Von Boyage or Donperi and now tighten their fist toward the NPC in frustration.
Miscellaneous
- There are now twelve available save slots and also Cloud save support.
- The player can now play in five languages (English, German, Spanish, French and Japanese) and can also switch the voice acting between English and Japanese. In the PC version of the 3D remake, the player can also play in three additional languages (Simplified Chinese, Traditional Chinese, and Korean).
- The player can switch between "Original" and "Remake" for the in-game music.
Relation to other games
References to older games
References to later games
Media
Staff
Quotes
Pre-release and unused content
Glitches
Gallery
- For this subject's image gallery, see Gallery:Trials of Mana (remake).
Names in other languages
References
External links
- https://www.youtube.com/watch?v=yTTKjp5880A&ab_channel=JRPGFanatic
- https://psnprofiles.com/trophies/10737-trials-of-mana?lang=en-us
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[Edit]Games in the Mana seriesMain series Final Fantasy Adventure • Secret of Mana • Trials of Mana • Dawn of Mana • Visions of Mana Spinoffs Legend of Mana • Children of Mana • Heroes of Mana • Friends of Mana • Circle of Mana • Rise of Mana • Echoes of Mana Re-releases and compilations Sword of Mana • Adventures of Mana • Secret of Mana • Collection of Mana • Trials of Mana Related titles Secret of Evermore