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Difference between revisions of "Fighter (Trials of Mana)"
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{{Character infobox | {{Character infobox | ||
|name = Fighter | |name = Fighter | ||
|image = [[File:Duran Fighter TOM remake artwork.jpg|200px]]<br>''Trials of Mana'' HD 3D render | |image = {{tab|o}} | ||
{{tab|3D Version}}[[File:Duran Fighter TOM remake artwork.jpg|200px]]<br>''Trials of Mana'' HD 3D render | |||
{{tab|c}} | |||
{{tab|2D Version}}[[File:Duran Fighter menu TOM sprite.gif|200px]]<br>''Trials of Mana'' menu sprite | |||
{{tab|c}} | |||
{{tab|c}} | |||
|first_appearance = ''[[Trials of Mana]]'' (1995) | |first_appearance = ''[[Trials of Mana]]'' (1995) | ||
|latest_appearance = ''[[Trials of Mana (remake)|Trials of Mana HD]]'' (2020) | |latest_appearance = ''[[Trials of Mana (remake)|Trials of Mana HD]]'' (2020) | ||
Line 22: | Line 27: | ||
==History== | ==History== | ||
===''Trials of Mana''=== | ===''Trials of Mana''=== | ||
The Fighter | The Fighter is [[Duran]]'s starting class. He can either be promoted at level 18 to the [[Knight (Trials of Mana)|Knight]] or the [[Gladiator (Trials of Mana)|Gladiator]]. | ||
==Game Description== | |||
''None'' | |||
==Locked Abilities== | |||
''None'' | |||
==Class Strike== | |||
{| class="wikitable" | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| CS Gauge | |||
|-style="text-align:center" | |||
| [[File:Cross Cut icon TOM remake sprite.png|50px]] || '''[[Cross Cut]]''' || ''A quick leap forward followed by a damaging cross slash'' || 1 | |||
|} | |||
==Abilities== | |||
Duran as a Fighter can equip a maximum of '''2''' abilities at the same time. | |||
<br>Note : abilities are only available in the 3D remake. | |||
{| class="wikitable" | |||
|+ New Abilities | |||
|- | |||
!!style="width:5%;text-align:center;"|Icon !!style="width:18%;text-align:center;"| Name !!style="width:80%;text-align:center;"| Description !!style="width:17%;text-align:center;"| Required TP | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Counter]]''' || ''Attack increases by 10% for 30 sec. when receiving damage (effect cannot overlap)'' || {{STRToM|N=2}} | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Break Armor]]''' || ''Normal attacks better at breaking armor by 50%'' || {{STRToM|N=4}} | |||
|-style="text-align:center" | |||
| [[File:Strength ability icon TOM sprite.png|50px]] || '''[[Strength + 5]]''' || ''Base Strength increase by 5'' || {{STRToM|N=6}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[HP + 5]]''' || ''Base HP increase by 10'' || {{STAToM|N=2}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Defensive]]''' || ''Defense and magic defense increased by 10% while using charge attack'' || {{STAToM|N=4}} | |||
|-style="text-align:center" | |||
| [[File:Stamina ability icon TOM sprite.png|50px]] || '''[[Stamina + 5]]''' || ''Base Stamina increase by 5'' || {{STAToM|N=6}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Quick Heal]]''' || ''Status effect time shortened by 30%'' || {{INTToM|N=2}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Retain]]''' || ''Effect length increased by 100% for status increase caused by move'' || {{INTToM|N=4}} | |||
|-style="text-align:center" | |||
| [[File:Intellect ability icon TOM sprite.png|50px]] || '''[[Intellect + 5]]''' || ''Base intelligence increase by 5'' || {{INTToM|N=6}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Spirit + 5]]''' || ''Base spirit increase by 5'' || {{SPRTToM|N=2}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Damage CS Boost]]''' || ''Add 2% of CS gauge when receiving damage'' || {{SPRTToM|N=4}} | |||
