Check out the community portal for ways in which you can help the Wiki of Mana! Also, keep in mind that this wiki contains unmarked spoilers.
We've completed our server upgrade, but you can still help out by looking for bugs and other issues. If you see something amiss, please let us know! Thanks!
Mystic Queen
Mystic Queen | |
---|---|
Trials of Mana HD 3D render | |
First appearance | Trials of Mana HD (2020) |
Latest appearance | Trials of Mana HD (2020) |
Japanese name | ウィッチクィーンToM UicchikuīnToM Witch QueenToM |
The Mystic Queen is a Character class in Trials of Mana HD.
History[edit]
Trials of Mana[edit]
The Mystic Queen is Angela's class 4 on her light path, a class exclusive to the HD remake. Angela can either access to this class and transfer the Grand Diviner or Archmage proprieties and skills should she hold the Sage Sphere.
Game Description[edit]
3D Version[edit]
To be added
Locked Abilities[edit]
Note : locked abilities are only available in the 3D remake.
Icon | Name | Description |
---|---|---|
Elemental Master | Deal damage regardless of resistant element |
Inherited Locked Ability :
- Refresh from Grand Diviner (If player has taken the Light/Light path)
- Desperation from Archmage (If player has taken the Light/Dark path)
- Magic Burst from Sorceress
Class Strike[edit]
Icon | Name | Description | CS Gauge |
---|---|---|---|
Blessed Pledge | An Angela original: two opposing elements combine for massive damage | 4 |
Inherited Class strike(s):
- Boomerang Spiral from Grand Diviner (If player has taken the Light/Light path)
- Dancing Wand from Archmage (If player has taken the Light/Dark path)
- Love Typhoon from Sorceress
- Double Slash from Magician
Abilities[edit]
Kevin as a Beast King can equip a maximum of 8 abilities at the same time.
For previously inherited abilities, see Monk (Trials of Mana) and Grappler (Trials of Mana).
Note : abilities are only available in the 3D remake.
Icon | Name | Description | Required TP | |
---|---|---|---|---|
Tough II | Damage to non-boss monsters increased by 30% |
| ||
Judge II | Damage to boss monsters increased by 30% |
| ||
Strength + 10 | Base Strength increase by 10 |
| ||
Spell Guard III | Defense and magic defense increased by 40% when casting |
| ||
Cast Resist III | Opponent's damage decreased by 40% when casting |
| ||
Stamina + 10 | Base Stamina increase by 10 |
| ||
Intellect + 10 | Base intelligence increase by 10 |
| ||
Limit Break III | Magic damage dealt increases by 35% |
| ||
Intellect + 10 | Base intelligence increase by 10 |
| ||
MP + 10 | Base MP increase by 10 |
| ||
Elemental Reduction II | Opponent's elemental damage decreased by 30% |
| ||
Spirit + 10 | Base Spirit increase by 10 |
| ||
Pinpoint III | Chance of critical hit increased by 40% |
| ||
Critical Damage II | Damage increased by 40% when hit by critical hit |
| ||
Luck + 10 | Base luck increase by 10 |
|
Moves[edit]
For previously inherited moves, see Grand Diviner (Trials of Mana) (If player has taken the Light/Light path) or Archmage (Trials of Mana) (If player has taken the Light/Dark path).
Trials of Mana Class Change Navigation | ||||
---|---|---|---|---|
Alignment Level |
Light | Dark | ||
Class 4 (remake only) |
Mystic Queen | Spellbinder | ||
Class 3 | Grand Diviner | Archmage | Rune Seer | Magus |
Class 2 | Sorceress | Mysticist | ||
Class 1 | Magician |
Randi --"Whoa! What's a Rabite doing in a place like this?" | |
This article is a stub. You can help the Wiki of Mana by expanding it. |