Gladiator
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Trials of Mana HD 3D render
Trials of Mana menu sprite
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First appearance
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Trials of Mana (1995)
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Latest appearance
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Trials of Mana HD (2020)
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Japanese name
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グラディエーターToM GuradiētāToM GladiatorToM
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The Gladiator is a Character class in Trials of Mana.
History[edit]
Trials of Mana[edit]
The Gladiator is Duran's class-2 on his dark path. He can either be promoted at level 38 to the Edelfrei with a Battler Tag or the Duelist with a Duelist Tag. Regardless of the player's Class 3 evolution, becoming a Gladiator will select the Berserker as Duran's Class 4 evolution.
Game Description[edit]
2D Version[edit]
Seeking to find meaning in the fight, the Gladiator undertakes a journey of seeing struggle and competition underlying within all things in the everyday world. Even into honor and trust, the class ekes out the need to justify their efforts through coming out on top or with satisfying results brought about through proof through tests and testaments of action. To these ends, so has the Gladiator sought the powers of enchanting magic to bestow themselves with power of many varieties, and with a higher aptitude of strength than the Knight.
3D Version[edit]
A class with high attack. Gladiators can't use shields, but they possess great power. They can use fire, water, earth, and wind saber magic to deal lots of damage to their foes.
Locked Abilities[edit]
Note : locked abilities are only available in the 3D remake.
Icon |
Name |
Description
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Indomitable |
Attack increased by 10% for 10 sec. at start of battle
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Class Strike[edit]
Icon |
Name |
Description |
CS Gauge
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Spin Slash |
Enemies in the area of attack get caught up in huge whirlwind |
2
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Inherited Class strike(s):
New Combo[edit]
Note: combos are only available in the 3D remake.
Abilities[edit]
Duran as a Gladiator can equip a maximum of 4 abilities at the same time.
For previously inherited abilities, see Fighter (Trials of Mana).
Note : abilities are only available in the 3D remake.
New Abilities
Icon |
Name |
Description |
Required TP
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Attack Saber |
MP needed for saber magic increased by 4, increase damage dealt by 15% |
9 STR Points |
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Charger |
Charge attack damage increased by 30% |
12 STR Points |
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Strength + 5 |
Base Strength increase by 5 |
15 STR Points |
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HP + 10 |
Base HP increase by 10 |
9 STA Points |
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Victory Heal |
Recover 10% of HP when enemy defeated |
12 STA Points |
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Stamina + 5 |
Base Stamina increase by 5 |
15 STA Points |
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Weak Point |
Damage to enemy's elemental weakness increased by 15% |
9 INT Points |
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Guard Saber |
Opponent's saber magic and corresponding elemental damage decreased by 15% |
12 INT Points |
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Intellect + 5 |
Base intelligence increase by 5 |
15 INT Points |
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Spirit + 5 |
Base Spirit increase by 5 |
12 SPRT Points |
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Spirit + 5 |
Base Spirit increase by 5 |
15 SPRT Points |
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Broken Lines |
30% chance of defense decrease with critical hit |
9 LUCK Points |
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Survive |
20% chance of retaining 1 HP instead of fainting |
12 LUCK Points |
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Luck + 5 |
Base luck increase by 5 |
15 LUCK Points |
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New Moves
Icon |
Name |
Description |
Required TP
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Stone Saber |
Imbues ally's weapon with earth elemental damage |
9 SPRT Points |
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Lightning Saber |
Imbues ally's weapon with wind elemental damage |
9 SPRT Points |
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Ice Saber |
Imbues ally's weapon with water elemental damage |
12 SPRT Points |
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Flame Saber |
Imbues ally's weapon with fire elemental damage |
12 SPRT Points |
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New Moves
Icon |
Name |
Description |
Target |
Required TP
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Stone Saber |
Imbues ally's weapon with earth elemental damage |
One |
8 SPRT Points
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Lightning Saber |
Imbues ally's weapon with wind elemental damage |
One |
8 SPRT Points
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Ice Saber |
Imbues ally's weapon with water elemental damage |
One |
9 SPRT Points
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Flame Saber |
Imbues ally's weapon with fire elemental damage |
One |
9 SPRT Points
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Statistics[edit]
Note : this section is for the 2D version only.
STR
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DEX
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STA
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INT
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SPRT
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LUCK
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Randi --"Whoa! What's a Rabite doing in a place like this?"
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