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Divine Hero
Divine Hero | |
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Trials of Mana HD 3D render | |
First appearance | Trials of Mana HD (2020) |
Latest appearance | Trials of Mana HD (2020) |
Japanese name | セイヴァーToM SeivāToM SaverToM |
The Divine Hero is a Character class in Trials of Mana HD.
History[edit]
Trials of Mana[edit]
The Divine Hero is Duran's class 4 on his light path, a class exclusive to the HD remake. Duran can either access to this class and transfer the Paladin class or Liege class proprieties and skills should he hold the Valor Sphere.
Game Description[edit]
3D Version[edit]
To be added
Locked Abilities[edit]
Note : locked abilities are only available in the 3D remake.
Icon | Name | Description |
---|---|---|
Super Healing | Heal beyond max HP when recovery effect exceeding it (up to 30%) in battle |
Inherited Locked Ability :
- Protective Light from Paladin (If player has taken the Light/Light path)
- Sanctum from Liege (If player has taken the Light/Dark path)
- Bear It from Knight
Class Strike[edit]
Icon | Name | Description | CS Gauge |
---|---|---|---|
Radiant Rend | Speedy, successive slashes deal massive damage to a magically bound enemy | 4 |
Inherited Class strike(s):
- Glint Slash from Paladin (If player has taken the Light/Light path)
- Magic Rend from Liege (If player has taken the Light/Dark path)
- Triple Slash from Knight
- Cross Cut from Fighter
Abilities[edit]
Kevin as a Beast King can equip a maximum of 8 abilities at the same time.
For previously inherited abilities, see Monk (Trials of Mana) and Grappler (Trials of Mana).
Note : abilities are only available in the 3D remake.
Icon | Name | Description | Required TP | |
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Attack Boost All III | All allies' attack increases by 10% in battle |
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Attack Help III | Attack increases by 40% when HP drops to 30% in battle |
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HP + 20 | Base HP increase by 20 |
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Ward Off III | 60% chance of decreasing damage from opponent by 50% |
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Defense Boost All II | All allies' defense increased by 10% in battle |
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Stamina + 10 | Base Stamina increase by 10 |
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Heal II | Recover 10% of HP when receiving 20% or more of player's HP damage in one hit |
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MGC Boost All II | All allies' magic attack increases by 10% in battle |
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Intellect + 10 | Base intelligence increase by 10 |
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Spirit + 10 | Base spirit increase by 10 |
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Damage CS Boost IV | Add 10% of CS gauge when receiving damage |
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Spirit + 10 | Base Spirit increase by 10 |
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Critical Smash III | 90% chance of attack decrease with critical hit |
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Cure II | Cancel status effect when using healing magic in battle |
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Luck + 10 | Base luck increase by 10 |
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Moves[edit]
For previously inherited moves, see Paladin (Trials of Mana) (If player has taken the Light/Light path) or Liege (Trials of Mana) (If player has taken the Light/Dark path).
Trials of Mana Class Change Navigation | ||||
---|---|---|---|---|
Alignment Level |
Light | Dark | ||
Class 4 (remake only) |
Divine Hero | Berserker | ||
Class 3 | Paladin | Liege | Edelfrei | Duelist |
Class 2 | Knight | Gladiator | ||
Class 1 | Fighter |
Randi --"Whoa! What's a Rabite doing in a place like this?" | |
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