Sage
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Trials of Mana HD 3D render
Trials of Mana menu sprite
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First appearance
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Trials of Mana (1995)
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Latest appearance
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Trials of Mana HD (2020)
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Japanese name
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セージToM SējiToM SageToM
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The Sage is a Character class in Trials of Mana.
History[edit]
Trials of Mana[edit]
The Sage is Charlotte's light-dark class and one of her 4 ultimate classes in the 2D version. In the HD remake, it provides its properties and skills to the Class 4 High Priestess should she hold the Hope Sphere.
Game Description[edit]
2D Version[edit]
While devout, some who walk the path of divine magic feel that the injury and ills caused by the wicked could be prevented much more effectively if these same sadistic bringers of suffering met more expedient ends. To that end, the Sage retains the healing powers that brought her to this point, but focuses on bringing the more wrathful side of the light to bear on foes, searing enemies with holy fury. While impressive, some would argue that this is the first step to the folly of wrath over mercy. Others, weary of endless hordes of evil-minded men and wicked things, would counter that perhaps the wicked should fear the light.
3D Version[edit]
Sages are a strong support class that can get rid of status effects and use saber magic on the whole party.
Locked Abilities[edit]
Note : locked abilities are only available in the 3D remake.
Icon |
Name |
Description
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Magic Bell |
Magic attack and magic defense increase when receiving magic damage
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Inherited Locked Ability :
Class Strike[edit]
Icon |
Name |
Description |
CS Gauge
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Kersplode |
Magical flail falls on enemy's head and explodes |
3
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Inherited Class strike(s):
New Combo[edit]
Note: combos are only available in the 3D remake.
Abilities[edit]
Charlotte as a Sage can equip a maximum of 6 abilities at the same time.
For previously inherited abilities, see Priestess (Trials of Mana) and Cleric (Trials of Mana).
Note : abilities are only available in the 3D remake.
New Abilities
Icon |
Name |
Description |
Required TP
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Attack Boost All II |
All allies' attack increases by 7% in battle |
21 STR Points |
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Attack Saber II |
MP needed for saber magic increased by 8, increase damage dealt by 25% |
27 STR Points |
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Strength + 10 |
Base Strength increase by 10 |
33 STR Points |
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HP + 10 |
Base HP increase by 10 |
21 STA Points |
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Defense Boost All |
All allies' defense increased by 7% in battle |
27 STA Points |
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Stamina + 10 |
Base Stamina increase by 10 |
33 STA Points |
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Recover Break |
Heal 30% more than max HP when healing ally in battle |
21 INT Points |
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Heal Upgrade All |
Recovers 10% more of all allies HP in battle |
27 INT Points |
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Intellect + 10 |
Base intelligence increase by 10 |
33 INT Points |
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MP + 10 |
Base MP increase by 10 |
21 SPRT Points |
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Spirit + 10 |
Base spirit increase by 10 |
33 SPRT Points |
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Bless II |
30% chance of changing MP needed for a move to 0 in battle |
21 LUCK Points |
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Cure |
75% chance of cancelling status effect when using healing magic in battle |
27 LUCK Points |
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Luck + 10 |
Base luck increase by 10 |
33 LUCK Points |
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New Moves
Icon |
Name |
Description |
Required TP
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Lucent Beam |
Deals light magic damage to a very small area |
33 SPRT Points |
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Upgraded Moves
Icon |
Name |
Description |
Required TP
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Twinkle Rain + |
Heal all allies' status effect |
21 SPRT Points |
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Holy Bolt + |
Deals light magic damage to a medium-sized area |
27 SPRT Points |
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Stone Saber + |
Imbues all allies' weapon with earth elemental damage |
27 SPRT Points |
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Lightning Saber + |
Imbues all allies' weapon with air elemental damage |
27 SPRT Points |
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Ice Saber + |
Imbues all allies' weapon with water elemental damage |
27 SPRT Points |
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Flame Saber + |
Imbues all allies' weapon with fire elemental damage |
27 SPRT Points |
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New Moves
Icon |
Name |
Description |
Target |
Required TP
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Lucent Beam |
Deals light magic damage |
One |
18 SPRT Points
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New Moves
Icon |
Name |
Description |
Target |
Required TP
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Twinkle Rain |
Heal all allies' status effect |
One/All |
7 SPRT Points
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Holy Bolt |
Deals light magic damage |
One/All |
6 SPRT Points
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Stone Saber |
Imbues all allies' weapon with earth elemental damage |
One/All |
7 SPRT Points
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Lightning Saber |
Imbues all allies' weapon with wind elemental damage |
One/All |
8 SPRT Points
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Ice Saber |
Imbues all allies' weapon with water elemental damage |
One/All |
10 SPRT Points
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Flame Saber |
Imbues all allies' weapon with fire elemental damage |
One/All |
10 SPRT Points
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For previously inherited moves, see Priestess (Trials of Mana) and Cleric (Trials of Mana).
Statistics[edit]
Note : this section is for the 2D version only.
STR
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DEX
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STA
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INT
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SPRT
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LUCK
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Randi --"Whoa! What's a Rabite doing in a place like this?"
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