|-style="text-align:center" | |||
| [[File:Spirit ability icon TOM sprite.png|50px]] || '''[[Spirit + 5]]''' || ''Base spirit increase by 5'' || {{SPRTToM|N=6}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Lucky Break]]''' || ''50% of chance of not getting knocked back'' || {{LUCKToM|N=2}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Provoke]]''' || ''Easier to be targeted by enemies'' || {{LUCKToM|N=4}} | |||
|-style="text-align:center" | |||
| [[File:Luck ability icon TOM sprite.png|50px]] || '''[[Luck + 5]]''' || ''Base luck increase by 5'' || {{LUCKToM|N=6}} | |||
|} | |||
==Moves== | |||
''None'' | |||
== Statistics == | |||
Note : this section is for the 2D version only. | |||
{{ToMstats|6|12|4|10|5|11|2|8|2|8|2|8}} | |||
== Trivia == | |||
The [https://trialsofmana.square-enix-games.com/en-us? official site] of Trials of Mana marks this class as '''''Warrior''''' while the game clearly displays it as '''''Fighter'''''. | |||
{{ToMclassnavbox|Fighter|Knight|Gladiator|Paladin|Liege|Edelfrei|Duelist|Divine Hero|Berserker}} | |||
{{stub}} | {{stub}} | ||
{{Trials of Mana}} | {{Trials of Mana}} | ||
[[Category:Trials of Mana character classes]] | [[Category:Trials of Mana character classes]] |
Latest revision as of 00:14, July 13, 2022
Fighter | |
---|---|
First appearance | Trials of Mana (1995) |
Latest appearance | Trials of Mana HD (2020) |
Japanese name | ファイターToM FaitāToM FighterToM |
The Fighter is a Character class in Trials of Mana.
History[edit]
Trials of Mana[edit]
The Fighter is Duran's starting class. He can either be promoted at level 18 to the Knight or the Gladiator.
Game Description[edit]
None
Locked Abilities[edit]
None
Class Strike[edit]
Icon | Name | Description | CS Gauge |
---|---|---|---|
Cross Cut | A quick leap forward followed by a damaging cross slash | 1 |
Abilities[edit]
Duran as a Fighter can equip a maximum of 2 abilities at the same time.
Note : abilities are only available in the 3D remake.
Icon | Name | Description | Required TP | |
---|---|---|---|---|
Counter | Attack increases by 10% for 30 sec. when receiving damage (effect cannot overlap) |
| ||
Break Armor | Normal attacks better at breaking armor by 50% |
| ||
Strength + 5 | Base Strength increase by 5 |
| ||
HP + 5 | Base HP increase by 10 |
| ||
Defensive | Defense and magic defense increased by 10% while using charge attack |
| ||
Stamina + 5 | Base Stamina increase by 5 |
| ||
Quick Heal | Status effect time shortened by 30% |
| ||
Retain | Effect length increased by 100% for status increase caused by move |
| ||
Intellect + 5 | Base intelligence increase by 5 |
| ||
Spirit + 5 | Base spirit increase by 5 |
| ||
Damage CS Boost | Add 2% of CS gauge when receiving damage |
| ||
Spirit + 5 | Base spirit increase by 5 |
| ||
Lucky Break | 50% of chance of not getting knocked back |
| ||
Provoke | Easier to be targeted by enemies |
| ||
Luck + 5 | Base luck increase by 5 |
|
Moves[edit]
None
Statistics[edit]
Note : this section is for the 2D version only.
STR |
| ||
DEX |
| ||
STA |
| ||
INT |
| ||
SPRT |
| ||
LUCK |
|
Trivia[edit]
The official site of Trials of Mana marks this class as Warrior while the game clearly displays it as Fighter.
Trials of Mana Class Change Navigation | ||||
---|---|---|---|---|
Alignment Level |
Light | Dark | ||
Class 4 (remake only) |
Divine Hero | Berserker | ||
Class 3 | Paladin | Liege | Edelfrei | Duelist |
Class 2 | Knight | Gladiator | ||
Class 1 | Fighter |
Randi --"Whoa! What's a Rabite doing in a place like this?" | |
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